67 lines
1.8 KiB
TOML
67 lines
1.8 KiB
TOML
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#Here you can tweak some additional stuff this mod does
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[General]
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#Chance 1 in X that a hostile entity drops either salve, a plaster or a bandage\nSet this to 0 if you want to disable entity drops
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#Range: 0 ~ 32767
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dropChance = 100
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#Amount of half hearts sleeping heals. Set to 0 to disable this feature
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#Range: 0.0 ~ 32767.0
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sleepHealAmount = 10.0
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#Set to true if you want to regenerate health without the use of healing items
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healthRegen = false
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#Defines how often you're able to rightclick the item to heal yourself. Set the use count to 0 to disable the item.
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[HealCount]
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#Use count for the enchanted medkit item
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#Range: > 0
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medkitEnchantedHealCount = 16
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#Use count for the plaster item
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#Range: > 0
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plasterHealCount = 4
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#Use count for the salve item
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#Range: > 0
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salveHealCount = 4
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#Use count for the bandage item
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#Range: > 0
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bandageHealCount = 6
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#Use count for the medkit item
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#Range: > 0
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medkitHealCount = 16
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#Defines how much health the item restores on rightclick.
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[HealAmount]
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#Salve heal amount
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#Range: 1.0 ~ 1.7976931348623157E308
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medkitHealAmount = 2.0
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#Salve heal amount
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#Range: 1.0 ~ 1.7976931348623157E308
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bandageHealAmount = 1.0
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#Salve heal amount
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#Range: 1.0 ~ 1.7976931348623157E308
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plasterHealAmount = 1.0
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#Salve heal amount
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#Range: 1.0 ~ 1.7976931348623157E308
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medkitEnchantedHealAmount = 3.0
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#Salve heal amount
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#Range: 1.0 ~ 1.7976931348623157E308
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salveHealAmount = 1.0
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#Defines how long it takes for a healing item to get used.
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[HealTime]
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#Use count for the medkit item
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#Range: 0 ~ 72000
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medkitUseTime = 40
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#Use count for the enchanted medkit item
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#Range: 0 ~ 72000
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medkitEnchantedUseTime = 40
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#Use count for the bandage item
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#Range: 0 ~ 72000
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bandageUseTime = 20
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#Use count for the plaster item
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#Range: 0 ~ 72000
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plasterUseTime = 10
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#Use time for the salve item
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#Range: 0 ~ 72000
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salveUseTime = 5
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