config: enigmatic legacy

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Snogard 2025-02-10 02:13:44 +01:00
parent 24d0b92b8c
commit 1b60385090
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# Configuration File
@CONFIG_VERSION: 1.0
##########################################################################################################
# Generic Config
#--------------------------------------------------------------------------------------------------------#
# Some more different stuff
##########################################################################################################
"Generic Config" {
# If false, disables the particle effect for fully frozen entities. [default: true]
B:CustomFrostParticle=true
}

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# Configuration File
@CONFIG_VERSION: 1.1
##########################################################################################################
# Accessibility Options
#--------------------------------------------------------------------------------------------------------#
# You may disable certain items or features from being obtainable/usable here.
# Check more details in Enigmatic Legacy's Config Files.
##########################################################################################################
"Accessibility Options" {
# Whether or not Antique Book Bag should be enabled. [default: true, synchronized: yes]
B:AntiqueBookBagEnabled=true
# Whether or not Astral Spear should be enabled. [default: true, synchronized: yes]
B:AstralSpearEnabled=true
# Whether or not Charm of Hell Blade should be enabled. [default: true, synchronized: yes]
B:CharmofHellBladeEnabled=true
# Whether or not Charm of Scorched Sun should be enabled. [default: true, synchronized: yes]
B:CharmofScorchedSunEnabled=true
# Whether or not Common Potions should be enabled. [default: true, synchronized: yes]
B:CommonPotionsEnabled=true
# Whether or not Disaster Broadsword should be enabled. [default: true, synchronized: yes]
B:DisasterBroadswordEnabled=true
# Whether or not Dragon Breath Bow should be enabled. [default: true, synchronized: yes]
B:DragonBreathBowEnabled=true
# Whether or not Emblem of Adventurer should be enabled. [default: true, synchronized: yes]
B:EmblemofAdventurerEnabled=true
# Whether or not Etherium Core should be enabled. [default: true, synchronized: yes]
B:EtheriumCoreEnabled=true
# Whether or not False Justice should be enabled. [default: true, synchronized: yes]
B:FalseJusticeEnabled=true
# Whether or not Forgers Gem should be enabled. [default: true, synchronized: yes]
B:ForgersGemEnabled=true
# Whether or not Forgotten Ice Crystal should be enabled. [default: true, synchronized: yes]
B:ForgottenIceCrystalEnabled=true
# Whether or not Fragment of the Earth should be enabled. [default: true, synchronized: yes]
B:FragmentoftheEarthEnabled=true
# Whether or not Frost Aspect Enchantment should be enabled. [default: true, synchronized: yes]
B:FrostAspectEnchantmentEnabled=true
# Whether or not Frost Protection Enchantment should be enabled. [default: true, synchronized: yes]
B:FrostProtectionEnchantmentEnabled=true
# Whether or not Frost Shattering Enchantment should be enabled. [default: true, synchronized: yes]
B:FrostShatteringEnchantmentEnabled=true
# Whether or not Holy Stone should be enabled. [default: true, synchronized: yes]
B:HolyStoneEnabled=true
# Whether or not Ichor Droplet should be enabled. [default: true, synchronized: yes]
B:IchorDropletEnabled=true
# Whether or not Ichor Spear should be enabled. [default: true, synchronized: yes]
B:IchorSpearEnabled=true
# Whether or not Ichoroot should be enabled. [default: true, synchronized: yes]
B:IchorootEnabled=true
# Whether or not Insignia of Despair should be enabled. [default: true, synchronized: yes]
B:InsigniaofDespairEnabled=true
# Whether or not Lost Engine should be enabled. [default: true, synchronized: yes]
B:LostEngineEnabled=true
# Whether or not Magic Quartz Ring should be enabled. [default: true, synchronized: yes]
B:MagicQuartzRingEnabled=true
# Whether or not Ode to Living Beings should be enabled. [default: true, synchronized: yes]
B:OdetoLivingBeingsEnabled=true
# Whether or not Pact of Dark Night should be enabled. [default: true, synchronized: yes]
B:PactofDarkNightEnabled=true
# Whether or not Potion of Cosmic should be enabled. [default: true, synchronized: yes]
B:PotionofCosmicEnabled=true
# Whether or not Primeval Cube should be enabled. [default: true, synchronized: yes]
B:PrimevalCubeEnabled=true
# Whether or not Promise of the Earth should be enabled. [default: true, synchronized: yes]
B:PromiseoftheEarthEnabled=true
# Whether or not Pure Heart should be enabled. [default: true, synchronized: yes]
B:PureHeartEnabled=true
# Whether or not Revival Leaf should be enabled. [default: true, synchronized: yes]
B:RevivalLeafEnabled=true
# Whether or not Ring of Redemption should be enabled. [default: true, synchronized: yes]
B:RingofRedemptionEnabled=true
# Whether or not Sanguinary Hunting Handbook should be enabled. [default: true, synchronized: yes]
B:SanguinaryHuntingHandbookEnabled=true
# Whether or not Scroll of Ignorance Curse should be enabled. [default: true, synchronized: yes]
B:ScrollofIgnoranceCurseEnabled=true
# Whether or not Scroll of Thunder Embrace should be enabled. [default: true, synchronized: yes]
B:ScrollofThunderEmbraceEnabled=true
# Whether or not The Arrogance of Chaos should be enabled. [default: true, synchronized: yes]
B:TheArroganceofChaosEnabled=true
# Whether or not The Bless should be enabled. [default: true, synchronized: yes]
B:TheBlessEnabled=true
# Whether or not The Curse Carver should be enabled. [default: true, synchronized: yes]
B:TheCurseCarverEnabled=true
# Whether or not Tome of Divination should be enabled. [default: true, synchronized: yes]
B:TomeofDivinationEnabled=true
# Whether or not Tome of Void should be enabled. [default: true, synchronized: yes]
B:TomeofVoidEnabled=true
# Whether or not Totem of Malice should be enabled. [default: true, synchronized: yes]
B:TotemofMaliceEnabled=true
# Whether or not Ultimate Potions should be enabled. [default: true, synchronized: yes]
B:UltimatePotionsEnabled=true
}
##########################################################################################################
# Balance Options
#--------------------------------------------------------------------------------------------------------#
# Various options that mostly affect individual items
##########################################################################################################
"Balance Options" {
# List of items that can be stored in the Antique Book Bag. Examples: enigmaticaddons:false_justice. Changing this option required game restart to take effect. [default: , synchronized: no]
S:AntiqueBookBagList <
>
# The damage modifier when spear is powered. [range: 0.0 ~ 100.0, default: 2.5, synchronized: yes]
D:AstralSpearPoweredModifier=2.5
# How much less effective armor will be for those who bear the charm. Measured as percentage. [range: 50 ~ 100, default: 100, synchronized: yes]
I:CharmofHellBladeArmorDebuff=100
# The damage boost for who bear the charm. Measured as percentage. [range: 10 ~ 200, default: 100, synchronized: yes]
I:CharmofHellBladeDamageModifier=100
# The Cooldown to unequip this Charm. Defined as tick. [range: 0 ~ 32768, default: 1200, synchronized: yes]
I:CharmofHellBladeEquipCooldown=1200
# The Multiplier of healing when active the skill of Hell Blade Charm. [range: 0.0 ~ 100.0, default: 0.8, synchronized: yes]
D:CharmofHellBladeHealMultiplier=0.8
# The kill threshold of Hell Blade Charm to active the skill with Ring of Seven Curses. [range: 0 ~ 100, default: 50, synchronized: yes]
I:CharmofHellBladeKillCursedThreshold=50
# The kill threshold of Hell Blade Charm to active the skill. [range: 0 ~ 100, default: 75, synchronized: yes]
I:CharmofHellBladeKillThreshold=75
# The heal amount per second when you're in lava with this Charm. [range: 0.0 ~ 100.0, default: 2.0, synchronized: yes]
D:CharmofScorchedSunLavaHealAmount=2.0
# The lifesteal modifier provided by this charm when you attack a target on fire. Measured in percentage. [range: 0 ~ 100, default: 20, synchronized: yes]
I:CharmofScorchedSunLifestealModifier=20
# The probability to resist damage when you are attacked with this charm. Measured in percentage. [range: 0 ~ 100, default: 10, synchronized: yes]
I:CharmofScorchedSunResistanceProbability=10
# The damage modifier when you has the Bad Omen effect. [range: 0.0 ~ 100.0, default: 0.15, synchronized: yes]
D:DisasterBroadswordBadOmenDamageBoost=0.15
# The damage modifier after you parried with Disaster Broadsword successfully. [range: 0.0 ~ 100.0, default: 0.5, synchronized: yes]
D:DisasterBroadswordCounterattackBoost=0.5
# The crit damage modifier after you parried with Disaster Broadsword successfully. [range: 0.0 ~ 100.0, default: 1.5, synchronized: yes]
D:DisasterBroadswordCritBoost=1.5
# The damage of range attack after you parried the projectiles with Disaster Broadsword successfully. [range: 0.0 ~ 100.0, default: 10.0, synchronized: yes]
D:DisasterBroadswordRangeAttackDamage=10.0
# The max amount of potion effect you can apply on the arrow. [range: 1 ~ 10, default: 4, synchronized: yes]
I:DragonBreathBowMaxPotionAmount=4
# The Damage Resistance to your own dragon breath damage. Defined as percentage. [range: 0 ~ 100, default: 60, synchronized: yes]
I:DragonBreathBowOwnerResistance=60
# The attack damage boost of Emblem of Adventurer [range: 0.0 ~ 32768.0, default: 2.0, synchronized: yes]
D:EmblemofAdventurerAttackDamageModifier=2.0
# The attack speed multiplier of Emblem of Adventurer. Measures in percentage. [range: 0 ~ 100, default: 10, synchronized: yes]
I:EmblemofAdventurerAttackSpeedMultiplier=10
# Whether to enable Shift effect. [default: true, synchronized: yes]
B:EmblemofAdventurerShiftEnable=true
# Default amount of armor points provided by Etherium Core. [range: 0.0 ~ 256.0, default: 12.0, synchronized: yes]
D:EtheriumCoreArmor=12.0
