##################################################################################### #Features with configurable properties are split into categories ##################################################################################### [cyclic] ##################################################################################### # Enchantment related configs ##################################################################################### [cyclic.enchantment] #Set false to disable enchantment traveler = true #Set false to disable enchantment reach = true #Set false to disable enchantment beekeeper = true #Set false to disable enchantment experience_boost = true #Set false to disable Multi Jump enchantment launch = true #Set false to disable enchantment ender = true #Set false to disable enchantment disarm = true #Set false to disable enchantment excavate = true #Set false to disable enchantment magnet = true #Beheading enchant add player skin head drop, add any mob id and any skin beheadingEntityMHF = ["minecraft:blaze:MHF_Blaze", "minecraft:cat:MHF_Ocelot", "minecraft:cave_spider:MHF_CaveSpider", "minecraft:chicken:MHF_Chicken", "minecraft:cow:MHF_Cow", "minecraft:enderman:MHF_Enderman", "minecraft:ghast:MHF_Ghast", "minecraft:iron_golem:MHF_Golem", "minecraft:magma_cube:MHF_LavaSlime", "minecraft:mooshroom:MHF_MushroomCow", "minecraft:ocelot:MHF_Ocelot", "minecraft:pig:MHF_Pig", "minecraft:zombie_pigman:MHF_PigZombie", "minecraft:sheep:MHF_Sheep", "minecraft:slime:MHF_Slime", "minecraft:spider:MHF_Spider", "minecraft:squid:MHF_Squid", "minecraft:villager:MHF_Villager", "minecraft:witch:MHF_Witch", "minecraft:wolf:MHF_Wolf", "minecraft:guardian:MHF_Guardian", "minecraft:elder_guardian:MHF_Guardian", "minecraft:snow_golem:MHF_SnowGolem", "minecraft:silverfish:MHF_Silverfish", "minecraft:endermite:MHF_Endermite"] #Set false to disable enchantment multishot = true #Set false to disable enchantment beheading = true #Set false to disable enchantment quickshot = true #Set false to disable enchantment venom = true #Set false to disable enchantment life_leech = false #Set false to disable enchantment curse = true #Set false to disable enchantment auto_smelt = true #Set false to disable enchantment growth = false #Set false to disable enchantment step = true ##################################################################################### # Worldgen settings ##################################################################################### [cyclic.worldgen] #Does this generate in the world flower_cyan = true ##################################################################################### # Block specific configs ##################################################################################### [cyclic.blocks] #Ender shelf settings [cyclic.blocks.ender_shelf] #Controller Max distance to search (using manhattan distance) #Range: 1 ~ 256 controller_distance = 64 #Each shelf has five rows. Set the number of books stored per row here #Range: 1 ~ 64 books_per_row = 64 #Ender Anchor settings [cyclic.blocks.eye_teleport] #Maximum distance to activate #Range: 2 ~ 256 range = 128 #Exp cost on teleport #Range: 0 ~ 500 exp = 0 #Hunger cost on teleport #Range: 0 ~ 20 hunger = 1 #Tick delay between checks, faster checks can consume server resources (1 means check every tick; 20 means only check once per second) #Range: 1 ~ 20 frequency = 5 #Uncrafter settings [cyclic.blocks.uncrafter] #False will mean you cannot uncraft damaged repairable items. When searching for a recipe, does it ignore all NBT values (such as enchantments, RepairCost, Damage, etc). For example, if false it will not uncraft damaged or enchanted items nbt_ignored = false #Ticks used for each uncraft #Range: 1 ~ 9999 ticks = 60 #ITEM IDS HERE. Block ALL recipes that output this item, no matter which recipe they use. For example, if you add 'minecraft:stick' here, all recipes that craft into one or more sticks will be disabled (including two wooden planks). ignore_list = ["minecraft:elytra", "minecraft:tipped_arrow", "minecraft:magma_block", "minecraft:stick", "minecraft:*_dye", "spectrite:spectrite_arrow", "spectrite:spectrite_arrow_special", "techreborn:uumatter", "projecte:*"] #RECIPE IDS HERE. Block these recipe ids from being reversed, but do not block all recipes for this output item ignore_recipes = ["botania:cobweb", "minecraft:magma_cream", "minecraft:beacon", "minecraft:stick_from_bamboo_item", "minecraft:netherite_ingot_from_netherite_block", "mysticalagriculture:essence*", "mysticalagriculture:farmland_till", "refinedstorage:coloring_recipes*", "forcecraft:transmutation*"] #Ender