updated mod and config

This commit is contained in:
Snogard 2025-02-10 18:28:30 +01:00
parent 6d508854fa
commit 2aac056594
32 changed files with 482 additions and 84 deletions

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@ -1,7 +1,7 @@
[General]
#Allowed Values: DISPLAY_ALL, DISPLAY_MY, DISPLAY_OTHERS, HIDE
"Pet Mode" = "DISPLAY_ALL"
"Pet Mode" = "HIDE"
#Range: -1024 ~ 1024
"Mods Button Offset X" = 0
#Range: -1024 ~ 1024

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@ -6,7 +6,7 @@
[discord]
#Enable Discord Rich Prescence
discord = true
discord = false
[packversionmaj]
#Pack Release Version Format : X

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@ -1041,7 +1041,7 @@ tools {
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: forbidden_arcanus:draco_arcanus_sword, forbidden_arcanus:draco_arcanus_shovel, forbidden_arcanus:draco_arcanus_pickaxe, forbidden_arcanus:draco_arcanus_axe, forbidden_arcanus:draco_arcanus_hoe
# Items in this group: delightful:draco_arcanus_knife
#
# Default: [
S:DRACO_ARCANUS <
@ -1132,7 +1132,7 @@ tools {
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: mysticalagradditions:inferium_paxel
# Items in this group: mysticalagriculture:inferium_sword, mysticalagriculture:inferium_pickaxe, mysticalagriculture:inferium_shovel, mysticalagriculture:inferium_axe, mysticalagriculture:inferium_hoe, mysticalagriculture:inferium_sickle, mysticalagriculture:inferium_scythe
#
# Default: [
S:INFERIUM <
@ -1258,7 +1258,7 @@ tools {
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: delightful:gravitite_knife
# Items in this group: aether:gravitite_pickaxe, aether:gravitite_axe, aether:gravitite_shovel, aether:gravitite_hoe, aether:gravitite_sword
#
# Default: [
S:GRAVITITE <
@ -1384,7 +1384,7 @@ tools {
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: delightful:steel_knife
# Items in this group: tfmg:steel_axe, tfmg:steel_hoe, tfmg:steel_shovel, tfmg:steel_pickaxe, tfmg:steel_sword, tfmg:lithium_blade, tfmg:lit_lithium_blade
#
# Default: [
S:STEEL <
@ -1524,7 +1524,7 @@ tools {
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: mysticalagradditions:prudentium_paxel
# Items in this group: mysticalagriculture:prudentium_sword, mysticalagriculture:prudentium_pickaxe, mysticalagriculture:prudentium_shovel, mysticalagriculture:prudentium_axe, mysticalagriculture:prudentium_hoe, mysticalagriculture:prudentium_sickle, mysticalagriculture:prudentium_scythe
#
# Default: [
S:PRUDENTIUM <
@ -1615,7 +1615,7 @@ tools {
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: minecraft:iron_sword, minecraft:iron_shovel, minecraft:iron_pickaxe, minecraft:iron_axe, minecraft:iron_hoe, evilcraft:spikey_claws, ironsspellsdelight:arcane_knife, cfm:spatula, alexscavesdelight:azure_neodymium_knife, alexscavesdelight:scarlet_neodymium_knife, evilcraftdelight:dark_gem_knife, occultism:butcher_knife, borninchaosdelight:dark_material_knife, platforms:wrench, outer_end:sinker_dagger, endermanoverhaul:corrupted_blade, minecolonies:iron_scimitar, botaniadelight:manasteel_knife, mowziesmobs:wrought_axe, draconicevolutiondelight:draconium_knife, draconicevolutiondelight:awekened_draconium_knife, enigmaticlegacydelight:etherium_knife, enigmaticlegacydelight:evil_knife, appliedenergisticsdelight:certus_quartz_crystal_knife, appliedenergisticsdelight:ender_dust_knife, appliedenergisticsdelight:fluix_knife, appliedenergisticsdelight:silicon_knife, appliedenergisticsdelight:sky_dust_knife, refinedstoragedelight:quartz_enriched_iron_knife, refinedstoragedelight:processor_knife, refinedstoragedelight:silicon_knife, railcraft:iron_tunnel_bore_head, railcraft:iron_spike_maul, railcraft:iron_crowbar, aquaculture:iron_fillet_knife, biomesoplentydelight:rose_quartz_knife, alexsmobs:skelewag_sword, alexsmobs:ghostly_pickaxe, alexsmobs:tendon_whip, farmersdelight:iron_knife, mekanismtools:iron_paxel, mobs_of_mythology:kobold_spear, dimdoors:rift_blade, botaniaartifacts:gaia_sword, bloodmagicdelight:soul_knife, apotheosisdelight:common_material_knife, apotheosisdelight:rare_material_knife, mahoutsukai:caliburn, mahoutsukai:clarent, mahoutsukai:morgan, mahoutsukai:rule_breaker, hexcasting:jeweler_hammer, sosorgans:soulium_dagger, lendersdelight:abyssal_knife, lendersdelight:ancient_knife, lendersdelight:black_steel_knife, lendersdelight:ignitium_knife, lendersdelight:witherite_knife, forbidden_arcanus:iron_blacksmith_gavel, nethersdelight:iron_machete, malum:crude_scythe, malum:creative_scythe