# The multiplier of armor points of Etherium Core. [range: 0 ~ 100, default: 30, synchronized: yes]
I:EtheriumCoreArmorMultiplier=30
# The amount of armor toughness provided by Etherium Core when it's bearer has no armor equipped. [range: 0.0 ~ 256.0, default: 10.0, synchronized: yes]
D:EtheriumCoreArmorToughness=10.0
# The multiplier of armor toughness of Etherium Core. [range: 0 ~ 100, default: 50, synchronized: yes]
I:EtheriumCoreArmorToughnessMultiplier=50
# Active ability cooldown for Etherium Core. Measured in ticks. 20 ticks equal to 1 second. [range: 0 ~ 32768, default: 1800, synchronized: yes]
I:EtheriumCoreCooldown=1800
# The damage amplification conversion ratio of Etherium Core. Defined as percentage. [range: 0 ~ 100, default: 40, synchronized: yes]
I:EtheriumCoreDamageConversion=40
# The max damage amplification of Etherium Core. [range: 0.0 ~ 100.0, default: 25.0, synchronized: yes]
D:EtheriumCoreDamageConversionMax=25.0
# Resistance to knockback provided by Etherium Core. Defined as percentage. [range: 0 ~ 100, default: 50, synchronized: yes]
I:EtheriumCoreKnockbackResistance=50
# Whether the halving experience by level or value. True for level. [default: false, synchronized: yes]
B:ForgerGemEXPLevelNotValue=false
# Whether to enable stricter detection for unbreakable forging when equipped the Forger's Gem. True for enable. [default: true, synchronized: yes]
B:ForgerGemStrictUnbreakableForge=true
# List of items that will never be unbreakable. Examples: minecraft:iron_sword. Changing this option required game restart to take effect. [default: [enigmaticaddons:totem_of_malice], [twilightforest:glass_sword], synchronized: no]
S:ForgerGemUnbreakableBlackList <
enigmaticaddons:totem_of_malice
twilightforest:glass_sword
>
# Active ability cooldown for Forgotten Ice Crystal. Measured in ticks. 20 ticks equal to 1 second. [range: 0 ~ 32768, default: 300, synchronized: yes]
I:ForgottenIceCrystalCooldown=300
# The damage of ability of Forgotten Ice Crystal. [range: 0.0 ~ 32768.0, default: 2.0, synchronized: yes]
D:ForgottenIceCrystalDamage=2.0
# The damage boost on target which has been fully frozen. Defined as percentage. [range: 0 ~ 256, default: 25, synchronized: yes]
I:ForgottenIceCrystalFrostBoost=25
# Resistance to projectile and sonic attacks provided by Forgotten Ice Crysta. Defined as percentage. [range: 0 ~ 100, default: 30, synchronized: yes]
I:ForgottenIceCrystalResistance=30
# The damage of thrown ichor spear [range: 0 ~ 32768, default: 4, synchronized: yes]
I:IchorSpearBaseDamage=4
# The amplifier of the ichor corrosion effect. [range: 1 ~ 32768, default: 1, synchronized: yes]
I:IchorSpearEffectAmplifier=1
# The duration of the ichor corrosion effect. Measures in ticks. [range: 0 ~ 32768, default: 600, synchronized: yes]
I:IchorSpearEffectDuration=600
# The attack damage boost of Insignia of Despair [range: 0.0 ~ 32768.0, default: 4.0, synchronized: yes]
D:InsigniaofDespairAttackDamageModifier=4.0
# The attack speed multiplier of Insignia of Despair. Measures in percentage. [range: 0 ~ 100, default: 16, synchronized: yes]
I:InsigniaofDespairAttackSpeedMultiplier=16
# The movement speed multiplier of Insignia of Despair. Measures in percentage. [range: 0 ~ 100, default: 5, synchronized: yes]
I:InsigniaofDespairMovementSpeedMultiplier=5
# Active ability cooldown for Lost Engine. Measured in ticks. 20 ticks equal to 1 second. [range: 0 ~ 32768, default: 0, synchronized: yes]
I:LostEngineCooldown=0
# The crit damage modifier of the Lost Engine. [range: 0 ~ 256, default: 60, synchronized: yes]
I:LostEngineCritDamageModifier=60
# List of entities that will be affected as Golem by the Lost Engine. Examples: minecraft:iron_golem. Changing this option required game restart to take effect. [default: , synchronized: no]
S:LostEngineExtraGolemList <
>
# The gravity multiplier of the Lost Engine. [range: 0.0 ~ 1.0, default: 0.4, synchronized: yes]
D:LostEngineGravityModifier=0.4
# The Knockback resistance modifier of the Lost Engine. [range: 0.0 ~ 256.0, default: 0.2, synchronized: yes]
D:LostEngineKnockbackResistanceModifier=0.2
# The speed multiplier of the Lost Engine. [range: 0.0 ~ 1.0, default: 0.1, synchronized: yes]
D:LostEngineSpeedModifier=0.1
# The Armor Toughness modifier of the Lost Engine. [range: 0.0 ~ 256.0, default: 4.0, synchronized: yes]
D:LostEngineToughnessModifier=4.0
# Modifier for Magic Damage vulnerability applied by Lost Engine. Default value of 2.0 means that player will receive twice as much damage from magic. [range: 1.0 ~ 256.0, default: 2.5, synchronized: yes]
D:LostEngineVulnerabilityModifier=2.5
# Default amount of armor provided by Magic Quartz Ring. [range: 0.0 ~ 256.0, default: 2.0, synchronized: yes]
D:MagicQuartzRingDefaultArmor=2.0
# Resistance to magic damage provided by Magic Quartz Ring. Defined as percentage. [range: 0 ~ 100, default: 30, synchronized: yes]
I:MagicQuartzRingMagicResistance=30
# Active ability cooldown for Ode to Living Beings. Measured in ticks. 20 ticks equal to 1 second. [range: 0 ~ 32768, default: 1200, synchronized: yes]
I:OdetoLivingBeingsCooldown=1200
# The percentage subtracted from damage redirected by Guide to Feral Hunt, if this is also possessed. [range: 0 ~ 100, default: 75, synchronized: yes]
I:OdetoLivingBeingsSynergyDamageReduction=75
# The boost modifier provided by Pact of Dark Night. [range: 0 ~ 100, default: 10, synchronized: yes]
I:PactofDarkNightAbilityBoost=10
# The dark condition for Pact of Dark Night to trigger the ability. [range: 0 ~ 14, default: 5, synchronized: yes]
I:PactofDarkNightDarkCondition=5
# The cooldown of Potion of Cosmic. Measured in ticks. [range: 0 ~ 32000, default: 2400, synchronized: yes]
I:PotionofCosmicCooldown=2400
# The Duration Multiplier of Potion of Cosmic. [range: 0.0 ~ 32.0, default: 1.6, synchronized: yes]
D:PotionofCosmicDurationMultiplier=1.6
# The percentage which trigger the Passive ability, damage / current health. Defined as percentage. [range: 0 ~ 100, default: 80, synchronized: yes]
I:PromiseoftheEarthAbilityTriggerPercent=80
# Amount of armor provided by Promise of the Earth. [range: 0.0 ~ 256.0, default: 5.0, synchronized: yes]
D:PromiseoftheEarthArmor=5.0
# Mining speed boost granted by Promise of the Earth. Defined as percentage. [range: 0 ~ 1000, default: 20, synchronized: yes]
I:PromiseoftheEarthBreakSpeed=20
# Passive ability cooldown for Promise of the Earth. Measured in ticks. 20 ticks equal to 1 second. [range: 0 ~ 32768, default: 1000, synchronized: yes]
I:PromiseoftheEarthCooldown=1000
# Correction coefficient for the First Curse. Defined as percentage. [range: 0 ~ 100, default: 25, synchronized: yes]
I:PromiseoftheEarthTotalResistance=25
# Amount of armor toughness provided by Promise of the Earth. [range: 0.0 ~ 256.0, default: 2.0, synchronized: yes]
D:PromiseoftheEarthToughness=2.0
# The effect radius of Revival Leaf' ability. [range: 0.0 ~ 32768.0, default: 5.0, synchronized: yes]
D:RevivalLeafAbilityRadius=5.0
# Active ability cooldown for Revival Leaf. Measured in ticks. 20 ticks equal to 1 second. [range: 0 ~ 32768, default: 320, synchronized: yes]
I:RevivalLeafCooldown=320
# The time required for each 0.5HP treatment from the natural regeneration of the Revival Leaf. Measured in ticks. [range: 5 ~ 32768, default: 40, synchronized: yes]
I:RevivalLeafNaturalRegenerationTick=40
# Level of Poison that bearer of the leaf will apply to entities they attack. [range: 0 ~ 3, default: 1, synchronized: yes]
I:RevivalLeafPoisonLevel=1
# Amount of ticks for which bearer of the leaf will apply Poison effect to entities they attack. 20 ticks equals to 1 second. [range: 0 ~ 32768, default: 160, synchronized: yes]
I:RevivalLeafPoisonTime=160
# Level of Regeneration that bearer of the leaf will apply to entities nearby when ability activated. [range: 0 ~ 3, default: 1, synchronized: yes]
I:RevivalLeafRegenerationLevel=1
# Amount of ticks for which bearer of the leaf will apply Regeneration effect to entities nearby when ability activated. [range: 0 ~ 32768, default: 180, synchronized: yes]
I:RevivalLeafRegenerationTime=180
# The damage boost of the Ring of Redemption. Measured in percentage. [range: 0 ~ 500, default: 20, synchronized: yes]
I:RingofRedemptionDamageBoost=20
# The damage resistance of the Ring of Redemption. Measured in percentage. [range: 0 ~ 100, default: 40, synchronized: yes]
I:RingofRedemptionDamageResistance=40
# The time required for each regeneration of Ring of Redemption. Measured in ticks. [range: 5 ~ 32768, default: 20, synchronized: yes]
I:RingofRedemptionRegenerationTick=20
# The damage boost on pet of Sanguinary Hunting Handbook. [range: 0.0 ~ 32768.0, default: 0.25, synchronized: yes]
D:SanguinaryHuntingHandbookDamageMultiplier=0.25
# Damage Amplification Limit of Scroll of Ignorance Curse. Defined as percentage. [range: 0.0 ~ 1000.0, default: 100.0, synchronized: yes]
D:ScrollofIgnoranceCurseDamageBoostLimit=100.0
# Knockback Resistance Limit Modifier of Scroll of Ignorance Curse. Defined as percentage. [range: 0.0 ~ 1000.0, default: 160.0, synchronized: yes]
D:ScrollofIgnoranceCurseKnockbackResistanceBoostLimit=160.0
# Speed Amplification Limit of Scroll of Ignorance Curse. Defined as percentage. [range: 0.0 ~ 1000.0, default: 50.0, synchronized: yes]
D:ScrollofIgnoranceCurseSpeedBoostLimit=50.0
# The Max Level of stored experience of Scroll of Ignorance Curse, which provides attribute amplification. [range: 0 ~ 1000, default: 1000, synchronized: yes]
I:ScrollofIgnoranceCurseXPLevelUpperLimit=1000
# The special damage resistance of The Arrogance of Chaos. Measured in percentage. [range: 0 ~ 100, default: 80, synchronized: yes]
I:TheArroganceofChaosDamageResistance=80
# The cooldown of special descending skill of The Arrogance of Chaos. [range: 200 ~ 2400, default: 500, synchronized: yes]
I:TheArroganceofChaosDescendingCooldown=500
# The damage modifier when hit the ground with elytra boost. [range: 1.0 ~ 10.0, default: 1.6, synchronized: yes]
D:TheArroganceofChaosDescendingPowerModifier=1.6
# The flying speed modifier when elytra boost. [range: 1.0 ~ 10.0, default: 1.6, synchronized: yes]
D:TheArroganceofChaosFlyingSpeedModifier=1.6