shelf settings [cyclic.blocks.sound] #Sound Recorder - how far out does it listen to record sounds #Range: 1 ~ 64 radius = 8 #Ender Trigger settings [cyclic.blocks.eye_redstone] #Maximum distance to activate #Range: 2 ~ 256 range = 32 #Tick delay between checks, faster checks can consume server resources (1 means check every tick; 20 means only check once per second) #Range: 1 ~ 20 frequency = 5 #Sprinkler settings [cyclic.blocks.sprinkler] #Tick rate. 20 will fire one block per second #Range: 1 ~ 20 ticks = 20 #Water consumption #Range: 0 ~ 1000 water = 5 ##################################################################################### # Logging related configs ##################################################################################### [cyclic.logging] #Unblock info logs; very spammy; can be useful for testing certain issues info = false ##################################################################################### #Fluid cost for various machines ##################################################################################### [cyclic.fluid] #Cost of magma fluid per action #Range: 1 ~ 64000 anvil_magma = 100 #Cost of (or payment for if negative) per enchanted book generated #Range: -1000 ~ 16000 disenchanter = 100 #Payment per void action, if not zero #Range: 0 ~ 16000 void_anvil = 25 ##################################################################################### # Item specific configs ##################################################################################### [cyclic.items] #Entity ids that cannot be picked up with the Monster all monster_ball_ignore_list = ["minecraft:ender_dragon", "minecraft:wither"] ##################################################################################### # Obsidian gear settings ##################################################################################### [cyclic.items.obsidian] #Weapon damage #Range: 0.10000000149011612 ~ 99.0 damage = 10.5 #Damage Reduction #Range: 1 ~ 99 chest = 11 #Damage Reduction #Range: 1 ~ 99 boots = 7 #Armor toughness #Range: 0.10000000149011612 ~ 99.0 toughness = 6.0 #Damage Reduction #Range: 1 ~ 99 helm = 7 #Damage Reduction #Range: 1 ~ 99 leg = 10 #Sack of Holding settings [cyclic.items.tile_transporter] #Block these from being picked up disable_pickup = ["parabox:parabox", "extracells:fluidcrafter", "extracells:ecbaseblock", "extracells:fluidfiller", "exnihilosequentia:*", "refinedstorage:*", "tconstruct:seared_fuel_tank", "tconstruct:smeltery_controller", "tconstruct:seared_drain", "tconstruct:seared_fuel_gauge", "tconstruct:seared_ingot_tank", "tconstruct:seared_ingot_gauge", "tconstruct:seared_melter", "tconstruct:seared_heater", "tconstruct:scorched_drain", "tconstruct:scorched_duct", "tconstruct:scorched_chute", "tconstruct:foundry_controller", "tconstruct:scorched_alloyer", "rftoolspower:cell3", "rftoolspower:cell2", "rftoolspower:cell1", "rftoolspower:cell3", "rftoolspower:cell2", "rftoolspower:cell1"] [cyclic.items.prospector] #Ore Prospector radius around player to search for ores #Range: 1 ~ 99 range = 32 ##################################################################################### # Settings for varios charms (curios) ##################################################################################### [cyclic.items.charms] #Boost given by item charm_luck #Range: 0 ~ 100 luck = 10 #Boost given by item charm_attackspeed #Range: 0.0 ~ 2.0 attackspeed = 0.5 #Boost given by item charm_speed #Range: 0.0 ~ 2.0 speed = 0.5 [cyclic.items.charms.charm_torch] #Light level limit for placing torches #Range: 0 ~ 15 light_level = 9 ##################################################################################### # Caving Torch Charm settings ##################################################################################### [cyclic.items.charms.caving_torch] #Light level at which to start placing down a torch #Range: 0 ~ 13 light_limit = 7 #Light level of the current block after placing down a torch. Must be greater than light_limit #Higher values means torches will be placed closer to you. Lower values means torches will overlap less, #but might result in small dark spots between torches #Range: 1 ~ 14 light_target = 10 #Whether to prioritise placing torches on walls prefer_walls = true #Which wall to place torches on when digging a 1-wide tunnel #True means left, False means right