# Items in this group: minecraft:iron_sword, minecraft:iron_shovel, minecraft:iron_pickaxe, minecraft:iron_axe, minecraft:iron_hoe, evilcraft:spikey_claws, ironsspellsdelight:arcane_knife, cfm:spatula, alexscavesdelight:azure_neodymium_knife, alexscavesdelight:scarlet_neodymium_knife, evilcraftdelight:dark_gem_knife, occultism:butcher_knife, borninchaosdelight:dark_material_knife, platforms:wrench, outer_end:sinker_dagger, endermanoverhaul:corrupted_blade, botaniadelight:manasteel_knife, mowziesmobs:wrought_axe, draconicevolutiondelight:draconium_knife, draconicevolutiondelight:awekened_draconium_knife, enigmaticlegacydelight:etherium_knife, enigmaticlegacydelight:evil_knife, appliedenergisticsdelight:certus_quartz_crystal_knife, appliedenergisticsdelight:ender_dust_knife, appliedenergisticsdelight:fluix_knife, appliedenergisticsdelight:silicon_knife, appliedenergisticsdelight:sky_dust_knife, refinedstoragedelight:quartz_enriched_iron_knife, refinedstoragedelight:processor_knife, refinedstoragedelight:silicon_knife, railcraft:iron_tunnel_bore_head, railcraft:iron_spike_maul, railcraft:iron_crowbar, aquaculture:iron_fillet_knife, biomesoplentydelight:rose_quartz_knife, alexsmobs:skelewag_sword, alexsmobs:ghostly_pickaxe, alexsmobs:tendon_whip, farmersdelight:iron_knife, mekanismtools:iron_paxel, mobs_of_mythology:kobold_spear, dimdoors:rift_blade, botaniaartifacts:gaia_sword, bloodmagicdelight:soul_knife, apotheosisdelight:common_material_knife, apotheosisdelight:rare_material_knife, mahoutsukai:caliburn, mahoutsukai:clarent, mahoutsukai:morgan, mahoutsukai:rule_breaker, hexcasting:jeweler_hammer, sosorgans:soulium_dagger, lendersdelight:abyssal_knife, lendersdelight:ancient_knife, lendersdelight:black_steel_knife, lendersdelight:ignitium_knife, lendersdelight:witherite_knife, forbidden_arcanus:iron_blacksmith_gavel, nethersdelight:iron_machete, malum:crude_scythe, malum:creative_scythe
#
# Default: [
S:IRON <
@ -2161,7 +2161,7 @@ tools {
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: aether:zanite_pickaxe, aether:zanite_axe, aether:zanite_shovel, aether:zanite_hoe, aether:zanite_sword
# Items in this group: delightful:zanite_knife
#
# Default: [
S:ZANITE <
@ -2546,7 +2546,7 @@ tools {
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: delightful:phoenix_knife
# Items in this group: lost_aether_content:phoenix_shovel, lost_aether_content:phoenix_pickaxe, lost_aether_content:phoenix_axe, lost_aether_content:phoenix_sword, lost_aether_content:phoenix_hoe
#
# Default: [
S:PHOENIX <
@ -3029,7 +3029,7 @@ tools {
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: undergarden:forgotten_battleaxe, undergarden:forgotten_sword, undergarden:forgotten_pickaxe, undergarden:forgotten_axe, undergarden:forgotten_shovel, undergarden:forgotten_hoe
# Items in this group: delightful:forgotten_knife
#
# Default: [
S:FORGOTTEN <
@ -3176,7 +3176,7 @@ tools {
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: undergarden:cloggrum_battleaxe, undergarden:cloggrum_sword, undergarden:cloggrum_pickaxe, undergarden:cloggrum_axe, undergarden:cloggrum_shovel, undergarden:cloggrum_hoe
# Items in this group: delightful:cloggrum_knife
#
# Default: [
S:CLOGGRUM <
@ -3281,7 +3281,7 @@ tools {
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: railcraft:bronze_tunnel_bore_head
# Items in this group: delightful:bronze_knife
#
# Default: [
S:BRONZE <
@ -4380,7 +4380,7 @@ tools {
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: mysticalagriculture:awakened_supremium_sword, mysticalagriculture:awakened_supremium_pickaxe, mysticalagriculture:awakened_supremium_shovel, mysticalagriculture:awakened_supremium_axe, mysticalagriculture:awakened_supremium_hoe, mysticalagriculture:awakened_supremium_sickle, mysticalagriculture:awakened_supremium_scythe
# Items in this group: mysticalagradditions:awakened_supremium_paxel
#
# Default: [
S:AWAKENED_SUPREMIUM <
@ -4646,7 +4646,7 @@ tools {
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: aether:holystone_pickaxe, aether:holystone_axe, aether:holystone_shovel, aether:holystone_hoe, aether:holystone_sword
# Items in this group: delightful:holystone_knife
#
# Default: [
S:HOLYSTONE <
@ -4667,7 +4667,7 @@ tools {
