[general] [general.general] #If ability effects should apply. Disable this if you don't want any abilities to work. Useful for debugging. tickAbilities = true #true: Abilities drop when players die; false: Abilities drop when players die by the hand of other players. alwaysDropAbilities = false #If the magnetize ability should move xp. magnetizeMoveXp = true #The multiplier for ability XP requirement abilityXpMultiplier = 2 #1/x chance for mobs to have abilities. mobAbilityChance = 50 #How many abilities should be dropped on player death. dropAbilitiesOnPlayerDeath = 0 #The maximum rarity of totems to spawn when a player first logs in. [0-3], -1 disables totem spawning. totemMaximumSpawnRarity = 1 #If on-player entities should have particle effects for the abilities they carry. showEntityParticles = false #The amount of exhaustion that should by applied to the player per active ability per second. exhaustionPerAbilityTick = 0.01 #Mobs that won't have abilities that can be dropped via totems. You can add things like 'minecraft:pig'. mobDropBlacklist = [] #The maximum amount of abilities a player can have, -1 is infinite. maxPlayerAbilities = -1 #If potion abilities should show particle effects. This will also make them appear as in-game symbols. showPotionEffectParticles = false #These mobs will not be affected by hostile area potion effects such as poison or weakness. (Java regular expressions are allowed) friendlyMobs = ["minecraft:armor_stand", "minecraft:bat", "minecraft:bee", "minecraft:boat", "minecraft:cat", "minecraft:chicken", "minecraft:cod", "minecraft:cow", "minecraft:donkey", "minecraft:dolphin", "minecraft:fox", "minecraft:horse", "minecraft:llama", "minecraft:mule", "minecraft:mooshroom", "minecraft:ocelot", "minecraft:panda", "minecraft:parrot", "minecraft:pig", "minecraft:pufferfish", "minecraft:polarbear", "minecraft:rabbit", "minecraft:salmon", "minecraft:sheep", "minecraft:squid", "minecraft:trader_llama", "minecraft:tropical_fish", "minecraft:turtle", "minecraft:egg", "minecraft:bee", "minecraft:villager", "minecraft:iron_golem", "minecraft:wandering_trader", "minecraft:wolf", "minecolonies:.*"] #If players should have particle effects for the abilities they carry. showPlayerParticles = false [core] [core.general] #If an anonymous mod startup analytics request may be sent to our analytics service. analytics = false #Set 'true' to enable development debug mode. This will result in a lower performance! debug = false #If the version checker should be enabled. versionChecker = false #If the recipe loader should crash when finding invalid recipes. crashOnInvalidRecipe = false #If mod compatibility loader should crash hard if errors occur in that process. crashOnModCompatCrash = false [core.ability_totem] #If totems should spawn in loot chests. lootChests = true #This many totems combined in a crafting grid produces a new random totem (0 to disable) totemCraftingCount = 3 #When combining totems, percentage chance of getting one higher rarity than normal. totemCraftingRarityIncreasePercent = 15 [ability] [ability.flight] #The maximum ability level. maxLevel = 1 #If this can be obtained by combining totems in a crafting grid. obtainableOnCraft = false #If this can be obtained in loot chests. obtainableOnLoot = false #The xp required per level. xpPerLevel = 150 #If this can be obtained by spawning mobs. obtainableOnMobSpawn = false #If this can be obtained by initially spawning players. obtainableOnPlayerSpawn = false #Rarity of this ability. rarity = 3 [ability.bad_omen] #The maximum ability level. maxLevel = 4 #If this can be obtained by combining totems in a crafting grid. obtainableOnCraft = false #If this can be obtained in loot chests. obtainableOnLoot = false #The xp required per level. xpPerLevel = 200 #If this can be obtained by spawning mobs. obtainableOnMobSpawn = false #If this can be obtained by initially spawning players. obtainableOnPlayerSpawn = false #Rarity of this ability. rarity = 3 [ability.luck] #The maximum ability level. maxLevel = 3 #If this can be obtained by combining totems in a crafting grid. obtainableOnCraft = true #If this can be obtained in loot chests. obtainableOnLoot = true #The xp required per level. xpPerLevel = 2202 #If this can be obtained by spawning mobs. obtainableOnMobSpawn = true #If this can be obtained by initially spawning players. obtainableOnPlayerSpawn = false #Rarity of this ability. rarity = 2 [ability.strength] #The maximum ability level. maxLevel = 5 #If this can be obtained by combining totems in a crafting grid. obtainableOnCraft = true #If this can be obtained in loot chests. obtainableOnLoot = true #The xp required per level. xpPerLevel = 1628 #If