added client skin rendering
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@ -84,10 +84,10 @@
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enableTailPhysics = true
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#Should items be rendered near the mouth of dragons rather then hovering by their side?
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renderItemsInMouth = false
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#Should the body rotate with the camera when turning around.
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rotateBodyWithCamera = true
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#Do you want your dragon skin to be rendered as a young dragon?
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renderYoungSkin = true
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#Should the body rotate with the camera when turning around.
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rotateBodyWithCamera = true
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#Do you want your dragon skin to be rendered as a adult dragon?
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renderAdultSkin = true
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#Should the armor be rendered as a layer on the dragon? Some shaders requires this to be off. Can cause some weird effects with armor when turned off.
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