# Attack damage of The Bless, actual damage shown in tooltip will be ( 1 + this value ). [range: 0.0 ~ 32768.0, default: 6.0, synchronized: yes]
D:TheBlessAttackDamage=6.0
# Attack speed of The Bless. [range: -32768.0 ~ 32768.0, default: -1.6, synchronized: yes]
D:TheBlessAttackSpeed=-1.6
# The invulnerable time after hit while The Bless in inventory. [range: 40 ~ 200, default: 40, synchronized: yes]
I:TheBlessInvulnerableTime=40
# The cooldown of usage. Measured as tick. [range: 20 ~ 32768, default: 240, synchronized: yes]
I:TheCurseCarverCooldown=240
# The hurt damage amount of cursed target. [range: 10 ~ 100, default: 20, synchronized: yes]
I:TheCurseCarverCurseDamageRatio=20
# The hurt damage amount of cursed target. [range: 0.0 ~ 32768.0, default: 2.0, synchronized: yes]
D:TheCurseCarverCurseHurtAmount=2.0
# The hurt interval time of cursed target. Measured as ticks. [range: 1 ~ 40, default: 4, synchronized: yes]
I:TheCurseCarverCurseHurtInterval=4
# The hurt damage amount of cursed target. [range: 10 ~ 100, default: 20, synchronized: yes]
I:TheCurseCarverCurseModifierRatio=20
# List of entities that will be affected as Raider by the Totem of Malice. Examples: minecraft:witch. Changing this option required game restart to take effect. [default: , synchronized: no]
S:TotemofMaliceExtraRaiderList <
>
# The damage modifier to the Raiders. [range: 0.0 ~ 400.0, default: 1.5, synchronized: yes]
D:TotemofMaliceRaiderDamageBoost=1.5
# The damage resistance to the Raiders. [range: 0.0 ~ 400.0, default: 0.5, synchronized: yes]
D:TotemofMaliceRaiderDamageResistance=0.5
}
##########################################################################################################
# Else Options
#--------------------------------------------------------------------------------------------------------#
# Various options that relates to secondary contents.
##########################################################################################################
"Else Options" {
# If true, the main creative tab of Enigmatic Legacy will display some uncompleted item. [default: false, synchronized: no]
B:FutureItemDisplay=false
con
# If true, the main creative tab of Enigmatic Legacy will be resorted. [default: true, synchronized: no]
B:TabResorted=true
}
##########################################################################################################
# Legacy Balance Options
#--------------------------------------------------------------------------------------------------------#
# Various options that mostly affect Enigmatic Legacy's items
##########################################################################################################
"Legacy Balance Options" {
# List of effects that will appear in The Cube's random buffs. Examples: minecraft:absorption, minecraft:strength. Changing this option required game restart to take effect. [default: [minecraft:absorption], [minecraft:haste], [minecraft:jump_boost], [minecraft:regeneration], [minecraft:resistance], [minecraft:speed], [minecraft:strength], [minecraft:slow_falling], synchronized: no]
S:TheCubeRandomBuffs <
minecraft:absorption
minecraft:haste
minecraft:jump_boost
minecraft:regeneration
minecraft:resistance
minecraft:speed
minecraft:strength
minecraft:slow_falling
>
# List of effects that will appear in The Cube's random debuffs. Examples: minecraft:blindness, minecraft:nausea. Changing this option required game restart to take effect. [default: [minecraft:blindness], [minecraft:nausea], [minecraft:mining_fatigue], [minecraft:hunger], [minecraft:levitation], [minecraft:slowness], [minecraft:weakness], [minecraft:poison], [minecraft:wither], synchronized: no]
S:TheCubeRandomDebuffs <
minecraft:blindness
minecraft:nausea
minecraft:mining_fatigue
minecraft:hunger
minecraft:levitation
minecraft:slowness
minecraft:weakness
minecraft:poison
minecraft:wither
>
}
##########################################################################################################
# The Worthy One Options
#--------------------------------------------------------------------------------------------------------#
# Various options that about the Events related to The Worthy One.
##########################################################################################################
"The Worthy One Options" {
# If true, When the proportion of curse time is long enough, there will be some changes in creatures' AI. [default: true, synchronized: yes]
B:EnableCurseBoost=true
# If true, when a creature spawned, it will immediately gain Curse Boost. [default: false, synchronized: yes]
B:ImmediatelyCurseBoost=false
# If true, when a creature dies, it will anger its surrounding peers. [default: true, synchronized: yes]
B:PartnerAnger=true
}

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# Configuration File
@CONFIG_VERSION: 2.2
##########################################################################################################
# Generic Config
#--------------------------------------------------------------------------------------------------------#
# Some more different stuff
##########################################################################################################
"Generic Config" {
# Text overflow mode which should be used by The Acknowledgment specifically. This is separate from Patchouli's global setting since it uses RESIZE by default, which unpromptly attempts to rescale font even when no rescaling is neccessary, and it is never neccessary for The Acknowledgment thanks to my continuous efforts to make texts fit perfectly on each and every page. [default: OVERFLOW]
# Valid values: OVERFLOW, TRUNCATE, RESIZE
S:AcknowledgmentOverflowMode=OVERFLOW
# If false, active ability of Angel's Blessing will not be triggerable by pressing jump key in mid-air. [default: true]
B:AngelBlessingDoubleJump=true
# Whether or not flame particles should appear when the Astral Breaker breaks a block [default: true]
B:AstralBreakerFlameParticlesToggle=true
# Controls how obscured your vision is in lava when Blazing Core is equipped. Higher value equals more visibility. [range: 0.0 ~ 1024.0, default: 4.0]
D:BlazingCoreLavaDensity=4.0
# Flips the parabolic function bearing responsibility for heat bar rendering when temporary fire resistance from Blazing Core is active. Instead of default behavior, it will start decreasing slowly, but will expotentially speed up the closer to the end it is. This is a purely visual effect - raw fire immunity time provided stays unchanged. [default: false]
B:BlazingCoreTraitorBarEnabled=false
# If true, disables subtitles for The Architect's narration. [default: false]
B:DisableQuoteSubtitles=false
# Whether or not button for accessing Ender Chest should be added to inventory GUI when player has Ring of Ender equipped. [default: true]
B:EnderChestButtonEnabled=true
# Allows to set offset for Ender Chest button on X axis. [range: -32768 ~ 32768, default: 0]
I:EnderChestButtonOffsetX=0
# Allows to set offset for Ender Chest button on X axis, for creative inventory specifically. [range: -32768 ~ 32768, default: 0]
I:EnderChestButtonOffsetXCreative=0
# Allows to set offset for Ender Chest button on Y axis. [range: -32768 ~ 32768, default: 0]
I:EnderChestButtonOffsetY=0
# Allows to set offset for Ender Chest button on Y axis, for creative inventory specifically. [range: -32768 ~ 32768, default: 0]
I:EnderChestButtonOffsetYCreative=0
# Whether or not hunger bar should be rendered at all after Forbidden Fruit was consumed. [default: true]
B:ForbiddenFruitRenderHungerbar=true
# Whether or not food icons on hunger bar should be replaced when custom ones after Forbidden Fruit was consumed. [default: true]
B:ForbiddenFruitReplaceHungerBar=true
# Whether or not button for toggling magnet effects should be added to inventory GUI when player has Ring of Ender equipped. [default: true]
B:MagnetRingButtonEnabled=true
# Allows to set offset for Magnet Effects button on X axis. [range: -32768 ~ 32768, default: 0]
I:MagnetRingButtonOffsetX=0
# Allows to set offset for Magnet Effects button on X axis, for creative inventory specifically. [range: -32768 ~ 32768, default: 0]
I:MagnetRingButtonOffsetXCreative=0
# Allows to set offset for Magnet Effects button on Y axis. [range: -32768 ~ 32768, default: 0]
I:MagnetRingButtonOffsetY=0
# Allows to set offset for Magnet Effects button on Y axis, for creative inventory specifically. [range: -32768 ~ 32768, default: 0]
I:MagnetRingButtonOffsetYCreative=0
# Controls how obscured your vision is in lava when Molten Heart effect is active. Higher value equals more visibility. [range: 0.0 ~ 1024.0, default: 6.0]
D:MoltenHeartLavaDensity=6.0
# Whether or not oxygen bar should pe prevented from rendering if Will of the Ocean or Pearl of the Void is equipped. [default: true]
B:SuppressUnneccessaryOxygenRender=true
# Whether or not Enigmatic Legacy should show notification in chat when new mod update is available. [default: true]
B:UpdateHandlerEnabled=false
}
##########################################################################################################
# The Seven Curses
#--------------------------------------------------------------------------------------------------------#
# Config options directly affecting Ring of the Seven Curses
##########################################################################################################
"The Seven Curses" {
# If true, tooltip of Ring of the Seven Curses cannot be read before it is equipped. Fun way to teach players that not every mystery is worth investigating. [default: false]
B:CursedRingConcealAbilities=false
# Set to false to disable displaying lore on Ring of the Seven Curses. Useful if you are a modpack developer wanting to have your own. [default: true]
B:CursedRingDisplayLore=true
}

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@ -0,0 +1,829 @@
# Configuration File
@CONFIG_VERSION: 2.2
##########################################################################################################
# Accessibility Options
#--------------------------------------------------------------------------------------------------------#
