config: removed enderio

This commit is contained in:
Snogard 2025-02-09 16:48:49 +01:00
parent 9cf6e09439
commit 3412bd7de3
5 changed files with 0 additions and 322 deletions

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[darksteel]
[darksteel.darksteelaxe]
energyUsePerFelledLog = 1500
[darksteel.darksteelpickaxe]
obsidianBreakPowerUse = 50
speedBoostWhenObsidian = 50
useObsidianBreakSpeedAtHardness = 30
[darksteel.upgrades]
spoonActivationCost = 4
forkActivationCost = 4
directActivationCost = 4
[darksteel.upgrades.empowered]
efficiencyBoost = 2
energyUsePerDamagePoint = 750
activationCost_l1 = 4
damageAbsorptionChance_l1 = 0.5
maxEnergy_l1 = 100000
activationCost_l2 = 8
damageAbsorptionChance_l2 = 0.6
maxEnergy_l2 = 150000
activationCost_l3 = 12
damageAbsorptionChance_l3 = 0.7
maxEnergy_l3 = 250000
activationCost_l4 = 16
damageAbsorptionChance_l4 = 0.85
maxEnergy_l4 = 1000000
[darksteel.upgrades.explosive]
explosiveEnergyPerBlock = 30
explosiveActivationCostI = 8
explosiveI = 1
explosiveActivationCostII = 12
explosiveII = 2
explosivePenetrationActivationCostI = 8
explosivePenetrationI = 1
explosivePenetrationActivationCostII = 12
explosivePenetrationII = 2

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[visual]
#Enable machine particles
machineParticles = true

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[blocks]
#The explosion resistance of explosion resistant blocks.
explosionResistance = 1200.0
#The speed boost granted by the Dark Steel ladder.
darkSteelLadderBoost = 0.15
[blocks.brokenSpawner]
#The chance of a spawner dropping a broken spawner.
dropChance = 1.0
[enchantments]
[enchantments.autoSmelt]
maxCost = 60
minCost = 15
[enchantments.repellent]
maxLevel = 4
maxCostBase = 10
maxCostPerLevel = 10
minCostBase = 10
minCostPerLevel = 5
chanceBase = 0.35
chancePerLevel = 0.1
rangeBase = 8.0
rangePerLevel = 8.0
nonPlayerChance = 0.75
[enchantments.shimmer]
maxCost = 100
minCost = 1
[enchantments.soulBound]
maxCost = 60
minCost = 16
[enchantments.witheringBlade]
maxCost = 100
minCost = 1
[enchantments.witheringArrow]
maxCost = 100
minCost = 1
[enchantments.witheringBolt]
maxCost = 100
minCost = 1
[enchantments.xpBoost]
maxCostBase = 30
maxCostPerLevel = 10
minCostBase = 1
minCostPerLevel = 10
[items]
[items.food]
#The chance of enderios teleporting the player
enderioChance = 0.3
#The range of an enderio teleport
enderioRange = 16.0
[items.electromagnet]
energyUse = 1
maxEnergy = 100000
range = 5
maxItems = 20
[items.levitationstaff]
energyUse = 1
maxEnergy = 10000
[items.travelling]
#Range: 4 ~ 512
blinkRange = 24
#Range: 0 ~ 1200
disabledTime = 5
energyUse = 1000
maxEnergy = 100000
#the following config values are only used if EIOMachines is loaded
#Range: 4 ~ 512
itemToBlockRange = 192
#Range: 4 ~ 512
blockToBlockRange = 96
[grainsOfInfinity]
#Should it make a sound when Grains of Infinity drops from a fire?
makesSound = true
#How old (in ticks) does a fire have to be to be able to spawn Infinity Powder?
#Range: 1 ~ 1000
fireMinAge = 260

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[blocks]
#The color of the range box of the Vacuum Chest
vacuumChestRangeColor = "0000FF"
#The color of the range box of the XP Vacuum
vacuumXpRangeColor = "00FF00"
#The color of the range box of the Powered Spawner
poweredSpawnerRangeColor = "FF0000"
#The color of the range box of the Drain
drainRangeColor = "FFA500"
#The color of the range box of the Aversion Obelisk
aversionRangeColor = "8B0000"
[ioconfig]
#Neighbour Transparency [0-1]
neighbourTransparency = 0.4

