added the undergarden, server only mods and updated configs

This commit is contained in:
Snogard 2022-07-28 21:57:39 +02:00
parent 7279b5b066
commit 8e51b812aa
37 changed files with 532 additions and 1048 deletions

1
.gitignore vendored
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@ -6,6 +6,7 @@ saves/
server-resource-packs/
patchouli_books/
mods/ba/
crash-reports/
options.txt
servers.dat

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@ -3,7 +3,7 @@
["General Settings"]
#Choose which type of progress indication you would prefer for skills in the HUD
#Allowed Values: Ring, Bar, Percent, None
hudSkillProgressRenderType = "Bar"
hudSkillProgressRenderType = "Ring"
#Select what type of rendering AoA replaces the vanila health bar with
#Allowed Values: HEARTS, BAR, NUMERIC, BAR_NUMERIC
healthRenderType = "BAR_NUMERIC"

File diff suppressed because it is too large Load Diff

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@ -1,5 +1,5 @@
#need help ? ask on discord or dm curseforge <3 (ps: it is possible that this file contains nothing it's normal)
#Wed Jul 27 20:05:04 CEST 2022
#Thu Jul 28 21:41:28 CEST 2022
bool.enable.structure.giant_jungle_tree=true
number.spacing.structure.default_jungle_temple=100
bool.enable.structure.mushroom_abandonned=true

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@ -1,2 +1,2 @@
#need help ? ask on discord or dm curseforge <3 (ps: it is possible that this file contains nothing it's normal)
#Wed Jul 27 20:05:04 CEST 2022
#Thu Jul 28 21:41:28 CEST 2022

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@ -1,2 +1,2 @@
#need help ? ask on discord or dm curseforge <3 (ps: it is possible that this file contains nothing it's normal)
#Wed Jul 27 20:05:05 CEST 2022
#Thu Jul 28 21:41:29 CEST 2022

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@ -1,5 +1,5 @@
#need help ? ask on discord or dm curseforge <3 (ps: it is possible that this file contains nothing it's normal)
#Wed Jul 27 20:05:04 CEST 2022
#Thu Jul 28 21:41:28 CEST 2022
int.seperation.structure.ocean_ruin_pillager=50
int.spacing.structure.ocean_ruin_pillager=25
boolean.enable.structure.ocean_ruin_temple=true
@ -16,8 +16,8 @@ boolean.enable.structure.ocean_temple_quad=true
int.seperation.structure.ocean_temple_quad=50
boolean.enable.structure.ocean_warm_temple=true
boolean.enable.structure.ocean_cage=true
int.seperation.structure.ocean_warm_temple=50
int.seperation.structure.ocean_the_coloumn_temple=50
int.seperation.structure.ocean_warm_temple=50
boolean.enable.structure.ocean_quad=true
int.spacing.structure.ocean_ruin_temple=25
boolean.enable.structure.ocean_ruin_pillager=true
int.spacing.structure.ocean_ruin_temple=25

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@ -27842,3 +27842,305 @@
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Options for the undergarden mod.
[undergarden]
#Spawning options for undergarden:boat
[undergarden.boat]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for undergarden:slingshot_ammo
[undergarden.slingshot_ammo]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for undergarden:goo_ball
[undergarden.goo_ball]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for undergarden:rotten_blisterberry
[undergarden.rotten_blisterberry]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for undergarden:blisterbomb
[undergarden.blisterbomb]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for undergarden:minion_projectile
[undergarden.minion_projectile]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for undergarden:minion
[undergarden.minion]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for undergarden:rotling
[undergarden.rotling]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for undergarden:rotwalker
[undergarden.rotwalker]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for undergarden:rotbeast
[undergarden.rotbeast]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for undergarden:dweller
[undergarden.dweller]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for undergarden:gwibling
[undergarden.gwibling]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for undergarden:brute
[undergarden.brute]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for undergarden:scintling
[undergarden.scintling]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for undergarden:gloomper
[undergarden.gloomper]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for undergarden:stoneborn
[undergarden.stoneborn]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for undergarden:nargoyle
[undergarden.nargoyle]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for undergarden:muncher
[undergarden.muncher]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for undergarden:sploogie
[undergarden.sploogie]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for undergarden:gwib
[undergarden.gwib]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for undergarden:mog
[undergarden.mog]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for undergarden:masticator
[undergarden.masticator]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false
#Spawning options for undergarden:forgotten_guardian
[undergarden.forgotten_guardian]
#Should the entity be allowed to spawn normally?
allowNormalSpawning = true
#Should spawners be able to spawn the entity?
allowSpawners = true
#Should spawn eggs be able to spawn the entity?
allowSpawnEggs = true
#Should the entity spawn via mob conversion? i.e. villager -> zombie
allowConversions = true
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
removeAggressively = false