# You may disable certain items or features from being obtainable/usable here.
#
# A BLASTED WARNING, PLEASE READ CAREFULLY:
# This WILL NOT "delete" any of the items from the mod. For items, none of the options here do more than
# just disable default ways of obtaining them. For stuff in dungeon loot - it is removed from dungeon loot,
# for starter items - no longer given at the start, for craftables - default recipe is disabled.
# If you're a modpack developer or whatever, that is your way to add your own ways of obtaining them.
# Want to disable Enigmatic Amulet/Ring of the Seven Curses from being granted to player when they spawn?
# HERE IS THE PLACE AND TIME, COME ON AND SLAM!
#
# Please note that as of release 2.6.0 of Enigmatic Legacy, those options are automatically generated
# for most items in the mod. They may refer to items that do not exist yet or are not obtainable in any
# case, and may not work for certain items due to non-generic obtaining methods or generic oversight.
#
# If you discover option that does not work, but for whatever reason you really need it, submit an issue
# pointing out to such option here: https://github.com/Extegral/Enigmatic-Legacy/issues
##########################################################################################################
"Accessibility Options" {
# Whether or not Amulet of Ascension should be enabled. [default: true, synchronized: yes]
B:AmuletofAscensionEnabled=true
# Whether or not Angel's Blessing should be enabled. [default: true, synchronized: yes]
B:AngelsBlessingEnabled=true
# Whether or not Astral Breaker should be enabled. [default: true, synchronized: yes]
B:AstralBreakerEnabled=true
# Whether or not Astral Dust should be enabled. [default: true, synchronized: yes]
B:AstralDustEnabled=true
# Whether or not Astral Potato should be enabled. [default: true, synchronized: yes]
B:AstralPotatoEnabled=true
# Whether or not Axe of Executioner should be enabled. [default: true, synchronized: yes]
B:AxeofExecutionerEnabled=true
# Whether or not Blank Scroll should be enabled. [default: true, synchronized: yes]
B:BlankScrollEnabled=true
# Whether or not Blazing Core should be enabled. [default: true, synchronized: yes]
B:BlazingCoreEnabled=true
# Whether or not bonus recipes for wool dyeing should be enabled. [default: true, synchronized: yes]
B:BonusWoolRecipesEnabled=true
# Whether or not Bottle of Ichor should be enabled. [default: true, synchronized: yes]
B:BottleofIchorEnabled=true
# Whether or not Bulwark of Blazing Pride should be enabled. [default: true, synchronized: yes]
B:BulwarkofBlazingPrideEnabled=true
# Whether or not Ceaseless Enchantment should be enabled. [default: true, synchronized: yes]
B:CeaselessEnchantmentEnabled=true
# Whether or not Celestial Fruit should be enabled. [default: true, synchronized: yes]
B:CelestialFruitEnabled=true
# Whether or not Charming Insignia should be enabled. [default: true, synchronized: yes]
B:CharmingInsigniaEnabled=true
# Whether or not Charm of Treasure Hunter should be enabled. [default: true, synchronized: yes]
B:CharmofTreasureHunterEnabled=true
# Whether or not Common Potions should be enabled. [default: true, synchronized: yes]
B:CommonPotionsEnabled=true
# Whether or not Corrupted Tome should be enabled. [default: true, synchronized: yes]
B:CorruptedTomeEnabled=true
# Whether or not Cosmic Scroll should be enabled. [default: true, synchronized: yes]
B:CosmicScrollEnabled=true
# Whether or not Enigmatic Legacy should purposefully crash client whenever any mod tries to inject unnamed LootPool into any loot table. If false, stacktraces will be printed to log but game will proceed as normal. [default: true, synchronized: no]
B:CrashOnUnnamedPool=true
# Whether or not Curse of Eternal Binding should be enabled. [default: true, synchronized: yes]
B:CurseofEternalBindingEnabled=true
# Whether or not Curse of Nemesis should be enabled. [default: true, synchronized: yes]
B:CurseofNemesisEnabled=true
# Whether or not Curse of Sorrow should be enabled. [default: true, synchronized: yes]
B:CurseofSorrowEnabled=true
# Whether or not this mod should add any custom loot to dungeon chests' loot tables. This options is mainly for modpack developers and enables them to re-add that loot on their own terms, since no other ways of modifying what Enigmatic Legacy adds to loot tables currently exist. [default: true, synchronized: yes]
B:CustomDungeonLootEnabled=true
# Whether or not Darkest Scroll should be enabled. [default: true, synchronized: yes]
B:DarkestScrollEnabled=true
# Whether or not Deception Amulet should be enabled. [default: true, synchronized: yes]
B:DeceptionAmuletEnabled=true
# If true, tools with area of effect abilities will not have those abilities disabled when player holds Shift (crouches). [default: false, synchronized: yes]
B:DisableAOEShiftSuppression=false
# Whether or not Eldritch Frying Pan should be enabled. [default: true, synchronized: yes]
B:EldritchFryingPanEnabled=true
# Whether or not Emblem of Bloodstained Valor should be enabled. [default: true, synchronized: yes]
B:EmblemofBloodstainedValorEnabled=true
# Whether or not Emblem of Monster Slayer should be enabled. [default: true, synchronized: yes]
B:EmblemofMonsterSlayerEnabled=true
# Whether or not Enchanter's Pearl should be enabled. [default: true, synchronized: yes]
B:EnchantersPearlEnabled=true
# Whether or not Ender Rod should be enabled. [default: true, synchronized: yes]
B:EnderRodEnabled=true
# Whether or not Enigmatic Amulet should be enabled. [default: true, synchronized: yes]
B:EnigmaticAmuletEnabled=true
# Whether or not Essence of Raging Life should be enabled. [default: true, synchronized: yes]
B:EssenceofRagingLifeEnabled=true
# Whether or not Etherium Armor should be enabled. [default: true, synchronized: yes]
B:EtheriumArmorEnabled=true
# Whether or not Etherium Broadsword should be enabled. [default: true, synchronized: yes]
B:EtheriumBroadswordEnabled=true
# Whether or not Etherium Ingot should be enabled. [default: true, synchronized: yes]
B:EtheriumIngotEnabled=true
# Whether or not Etherium Nugget should be enabled. [default: true, synchronized: yes]
B:EtheriumNuggetEnabled=true
# Whether or not Etherium Ore should be enabled. [default: true, synchronized: yes]
B:EtheriumOreEnabled=true
# Whether or not Etherium Pickaxe should be enabled. [default: true, synchronized: yes]
B:EtheriumPickaxeEnabled=true
# Whether or not Etherium Scraps should be enabled. [default: true, synchronized: yes]
B:EtheriumScrapsEnabled=true
# Whether or not Etherium Scythe should be enabled. [default: true, synchronized: yes]
B:EtheriumScytheEnabled=true
# Whether or not Etherium Shovel should be enabled. [default: true, synchronized: yes]
B:EtheriumShovelEnabled=true
# Whether or not Etherium Waraxe should be enabled. [default: true, synchronized: yes]
B:EtheriumWaraxeEnabled=true
# Whether or not Exquisite Ring should be enabled. [default: true, synchronized: yes]
B:ExquisiteRingEnabled=true
# Whether or not Extradimensional Eye should be enabled. [default: true, synchronized: yes]
B:ExtradimensionalEyeEnabled=true
# Whether or not Eye of Nebula should be enabled. [default: true, synchronized: yes]
B:EyeofNebulaEnabled=true
# Whether or not Forbidden Fruit should be enabled. [default: true, synchronized: yes]
B:ForbiddenFruitEnabled=true
# Whether or not Gift of the Heaven should be enabled. [default: true, synchronized: yes]
B:GiftoftheHeavenEnabled=true
# Whether or not Grace of the Creator should be enabled. [default: true, synchronized: yes]
B:GraceoftheCreatorEnabled=true
# Whether or not Guide to Feral Hunt should be enabled. [default: true, synchronized: yes]
B:GuidetoFeralHuntEnabled=true
# Whether or not Guite to Animal Companionship should be enabled. [default: true, synchronized: yes]
B:GuitetoAnimalCompanionshipEnabled=true
# Whether or not Heart of the Abyss should be enabled. [default: true, synchronized: yes]
B:HeartoftheAbyssEnabled=true
# Whether or not Heart of the Cosmos should be enabled. [default: true, synchronized: yes]
B:HeartoftheCosmosEnabled=true
# Whether or not Heart of the Earth should be enabled. [default: true, synchronized: yes]
B:HeartoftheEarthEnabled=true
# Whether or not Heart of the Golem should be enabled. [default: true, synchronized: yes]
B:HeartoftheGolemEnabled=true
# Whether or not Heart of the Guardian should be enabled. [default: true, synchronized: yes]
B:HeartoftheGuardianEnabled=true
# Whether or not Inscrutable Eye should be enabled. [default: true, synchronized: yes]
B:InscrutableEyeEnabled=true