this can be obtained by spawning mobs. obtainableOnMobSpawn = true #If this can be obtained by initially spawning players. obtainableOnPlayerSpawn = false #Rarity of this ability. rarity = 1 [ability.regeneration] #The maximum ability level. maxLevel = 3 #If this can be obtained by combining totems in a crafting grid. obtainableOnCraft = false #If this can be obtained in loot chests. obtainableOnLoot = false #The xp required per level. xpPerLevel = 2543 #If this can be obtained by initially spawning players. obtainableOnPlayerSpawn = false #If this can be obtained by spawning mobs. obtainableOnMobSpawn = false #Rarity of this ability. rarity = 2 [ability.fertility] #The maximum ability level. maxLevel = 3 #If this can be obtained by combining totems in a crafting grid. obtainableOnCraft = true #If this can be obtained in loot chests. obtainableOnLoot = true #The xp required per level. xpPerLevel = 1897 #If this can be obtained by spawning mobs. obtainableOnMobSpawn = true #If this can be obtained by initially spawning players. obtainableOnPlayerSpawn = false #Rarity of this ability. rarity = 1 [ability.dolphins_grace] #The maximum ability level. maxLevel = 1 #If this can be obtained by combining totems in a crafting grid. obtainableOnCraft = true #If this can be obtained in loot chests. obtainableOnLoot = true #The xp required per level. xpPerLevel = 2543 #If this can be obtained by initially spawning players. obtainableOnPlayerSpawn = false #If this can be obtained by spawning mobs. obtainableOnMobSpawn = true #Rarity of this ability. rarity = 1 [ability.speed] #The maximum ability level. maxLevel = 5 #If this can be obtained by combining totems in a crafting grid. obtainableOnCraft = true #If this can be obtained in loot chests. obtainableOnLoot = true #The xp required per level. xpPerLevel = 1395 #If this can be obtained by spawning mobs. obtainableOnMobSpawn = true #If this can be obtained by initially spawning players. obtainableOnPlayerSpawn = false #Rarity of this ability. rarity = 0 [ability.saturation] #The maximum ability level. maxLevel = 3 #If this can be obtained by combining totems in a crafting grid. obtainableOnCraft = true #If this can be obtained in loot chests. obtainableOnLoot = true #The xp required per level. xpPerLevel = 2543 #If this can be obtained by initially spawning players. obtainableOnPlayerSpawn = false #If this can be obtained by spawning mobs. obtainableOnMobSpawn = true #Rarity of this ability. rarity = 3 [ability.weakness] #The maximum ability level. maxLevel = 3 #If this can be obtained by combining totems in a crafting grid. obtainableOnCraft = false #If this can be obtained in loot chests. obtainableOnLoot = false #The xp required per level. xpPerLevel = 3782 #If this can be obtained by spawning mobs. obtainableOnMobSpawn = false #If this can be obtained by initially spawning players. obtainableOnPlayerSpawn = false #Rarity of this ability. rarity = 2 [ability.mining_fatigue] #The maximum ability level. maxLevel = 3 #If this can be obtained by combining totems in a crafting grid. obtainableOnCraft = false #If this can be obtained in loot chests. obtainableOnLoot = false #The xp required per level. xpPerLevel = 2202 #If this can be obtained by spawning mobs. obtainableOnMobSpawn = false #If this can be obtained by initially spawning players. obtainableOnPlayerSpawn = false #Rarity of this ability. rarity = 1 [ability.conduit_power] #The maximum ability level. maxLevel = 3 #If this can be obtained by combining totems in a crafting grid. obtainableOnCraft = true #If this can be obtained in loot chests. obtainableOnLoot = true #The xp required per level. xpPerLevel = 2543 #If this can be obtained by spawning mobs. obtainableOnMobSpawn = true #If this can be obtained by initially spawning players. obtainableOnPlayerSpawn = false #Rarity of this ability. rarity = 2 [ability.levitation] #The maximum ability level. maxLevel = 3 #If this can be obtained by combining totems in a crafting grid. obtainableOnCraft = false #If this can be obtained in loot chests. obtainableOnLoot = false #The xp required per level. xpPerLevel = 3553 #If this can be obtained by spawning mobs. obtainableOnMobSpawn = false #If this can be obtained by initially spawning players. obtainableOnPlayerSpawn = false #Rarity of this ability. rarity = 2 [ability.night_vision] #The maximum ability level. maxLevel = 1 #If this can be obtained by combining totems in a crafting grid. obtainableOnCraft = true #If this can be obtained in loot chests. obtainableOnLoot = true #The xp required per level. xpPerLevel = 1507 #If this can be obtained by initially spawning players. obtainableOnPlayerSpawn = false #If this can be obtained