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@ -1,5 +1,5 @@
#need help ? ask on discord or dm curseforge <3 (ps: it is possible that this file contains nothing it's normal)
#Wed Jul 27 20:05:04 CEST 2022
#Thu Jul 28 21:41:28 CEST 2022
int.spacing.dungeon_zombie=100
int.spacing.dungeon_creeper=100
int.seperation.dungeon_zombie=50

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@ -5324,26 +5324,14 @@
807,
1.544
],
"arsarsenal:air_hat": [
1,
8.24
],
"arsarsenal:air_hood": [
1,
8.24
],
"arsarsenal:aqua_hat": [
1,
8.24
],
"arsarsenal:aqua_hood": [
1,
8.24
],
"arsarsenal:earth_hat": [
1,
8.24
],
"arsarsenal:earth_hood": [
1,
8.24

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@ -22,7 +22,6 @@ CoFH Core
Colds Enchants 2.0
CombatEnchants
Convenient Curios Container
Corail Backpack
Corail Tombstone
Curios API
Cyclic
@ -124,3 +123,4 @@ Just Enough Items
Ars Arsenal
Explorer's Compass
Nature's Compass
The Undergarden

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@ -0,0 +1,39 @@
#The amount of aura that the crystal generator generates per crystal growth
crystalGeneratorAura = 30000
#The maximum amount of starlight that is added around the powder of starry skies
starlightEffectAddedStarlight = 0.6
#The amount of aura that the powder of starry skies drains per second
starlightEffectAuraDrain = 400
[constellation]
[constellation.effect]
[constellation.effect.naritis]
#Defines the radius (in blocks) in which the ritual will do its effects.
#Range: 1.0 ~ 512.0
range = 5.0
#Defines the increase in radius the ritual will get per active lens enhancing the ritual.
#Range: 0.0 ~ 128.0
rangePerLens = 2.5
#Defines the amount of aura that this ritual generates per tick by default
auraPerTick = 350
#Defines the amount of aura the corrupted version of this ritual drains per tick by default
auraDrainPerTick = 75
#Defines the factor that the corrupted version of this ritual increases aura generation in the area by
auraGenIncreaseFactor = 2.5
#The enchantments that can be applied using stellar refraction, along with the minimum and maximum applied levels
engravingEnchantments = ["naturesaura:aura_mending, 1, 1", "minecraft:silk_touch, 1, 1", "minecraft:efficiency, 5, 6", "minecraft:thorns, 4, 6"]
#Set this to false to disable this ritual effect
enabled = true
[constellation.mantle]
[constellation.mantle.naritis]
#The amount of aura that one unit of charge creates
chargeToAuraRatio = 0.01
#The amount of charge that is converted into aura per second
chargeConvertedPerSecond = 6000.0
#Set this to false to disable this mantle effect
enabled = true