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: minecraft:diamond_sword, minecraft:diamond_shovel, minecraft:diamond_pickaxe, minecraft:diamond_axe, minecraft:diamond_hoe, evilcraft:vengeance_pickaxe, alexscavesdelight:sweet_tooth_knife, occultism:iesnium_pickaxe, mysticalagriculture:diamond_sickle, mysticalagriculture:diamond_scythe, minecolonies:chiefsword, cyclicdelight:gem_amber_knife, cyclicdelight:gem_obsidian_knife, irons_spellbooks:spellbreaker, botaniadelight:elemention_knife, railcraft:diamond_tunnel_bore_head, railcraft:diamond_spike_maul, railcraft:diamond_crowbar, railcraft:seasons_crowbar, aquaculture:diamond_fillet_knife, twilightforest:diamond_minotaur_axe, twilightforest:mazebreaker_pickaxe, mob_grinding_utils:null_sword, farmersdelight:diamond_knife, integratedtunnels:dummy_pickaxe, mekanismtools:diamond_paxel, cyclic:mattock, arsnouveaudelight:source_gem_knife, alexscaves:desolate_dagger, forbidden_arcanus:diamond_blacksmith_gavel, nethersdelight:diamond_machete
# Items in this group: minecraft:diamond_sword, minecraft:diamond_shovel, minecraft:diamond_pickaxe, minecraft:diamond_axe, minecraft:diamond_hoe, evilcraft:vengeance_pickaxe, alexscavesdelight:sweet_tooth_knife, occultism:iesnium_pickaxe, mysticalagriculture:diamond_sickle, mysticalagriculture:diamond_scythe, cyclicdelight:gem_amber_knife, cyclicdelight:gem_obsidian_knife, irons_spellbooks:spellbreaker, botaniadelight:elemention_knife, railcraft:diamond_tunnel_bore_head, railcraft:diamond_spike_maul, railcraft:diamond_crowbar, railcraft:seasons_crowbar, aquaculture:diamond_fillet_knife, twilightforest:diamond_minotaur_axe, twilightforest:mazebreaker_pickaxe, mob_grinding_utils:null_sword, farmersdelight:diamond_knife, integratedtunnels:dummy_pickaxe, mekanismtools:diamond_paxel, cyclic:mattock, arsnouveaudelight:source_gem_knife, alexscaves:desolate_dagger, forbidden_arcanus:diamond_blacksmith_gavel, nethersdelight:diamond_machete
#
# Default: [
S:DIAMOND <
@ -6149,6 +6149,13 @@ tools {
# Default: [
S:akrion_mod_moonlight_sword_hilt <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: tconstruct:pickaxe, tconstruct:sledge_hammer, tconstruct:vein_hammer, tconstruct:mattock, tconstruct:pickadze, tconstruct:excavator, tconstruct:hand_axe, tconstruct:broad_axe, tconstruct:kama, tconstruct:scythe, tconstruct:dagger, tconstruct:sword, tconstruct:cleaver, tconstruct:flint_and_brick, tconstruct:sky_staff, tconstruct:earth_staff, tconstruct:ichor_staff, tconstruct:ender_staff, tconstruct:melting_pan, tconstruct:battlesign, tconstruct:swasher, tconstruct:travelers_shield, tconstruct:plate_shield
#
# Default: [
S:INSTANCE <
>
}
@ -6607,11 +6614,6 @@ armors {
# Default: [
S:ALLTHEMODIUM <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: minecolonies:santa_hat
#
# Default: [
S:minecolonies_santa_hat <
>
@ -6852,11 +6854,6 @@ armors {
# Default: [
S:ANGELIC <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: minecolonies:pirate_hat, minecolonies:pirate_top, minecolonies:pirate_leggins, minecolonies:pirate_boots
#
# Default: [
S:minecolonies_pirate_hat <
>
@ -7888,11 +7885,6 @@ armors {
# Default: [
S:glorious_creatures_tribal_shooter_mask_helmet <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: minecolonies:pirate_cap, minecolonies:pirate_chest, minecolonies:pirate_legs, minecolonies:pirate_shoes
#
# Default: [
S:minecolonies_pirate_cap <
>
@ -7979,11 +7971,6 @@ armors {
# Default: [
S:RED_ENDER <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: minecolonies:build_goggles
#
# Default: [
S:minecolonies_build_goggles <
>
@ -8126,11 +8113,6 @@ armors {
# Default: [
S:TERRAN <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: minecolonies:plate_armor_helmet, minecolonies:plate_armor_chest, minecolonies:plate_armor_legs, minecolonies:plate_armor_boots
#
# Default: [
S:minecolonies_plate_armor_helmet <
>
@ -9820,6 +9802,27 @@ armors {
# Default: [
S:theabyss_ignisithe_armor_helmet <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: tconstruct:plate_helmet, tconstruct:plate_chestplate, tconstruct:plate_leggings, tconstruct:plate_boots
#
# Default: [
S:tconstruct_plate_helmet <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: tconstruct:travelers_helmet, tconstruct:travelers_chestplate, tconstruct:travelers_leggings, tconstruct:travelers_boots
#
# Default: [
S:tconstruct_travelers_helmet <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: tconstruct:slime_boots, tconstruct:slime_leggings, tconstruct:slime_chestplate, tconstruct:slime_helmet
#
# Default: [
S:tconstruct_slime_boots <
>
}