by spawning mobs. obtainableOnMobSpawn = true #Rarity of this ability. rarity = 1 [ability.power_stare] #The maximum ability level. maxLevel = 5 #If this can be obtained by combining totems in a crafting grid. obtainableOnCraft = true #If this can be obtained in loot chests. obtainableOnLoot = true #The xp required per level. xpPerLevel = 2543 #Require sneak to activate. requireSneak = true #If this can be obtained by spawning mobs. obtainableOnMobSpawn = true #If this can be obtained by initially spawning players. obtainableOnPlayerSpawn = false #Rarity of this ability. rarity = 1 [ability.poison] #The maximum ability level. maxLevel = 3 #If this can be obtained by combining totems in a crafting grid. obtainableOnCraft = false #If this can be obtained in loot chests. obtainableOnLoot = false #The xp required per level. xpPerLevel = 4788 #If this can be obtained by initially spawning players. obtainableOnPlayerSpawn = false #If this can be obtained by spawning mobs. obtainableOnMobSpawn = false #Rarity of this ability. rarity = 3 [ability.absorbtion] #The maximum ability level. maxLevel = 5 #If this can be obtained by combining totems in a crafting grid. obtainableOnCraft = true #If this can be obtained in loot chests. obtainableOnLoot = true #The xp required per level. xpPerLevel = 3553 #If this can be obtained by spawning mobs. obtainableOnMobSpawn = true #If this can be obtained by initially spawning players. obtainableOnPlayerSpawn = false #Rarity of this ability. rarity = 2 [ability.blindness] #The maximum ability level. maxLevel = 3 #If this can be obtained by combining totems in a crafting grid. obtainableOnCraft = false #If this can be obtained in loot chests. obtainableOnLoot = false #The xp required per level. xpPerLevel = 2543 #If this can be obtained by initially spawning players. obtainableOnPlayerSpawn = false #If this can be obtained by spawning mobs. obtainableOnMobSpawn = false #Rarity of this ability. rarity = 2 [ability.water_breathing] #The maximum ability level. maxLevel = 1 #If this can be obtained by combining totems in a crafting grid. obtainableOnCraft = true #If this can be obtained in loot chests. obtainableOnLoot = true #The xp required per level. xpPerLevel = 1395 #If this can be obtained by spawning mobs. obtainableOnMobSpawn = true #If this can be obtained by initially spawning players. obtainableOnPlayerSpawn = false #Rarity of this ability. rarity = 0 [ability.bonemealer] #The maximum ability level. maxLevel = 5 #If this can be obtained by combining totems in a crafting grid. obtainableOnCraft = true #If this can be obtained in loot chests. obtainableOnLoot = true #The xp required per level. xpPerLevel = 1897 #If this can be obtained by initially spawning players. obtainableOnPlayerSpawn = false #If this can be obtained by spawning mobs. obtainableOnMobSpawn = true #Rarity of this ability. rarity = 1 [ability.fire_resistance] #The maximum ability level. maxLevel = 1 #If this can be obtained by combining totems in a crafting grid. obtainableOnCraft = true #If this can be obtained in loot chests. obtainableOnLoot = true #The xp required per level. xpPerLevel = 1628 #If this can be obtained by initially spawning players. obtainableOnPlayerSpawn = false #If this can be obtained by spawning mobs. obtainableOnMobSpawn = true #Rarity of this ability. rarity = 1 [ability.slowness] #The maximum ability level. maxLevel = 3 #If this can be obtained by combining totems in a crafting grid. obtainableOnCraft = false #If this can be obtained in loot chests. obtainableOnLoot = false #The xp required per level. xpPerLevel = 2202 #If this can be obtained by spawning mobs. obtainableOnMobSpawn = false #If this can be obtained by initially spawning players. obtainableOnPlayerSpawn = false #Rarity of this ability. rarity = 1 [ability.haste] #The maximum ability level. maxLevel = 5 #If this can be obtained by combining totems in a crafting grid. obtainableOnCraft = true #If this can be obtained in loot chests. obtainableOnLoot = true #The xp required per level. xpPerLevel = 1507 #If this can be obtained by spawning mobs. obtainableOnMobSpawn = true #If this can be obtained by initially spawning players. obtainableOnPlayerSpawn = false #Rarity of this ability. rarity = 0 [ability.jump_boost] #The maximum ability level. maxLevel = 5 #If this can be obtained by combining totems in a crafting grid. obtainableOnCraft = true #If this can be obtained in loot chests. obtainableOnLoot = true #The xp required per level. xpPerLevel = 1395 #If this can be obtained by initially spawning players. obtainableOnPlayerSpawn = false #If this can be obtained by spawning mobs. obtainableOnMobSpawn = true #Rarity of this