# Whether or not Iron Ring should be enabled. [default: true, synchronized: yes]
B:IronRingEnabled=true
# Whether or not Keystone of The Oblivion should be enabled. [default: true, synchronized: yes]
B:KeystoneofTheOblivionEnabled=true
# Whether or not Lore Fragment should be enabled. [default: true, synchronized: yes]
B:LoreFragmentEnabled=true
# Whether or not Magnet Ring should be enabled. [default: true, synchronized: yes]
B:MagnetRingEnabled=true
# Whether or not Majestic Elytra should be enabled. [default: true, synchronized: yes]
B:MajesticElytraEnabled=true
# Whether or not Megasponge should be enabled. [default: true, synchronized: yes]
B:MegaspongeEnabled=true
# Whether or not Mending Mixture should be enabled. [default: true, synchronized: yes]
B:MendingMixtureEnabled=true
# Whether or not Nefarious Essence should be enabled. [default: true, synchronized: yes]
B:NefariousEssenceEnabled=true
# Whether or not Nefarious Ingot should be enabled. [default: true, synchronized: yes]
B:NefariousIngotEnabled=true
# Whether or not Non-Euclidean Cube should be enabled. [default: true, synchronized: yes]
B:NonEuclideanCubeEnabled=true
# Whether or not Pact of Infinite Avarice should be enabled. [default: true, synchronized: yes]
B:PactofInfiniteAvariceEnabled=true
# Whether or not Pearl of the Void should be enabled. [default: true, synchronized: yes]
B:PearloftheVoidEnabled=true
# Whether or not Potion of Recall should be enabled. [default: true, synchronized: yes]
B:PotionofRecallEnabled=true
# Whether or not Potion of Twisted Mercy should be enabled. [default: true, synchronized: yes]
B:PotionofTwistedMercyEnabled=true
# If true, Enigmatic Legacy will cycle through each player's recipe book and trigger 'minecraft:recipe_unlocked' criterion trigger for everything that they have unlocked upon player joining the world. [default: true, synchronized: no]
B:RetriggerRecipeUnlocks=true
# Whether or not Ring of Dislocation should be enabled. [default: true, synchronized: yes]
B:RingofDislocationEnabled=true
# Whether or not Ring of Ender should be enabled. [default: true, synchronized: yes]
B:RingofEnderEnabled=true
# Whether or not Ring of the Seven Curses should be enabled. [default: true, synchronized: yes]
B:RingoftheSevenCursesEnabled=true
# Whether or not Scroll of Ageless Wisdom should be enabled. [default: true, synchronized: yes]
B:ScrollofAgelessWisdomEnabled=true
# Whether or not Scroll of Postmortal Recall should be enabled. [default: true, synchronized: yes]
B:ScrollofPostmortalRecallEnabled=true
# Whether or not Scroll of a Thousand Curses should be enabled. [default: true, synchronized: yes]
B:ScrollofaThousandCursesEnabled=true
# Whether or not Sharpshooter Enchantment should be enabled. [default: true, synchronized: yes]
B:SharpshooterEnchantmentEnabled=true
# Whether or not Slayer Enchantment should be enabled. [default: true, synchronized: yes]
B:SlayerEnchantmentEnabled=true
# Whether or not Soul Dust should be enabled. [default: true, synchronized: yes]
B:SoulDustEnabled=true
# Whether or not Tattered Tome should be enabled. [default: true, synchronized: yes]
B:TatteredTomeEnabled=true
# Whether or not The Acknowledgment should be enabled. [default: true, synchronized: yes]
B:TheAcknowledgmentEnabled=true
# Whether or not The Architect's Inkwell should be enabled. [default: true, synchronized: yes]
B:TheArchitectsInkwellEnabled=true
# Whether or not The Burden of Desolation should be enabled. [default: true, synchronized: yes]
B:TheBurdenofDesolationEnabled=true
# Whether or not The Ender Slayer should be enabled. [default: true, synchronized: yes]
B:TheEnderSlayerEnabled=true
# Whether or not The Infinitum should be enabled. [default: true, synchronized: yes]
B:TheInfinitumEnabled=true
# Whether or not The Judgement should be enabled. [default: true, synchronized: yes]
B:TheJudgementEnabled=true
# Whether or not The Testament of Contempt should be enabled. [default: true, synchronized: yes]
B:TheTestamentofContemptEnabled=true
# Whether or not The Twist should be enabled. [default: true, synchronized: yes]
B:TheTwistEnabled=true
# Whether or not Tome of Devoured Malignancy should be enabled. [default: true, synchronized: yes]
B:TomeofDevouredMalignancyEnabled=true
# Whether or not Tome of Hungering Knowledge should be enabled. [default: true, synchronized: yes]
B:TomeofHungeringKnowledgeEnabled=true
# Whether or not Torrent Enchantment should be enabled. [default: true, synchronized: yes]
B:TorrentEnchantmentEnabled=true
# Whether or not Twisted Heart should be enabled. [default: true, synchronized: yes]
B:TwistedHeartEnabled=true
# Whether or not Twisted Mirror should be enabled. [default: true, synchronized: yes]
B:TwistedMirrorEnabled=true
# Whether or not Ultimate Potions should be enabled. [default: true, synchronized: yes]
B:UltimatePotionsEnabled=true
# Whether or not Unholy Grail should be enabled. [default: true, synchronized: yes]
B:UnholyGrailEnabled=true
# Whether or not Unholy Stone should be enabled. [default: true, synchronized: yes]
B:UnholyStoneEnabled=true
# Whether or not Wayfinder of the Damned should be enabled. [default: true, synchronized: yes]
B:WayfinderoftheDamnedEnabled=true
# Whether or not Will of the Ocean should be enabled. [default: true, synchronized: yes]
B:WilloftheOceanEnabled=true
# Whether or not Withered Tome should be enabled. [default: true, synchronized: yes]
B:WitheredTomeEnabled=true
# Whether or not Wrath Enchantment should be enabled. [default: true, synchronized: yes]
B:WrathEnchantmentEnabled=true
}
##########################################################################################################
# Balance Options
#--------------------------------------------------------------------------------------------------------#
# Various options that mostly affect individual items
##########################################################################################################
"Balance Options" {
# Acceleration modifier for active ability of Angel's Blessing. The greater it is, the more momentum you will gain. [range: 0.0 ~ 256.0, default: 1.0, synchronized: yes]
D:AngelBlessingAccelerationModifier=1.0
# Separate acceleration modifier for active ability of Angel's Blessing when player is flying with Elytra. [range: 0.0 ~ 256.0, default: 0.6, synchronized: yes]
D:AngelBlessingAccelerationModifierElytra=0.6
# Active ability cooldown for Angel's Blessing. Measured in ticks. 20 ticks equal to 1 second. [range: 0 ~ 32768, default: 40, synchronized: yes]
I:AngelBlessingCooldown=40
# Chance to deflect projectile when having Angel's Blessing equipped. Measured in percents. [range: 0 ~ 100, default: 50, synchronized: yes]
I:AngelBlessingDeflectChance=50
# List of entities that should count towards the curse-altering effect of Guide to Animal Companionship, and thus remain neutral to players bearing Ring of the Seven Curses if they posses such guide. Examples: minecraft:iron_golem, minecraft:zombified_piglin [default: , synchronized: no]
S:AnimalGuideAnimalExclusionList <
>
# The depth of Astral Breaker AOE mining. [range: 0 ~ 127, default: 1, synchronized: yes]
I:AstralBreakerMiningDepth=1
# The radius of Astral Breaker AOE mining. Set to -1 to disable the feature. [range: -1 ~ 127, default: 3, synchronized: yes]
I:AstralBreakerMiningRadius=3
# Chance to get an Emerald when slaying any mob with Pact of Infinite Avarice equipped. [range: 0 ~ 100, default: 15, synchronized: yes]
I:AvariceScrollEmeraldChance=15
# Attack speed increase provided by Emblem of Bloodstained Valor for each missing percent of health. Measured as percentage. [range: 0.0 ~ 32768.0, default: 1.0, synchronized: yes]
D:BerserkEmblemAttackSpeedBoost=1.0
# Damage increase provided by Emblem of Bloodstained Valor for each missing percent of health. Measured as percentage. [range: 0.0 ~ 32768.0, default: 1.0, synchronized: yes]
D:BerserkEmblemDamageBoost=1.0
# Damage resistance provided by Emblem of Bloodstained Valor for each missing percent of health. Measured as percentage. [range: 0.0 ~ 32768.0, default: 0.5, synchronized: yes]
D:BerserkEmblemResistanceBoost=0.5
# Movement speed increase provided by Emblem of Bloodstained Valor for each missing percent of health. Measured as percentage. [range: 0.0 ~ 32768.0, default: 0.5, synchronized: yes]
D:BerserkEmblemSpeedBoost=0.5
# Active ability cooldown for Blazing Core. Measured in ticks. 20 ticks equal to 1 second. [range: 0 ~ 32768, default: 0, synchronized: yes]
I:BlazingCoreCooldown=0
# How much fire-based damage instantly receives any creature that attacks bearer of the Blazing Core. [range: 0.0 ~ 512.0, default: 4.0, synchronized: yes]
D:BlazingCoreDamageFeedback=4.0
