minecraft-modpack-1.16.5/config/ars_nouveau-common.toml
2022-07-26 12:56:10 +02:00

106 lines
2.9 KiB
TOML

#General settings
[general]
#Crystallizer output item. Do not use a wrong ID!
crystallizer_output = "ars_nouveau:mana_gem"
#How often Drygmys spawn
#Range: 0 ~ 100
drygmyWeight = 3
#Archwood forest spawn weight
#Range: > 0
archwoodForest = 3
#How often Sylphs spawn
#Range: 0 ~ 100
sylphWeight = 5
#Should the Wilden Hunter attack animals?
hunterHuntsAnimals = true
#How often Wilden Stalkers spawn
#Range: 0 ~ 200
wstalkerWeight = 50
#Dimensions where hostile mobs will not spawn. Ex: ["minecraft:overworld", "undergarden:undergarden"]. . Run /forge dimensions for a list.
dimensionBlacklist = []
#Should the Wilden Stalker attack animals?
stalkerHuntsAnimals = false
#Should the Wilden Defender attack animals?
defenderHuntsAnimals = false
#How much mana sylphs consume per generation
#Range: 0 ~ 10000
sylphManaCost = 250
#How often Wilden Hunter spawn
#Range: 0 ~ 200
whunterWeight = 50
#Spawn Arcane Ore in the world
genOre = true
#Spawn a book in the players inventory on login
spawnBook = true
#Spawn Mana Berry Bushes in the world
genBerries = true
#How often Wilden Guardians spawn
#Range: 0 ~ 200
wguardianWeight = 50
#Rate of tree spawn per chunk
#Range: 0.0 ~ 1.0
genTrees = 0.002
#How often Carbuncles spawn
#Range: 0 ~ 100
carbuncleWeight = 5
[drygmy_production]
#Max Bonus number of items a drygmy produces from nearby entities. Each entity equals 1 item.
#Range: 0 ~ 300
drygmyQuantityCap = 5
#Bonus number of items a drygmy produces per unique mob
#Range: 0 ~ 300
drygmyUniqueBonus = 2
#Base number of items a drygmy produces per cycle before bonuses.
#Range: > -2147483648
drygmyBaseItems = 1
#How much mana drygmys consume per generation
#Range: 0 ~ 10000
drygmyManaCost = 1000
#How many channels must occur before a drygmy produces loot
#Range: 0 ~ 300
drygmyMaxProgress = 20
#Mana
[mana]
#Base mana regen in seconds
#Range: > 0
baseRegen = 5
#Max mana bonus for tier of book
#Range: > 0
tierMax = 50
#How often max and regen will be calculated, in ticks. NOTE: Having the base mana regen AT LEAST this value is recommended.
#Range: 1 ~ 20
updateInterval = 5
#Mana Boost value per level
#Range: > 0
manaBoost = 25
#Regen bonus per potion level
#Range: > 0
potionRegen = 10
#Max mana bonus per glyph
#Range: > 0
glyphmax = 15
#(enchantment) Mana regen per second per level
#Range: > 0
manaRegenEnchantment = 2
#Base max mana
#Range: > 0
baseMax = 100
#Regen bonus per glyph
#Range: 0.0 ~ 2.147483647E9
glyphRegen = 0.33
[Spells]
#Enforce glyph per spell limit on casting? Turn this off if you are a pack maker and want to create more powerful items than players.
enforceGlyphLimitOnCast = true
#Enforce augment cap on casting? Turn this off if you are a pack maker and want to create more powerful items than players.
enforceCapOnCast = true
#Items
[item]
#Spawn Caster Tomes in Dungeon Loot?
spawnTomes = true