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@ -0,0 +1,39 @@
#The amount of aura that the crystal generator generates per crystal growth
crystalGeneratorAura = 30000
#The maximum amount of starlight that is added around the powder of starry skies
starlightEffectAddedStarlight = 0.6
#The amount of aura that the powder of starry skies drains per second
starlightEffectAuraDrain = 400
[constellation]
[constellation.effect]
[constellation.effect.naritis]
#Defines the radius (in blocks) in which the ritual will do its effects.
#Range: 1.0 ~ 512.0
range = 5.0
#Defines the increase in radius the ritual will get per active lens enhancing the ritual.
#Range: 0.0 ~ 128.0
rangePerLens = 2.5
#Defines the amount of aura that this ritual generates per tick by default
auraPerTick = 350
#Defines the amount of aura the corrupted version of this ritual drains per tick by default
auraDrainPerTick = 75
#Defines the factor that the corrupted version of this ritual increases aura generation in the area by
auraGenIncreaseFactor = 2.5
#The enchantments that can be applied using stellar refraction, along with the minimum and maximum applied levels
engravingEnchantments = ["naturesaura:aura_mending, 1, 1", "minecraft:silk_touch, 1, 1", "minecraft:efficiency, 5, 6", "minecraft:thorns, 4, 6"]
#Set this to false to disable this ritual effect
enabled = true
[constellation.mantle]
[constellation.mantle.naritis]
#The amount of aura that one unit of charge creates
chargeToAuraRatio = 0.01
#The amount of charge that is converted into aura per second
chargeConvertedPerSecond = 6000.0
#Set this to false to disable this mantle effect
enabled = true

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@ -0,0 +1,39 @@
#The amount of aura that the crystal generator generates per crystal growth
crystalGeneratorAura = 30000
#The maximum amount of starlight that is added around the powder of starry skies
starlightEffectAddedStarlight = 0.6
#The amount of aura that the powder of starry skies drains per second
starlightEffectAuraDrain = 400
[constellation]
[constellation.effect]
[constellation.effect.naritis]
#Defines the radius (in blocks) in which the ritual will do its effects.
#Range: 1.0 ~ 512.0
range = 5.0
#Defines the increase in radius the ritual will get per active lens enhancing the ritual.
#Range: 0.0 ~ 128.0
rangePerLens = 2.5
#Defines the amount of aura that this ritual generates per tick by default
auraPerTick = 350
#Defines the amount of aura the corrupted version of this ritual drains per tick by default
auraDrainPerTick = 75
#Defines the factor that the corrupted version of this ritual increases aura generation in the area by
auraGenIncreaseFactor = 2.5
#The enchantments that can be applied using stellar refraction, along with the minimum and maximum applied levels
engravingEnchantments = ["naturesaura:aura_mending, 1, 1", "minecraft:silk_touch, 1, 1", "minecraft:efficiency, 5, 6", "minecraft:thorns, 4, 6"]
#Set this to false to disable this ritual effect
enabled = true
[constellation.mantle]
[constellation.mantle.naritis]
#The amount of aura that one unit of charge creates
chargeToAuraRatio = 0.01
#The amount of charge that is converted into aura per second
chargeConvertedPerSecond = 6000.0
#Set this to false to disable this mantle effect
enabled = true

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@ -51,7 +51,7 @@
scale = 1.0
#Style of health text
#Allowed Values: DISABLED, ROWS, HEALTH_AND_MAX, HEALTH_ONLY
style = "ROWS"
style = "DISABLED"
[hearts.health.text.color]
#Health text color style.
@ -74,7 +74,7 @@
#REPLACE_AFTER_FIRST_ROW: Leave the first row vanilla style, Scaling Health style for additional rows
#VANILLA: Do not change heart rendering (use this if you want another mod to handle heart rendering)
#Allowed Values: REPLACE_ALL, REPLACE_AFTER_FIRST_ROW, VANILLA
style = "REPLACE_ALL"
style = "VANILLA"
#The color of the last heart outline, if enabled (see lastHeartOutline)
lastHeartOutlineColor = 16777215
#The color of each row of hearts. If the player has more rows than colors, it starts over from the beginning.