12
config/collective.json5 Normal file
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@ -0,0 +1,12 @@
{
// When enabled, transfer the held items and armour from replaced entities by any of the Entity Spawn mods which depend on Collective.
"transferItemsBetweenReplacedEntities": true,
// The amount of times Collective loops through possible mob drops to get them all procedurally. Drops are only generated when a dependent mod uses them. Lowering this can increase world load time but decrease accuracy.
// min: 1, max: 500
"loopsAmountUsedToGetAllEntityDrops": 100,
// The delay of the is-there-a-block-around-check around entities in ms. Used in mods which depends on a specific blockstate in the world. Increasing this number can increase TPS if needed.
// min: 0, max: 3600000
"findABlockCheckAroundEntitiesDelayMs": 30000,
// Enables pets for Patrons. Will be added in a future release.
"enablePatronPets": false
}

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@ -41,7 +41,7 @@
#Choose the menu row that the Create config button appears on in the in-game menu
#Set to 0 to disable the button altogether
#Range: 0 ~ 5
ingameMenuConfigButtonRow = 3
ingameMenuConfigButtonRow = 0
#.
#Offset the Create config button in the in-game menu by this many pixels on the X axis
#The sign (-/+) of this value determines what side of the row the button appears on (left/right)

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@ -5,7 +5,6 @@ AE2 Insert Export Card
AE2 Things
AE2 Toggleable View Cell
AE2NetworkAnalyzer
AE2WTLib
AEInfinityBooster
AIOT Botania
Adam's Ars Plus
@ -269,7 +268,6 @@ Mechanical Botania
Mekanism
Mekanism: Generators
Mekanism: Tools
MineColonies
Mining Gadgets
Mo Creatures Reforge
Mob Grinding Utils
@ -399,3 +397,6 @@ gamma creatures
manavisualizer
mysticrift_pharaohs_legacy
tetra
Superior Shields
Tinkers' Construct
AE2WTLib

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@ -9,3 +9,6 @@ net.minecraft.world.entity.EntityType
net.minecraft.world.level.biome.Biome
net.minecraftforge.fluids.FluidStack
twilightforest.compat.jei.FakeItemEntity
slimeknights.mantle.recipe.ingredient.EntityIngredient$EntityInput
slimeknights.tconstruct.library.modifiers.ModifierEntry
slimeknights.tconstruct.library.recipe.partbuilder.Pattern

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@ -285,37 +285,6 @@ mekanism:solar_neutron_activator
mekanism:sps_casing
mekanism:thermal_evaporation_controller
mekanismgenerators:fission
minecolonies:alchemist
minecolonies:baker
minecolonies:beekeeper
minecolonies:blacksmith
minecolonies:chef
minecolonies:chickenherder
minecolonies:composting
minecolonies:concretemixer
minecolonies:cowboy
minecolonies:crops
minecolonies:crusher
minecolonies:dyer
minecolonies:enchanter
minecolonies:farmer
minecolonies:fishing
minecolonies:fletcher
minecolonies:flowers
minecolonies:glassblower
minecolonies:lumberjack
minecolonies:mechanic
minecolonies:netherworker
minecolonies:planter
minecolonies:rabbitherder
minecolonies:sawmill
minecolonies:shepherd
minecolonies:sifter
minecolonies:smelter
minecolonies:stonemason
minecolonies:stonesmeltery
minecolonies:swineherder
minecolonies:tools
mob_grinding_utils:solidify
morered:soldering
mysticalagriculture:awakening
@ -429,3 +398,15 @@ vintageimprovements:unpacking
vintageimprovements:vacuumizing
vintageimprovements:vibrating
waystones:warp_plate
tconstruct:alloy
tconstruct:casting_basin
tconstruct:casting_table
tconstruct:entity_melting
tconstruct:foundry
tconstruct:melting
tconstruct:modifiers
tconstruct:molding
tconstruct:part_builder
tconstruct:severing
tconstruct:tool_recipes
tconstruct:worktable

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@ -0,0 +1,4 @@
#If true, enables the Mantle heart renderer, which stacks hearts by changing the color instead of vertically stacking them.
#Mod authors: this config is not meant for compatibility with your heart renderer, cancel the RenderGameOverlayEvent.Pre event and our logic won't run
extraHeartRenderer = false

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@ -15,7 +15,7 @@
#Range: > 0
maxCustomModeScale = 200
#Give players a copy of the MFFS guidebook when they first join a world
giveGuidebookOnFirstJoin = true
giveGuidebookOnFirstJoin = false
[coercion_deriver]
#FE to convert into 1 Fortron

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@ -1,7 +1,7 @@
#Packet Fixer config file.
#Default values (minecraft default): nbtMaxSize 2097152, packetSize 1048576, decoderSize 2097152 and varInt21Size 3.
#Max values are 2147483647 for packetSize/decoderSize/varInt21 and 9223372036854775807 for nbtMaxSize.
#Mon Feb 10 08:08:17 CET 2025
#Mon Feb 10 16:42:22 CET 2025
nbtMaxSize=209715200
utfSize=32767
decoderSize=838860800

