cconfig: create and addon
This commit is contained in:
parent
ae62b23647
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0
config/create-client.toml
Executable file → Normal file
0
config/create-client.toml
Executable file → Normal file
34
config/create-stuff-additions.toml
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34
config/create-stuff-additions.toml
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["Jetpack Height Restriction"]
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brassJetpackMaxHeight = 28.0
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andesiteJetpackMaxHeight = 18.0
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copperJetpackMaxHeight = 18.0
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netheriteJetpackMaxHeight = 28.0
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enableAboveCloudEnchant = false
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["Jetpack/Grapplin Speed"]
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brassJetpackSpeed = 0.06
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andesiteJetpackSpeed = 0.08
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copperJetpackSpeed = 0.02
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netheriteJetpackSpeed = 0.08
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grapplinWhiskSpeed = 0.2
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["Fuel/Water Capacity"]
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gadgetCapacity = 1600.0
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smallTankCapacity = 800.0
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mediumTankCapacity = 1600.0
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largeTankCapacity = 3200.0
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[Enchantments]
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enableDiggingEnchant = true
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enableImpactEnchant = true
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enableGravityGunEnchant = true
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enableHellfireEnchant = true
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["Drone Module"]
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enableDrillDroneModule = true
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enableFanDroneModule = true
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enableMagnetDroneModule = true
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enableVaultDroneModule = true
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MagnetModuleBlockLimitation = false
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8
config/create_better_motors-client.toml
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config/create_better_motors-client.toml
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#Choose how many wire sections are rendered in one meter (block).
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#Decreasing this value can theoretically improve performance
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#Range: > 1
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wireSectionsPerMeter = 10
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#...wire thickness...
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#Range: 0.0 ~ 1.7976931348623157E308
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wireThickness = 0.03
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136
config/create_better_motors-common.toml
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136
config/create_better_motors-common.toml
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#Responsible for how much energy is generated per 1 stress unit in a tick
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#Default value is supposed to be compatible with default configuration of Create: Better Motors
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#Range: 0.0 ~ 1.7976931348623157E308
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suToEnergy = 0.029296875
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#Multiplier of wire conductivity
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#Range: 0.0 ~ 1.7976931348623157E308
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conductivityMultiplier = 1.0
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#Maximum depth of network pathfinding
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#Range: > 1
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maxPathfindingDepth = 32
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#Maximum wire length
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#Range: > 1
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maxWireLength = 16
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#Make sure config changes are duplicated on both Clients and the Server when running a dedicated Server,
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# as the config isnt synced between Clients and Server.
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#Alternator
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[alternator]
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#Alternator max input in ⚡ (Energy transfer, not generation).
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#Range: > 0
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generator_max_output = 5000
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#Alternator internal capacity in ⚡.
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#Range: > 0
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generator_capacity = 50000
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#Alternator efficiency relative to base conversion rate.
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#Range: 0.01 ~ 3.0
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generator_efficiency = 0.9
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#Forge Energy conversion rate (in ⚡/t at 256 RPM, value is the ⚡/t generated and consumed is at 256rpm).
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#Range: > 0
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"⚡_at_max_rpm" = 830
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#Max stress for the Alternator and Electric Motor (in SU at 256 RPM).
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#Range: > 0
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max_stress = 10000
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#If audio should be enabled or not.
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audio_enabled = true
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[accumulator]
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#Internal energy capacity of a accumulator
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#Range: > 1
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" AccumulatorCapacity" = 40000000
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#Internal energy Max Receive of a accumulator
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#Range: > 1
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" MaxReceive" = 40384
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#Internal energy Max Extract of a accumulator
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#Range: > 1
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" MaxExtract" = 40384
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[Motors]
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#Maximum motor SU multiplier
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#Range: 0.0 ~ 1.7976931348623157E308
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motorSuMultiplier = 1.0
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#General Settings
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[Motors."basic motor"]
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#Internal energy capacity of an basic motor
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#Range: > 1
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"basic MotorCapacity" = 64000
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#Generated SU of an basic motor
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#Range: 1.0 ~ 1.7976931348623157E308
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basicMotorStress = 3024.0
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#Top Speed of an basic motor
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#Range: 1.0 ~ 1.7976931348623157E308
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basicMotorSpeed = 32.0
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#General Settings
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[Motors."starter motor"]
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#Internal energy capacity of a starter motor
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#Range: > 1
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starterMotorCapacity = 44000
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#Generated SU of a starter motor
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#Range: 1.0 ~ 1.7976931348623157E308
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starterMotorStress = 1028.0
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#Top Speed of a starter motor
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#Range: 1.0 ~ 1.7976931348623157E308
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starterMotorSpeed = 16.0
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#General Settings
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[Motors."blazing motor"]
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#Internal energy capacity of a blazing motor
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#Range: > 1
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blazingMotorCapacity = 124000
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#Generated SU of a blazing motor
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#Range: 1.0 ~ 1.7976931348623157E308
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blazingMotorStress = 10024.0