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@ -0,0 +1,41 @@
'offhand' : '',
'head' : '{id:"minecraft:golden_helmet",Count:1b,tag:{Damage:0,AS_Amulet_Holder:[I;-1282892337,-537052531,-1570131681,1277391640]}}',
'chest' : '{id:"minecraft:golden_chestplate",Count:1b,tag:{Damage:0,AS_Amulet_Holder:[I;-1282892337,-537052531,-1570131681,1277391640]}}',
'legs' : '{id:"minecraft:golden_leggings",Count:1b,tag:{Damage:0,AS_Amulet_Holder:[I;-1282892337,-537052531,-1570131681,1277391640]}}',
'feet' : '{id:"minecraft:golden_boots",Count:1b,tag:{Damage:0,AS_Amulet_Holder:[I;-1282892337,-537052531,-1570131681,1277391640]}}',
0 : '{id:"minecraft:golden_sword",Count:1b,tag:{Damage:0}}',
1 : '{id:"minecraft:golden_pickaxe",Count:1b,tag:{Damage:0}}',
2 : '{id:"minecraft:cookie",Count:10b}',
3 : '{id:"roughtweaks:bandage",Count:1b,tag:{Damage:0}}',
4 : '{id:"minecraft:dirt",Count:32b}',
5 : '',
6 : '',
7 : '',
8 : '{id:"minecraft:writable_book",Count:1b}',
9 : '',
10 : '',
11 : '',
12 : '',
13 : '',
14 : '',
15 : '',
16 : '',
17 : '{id:"thermal:satchel",Count:1b,tag:{ItemInv:{ItemInv:[{Slot:0b,id:"patchouli:guide_book",Count:1b,tag:{"patchouli:book":"apotheosis:apoth_chronicle"}},{Slot:1b,id:"astralsorcery:tome",Count:1b},{Slot:2b,id:"ars_nouveau:worn_notebook",Count:1b},{Slot:3b,id:"patchouli:guide_book",Count:1b,tag:{"patchouli:book":"divinerpg:divine"}},{Slot:4b,id:"patchouli:guide_book",Count:1b,tag:{"patchouli:book":"theabyss:abyssbookitem"}},{Slot:5b,id:"betterendforge:guidebook",Count:1b},{Slot:6b,id:"patchouli:guide_book",Count:1b,tag:{"patchouli:book":"bloodmagic:guide"}},{Slot:7b,id:"schoolsofmagic:basic_arcana",Count:1b,tag:{dye:15,binding:"bronze",subpage:0,page:2,book_data_s:"schoolsofmagic_book_basic_arcana"}},{Slot:8b,id:"patchouli:guide_book",Count:1b,tag:{"patchouli:book":"twilightforest:guide"}}]},Mode:1,display:{Name:'{"text":"Guide Satchel"}'}}}',
18 : '',
19 : '',
20 : '',
21 : '',
22 : '',
23 : '',
24 : '',
25 : '',
26 : '',
27 : '{id:"minecraft:golden_axe",Count:1b,tag:{Damage:0}}',
28 : '{id:"minecraft:golden_shovel",Count:1b,tag:{Damage:0}}',
29 : '',
30 : '{id:"roughtweaks:bandage",Count:1b,tag:{Damage:0}}',
31 : '',
32 : '',
33 : '',
34 : '',
35 : '',