# How how many seconds any creature that attacks bearer of the Blazing Core will be set on fire. [range: 0 ~ 512, default: 4, synchronized: yes]
I:BlazingCoreIgnitionFeedback=4
# Whether or not crossbows with Ceaseless should be able to shoot basic arrows even if there are none in player's inventory. [default: true, synchronized: yes]
B:CeaselessEnchantmentAllowNoArrow=true
# Cooldown of death protection ability of The Architect's Favor. Measured in seconds. [range: 0 ~ 32768, default: 600, synchronized: yes]
I:CosmicScrollDeathProtectionCooldown=600
# Alternative Etherium Shield health requirement for those who bear The Architect's Favor. Defined as percentage. [range: 0 ~ 100, default: 80, synchronized: yes]
I:CosmicScrollEtheriumShieldThreshold=80
# Attack damage bonus of The Architect's Favor against non-chosen players. [range: 0 ~ 32768, default: 100, synchronized: yes]
I:CosmicScrollUnchosenDamageBonus=100
# Knockback bonus of The Architect's Favor against non-chosen players. [range: 0 ~ 32768, default: 100, synchronized: yes]
I:CosmicScrollUnchosenKnockbackBonus=100
# Damage increase provided by Scroll of a Thousand Curses for each curse, as percentage. [range: 0 ~ 32768, default: 4, synchronized: yes]
I:CursedScrollDamageBoost=4
# Mining speed increase provided by Scroll of a Thousand Curses for each curse, as percentage. [range: 0 ~ 32768, default: 7, synchronized: yes]
I:CursedScrollMiningBoost=7
# Health regeneration increase provided by Scroll of a Thousand Curses for each curse, as percentage. [range: 0 ~ 32768, default: 4, synchronized: yes]
I:CursedScrollRegenBoost=4
# The chance for Heart of the Earth to be obtained from suspicious blocks (default is 3%). [range: 0.0 ~ 32768.0, default: 0.03, synchronized: yes]
D:CustomLootEarthHeartChance=0.03
# The base armor value of The Voracious Pan. [range: 0.0 ~ 32768.0, default: 4.0, synchronized: yes]
D:EldritchPanArmorValue=4.0
# The base attack damage of The Voracious Pan. [range: 0.0 ~ 32768.0, default: 31.0, synchronized: yes]
D:EldritchPanAttackDamage=31.0
# The base attack speed of The Voracious Pan. [range: -32768.0 ~ 32768.0, default: -3.2, synchronized: yes]
D:EldritchPanAttackSpeed=-3.2
# Base Hungersteal value of The Voracious Pan. [range: 0.0 ~ 32768.0, default: 2.0, synchronized: yes]
D:EldritchPanHungerSteal=2.0
# Base Lifesteal fraction of The Voracious Pan. [range: 0.0 ~ 32768.0, default: 0.15, synchronized: yes]
D:EldritchPanLifeSteal=0.15
# Base armor gain from unique mob kills for The Voracious Pan. [range: 0.0 ~ 32768.0, default: 0.5, synchronized: yes]
D:EldritchPanUniqueArmorGain=0.5
# Base damage gain from unique mob kills for The Voracious Pan. [range: 0.0 ~ 32768.0, default: 0.5, synchronized: yes]
D:EldritchPanUniqueDamageGain=0.5
# How many unique mob kills will count towards increasing the stats of The Voracious Pan. [range: 0 ~ 32768, default: 100, synchronized: yes]
I:EldritchPanUniqueGainLimit=100
# Chance that Dimensional Anchor will not spend a charge upon player respawn [range: 0 ~ 32768, default: 35, synchronized: yes]
I:EndAnchorChargeSaveChance=35
# List of specific dimensions in which Dimensional Anchor will not work. If you want it to only work in The End - use EndExclusiveMode instead. Examples: minecraft:overworld, minecraft:the_nether [default: , synchronized: no]
S:EndAnchorDimensionBlacklist <
>
# If true, Dimensional Anchor will only work in The End. [default: false, synchronized: yes]
B:EndAnchorEndExclusiveMode=false
# Attack damage of The Ender Slayer, actual damage shown in tooltip will be is 4 + this_value. [range: 0 ~ 32768, default: 4, synchronized: yes]
I:EnderSlayerAttackDamage=4
# Attack speed of The Ender Slayer. [range: -32768.0 ~ 32768.0, default: -2.6, synchronized: yes]
D:EnderSlayerAttackSpeed=-2.6
# Attack damage bonus of The Ender Slayer against dwellers of The End. [range: 0 ~ 32768, default: 150, synchronized: yes]
I:EnderSlayerEndDamageBonus=150
# List of entities that should be considered dwellers of The End by The Ender Slayer. Examples: minecraft:iron_golem, minecraft:zombified_piglin [default: , synchronized: no]
S:EnderSlayerEndDwellers <
>
# Knockback bonus of The Ender Slayer against dwellers of The End. [range: 0 ~ 32768, default: 600, synchronized: yes]
I:EnderSlayerEndKnockbackBonus=600
# The damage bonus stat provided by red Enigmatic Amulet. [range: -32768.0 ~ 32768.0, default: 1.5, synchronized: yes]
D:EnigmaticAmuletDamageBonus=1.5
# Whether or not it should be possible to equip multiple Enigmatic Amulets, granted player somehow gets more than one charm slot. [default: false, synchronized: yes]
B:EnigmaticAmuletMultiequip=false
# If true, only original owner of Extradimensional Vessel will be able to pick it up. [default: false, synchronized: yes]
B:EnigmaticAmuletOwnerOnlyVessel=false
# What fraction of player's experience should be stored in Extradimensional Vessel upon their death. Experience that is not stored will be lost forever. 1.0 means that all experience is saved. [range: 0.0 ~ 1.0, default: 1.0, synchronized: yes]
D:EnigmaticAmuletSavedXPFraction=1.0
# If true, color of Enigmatic Amulet will be assigned using player's name as seed for generating it, instead of randomly - so that every player will always receive one specific color. [default: false, synchronized: yes]
B:EnigmaticAmuletSeededColorGen=false
# Whether or not Enigmatic Amulet should be summoning Extradimensional Vessel on owner's death. [default: true, synchronized: yes]
B:EnigmaticAmuletVesselEnabled=true
# Active ability cooldown for Heart of Creation. Measured in ticks. 20 ticks equal to 1 second. [range: 0 ~ 32768, default: 3, synchronized: yes]
I:EnigmaticItemCooldown=3
# Damage reduction of shield generated by Etherium Armor. Defined as percentage. [range: 0 ~ 100, default: 50, synchronized: yes]
I:EtheriumArmorShieldReduction=50
# The value of health to which player wearing full Etherium Armor set should be brough to activate the shield ability. Defined as percentage. [range: 0 ~ 100, default: 40, synchronized: yes]
I:EtheriumArmorShieldThreshold=40
# The volume Etherium Waraxe AOE mining. Set to -1 to disable the feature. [range: -1 ~ 127, default: 3, synchronized: yes]
I:EtheriumAxeMiningVolume=3
# The depth of Etherium Pickaxe AOE mining. [range: 0 ~ 127, default: 1, synchronized: yes]
I:EtheriumPickaxeMiningDepth=1
# The radius of Etherium Pickaxe AOE mining. Set to -1 to disable the feature. [range: -1 ~ 127, default: 3, synchronized: yes]
I:EtheriumPickaxeMiningRadius=3
# The volume Etherium Scythe AOE mining. Set to -1 to disable the feature. [range: -1 ~ 127, default: 3, synchronized: yes]
I:EtheriumScytheMiningVolume=3
# The depth of Etherium Shovel AOE mining. [range: 0 ~ 127, default: 1, synchronized: yes]
I:EtheriumShovelMiningDepth=1
# The radius of Etherium Shovel AOE mining. Set to -1 to disable the feature. [range: -1 ~ 127, default: 3, synchronized: yes]
I:EtheriumShovelMiningRadius=3
# Cooldown of Etherium Broadsword ability. Measured in ticks. [range: 0 ~ 32768, default: 40, synchronized: yes]
I:EtheriumSwordCooldown=40
# Attack damage increase for next attack after using active ability. Defined as percentage. [range: 0 ~ 32768, default: 150, synchronized: yes]
I:EyeOfNebulaAttackEmpower=150
# Active ability cooldown for Eye of the Nebula. Measured in ticks. 20 ticks equal to 1 second. [range: 0 ~ 32768, default: 60, synchronized: yes]
I:EyeOfNebulaCooldown=60
# Probability for Eye of the Nebula to teleport it's bearer from any attack without receiving any damage. Defined as percentage. [range: 0 ~ 100, default: 15, synchronized: yes]
I:EyeOfNebulaDodgeChance=15
# Range in which Eye of the Nebula searches for a position to teleport it's bearer to when dodging the attack. [range: 1.0 ~ 128.0, default: 16.0, synchronized: yes]
D:EyeOfNebulaDodgeRange=16.0
# Magic Damage boost provided by Eye of the Nebula. Defined as percentage. [range: 0 ~ 32768, default: 40, synchronized: yes]
I:EyeOfNebulaMagicBoost=40
# Magic Damage resistance provided by Eye of the Nebula. Defined as percentage. [range: 0 ~ 100, default: 65, synchronized: yes]
I:EyeOfNebulaMagicResistance=65
# Range in which Eye of the Nebula can reach an entity when using it's active ability. [range: 1.0 ~ 128.0, default: 32.0, synchronized: yes]
D:EyeOfNebulaPhaseRange=32.0
# Default chance to behead an enemy with Axe of Executioner. Defined as percentage. [range: 0 ~ 100, default: 10, synchronized: yes]
I:ForbiddenAxeBeheadingBase=10
# Bonus percantage to beheading chance from each Looting level applied to Axe of Executioner. [range: 0 ~ 100, default: 5, synchronized: yes]
I:ForbiddenAxeBeheadingBonus=5