ability. rarity = 0 [ability.unluck] #The maximum ability level. maxLevel = 3 #If this can be obtained by combining totems in a crafting grid. obtainableOnCraft = true #If this can be obtained in loot chests. obtainableOnLoot = true #The xp required per level. xpPerLevel = 2543 #If this can be obtained by spawning mobs. obtainableOnMobSpawn = true #If this can be obtained by initially spawning players. obtainableOnPlayerSpawn = false #Rarity of this ability. rarity = 2 [ability.resistance] #The maximum ability level. maxLevel = 3 #If this can be obtained by combining totems in a crafting grid. obtainableOnCraft = false #If this can be obtained in loot chests. obtainableOnLoot = false #The xp required per level. xpPerLevel = 2543 #If this can be obtained by spawning mobs. obtainableOnMobSpawn = false #If this can be obtained by initially spawning players. obtainableOnPlayerSpawn = false #Rarity of this ability. rarity = 2 [ability.invisibility] #The maximum ability level. maxLevel = 1 #If this can be obtained by combining totems in a crafting grid. obtainableOnCraft = false #If this can be obtained in loot chests. obtainableOnLoot = false #The xp required per level. xpPerLevel = 1628 #If this can be obtained by spawning mobs. obtainableOnMobSpawn = false #If this can be obtained by initially spawning players. obtainableOnPlayerSpawn = false #Rarity of this ability. rarity = 1 [ability.nausea] #The maximum ability level. maxLevel = 3 #If this can be obtained by combining totems in a crafting grid. obtainableOnCraft = false #If this can be obtained in loot chests. obtainableOnLoot = false #The xp required per level. xpPerLevel = 2543 #If this can be obtained by initially spawning players. obtainableOnPlayerSpawn = false #If this can be obtained by spawning mobs. obtainableOnMobSpawn = false #Rarity of this ability. rarity = 1 [ability.hunger] #The maximum ability level. maxLevel = 3 #If this can be obtained by combining totems in a crafting grid. obtainableOnCraft = false #If this can be obtained in loot chests. obtainableOnLoot = false #The xp required per level. xpPerLevel = 3333 #If this can be obtained by spawning mobs. obtainableOnMobSpawn = false #If this can be obtained by initially spawning players. obtainableOnPlayerSpawn = false #Rarity of this ability. rarity = 2 [ability.slow_falling] #The maximum ability level. maxLevel = 1 #If this can be obtained by combining totems in a crafting grid. obtainableOnCraft = false #If this can be obtained in loot chests. obtainableOnLoot = false #The xp required per level. xpPerLevel = 2543 #If this can be obtained by initially spawning players. obtainableOnPlayerSpawn = false #If this can be obtained by spawning mobs. obtainableOnMobSpawn = false #Rarity of this ability. rarity = 1 [ability.glowing] #The maximum ability level. maxLevel = 3 #If this can be obtained by combining totems in a crafting grid. obtainableOnCraft = true #If this can be obtained in loot chests. obtainableOnLoot = true #The xp required per level. xpPerLevel = 2543 #If this can be obtained by spawning mobs. obtainableOnMobSpawn = true #If this can be obtained by initially spawning players. obtainableOnPlayerSpawn = false #Rarity of this ability. rarity = 1 [ability.step_assist] #The maximum ability level. maxLevel = 3 #If this can be obtained by combining totems in a crafting grid. obtainableOnCraft = true #If this can be obtained in loot chests. obtainableOnLoot = true #The xp required per level. xpPerLevel = 1758 #Forces the default step height value to 0.6 when this ability is deactivated. forceDefaultStepHeight = true #If this can be obtained by spawning mobs. obtainableOnMobSpawn = true #If this can be obtained by initially spawning players. obtainableOnPlayerSpawn = false #Rarity of this ability. rarity = 0 [ability.magnetize] #The maximum ability level. maxLevel = 5 #If this can be obtained by combining totems in a crafting grid. obtainableOnCraft = true #If this can be obtained in loot chests. obtainableOnLoot = true #The xp required per level. xpPerLevel = 1628 #If this can be obtained by spawning mobs. obtainableOnMobSpawn = true #If this can be obtained by initially spawning players. obtainableOnPlayerSpawn = false #Rarity of this ability. rarity = 1 [ability.wither] #The maximum ability level. maxLevel = 3 #If this can be obtained by combining totems in a crafting grid. obtainableOnCraft = false #If this can be obtained in loot chests. obtainableOnLoot = false #The xp required per level. xpPerLevel = 125 #If this can be obtained by initially spawning players. obtainableOnPlayerSpawn = false #If this can be obtained by spawning mobs. obtainableOnMobSpawn = false #Rarity of this ability. rarity = 3