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[energy]
[energy.alloySmelter]
#The base energy capacity in uI.
#Range: > 1
capacity = 64000
#The base energy consumption in uI/t.
#Range: > 1
usage = 20
#The amount of energy to consume per vanilla smelting item in uI.
#Range: > 1
vanillaItemEnergy = 1500
[energy.crafter]
#The base energy capacity in uI.
#Range: > 1
capacity = 64000
#The energy cost in uI for a crafting recipe.
#Range: > 1
usage = 3200
[energy.impulseHopper]
#The base energy capacity in uI.
#Range: > 1
capacity = 64000
#The base energy consumption in uI/t.
#Range: > 1
usage = 16
[energy.poweredSpawner]
#The base energy capacity in uI.
#Range: > 1
capacity = 100000
#The base energy consumption in uI/t.
#Range: > 1
usage = 20
[energy.sagMill]
#The base energy capacity in uI.
#Range: > 1
capacity = 64000
#The base energy consumption in uI/t.
#Range: > 1
usage = 20
[energy.slicer]
#The base energy capacity in uI.
#Range: > 1
capacity = 100000
#The base energy consumption in uI/t.
#Range: > 1
usage = 30
[energy.soulBinder]
#The base energy capacity in uI.
#Range: > 1
capacity = 128000
#The base energy consumption in uI/t.
#Range: > 1
usage = 60
[energy.stirlingGenerator]
#The base energy capacity in uI.
#Range: > 1
capacity = 64000
#The base number of 'burn ticks' performed per machine tick.
#Range: 0.001 ~ 1.7976931348623157E308
burnSpeed = 0.375
#The base percentage efficiency, used to determine burn times.
#Range: 1 ~ 200
fuelEfficiencyBase = 80
#The efficiency increase per capacitor level.
#Range: 1 ~ 200
fuelEfficiencyStep = 20
#The base amount of energy produced in uI/t.
#Range: > 1
generation = 40
[energy.paintingMachine]
#The base energy capacity in uI.
#Range: > 1
capacity = 64000
#The base energy consumption in uI/t.
#Range: > 1
usage = 30
#The energy required for each painting operation
#Range: > 1
energyCost = 2400
[energy.photovoltaicCellRates]
#Production rate at midday without rain or thunder
#Range: > 1
energetic = 4
#Range: > 1
pulsating = 16
#Range: > 1
vibrant = 64
[energy.capacitor_bank_capacity]
#Capacity for capacitor banks
#Range: > 1
basic = 500000
#Range: > 1
advanced = 2000000
#Range: > 1
vibrant = 4000000
[energy.wiredCharger]
#The base energy capacity in uI.
#Range: > 1
capacity = 128000
#The base energy consumption in uI/t.
#Range: > 1
usage = 30
[energy.soul_engine]
#Range: > 1
capacity = 100000
#The base burn-rate the soul engine.
#Range: > 1
burnSpeed = 1
#Percentage increase in uI produced.
#Range: 0.001 ~ 1.7976931348623157E308
generation = 1.0
[energy.drain]
#The base energy capacity in uI.
#Range: > 1
capacity = 64000
#The base energy consumption in uI/t.
#Range: > 1
usage = 10
[energy.aversion]
#The base energy capacity in uI.
#Range: > 1
capacity = 64000
#The base energy consumption in uI/t.
#Range: > 1
usage = 10
[enchanter]
#The lapis cost is enchant level multiplied by this value.
lapisCostFactor = 3.0
#The final XP cost for an enchantment is multiplied by this value. To halve costs set to 0.5, to double them set it to 2.
levelCostFactor = 0.75
#Base level cost added to all recipes in the enchanter.
baseLevelCost = 2
[poweredSpawner]
#The amount of mobs that spawn from the spawner
#Range: > 0
spawn_amount = 4
#The amount of entities that will turn off powered spawner if in range.
#Range: > 0
maxentities = 2
#The way a powered spawner spawns an entity. Possible options: 'ENTITYPE' Spawns the same entity types as the soul vial. 'COPY' Spawns an exact copy of the mob in the soul vial
#Allowed Values: ENTITYTYPE, COPY
"Spawn Type" = "ENTITYTYPE"
#The maximum amount of spawners before the spawners suffers a loss of efficiency
#Range: > 0
maxspawners = 10