# Multiplier for duration of debuffs applied upon consumption of The Forbidden Fruit. Setting it to 0 will disable debuffs entirely. [range: 0.0 ~ 32768.0, default: 1.0, synchronized: yes]
D:ForbiddenFruitDebuffDurationMultiplier=1.0
# How much should be subtracted from regeneration of player who have consumed The Forbidden Fruit. [range: 0 ~ 100, default: 80, synchronized: yes]
I:ForbiddenFruitRegenerationSubtraction=80
# Active ability cooldown for Heart of the Golem. Measured in ticks. 20 ticks equal to 1 second. [range: 0 ~ 32768, default: 0, synchronized: yes]
I:GolemHeartCooldown=0
# Default amount of armor points provided by Heart of the Golem. [range: 0.0 ~ 256.0, default: 4.0, synchronized: yes]
D:GolemHeartDefaultArmor=4.0
# List of items that should not be counted as armor by Heart of the Golem, even when equipped in armor slots. [default: [minecraft:elytra], [enigmaticlegacy:enigmatic_elytra], synchronized: no]
S:GolemHeartExcludedArmor <
minecraft:elytra
enigmaticlegacy:enigmatic_elytra
>
# Resistance to explosion damage provided by Heart of the Golem. Defined as percentage. [range: 0 ~ 100, default: 40, synchronized: yes]
I:GolemHeartExplosionResistance=40
# Resistance to knockback provided by Heart of the Golem. Defined as percentage. [range: 0 ~ 100, default: 100, synchronized: yes]
I:GolemHeartKnockbackResistance=100
# Resistance to melee attacks provided by Heart of the Golem. Defined as percentage. [range: 0 ~ 100, default: 25, synchronized: yes]
I:GolemHeartMeleeResistance=25
# The amount of armor points provided by Heart of the Golem when it's bearer has no armor equipped. [range: 0.0 ~ 256.0, default: 16.0, synchronized: yes]
D:GolemHeartSuperArmor=16.0
# The amount of armor toughness provided by Heart of the Golem when it's bearer has no armor equipped. [range: 0.0 ~ 256.0, default: 4.0, synchronized: yes]
D:GolemHeartSuperArmorToughness=4.0
# Modifier for Magic Damage vulnerability applied by Heart of the Golem. Default value of 2.0 means that player will receive twice as much damage from magic. [range: 1.0 ~ 256.0, default: 2.0, synchronized: yes]
D:GolemHeartVulnerabilityModifier=2.0
# Damage boost granted by the Growing Bloodlust, per level of effect. [range: 0.0 ~ 100.0, default: 0.05, synchronized: yes]
D:GrowingBloodlustDamageBoost=0.05
# How much health Growing Bloodlust leaves the player with, as a fraction of max health. [range: 0.0 ~ 32768.0, default: 0.3, synchronized: yes]
D:GrowingBloodlustHealthLossLimit=0.3
# How often the player loses 1 HP at level one of Growing Bloodlust, in ticks. [range: 0 ~ 32768, default: 160, synchronized: yes]
I:GrowingBloodlustHealthLossTicks=160
# Lifesteal granted by the Growing Bloodlust, per level of effect. [range: 0.0 ~ 100.0, default: 0.025, synchronized: yes]
D:GrowingBloodlustLifestealBoost=0.025
# How lock the The Voracious Pan needs to be held, in ticks, to increase the strength of the Growing Bloodlust effect by one level. [range: 0 ~ 32768, default: 300, synchronized: yes]
I:GrowingBloodlustTicksPerLevel=300
# Damage boost granted by the Growing Hunger, per level of effect. [range: 0.0 ~ 100.0, default: 0.1, synchronized: yes]
D:GrowingHungerDamageBoost=0.1
# Exhaustion applied by Growing Hunger every 4 ticks, per level of effect. [range: 0.0 ~ 32768.0, default: 0.5, synchronized: yes]
D:GrowingHungerExhaustionGain=0.5
# How lock the The Voracious Pan needs to be held, in ticks, to increase the strength of the Growing Hunger effect by one level. [range: 0 ~ 32768, default: 300, synchronized: yes]
I:GrowingHungerTicksPerLevel=300
# Range of active/passive abilities of Heart of the Guardian. [range: 0 ~ 32768, default: 24, synchronized: yes]
I:GuardianHeartAbilityRange=24
# Cooldown of enraging ability of Heart of the Guardian. Measured in ticks. [range: 0 ~ 32768, default: 200, synchronized: yes]
I:GuardianHeartActiveAbilityCooldown=200
# Range in which monster enraged by active ability of Heart of the Guardian will seek new target. Monsters within this range will target enraged monster back. [range: 0 ~ 32768, default: 12, synchronized: yes]
I:GuardianHeartEnrageRange=12
# Multiplier for experience consumption by Gift of the Heaven. [range: 0.0 ~ 32768.0, default: 1.0, synchronized: yes]
D:HeavenScrollXPCostModifier=1.0
# The range in which Guide to Feral Hunt will redirect damage from pet to it's owner. [range: 0 ~ 32768, default: 24, synchronized: yes]
I:HunterGuideEffectiveDistance=24
# The percantage subtracted from damage redirected by Guide to Feral Hunt, if Guide to Animal Companionship is also possessed. [range: 0 ~ 100, default: 50, synchronized: yes]
I:HunterGuideSynergyDamageReduction=50
# Inverts the Shift behaviour of Magnetic Ring and Dislocation Ring. [default: false, synchronized: yes]
B:MagnetRingInvertShift=false
# The radius in which Magnetic Ring will attract items. [range: 1 ~ 256, default: 8, synchronized: yes]
I:MagnetRingRange=8
# Radius in which Exptrapolated Megaspong absorbs water. Default 4 equals to vanilla sponge [range: 0 ~ 128, default: 4, synchronized: yes]
I:MegaspongeRadius=4
# Mining speed boost granted by Charm of Treasure Hunter. Defined as percentage. [range: 0 ~ 1000, default: 30, synchronized: yes]
I:MiningCharmBreakSpeed=30
# Whether Night Vision ability of Charm of Treasure Hunter should be enabled. [default: true, synchronized: yes]
B:MiningCharmEnableNightVision=true
# Additional block reach granted by Charm of Treasure Hunter. [range: 0.0 ~ 16.0, default: 2.15, synchronized: yes]
D:MiningCharmReachDistance=2.15
# Whether or not Emblem of Monster Slayer should provide +1 Looting Level. [default: true, synchronized: yes]
B:MonsterCharmBonusLooting=true
# Whether or not Emblem of Monster Slayer should provide double experience drop from monsters. [default: true, synchronized: yes]
B:MonsterCharmDoubleXP=true
# Damage bonus against agressive creatures for Emblem of Monster Slayer. Defined as percentage. [range: 0 ~ 1000, default: 10, synchronized: yes]
I:MonsterCharmHostileDamage=10
# Damage bonus against undead enemies for Emblem of Monster Slayer. Defined as percentage. [range: 0 ~ 1000, default: 25, synchronized: yes]
I:MonsterCharmUndeadDamage=25
# Hard cap for Keystone of The Oblivion. When it's reached, you will no longer be able to add new items to it's list via crafting. Required to prevent potential perfomance issues with ridiculously large lists. [range: 1 ~ 32768, default: 100, synchronized: yes]
I:OblivionStoneHardcap=100
# Soft cap for Keystone of The Oblivion. When it's reached, the list view seen in it's Ctrl tooltip will be fixed at this amount of items, and become chaotic and unreadable. Required since monitors are not infinitely large these days. [range: 1 ~ 32768, default: 25, synchronized: yes]
I:OblivionStoneSoftcap=25
# Active ability cooldown for Will of the Ocean. Measured in ticks. 20 ticks equal to 1 second. [range: 0 ~ 32768, default: 600, synchronized: yes]
I:OceanStoneCooldown=600
# Swimming speed boost provided by Will of the Ocean. Defined as percentage. [range: 0 ~ 1000, default: 200, synchronized: yes]
I:OceanStoneSwimBoost=200
# Damage resistance against underwater creatures provided by Will of the Ocean. Defined as percentage. [range: 0 ~ 100, default: 40, synchronized: yes]
I:OceanStoneUnderwaterCreaturesResistance=40
# Multiplier for experience consumption by active ability of Will of the Ocean. [range: 0.0 ~ 1000.0, default: 1.0, synchronized: yes]
D:OceanStoneXPCostModifier=1.0
# Whether or not it should be allowed to equip multiple spellstones if they are different items, granted player somehow gets more than one spellstone slot. [default: false, synchronized: yes]
B:SpellstonesMultiequip=false
# The radius in which Dislocation Ring will collect items. [range: 1 ~ 256, default: 16, synchronized: yes]
I:SuperMagnetRingRange=16
# Whether or not Dislocation Ring should play sound effect when teleporting items to player. [default: false, synchronized: yes]
B:SuperMagnetRingSound=false
# Attack damage of The Infinitum, actual damage shown in tooltip will be is 1 + this_value. [range: 0.0 ~ 32768.0, default: 15.0, synchronized: yes]
D:TheInfinitumAttackDamage=15.0
# Attack speed of The Infinitum. [range: -32768.0 ~ 32768.0, default: -2.0, synchronized: yes]
D:TheInfinitumAttackSpeed=-2.0
# Attack damage bonus of The Infinitum against players and bosses. [range: 0 ~ 32768, default: 200, synchronized: yes]
I:TheInfinitumBossDamageBonus=200
# Knockback bonus of The Infinitum. For Phantoms, this value is multiplied by 1.5. [range: 0 ~ 32768, default: 200, synchronized: yes]
I:TheInfinitumKnockbackPowerBonus=200