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@ -197,8 +197,8 @@
[building.leaf_carpet]
#This feature disables itself if any of the following mods are loaded:
# - immersive_weathering
# - woodworks
# - immersive_weathering
#This is done to prevent content overlap.
#You can turn this on to force the feature to be loaded even if the above mods are also loaded.
"Ignore Anti Overlap" = false
@ -237,8 +237,8 @@
#Allowed values: [0,1]
"Fall Damage Multiplier" = 0.5
#This feature disables itself if any of the following mods are loaded:
# - environmental
# - goated
# - environmental
#This is done to prevent content overlap.
#You can turn this on to force the feature to be loaded even if the above mods are also loaded.
"Ignore Anti Overlap" = false
@ -246,8 +246,8 @@
[building.variant_bookshelves]
"Change Names" = true
#This feature disables itself if any of the following mods are loaded:
# - woodster
# - woodworks
# - woodster
#This is done to prevent content overlap.
#You can turn this on to force the feature to be loaded even if the above mods are also loaded.
"Ignore Anti Overlap" = false
@ -266,8 +266,8 @@
[building.variant_ladders]
"Change Names" = true
#This feature disables itself if any of the following mods are loaded:
# - woodster
# - woodworks
# - woodster
#This is done to prevent content overlap.
#You can turn this on to force the feature to be loaded even if the above mods are also loaded.
"Ignore Anti Overlap" = false

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@ -6,7 +6,7 @@
#Put the mana bar above the food/health bar (true) or else put it below (false).
guiAboveFood = true
#Put the mana bar next to the health bar (true) or else leave it next to the food bar (false).
guiByHealth = true
guiByHealth = false
#The mana bar icons jitter when your current mana is low (true) or else the icons always stay put (false).
jitter = true

15
config/starterkit.json5 Normal file
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@ -0,0 +1,15 @@
{
// When multiple starter kits are added via /starterkit add, there are two ways to distribute them. With this enabled, one is chosen at random. When disabled, players can choose one on first join.
"randomizeMultipleKitsToggle": true,
// Whether items that existed in the inventory, such as books added by other mods, should be added back to the inventory after the kit was set. If disabled, they'll be removed. You can still manually set them via the kit.
"addExistingItemsAfterKitSet": true,
// If potion/mob effect functionality should be enabled. This means that when creating a kit via /sk (add/set), it also saves the active effects the player has. And when handing out the starter kits, it adds the effects to new players.
"usePotionEffectsInStarterKit": true,
// If kit names should be formatted. Each word will be capitalized.
"formatKitNames": true,
"chooseKitText": "%s, you can choose a starter kit!",
// Whether an announcement should be broadcasted to the server whenever a new player makes a kit choice. 'randomizeMultipleKitsToggle' must be disabled, and there must be at least 2 starter kits available.
"announcePlayerKitChoiceInDedicatedServer": true,
// Whether the starter kit should be re-set after the '/ftbteamislands create' command from FTB Team Islands. Does nothing when it's not installed.
"enableFTBIslandCreateCompatibility": true
}

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@ -0,0 +1 @@
Survive longer by defeating your enemies from a distance.

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@ -0,0 +1 @@
Worn by many adventurers over the years. A good pair of boots, the ability to defend yourself and enough food for a few days.

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@ -0,0 +1 @@
There's no need to punch a tree, use an axe instead!

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@ -0,0 +1 @@
Has a good mix of potions, useful in many scenarios.

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@ -0,0 +1 @@
You can edit this description in ./config/starterkit/description/base.txt!

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@ -0,0 +1,42 @@
'head' : '{Count:1b,id:"minecraft:golden_helmet",tag:{Damage:0}}',
'chest' : '{Count:1b,id:"minecraft:golden_chestplate",tag:{Damage:0}}',
'legs' : '{Count:1b,id:"minecraft:golden_leggings",tag:{Damage:0}}',
'feet' : '{Count:1b,id:"minecraft:golden_boots",tag:{Damage:0}}',
'offhand' : '{Count:1b,id:"cyclic:shield_wood",tag:{Damage:0}}',
0 : '{Count:1b,id:"minecraft:golden_sword",tag:{Damage:0}}',
1 : '{Count:1b,id:"minecraft:golden_pickaxe",tag:{Damage:0}}',
2 : '{Count:1b,id:"minecraft:golden_axe",tag:{Damage:0}}',
3 : '{Count:1b,id:"minecraft:golden_shovel",tag:{Damage:0}}',
4 : '{Count:1b,id:"bhc:red_heart_patch",tag:{Damage:0}}',
5 : '{Count:16b,id:"minecraft:cookie"}',
6 : '{Count:1b,id:"superiorshields:golden_shield",tag:{Damage:0}}',
7 : '',
8 : '{Count:1b,id:"naturescompass:naturescompass",tag:{}}',
9 : '',
10 : '',
11 : '',
12 : '',
13 : '',
14 : '',
15 : '',
16 : '',
17 : '',
18 : '{Count:1b,id:"thermal:satchel",tag:{ItemInv:{ItemInv:[{Count:1b,Slot:0b,id:"patchouli:guide_book",tag:{"patchouli:book":"l2artifacts:artifact_guide"}},{Count:1b,Slot:1b,id:"patchouli:guide_book",tag:{FrenzyEnchantment:3.0d,"patchouli:book":"mffs:handbook"}},{Count:1b,Slot:2b,id:"patchouli:guide_book",tag:{"patchouli:book":"naturesaura:book"}},{Count:1b,Slot:3b,id:"patchouli:guide_book",tag:{"patchouli:book":"refstoragemanual:guide"}},{Count:1b,Slot:4b,id:"patchouli:guide_book",tag:{"patchouli:book":"sosorgans:sos_organs_lexicon"}},{Count:1b,Slot:5b,id:"patchouli:guide_book",tag:{"patchouli:book":"apotheosis:apoth_chronicle"}}]},display:{Name:{"text":"Books 1"}}}}',
19 : '{Count:1b,id:"thermal:satchel",tag:{ItemInv:{ItemInv:[{Count:1b,Slot:0b,id:"tconstruct:encyclopedia",tag:{}},{Count:1b,Slot:1b,id:"ae2:guide"},{Count:1b,Slot:2b,id:"golems:guide_book"},{Count:1b,Slot:3b,id:"patchouli:guide_book",tag:{"patchouli:book":"cyclic:guide_book"}},{Count:1b,Slot:4b,id:"patchouli:guide_book",tag:{"patchouli:book":"twilightdelight:twilight_guide"}},{Count:1b,Slot:5b,id:"eidolon:codex"},{Count:1b,Slot:6b,id:"gamma_creatures:book",tag:{}},{Count:1b,Slot:7b,id:"patchouli:guide_book",tag:{"patchouli:book":"modulargolems:golem_guide"}},{Count:1b,Slot:8b,id:"golems:guide_book"}]},display:{Name:{"text":"Books 2"}}}}',
20 : '',
21 : '',
22 : '',
23 : '',
24 : '',
25 : '',
26 : '',
27 : '{Count:1b,id:"supplementaries:sack",tag:{BlockEntityTag:{ForgeCaps:{}}}}',
28 : '{Count:1b,id:"minecraft:red_bed"}',
29 : '',
30 : '',
31 : '',
32 : '',
33 : '',
34 : '',
35 : '',
'effects' : '',

