2022-07-26 12:56:10 +02:00

50 lines
3.6 KiB
TOML

#Wards Settings
[Wards]
#Enchantments
[Wards.Enchantments]
#Curse Enchantments
curseEnchantments = ["minecraft:binding_curse", "minecraft:vanishing_curse", "charm:leeching_curse", "ma-enchants:curse_breaking", "ma-enchants:curse_butterfingers", "ma-enchants:curse_aquaphobia", "ma-enchants:curse_death", "ensorcellation:curse_fool", "ensorcellation:curse_mercy"]
#Haste Enchantments
hasteEnchantments = ["minecraft:efficiency", "minecraft:quick_charge", "ma-enchants:reinforced_tip", "ma-enchants:momentum", "ma-enchants:quick_draw", "ma-enchants:faster_attack", "ma-enchants:ice_aspect", "ensorcellation:excavating", "ensorcellation:fire_rebuke", "ensorcellation:quick_draw", "ensorcellation:phalanx", "ensorcellation:tilling", "ensorcellation:weeding", "ensorcellation:furrowing"]
#Knowledge Enchantments
knowledgeEnchantments = ["minecraft:infinity", "minecraft:mending", "minecraft:loyalty", "charm:homing", "charm:magnetic", "charm:salvage", "ma-enchants:timeless", "ma-enchants:stone_mending", "ma-enchants:lumberjack", "ma-enchants:wisdom", "ma-enchants:step_assist", "ma-enchants:night_vision", "ma-enchants:timeless", "ma-enchants:multi_jump", "ensorcellation:exp_boost", "ensorcellation:reach"]
#Luck Enchantments
luckEnchantments = ["minecraft:looting", "minecraft:silk_touch", "minecraft:fortune", "minecraft:luck_of_the_sea", "minecraft:lure", "ensorcellation:hunter", "ensorcellation:angler"]
#Destruction Enchantments
destructionEnchantments = ["minecraft:blast_protection", "minecraft:multishot", "minecraft:sweeping", "minecraft:channeling", "ma-enchants:detonation"]
#Slayer Enchantments
slayerEnchantments = ["minecraft:smite", "minecraft:bane_of_arthropods", "minecraft:impaling", "minecraft:piercing", "ma-enchants:butchering", "ma-enchants:lifesteal", "ensorcellation:damage_ender", "ensorcellation:damage_illager", "ensorcellation:damage_villager", "ensorcellation:leech"]
#Combat Enchantments
combatEnchantments = ["minecraft:sharpness", "minecraft:knockback", "minecraft:power", "minecraft:punch", "minecraft:riptide", "ma-enchants:true_shot", "ma-enchants:floating", "ma-enchants:paralysis", "ma-enchants:combo", "ensorcellation:cavalier", "ensorcellation:magic_edge", "ensorcellation:instigating", "ensorcellation:vorpal", "ensorcellation:trueshot", "ensorcellation:volley", "ensorcellation:bulwark", "ensorcellation:air_affinity"]
#Fortitude Enchantments
fortitudeEnchantments = ["minecraft:protection", "minecraft:projectile_protection", "minecraft:thorns", "minecraft:unbreaking", "minecraft:feather_falling", "charm:curse_break", "ensorcellation:magic_protection", "ensorcellation:vitality"]
#Fire Enchantments
fireEnchantments = ["minecraft:fire_protection", "minecraft:fire_aspect", "minecraft:flame", "ma-enchants:blazing_walker", "ensorcellation:fire_rebuke"]
#Water Enchantments
waterEnchantments = ["minecraft:respiration", "minecraft:aqua_affinity", "minecraft:depth_strider", "minecraft:frost_walker", "ensorcellation:frost_rebuke", "ensorcellation:frost_aspect"]
#Functions
[Wards.Functions]
#Power cost to damage mobs
#Range: 0 ~ 1000000000
damageCost = 35
#Target limit - only affects mobs
#Range: 0 ~ 1000000000
targetCap = 3
#Power cost to buff players
#Range: 0 ~ 1000000000
buffCost = 35
#Maximum amount of power a ward can hold
#Range: 0 ~ 1000000000
maxPower = 100000
#Items
[Wards.Items]
#Power Sources, Format = [item-fuel]
powerSources = ["minecraft:lapis_lazuli-10000", "wards:enchanted_paper-15000"]
#Accepted Items
acceptedItems = ["minecraft:enchanted_book", "minecraft:book", "quark:ancient_tome"]