# Lifesteal bonus of The Infinitum. [range: 0 ~ 32768, default: 10, synchronized: yes]
I:TheInfinitumLifestealBonus=10
# Chance of lethal damage prevention when holding The Infinitum. [range: 0 ~ 100, default: 85, synchronized: yes]
I:TheInfinitumUndeadProbability=85
# Attack damage of The Twist, actual damage shown in tooltip will be is 1 + this_value. [range: 0.0 ~ 32768.0, default: 8.0, synchronized: yes]
D:TheTwistAttackDamage=8.0
# Attack speed of The Twist. [range: -32768.0 ~ 32768.0, default: -1.8, synchronized: yes]
D:TheTwistAttackSpeed=-1.8
# Attack damage bonus of The Twist against players and bossess. [range: 0 ~ 32768, default: 300, synchronized: yes]
I:TheTwistBossDamageBonus=300
# Knockback bonus of The Twist. For Phantoms, this value is multiplied by 1.5. [range: 0 ~ 32768, default: 300, synchronized: yes]
I:TheTwistKnockbackPowerBonus=300
# Base damage dealt by Darkness every half a second, when it devours a creature in proximity of bearer of the pearl. [range: 0.0 ~ 1000.0, default: 4.0, synchronized: yes]
D:VoidPearlBaseDarknessDamage=4.0
# Active ability cooldown for Pearl of the Void. Measured in ticks. 20 ticks equal to 1 second. [range: 0 ~ 32768, default: 0, synchronized: yes]
I:VoidPearlCooldown=0
# Modifier for slowing down player's regeneration when bearing the pearl. This includes natural regeneration, as well as artificial healing effects that work over time. The greater it is, the slower player will regenerate. [range: 0.0 ~ 1000.0, default: 1.0, synchronized: yes]
D:VoidPearlRegenerationModifier=1.0
# Range in which Pearl of the Void will force darkness to devour living creatures. [range: 0.0 ~ 128.0, default: 16.0, synchronized: yes]
D:VoidPearlShadowRange=16.0
# Chance for Pearl of the Void to prevent it's bearer death from receiving lethal amout of damage. Defined as percentage. [range: 0 ~ 100, default: 35, synchronized: yes]
I:VoidPearlUndeadChance=35
# Level of Withering that bearer of the pearl will apply to entitities they attack. [range: 0 ~ 3, default: 2, synchronized: yes]
I:VoidPearlWitheringLevel=2
# Amout of ticks for which bearer of the pearl will apply Withering effect to entities they attack. 20 ticks equals to 1 second. [range: 0 ~ 32768, default: 100, synchronized: yes]
I:VoidPearlWitheringTime=100
# Range in which Scroll of Ageless Wisdom collects experience orbs when active. [range: 1.0 ~ 128.0, default: 16.0, synchronized: yes]
D:XPScrollCollectionRange=16.0
}
##########################################################################################################
# Generic Config
#--------------------------------------------------------------------------------------------------------#
# Some different stuff
##########################################################################################################
"Generic Config" {
# List of entities that should be accounted for as bosses by The Twist and The Infinitum. Changing this option requires game restart to take effect. [default: [minecraft:ender_dragon], [minecraft:wither], [minecraft:elder_guardian], synchronized: no]
S:CompleteBossList <
minecraft:ender_dragon
minecraft:wither
minecraft:elder_guardian
>
# Maximum amount of Soul Crystals a player can lose before they won't drop anymore. If set to 10 - player can loose all of them, and doing so will result in permadeath. Each crystal lost subtracts 10% of from their maximum possible health value. [range: 1 ~ 10, default: 9, synchronized: no]
I:MaxSoulCrystalLoss=9
# Soul Crystals mechanic mode. 0 - disabled unless enforced by specific in-game items; 1 - also enabled when keepInventory is true; 2 - always enabled. [range: 0 ~ 2, default: 0, synchronized: no]
I:SoulCrystalsMode=0
}
##########################################################################################################
# Save the Bees
#--------------------------------------------------------------------------------------------------------#
# This category exists solely because of Jusey1z who really wanted to protect his bees.
# Btw Jusey, when I said 'very cute though', I meant you. Bees are cute either of course.
##########################################################################################################
"Save the Bees" {
# If true, bees will never affected by the Second Curse of Ring of the Seven Curses. [default: false, synchronized: yes]
B:CursedRingDontTouchMyBees=false
}
##########################################################################################################
# The Seven Curses
#--------------------------------------------------------------------------------------------------------#
# Config options directly affecting Ring of the Seven Curses
##########################################################################################################
"The Seven Curses" {
# How much less effective armor will be for those who bear the ring. Measured as percetage. [range: 0 ~ 100, default: 30, synchronized: yes]
I:CursedRingArmorDebuff=30
# If true, Ring of the Seven Curses will be equipped into player's ring slot right away when it enters their inventory. This is different from ultra hardcore option as the way through which ring ends up in player's inventory does not matter. [default: false, synchronized: yes]
B:CursedRingAutoEquip=false
# Set to false to disable ALL special drops that can be obtained from vanilla mobs when bearing Ring of the Seven Curses. [default: true, synchronized: yes]
B:CursedRingEnableSpecialDrops=true
# How much additional Enchanting Power ring provides in Enchanting Table. [range: 0 ~ 32768, default: 10, synchronized: yes]
I:CursedRingEnchantingBonus=10
# Allows to adjust how frequently Endermen will try to randomly teleport to player bearing the ring, even if they can't see the player and are not angered yet. Lower value = less probability of this happening. [range: 0.01 ~ 32768.0, default: 1.0, synchronized: yes]
D:CursedRingEndermenRandomportFrequency=1.0
# Range in which Endermen can try to randomly teleport to bearers of the ring. [range: 8.0 ~ 32768.0, default: 32.0, synchronized: yes]
D:CursedRingEndermenRandomportRange=32.0
# How much experience will drop from mobs to bearers of the ring, measured in percents. [range: 0 ~ 32768, default: 400, synchronized: yes]
I:CursedRingExperienceBonus=400
# How many bonus Fortune levels ring provides [range: 0 ~ 32768, default: 1, synchronized: yes]
I:CursedRingFortuneBonus=1
# How much knockback bearers of the ring take, measured in percents. [range: 0 ~ 32768, default: 200, synchronized: yes]
I:CursedRingKnockbackDebuff=200
# How many bonus Looting levels ring provides [range: 0 ~ 32768, default: 1, synchronized: yes]
I:CursedRingLootingBonus=1
# How much damage monsters receive from bearers of the ring will be decreased, in percents. [range: 0 ~ 32768, default: 50, synchronized: yes]
I:CursedRingMonsterDamageDebuff=50
# List of entities that should never be affected by the Second Curse of Ring of the Seven Curses. Examples: minecraft:iron_golem, minecraft:zombified_piglin. Changing this option required game restart to take effect. [default: , synchronized: no]
S:CursedRingNeutralAngerBlacklist <
>
# Range in which neutral creatures are angered against bearers of the ring. [range: 4.0 ~ 32768.0, default: 24.0, synchronized: yes]
D:CursedRingNeutralAngerRange=24.0
# Range in which neutral creatures can see and target bearers of the ring even if they can't directly see them. [range: 0.0 ~ 32768.0, default: 4.0, synchronized: yes]
D:CursedRingNeutralXRayRange=4.0
# Defines how much damage bearers of the ring receive from any source. Measured as percentage. [range: 0 ~ 32768, default: 200, synchronized: yes]
I:CursedRingPainModifier=200
# A fraction of time the player should bear the Seven Curses to use Abyssal Artifacts. [range: 0.0 ~ 32768.0, default: 0.995, synchronized: yes]
D:CursedRingSuperCursedTime=0.995
# If true, Ring of the Seven Curses will be equipped into player's ring slot right away when entering a new world, instead of just being added to their inventory. [default: false, synchronized: yes]
B:CursedRingUltraHardcore=false
# Set to true to prevent curse of insomnia from actually doing anything. [default: false, synchronized: yes]
B:CursedRingdisableInsomnia=false
}

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#Whether to log the dirt block on common setup
logDirtBlock = true
#A magic number
#Range: > 0
magicNumber = 42
#What you want the introduction message to be for the magic number
magicNumberIntroduction = "The magic number is... "
#A list of items to log on common setup.
items = ["minecraft:iron_ingot"]