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@ -0,0 +1,42 @@
'head' : '{Count:1b,id:"minecraft:leather_helmet",tag:{Damage:0}}',
'chest' : '',
'legs' : '',
'feet' : '{Count:1b,id:"minecraft:leather_boots",tag:{Damage:0}}',
'offhand' : '',
0 : '{Count:1b,id:"minecraft:bow",tag:{Damage:0,Enchantments:[{id:"minecraft:power",lvl:1s}],RepairCost:1}}',
1 : '',
2 : '',
3 : '',
4 : '',
5 : '',
6 : '',
7 : '{Count:6b,id:"minecraft:baked_potato"}',
8 : '{Count:32b,id:"minecraft:arrow"}',
9 : '',
10 : '',
11 : '',
12 : '',
13 : '',
14 : '',
15 : '',
16 : '',
17 : '',
18 : '',
19 : '',
20 : '',
21 : '',
22 : '',
23 : '',
24 : '',
25 : '',
26 : '',
27 : '',
28 : '',
29 : '',
30 : '',
31 : '',
32 : '',
33 : '',
34 : '',
35 : '',
'effects' : '',

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@ -0,0 +1,42 @@
'head' : '',
'chest' : '',
'legs' : '',
'feet' : '{Count:1b,id:"minecraft:leather_boots",tag:{Damage:0}}',
'offhand' : '{Count:1b,id:"minecraft:shield",tag:{Damage:0}}',
0 : '{Count:1b,id:"minecraft:wooden_sword",tag:{Damage:0}}',
1 : '{Count:9b,id:"minecraft:bread"}',
2 : '',
3 : '',
4 : '',
5 : '',
6 : '',
7 : '',
8 : '',
9 : '',
10 : '',
11 : '',
12 : '',
13 : '',
14 : '',
15 : '',
16 : '',
17 : '',
18 : '',
19 : '',
20 : '',
21 : '',
22 : '',
23 : '',
24 : '',
25 : '',
26 : '',
27 : '',
28 : '',
29 : '',
30 : '',
31 : '',
32 : '',
33 : '',
34 : '',
35 : '',
'effects' : '',

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@ -0,0 +1,42 @@
'head' : '',
'chest' : '',
'legs' : '',
'feet' : '{Count:1b,id:"minecraft:iron_boots",tag:{Damage:0}}',
'offhand' : '{Count:4b,id:"minecraft:oak_sapling"}',
0 : '{Count:1b,id:"minecraft:iron_axe",tag:{Damage:0,Enchantments:[{id:"minecraft:efficiency",lvl:1s}],RepairCost:1}}',
1 : '',
2 : '',
3 : '',
4 : '',
5 : '',
6 : '',
7 : '',
8 : '{Count:8b,id:"minecraft:cooked_beef"}',
9 : '',
10 : '',
11 : '',
12 : '',
13 : '',
14 : '',
15 : '',
16 : '',
17 : '',
18 : '',
19 : '',
20 : '',
21 : '',
22 : '',
23 : '',
24 : '',
25 : '',
26 : '',
27 : '',
28 : '',
29 : '',
30 : '',
31 : '',
32 : '',
33 : '',
34 : '',
35 : '',
'effects' : '',