prefer_left_wall = false ##################################################################################### # Edible chorus settings ##################################################################################### [cyclic.items.chorus] #Seconds of noClip per chorus_spectral #Range: 1 ~ 20000 ticks = 600 #Wand settings [cyclic.items.teleport_wand] #Maximum distance to activate #Range: 8 ~ 1024 range = 256 #Peat blocks [cyclic.items.peat] #Chance that Peat Bog converts to Peat when wet (is multiplied by the number of surrounding water blocks) #Range: 0.0010000000474974513 ~ 1.0 conversionChance = 0.07999999821186066 ##################################################################################### # Emerald gear settings ##################################################################################### [cyclic.items.emerald] #Weapon damage #Range: 0.10000000149011612 ~ 99.0 damage = 4.5 #Damage Reduction #Range: 1 ~ 99 chest = 9 #Damage Reduction #Range: 1 ~ 99 boots = 4 #Armor toughness #Range: 0.10000000149011612 ~ 99.0 toughness = 3.0 #Damage Reduction #Range: 1 ~ 99 helm = 4 #Damage Reduction #Range: 1 ~ 99 leg = 7 #Heart items [cyclic.items.heart] #Maximum number of hearts that can be attained (including initial 10) #Range: 1 ~ 200 maximum = 100 #Experience given when eating a poisoned heart #Range: 0 ~ 99999 experience = 500 ##################################################################################### # Edit the permissions of all commands added by the mod. false means anyone can use, true means only OP players can use ##################################################################################### [cyclic.command] #True means only players with OP can use this /cyclic command dev = false #True means only players with OP can use this /cyclic command ping = false #True means only players with OP can use this /cyclic command health = true #True means only players with OP can use this /cyclic command gethome = false #True means only players with OP can use this /cyclic command home = true #True means only players with OP can use this /cyclic command hunger = true ##################################################################################### # Energy related configs for machines and items ##################################################################################### [cyclic.energy] ##################################################################################### #Energy cost for various machines, either per use of an action or per tick (twenty ticks per second). ##################################################################################### [cyclic.energy.cost] #Power per use disenchanter #Range: 0 ~ 64000 disenchanter = 2500 #Power per repair anvil #Range: 0 ~ 64000 anvil = 250 #Power per use dropper #Range: 0 ~ 64000 dropper = 50 #Power per recipe in the packager #Range: 0 ~ 64000 packager = 50 #Power per use peat_farm #Range: 0 ~ 64000 peat_farm = 500 #Power per use miner #Range: 0 ~ 64000 miner = 10 #Power per use collector_fluid #Range: 0 ~ 64000 collector_fluid = 500 #Power per tick while in use #Range: 0 ~ 64000 structure = 10 #Power per recipe melter #Range: 0 ~ 64000 melter = 5000 #Power per use harvester #Range: 0 ~ 64000 harvester = 250 #Power per use uncraft #Range: 0 ~ 64000 uncraft = 1000 #Power per use forester #Range: 0 ~ 64000 forester = 50 #Power per tick while in use #Range: 0 ~ 64000 beacon = 0 #Power per use crafter #Range: 0 ~ 64000 crafter = 500 #Power per use user #Range: 0 ~ 64000 user = 50 #Power per recipe solidifier #Range: 0 ~ 64000 solidifier = 5000 [cyclic.energy.generator_food] #RF energy per tick generated while burning food in this machine #Range: 1 ~ 6400 rf_per_tick = 60 #This [factor * (item.food + item.saturation) = ticks] results in the number of ticks food will burn at. IE Bread has (5 + 0.6) with factor 100, will burn for 560 ticks. #Range: 1 ~ 6400 ticks_per_food = 100 ##################################################################################### # Fuel gained by consuming items ##################################################################################### [cyclic.energy.fuel] #Power gained burning one of this #Range: 1 ~ 64000 peat_fuel_enriched = 1024 # Power gained burning one of this #Range: 1 ~ 64000 peat_fuel = 256 [cyclic.energy.generator_fuel] #RF energy per tick generated while burning furnace fuel in this machine. Burn time in ticks is the same as furnace values, so 1 coal = 1600 ticks #Range: 1 ~ 6400 rf_per_tick = 80