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@ -1,8 +1,8 @@
'offhand' : '',
'head' : '{id:"minecraft:golden_helmet",Count:1b,tag:{Damage:0,AS_Amulet_Holder:[I;-1282892337,-537052531,-1570131681,1277391640]}}',
'chest' : '{id:"minecraft:golden_chestplate",Count:1b,tag:{Damage:0,AS_Amulet_Holder:[I;-1282892337,-537052531,-1570131681,1277391640]}}',
'legs' : '{id:"minecraft:golden_leggings",Count:1b,tag:{Damage:0,AS_Amulet_Holder:[I;-1282892337,-537052531,-1570131681,1277391640]}}',
'feet' : '{id:"minecraft:golden_boots",Count:1b,tag:{Damage:0,AS_Amulet_Holder:[I;-1282892337,-537052531,-1570131681,1277391640]}}',
'head' : '{id:"minecraft:golden_helmet",Count:1b,tag:{Damage:0,AS_Amulet_Holder:[I;1086795897,-347982779,-1623407846,1499767882]}}',
'chest' : '{id:"minecraft:golden_chestplate",Count:1b,tag:{Damage:0,AS_Amulet_Holder:[I;1086795897,-347982779,-1623407846,1499767882]}}',
'legs' : '{id:"minecraft:golden_leggings",Count:1b,tag:{Damage:0,AS_Amulet_Holder:[I;1086795897,-347982779,-1623407846,1499767882]}}',
'feet' : '{id:"minecraft:golden_boots",Count:1b,tag:{Damage:0,AS_Amulet_Holder:[I;1086795897,-347982779,-1623407846,1499767882]}}',
0 : '{id:"minecraft:golden_sword",Count:1b,tag:{Damage:0}}',
1 : '{id:"minecraft:golden_pickaxe",Count:1b,tag:{Damage:0}}',
2 : '{id:"minecraft:cookie",Count:10b}',
@ -11,16 +11,16 @@
5 : '',
6 : '',
7 : '',
8 : '{id:"minecraft:writable_book",Count:1b}',
9 : '',
10 : '',
11 : '',
8 : '',
9 : '{id:"thermal:satchel",Count:1b,tag:{ItemInv:{ItemInv:[{Slot:0b,id:"patchouli:guide_book",Count:1b,tag:{"patchouli:book":"apotheosis:apoth_chronicle"}},{Slot:1b,id:"betterendforge:guidebook",Count:1b},{Slot:2b,id:"patchouli:guide_book",Count:1b,tag:{"patchouli:book":"bloodmagic:guide"}},{Slot:3b,id:"schoolsofmagic:basic_arcana",Count:1b,tag:{dye:15,binding:"bronze",subpage:0,page:2,book_data_s:"schoolsofmagic_book_basic_arcana"}},{Slot:4b,id:"patchouli:guide_book",Count:1b,tag:{"patchouli:book":"twilightforest:guide"}},{Slot:5b,id:"powah:book",Count:1b},{Slot:6b,id:"patchouli:guide_book",Count:1b,tag:{"patchouli:book":"cyclic:cyclic_guide_book"}},{Slot:7b,id:"eidolon:codex",Count:1b},{Slot:8b,id:"patchouli:guide_book",Count:1b,tag:{"patchouli:book":"thermal:guidebook"}}]},Mode:1,display:{Name:'{"text":"Guide Satchel"}'}}}',
10 : '{id:"toolbelt:belt",Count:1b,tag:{}}',
11 : '{id:"minecraft:red_bed",Count:1b}',
12 : '',
13 : '',
14 : '',
15 : '',
16 : '',
17 : '{id:"thermal:satchel",Count:1b,tag:{ItemInv:{ItemInv:[{Slot:0b,id:"patchouli:guide_book",Count:1b,tag:{"patchouli:book":"apotheosis:apoth_chronicle"}},{Slot:1b,id:"astralsorcery:tome",Count:1b},{Slot:2b,id:"ars_nouveau:worn_notebook",Count:1b},{Slot:3b,id:"patchouli:guide_book",Count:1b,tag:{"patchouli:book":"divinerpg:divine"}},{Slot:4b,id:"patchouli:guide_book",Count:1b,tag:{"patchouli:book":"theabyss:abyssbookitem"}},{Slot:5b,id:"betterendforge:guidebook",Count:1b},{Slot:6b,id:"patchouli:guide_book",Count:1b,tag:{"patchouli:book":"bloodmagic:guide"}},{Slot:7b,id:"schoolsofmagic:basic_arcana",Count:1b,tag:{dye:15,binding:"bronze",subpage:0,page:2,book_data_s:"schoolsofmagic_book_basic_arcana"}},{Slot:8b,id:"patchouli:guide_book",Count:1b,tag:{"patchouli:book":"twilightforest:guide"}}]},Mode:1,display:{Name:'{"text":"Guide Satchel"}'}}}',
17 : '',
18 : '',
19 : '',
20 : '',

View File

@ -5,12 +5,7 @@
"changePerSecond" : 0.0002,
"mode" : {
"type" : "average",
"distance" : {
"distanceFactor" : 0.0025
},
"average" : {
"radius" : 256
}
"radius" : 128
},
"groupBonus" : "1 + 0.05 * (areaPlayerCount - 1)",
"groupBonusRadius" : 128,
@ -46,7 +41,7 @@
},
{
"entities" : ["minecraft:wither", "minecraft:ender_dragon"],
"onKilled" : "difficulty"
"onKilled" : "difficulty + 1"
}
]
}

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