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@ -0,0 +1,42 @@
'head' : '',
'chest' : '',
'legs' : '',
'feet' : '{Count:1b,id:"minecraft:golden_boots",tag:{Damage:0}}',
'offhand' : '',
0 : '{Count:1b,id:"minecraft:stick"}',
1 : '{Count:16b,id:"minecraft:apple"}',
2 : '',
3 : '{Count:1b,id:"minecraft:splash_potion",tag:{Potion:"minecraft:strong_swiftness"}}',
4 : '{Count:1b,id:"minecraft:splash_potion",tag:{Potion:"minecraft:strong_healing"}}',
5 : '',
6 : '{Count:1b,id:"minecraft:splash_potion",tag:{Potion:"minecraft:strong_poison"}}',
7 : '{Count:1b,id:"minecraft:splash_potion",tag:{Potion:"minecraft:strong_harming"}}',
8 : '{Count:1b,id:"minecraft:splash_potion",tag:{Potion:"minecraft:strong_harming"}}',
9 : '',
10 : '',
11 : '',
12 : '',
13 : '',
14 : '',
15 : '',
16 : '',
17 : '',
18 : '',
19 : '',
20 : '',
21 : '',
22 : '',
23 : '',
24 : '',
25 : '',
26 : '',
27 : '',
28 : '',
29 : '',
30 : '',
31 : '',
32 : '',
33 : '',
34 : '',
35 : '',
'effects' : '',

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@ -3,7 +3,7 @@
#Modify the Somnium Bar's position by adjusting the Y and X coordinates.
PositionX = 0.0
#Modify the Somnium Bar's position by adjusting the Y and X coordinates.
PositionY = 0.0
PositionY = -10.0
[DimensionSettings]
#Adjust the difficulty level in the Abyss by entering a numerical value between 0 and 5. Choose 0 for very easy and 5 for ultra hardcore. This modification will impact the strength of entities, influence mob spawn rates, and determine the speed at which a player succumbs to infection.

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@ -0,0 +1,61 @@
#Client only settings
[client]
#Experimental. If true, renders fluids in tanks using a dynamic model, being more efficient when the tank is static
#If false, renders fluids in tanks using a TESR, which is more efficient when the tank contents are changing
tankFluidModel = false
#If true, the game will log all material textures which do not exist in resource packs but can be added, can be helpful for moddevs or resourcepack makers
logMissingMaterialTextures = false
#If true, the game will log all modifier textures which do not exist in resource packs but can be added, can be helpful for moddevs or resourcepack makers
logMissingModifierTextures = false
#Maximum number of quads to render for items in the smeltery. Most blocks are about 6 quads, items like ingots are around 26.
#Setting this lower will cause fewer items to be renderer (but never a partial item). Set to -1 to allow unlimited quads, and 0 to disable the item renderer.
#Range: -1 ~ 32767
maxSmelteryItemQuads = 3500
#If true, shows modifier IDs in advanced tooltips for tools and tool parts.
#They are more intrusive than most advanced tooltip content, so this option is provided in case some mod made poor design decisions and put essential gameplay info in tooltips or for pack makers who do not need modifier info.
modifiersIDsInAdvancedTooltips = true
#JEI configuration
[client.jei]
#If true, modifiers will be added to the JEI ingredient list. If false, they will only be visible in the modifiers recipe tab.
showModifiers = true
#If non-empty, only this material will be shown on tools in JEI (or the first valid material if this is invalid for the tool).
#If empty, all materials will show
showOnlyToolMaterial = ""
#If non-empty, only material will be shown on parts in JEI (or the first valid material if this is invalid for the part).
#If empty, all materials will show
showOnlyPartMaterial = ""
#If true, tables such as the part builder and tinker station will show all variants in JEI. If false the variants only show in the tables tab
showAllTableVariants = false
#If true, anvils will show all metal variants in JEI. If false, the variants only show in the tables tab
showAllAnvilVariants = true
#If true, smeltery and foundry controllers, drains, ducts, and chutes will show all variants in JEI. If false, the variants only shows in the smeltery tab
showAllSmelteryVariants = false
#If true, filled copper cans and fluid gauges will show in JEI. If false only empty ones will show
showFilledFluidTanks = false
#If true, variants of our potion fluid for every potion will show in JEI. If false it will be hidden, but still usable.
showPotionFluid = true
#Settings related to modifiers
[client.modifiers]
#If true, the shield slot legging modifier will render the next offhand item above the offhand slot.
renderShieldSlotItem = true
#Settings related to the frame helmet modifier
[client.modifiers.itemFrame]
#If true, the item frame modifier for helmets will render its items. Turning this to false makes the modifier useless.
render = true
#Offset in the X direction for the frame items.
#Range: -32768 ~ 32767
xOffset = 0
#Offset in the Y direction for the frame items.
#Range: -32768 ~ 32767
yOffset = 0
#Location of the frame on the screen.
#Allowed Values: TOP_LEFT, TOP, TOP_RIGHT, LEFT, RIGHT, BOTTOM_LEFT, BOTTOM, BOTTOM_RIGHT
location = "TOP_LEFT"
#Number of items to display in each row of the item frame.
#Range: 0 ~ 100
itemsPerRow = 5