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#Top Speed of a blazing motor
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#Range: 1.0 ~ 1.7976931348623157E308
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blazingMotorSpeed = 124.0
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#General Settings
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[Motors."hardened motor"]
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#Internal energy capacity of a hardened motor
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#Range: > 1
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hardenedMotorCapacity = 84000
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#Generated SU of a hardened motor
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#Range: 1.0 ~ 1.7976931348623157E308
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hardenedMotorStress = 8024.0
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#Top Speed of a hardened motor
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#Range: 1.0 ~ 1.7976931348623157E308
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hardenedMotorSpeed = 64.0
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#General Settings
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[Motors."niotic motor"]
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#Internal energy capacity of a niotic motor
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#Range: > 1
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nioticMotorCapacity = 164000
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#Generated SU of a niotic motor
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#Range: 1.0 ~ 1.7976931348623157E308
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nioticMotorStress = 100024.0
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#Top Speed of a niotic motor
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#Range: 1.0 ~ 1.7976931348623157E308
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nioticMotorSpeed = 148.0
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#General Settings
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[Motors."spirited motor"]
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#Internal energy capacity of a spirited motor
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#Range: > 1
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" spiritedMotorCapacity" = 224000
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#Generated SU of a spirited motor
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#Range: 1.0 ~ 1.7976931348623157E308
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" spiritedMotorStress" = 300024.0
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#Top Speed of a spirited motor
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#Range: 1.0 ~ 1.7976931348623157E308
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spiritedMotorSpeed = 200.0
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#General Settings
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[Motors."nitro motor"]
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#Internal energy capacity of a nitro motor
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#Range: > 1
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" nitroMotorCapacity" = 524000
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#Generated SU of a nitro motor
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#Range: 1.0 ~ 1.7976931348623157E308
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" spiritedMotorStress" = 600024.0
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#Top Speed of a nitro motor
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#Range: 1.0 ~ 1.7976931348623157E308
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nitroMotorSpeed = 256.0
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33
config/create_central_kitchen-common.toml
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33
config/create_central_kitchen-common.toml
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#.
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#Config for Automation related components
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[automation]
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#.
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#.
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#Whether allowing Deployers to perform Cutting Board Recipes
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enableCuttingBoardDeploying = true
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#.
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#List of Block Entities that can be boosted when placed on Blaze Stove
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boostingCookerList = ["farmersdelight:cooking_pot", "farmersdelight:skillet"]
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#.
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#Config for Integration with other mods
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[integration]
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#.
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#.
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#Whether replacing vanilla and modded pies into Farmer's Delight style
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#[@cui:RequiresReload:both]
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enablePieOverhaul = true
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#.
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#Pie items in this list will not be included in pie overhaul
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#[@cui:RequiresReload:both]
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pieOverhaulBlackList = []
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#.
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#For harvester to function properly, turning on this support will cause the collision shape of the overweight crop block to disappear.
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#[@cui:RequiresReload:server]
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enableHarvesterSupportForOverweightFarming = true
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#.
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#Basket of Farmers Delight has a 8 ticks transfer cooldown. Disable the cooldown for better automation.
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#[@cui:RequiresReload:server]
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disableTransferCooldownForFarmersDelightBasket = true
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63
config/create_connected-common.toml
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63
config/create_connected-common.toml
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#.
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#Migrate copycats to Create: Copycats+ when they receive a block update
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migrateCopycatsOnBlockUpdate = true
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#.
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#Migrate copycats to Create: Copycats+ when their block entities are initialized
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migrateCopycatsOnInitialize = true
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#.
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#Enable/disable features. Values on server override clients
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[features]
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#.
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fluid_vessel = true
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bamboo_window = true
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item_silo = true
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inverted_clutch = true
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empty_fan_catalyst = true
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parallel_gearbox = true
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inventory_access_port = true
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cherry_window = true
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centrifugal_clutch = true
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copycat_slab = true
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overstress_clutch = true
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brake = true
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copycat_block = true
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copycat_fence_gate = true
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copycat_stairs = true
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large_crank_wheel = true
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brass_gearbox = true
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copycat_vertical_step = true
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copycat_wall = true
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six_way_gearbox = true
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crank_wheel = true
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encased_chain_cogwheel = true
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sequenced_pulse_generator = true
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freewheel_clutch = true
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shear_pin = true
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inverted_gearshift = true
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linked_transmitter = true
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copycat_beam = true
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copycat_board = true
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inventory_bridge = true
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copycat_fence = true
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#.