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@ -0,0 +1,103 @@
#Everything to do with gameplay
[gameplay]
#Set this to false to disable new players spawning with the Tinkers' Book.
shouldSpawnWithTinkersBook = true
#If true, extends the applicable slots for the fire protection enchantment to work better with shields. Will not impact gameplay with the vanilla enchantment.
#If false, fire protection on a shield will not reduce fire tick time.
extendFireProtectionSlots = true
#If true, extends the applicable slots for the blast protection enchantment to work better with shields. Will not impact gameplay with the vanilla enchantment.
#If false, blast protection on a shield will not reduce explosion knockback.
extendBlastProtectionSlots = true
#Amount of durability restored by a repair kit in terms of ingots. Does not affect the cost to create the kit, that is controlled by JSON.
#Range: 0.0 ~ 32767.0
repairKitAmount = 2.0
#Options related to recipes, limited options as a datapack allows most recipes to be modified
[recipes]
#Add a recipe that allows you to craft a piece of flint using 3 gravel
addGravelToFlintRecipe = true
#Makes the recipe to alloy netherite in the smeltery only cost 2 gold per netherite ingot. If false uses the vanilla rate of 4 gold per ingot. Disable if there are crafting duplications.
cheaperNetheriteAlloy = true
#Makes wither skeletons drop necrotic bones
witherBoneDrop = true
#Allows converting wither bones to regular bones
witherBoneConversion = true
#Slimeballs not being usable in vanilla recipes that require slimeballs. Config option exists to disable easily in case this fix is redundant to another mod
slimeRecipeFix = true
#Fixes clear glass not being usable in vanilla recipes that require glass. Config option exists to disable easily in case this fix is redundant to another mod
glassRecipeFix = true
[recipes.ore_rates]
#Ore rates when melting in the melter
[recipes.ore_rates.melter]
#Number of nuggets produced per metal ore unit melted. 9 nuggets would give 1 ingot
#Range: 1 ~ 45
nuggetsPerMetal = 12
#Number of gem shards produced per gem ore unit melted. 4 gem shards would give 1 gem
#Range: 1 ~ 20
shardsPerGem = 8
#Ore rates when melting in the smeltery
[recipes.ore_rates.smeltery]
#Number of nuggets produced per metal ore unit melted. 9 nuggets would give 1 ingot
#Range: 1 ~ 45
nuggetsPerMetal = 12
#Number of gem shards produced per gem ore unit melted. 4 gem shards would give 1 gem
#Range: 1 ~ 20
shardsPerGem = 8
#Ore rates when melting in the foundry
[recipes.ore_rates.foundry]
#Number of nuggets produced per metal ore unit melted. 9 nuggets would give 1 ingot
#Range: 1 ~ 45
nuggetsPerMetal = 9
#Number of gem shards produced per gem ore unit melted. 4 gem shards would give 1 gem
#Range: 1 ~ 20
shardsPerGem = 4
#Byprouct rates when melting in the foundry
[recipes.ore_rates.foundry_byproduct]
#Number of nuggets produced per metal ore unit melted. 9 nuggets would give 1 ingot
#Range: 1 ~ 45
nuggetsPerMetal = 3
#Number of gem shards produced per gem ore unit melted. 4 gem shards would give 1 gem
#Range: 1 ~ 20
shardsPerGem = 4
#Entity head drops when killed by a charged creeper
[recipes.heads]
blaze = true
enderman = true
stray = true
husk = true
drowned = true
spider = true
cave_spider = true
piglin_brute = true
zombified_piglin = true
#Options related to loot table injections. Note some of the changes are done via global loot managers, these only control injecting loot into loot pools
#If your modpack makes extensive loot table changes, many of these may be automatically disabled. You can also manually set up tables for more control.
[loot]
#Adds slimy saplings and seeds into various loot chests. Helps for worlds without slime islands
slimy_loot = true
#If true, ender dragons will drop scales when damaged by explosions
drop_dragon_Scales = true
#Weight of the ancient tool trade for the wandering trader. All traders randomly choose 1 rare trade, so this is roughly the chance the trade occurs compared to the vanilla options (of which there are 6).
#Range: 0 ~ 100
wanderer_ancient_tool_weight = 6
#Features to use in debugging gameplay and mechanics, generally should not be enabled in packs
[debug]
#If true, forces integration materials to be enabled, even if the relevant metal is missing. Useful for testing material balance.
#Does not provide recipes for any of them, they will only be available to cheat in creative.
forceIntegrationMaterials = false
#Set to true if you wish to test whether a side inventory works without constantly reloading datapacks.
#Once you find an inventory works, add it to the block entity tag `tconstruct:side_inventories` and disable this option; leaving it enabled will lead to crashes and dupe bugs.
disableSideInventoryWhitelist = false
#If STACKTRACE, logs the stacktrace whenever a tool stack is created from a non-modifiable item. If WARNING (default), logs a shorter but more efficient error. If IGNORE, disables logging (useful for modpacks/players *after* they reported the issue). The stacktrace helps debug which mod is causing it, but is rather expensive on the chance they are doing it a lot.
#Allowed Values: STACKTRACE, WARNING, IGNORED
logInvalidToolStack = "WARNING"

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@ -45,7 +45,7 @@
#Choose the menu row that the Vintage Improvements config button appears on in the in-game menu
#Set to 0 to disable the button altogether
#Range: 0 ~ 5
ingameMenuConfigButtonRow = 2
ingameMenuConfigButtonRow = 0
#.
#Offset the Vintage Improvements config button in the in-game menu by this many pixels on the X axis
#The sign (-/+) of this value determines what side of the row the button appears on (left/right)

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