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#Enable/disable categories of features. Disabling a category hides all related features. Values on server override clients
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[feature_categories]
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#.
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#.
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#All kinetic components, such as gearboxes and crank wheels
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kinetic = true
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#.
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#All redstone components, such as linked transmitter and sequenced pulse generator
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redstone = true
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#.
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#All components related to item and fluid transport
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logistics = true
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#.
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#All copycats (Install Create: Copycats+ to upgrade)
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copycats = true
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#.
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#All building palette blocks
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palette = true
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13
config/create_mechanical_extruder-common.toml
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13
config/create_mechanical_extruder-common.toml
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#Settings for the mechanical extruder
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[mechanical_extruder]
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#Stress impact
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#Range: 0.0 ~ 64.0
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stressImpact = 4.0
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#Minimum required speed
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#Range: 0.0 ~ 254.0
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minimumSpeed = 0.0
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#Duration of the extrudding cycle. In ticks
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#Range: 0 ~ 1000
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cycle = 200
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25
config/create_mechanical_spawner-common.toml
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config/create_mechanical_spawner-common.toml
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#Settings for the mechanical spawner
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[mechanical_spawner]
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#Stress impact
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#Range: 0.0 ~ 1.7976931348623157E308
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stressImpact = 16.0
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#Minimum required speed
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#Range: 0.0 ~ 1.7976931348623157E308
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minimumSpeed = 100.0
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#Liquid capacity
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#Range: > 1
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liquidCapacity = 1000
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#Max range
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#Range: 1 ~ 6
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maxRange = 2
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#Allow Create Item Vault as loot collector
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allowAnyContainerLootCollector = false
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#Forces to require a loot collector for the spawner to work.
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lootCollectorRequired = false
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#Loot collector capacity in stacks
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#Range: 1 ~ 16
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lootCollectorCapacity = 8
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#Enables alternative loot for spawner recipes.
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customLootPerSpawnRecipeEnabled = true
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5
config/createappliedkinetics-common.toml
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5
config/createappliedkinetics-common.toml
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#If AE2 Inscriber recipes should be remove and replaced with Create Sequenced Assembly recipes
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#instead. This also removes the inscriber crafting recipe, and the recipes for crushing various
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#things in the inscriber as Create has compatibility for these built in.
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overwrite_ae2_recipes = true
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10
config/createartifactscompat-common.toml
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10
config/createartifactscompat-common.toml
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#Whether to log the dirt block on common setup
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logDirtBlock = true
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#A magic number
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#Range: > 0
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magicNumber = 42
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#What you want the introduction message to be for the magic number
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magicNumberIntroduction = "The magic number is... "
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#A list of items to log on common setup.
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items = ["minecraft:iron_ingot"]
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9
config/createdieselgenerators-client.toml
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9
config/createdieselgenerators-client.toml
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["Client Configs"]
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#Fuel type tooltip on Buckets
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"Fuel tooltips" = true
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#Whenever Diesel Engines display in JEI
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"Diesel Engine JEI Config" = true
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#Diesel Engines emit sounds on trains
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"Diesel Engines emit sounds on trains" = true
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3
config/createenchantablemachinery-client.toml
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3
config/createenchantablemachinery-client.toml
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#Render enchantment glint
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renderGlint = true
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5
config/createendertransmission-server.toml
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5
config/createendertransmission-server.toml
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["Create Ender Transmission Config"]
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#Enable the chunk loader
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chunkLoader = false
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19
config/createlowheated-common.toml
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19
config/createlowheated-common.toml
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##Basic Burner Requirements
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[basic_burner]
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#When set to true, an active Basic Burner produces the same heat as a Kindled Blaze Burner and an empowered Basic Burner produces the same heat as a Seething Blaze Burner. Inactive state is unaffected.
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hotBurners = false
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#When set to false, it disables Basic Burner role in the steam engine heating system, only leaving it for recipes. This will also re-enable all passive heaters as a consequence. The Basic Burner Block tooltip must be altered via changing the lang file, if you use this and the inaccuracy bothers you.
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basicBurnerBoiler = true
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#When set to true, ignores Basic Burner Fuel Item Tag Whitelist, instead accepts anything with a valid BurnTime.
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ignoresFuelTagWhitelist = true
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#How much more fuel a non-empowered Basic Burner consumes. Use fanMultiplier for fan-empowered burners. Intended for use with the hotBurners option, the default value of 1 is recommended otherwise.
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#Range: > 1
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baseMultiplier = 1
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#How much more fuel a Basic Burner consumes when empowered by an encased fan.
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#Range: > 1
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fanMultiplier = 32
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#How much fan speed is needed for the Basic Burner to be empowered.
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#Range: > 1
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fanSpeedRequired = 256
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