config: removed enderio
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9cf6e09439
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[darksteel]
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[darksteel.darksteelaxe]
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energyUsePerFelledLog = 1500
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[darksteel.darksteelpickaxe]
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obsidianBreakPowerUse = 50
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speedBoostWhenObsidian = 50
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useObsidianBreakSpeedAtHardness = 30
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[darksteel.upgrades]
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spoonActivationCost = 4
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forkActivationCost = 4
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directActivationCost = 4
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[darksteel.upgrades.empowered]
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efficiencyBoost = 2
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energyUsePerDamagePoint = 750
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activationCost_l1 = 4
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damageAbsorptionChance_l1 = 0.5
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maxEnergy_l1 = 100000
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activationCost_l2 = 8
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damageAbsorptionChance_l2 = 0.6
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maxEnergy_l2 = 150000
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activationCost_l3 = 12
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damageAbsorptionChance_l3 = 0.7
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maxEnergy_l3 = 250000
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activationCost_l4 = 16
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damageAbsorptionChance_l4 = 0.85
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maxEnergy_l4 = 1000000
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[darksteel.upgrades.explosive]
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explosiveEnergyPerBlock = 30
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explosiveActivationCostI = 8
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explosiveI = 1
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explosiveActivationCostII = 12
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explosiveII = 2
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explosivePenetrationActivationCostI = 8
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explosivePenetrationI = 1
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explosivePenetrationActivationCostII = 12
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explosivePenetrationII = 2
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@ -1,5 +0,0 @@
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[visual]
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#Enable machine particles
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machineParticles = true
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@ -1,93 +0,0 @@
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[blocks]
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#The explosion resistance of explosion resistant blocks.
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explosionResistance = 1200.0
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#The speed boost granted by the Dark Steel ladder.
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darkSteelLadderBoost = 0.15
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[blocks.brokenSpawner]
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#The chance of a spawner dropping a broken spawner.
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dropChance = 1.0
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[enchantments]
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[enchantments.autoSmelt]
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maxCost = 60
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minCost = 15
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[enchantments.repellent]
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maxLevel = 4
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maxCostBase = 10
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maxCostPerLevel = 10
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minCostBase = 10
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minCostPerLevel = 5
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chanceBase = 0.35
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chancePerLevel = 0.1
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rangeBase = 8.0
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rangePerLevel = 8.0
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nonPlayerChance = 0.75
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[enchantments.shimmer]
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maxCost = 100
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minCost = 1
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[enchantments.soulBound]
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maxCost = 60
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minCost = 16
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[enchantments.witheringBlade]
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maxCost = 100
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minCost = 1
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[enchantments.witheringArrow]
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maxCost = 100
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minCost = 1
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[enchantments.witheringBolt]
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maxCost = 100
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minCost = 1
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[enchantments.xpBoost]
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maxCostBase = 30
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maxCostPerLevel = 10
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minCostBase = 1
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minCostPerLevel = 10
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[items]
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[items.food]
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#The chance of enderios teleporting the player
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enderioChance = 0.3
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#The range of an enderio teleport
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enderioRange = 16.0
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[items.electromagnet]
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energyUse = 1
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maxEnergy = 100000
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range = 5
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maxItems = 20
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[items.levitationstaff]
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energyUse = 1
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maxEnergy = 10000
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[items.travelling]
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#Range: 4 ~ 512
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blinkRange = 24
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#Range: 0 ~ 1200
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disabledTime = 5
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energyUse = 1000
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maxEnergy = 100000
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#the following config values are only used if EIOMachines is loaded
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#Range: 4 ~ 512
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itemToBlockRange = 192
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#Range: 4 ~ 512
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blockToBlockRange = 96
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[grainsOfInfinity]
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#Should it make a sound when Grains of Infinity drops from a fire?
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makesSound = true
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#How old (in ticks) does a fire have to be to be able to spawn Infinity Powder?
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#Range: 1 ~ 1000
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fireMinAge = 260
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@ -1,17 +0,0 @@
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[blocks]
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#The color of the range box of the Vacuum Chest
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vacuumChestRangeColor = "0000FF"
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#The color of the range box of the XP Vacuum
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vacuumXpRangeColor = "00FF00"
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#The color of the range box of the Powered Spawner
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poweredSpawnerRangeColor = "FF0000"
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#The color of the range box of the Drain
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drainRangeColor = "FFA500"
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#The color of the range box of the Aversion Obelisk
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aversionRangeColor = "8B0000"
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[ioconfig]
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#Neighbour Transparency [0-1]
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neighbourTransparency = 0.4
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@ -1,164 +0,0 @@
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[energy]
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[energy.alloySmelter]
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#The base energy capacity in uI.
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#Range: > 1
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capacity = 64000
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#The base energy consumption in uI/t.
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#Range: > 1
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usage = 20
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#The amount of energy to consume per vanilla smelting item in uI.
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#Range: > 1
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vanillaItemEnergy = 1500
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[energy.crafter]
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#The base energy capacity in uI.
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#Range: > 1
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capacity = 64000
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#The energy cost in uI for a crafting recipe.
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#Range: > 1
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usage = 3200
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[energy.impulseHopper]
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#The base energy capacity in uI.
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#Range: > 1
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capacity = 64000
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#The base energy consumption in uI/t.
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#Range: > 1
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usage = 16
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[energy.poweredSpawner]
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#The base energy capacity in uI.
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#Range: > 1
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capacity = 100000
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#The base energy consumption in uI/t.
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#Range: > 1
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usage = 20
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[energy.sagMill]
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#The base energy capacity in uI.
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#Range: > 1
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capacity = 64000
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#The base energy consumption in uI/t.
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#Range: > 1
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usage = 20
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[energy.slicer]
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#The base energy capacity in uI.
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#Range: > 1
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capacity = 100000
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#The base energy consumption in uI/t.
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#Range: > 1
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usage = 30
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[energy.soulBinder]
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#The base energy capacity in uI.
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#Range: > 1
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capacity = 128000
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#The base energy consumption in uI/t.
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#Range: > 1
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usage = 60
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[energy.stirlingGenerator]
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#The base energy capacity in uI.
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#Range: > 1
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capacity = 64000
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#The base number of 'burn ticks' performed per machine tick.
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#Range: 0.001 ~ 1.7976931348623157E308
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burnSpeed = 0.375
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#The base percentage efficiency, used to determine burn times.
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#Range: 1 ~ 200
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fuelEfficiencyBase = 80
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#The efficiency increase per capacitor level.
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#Range: 1 ~ 200
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fuelEfficiencyStep = 20
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#The base amount of energy produced in uI/t.
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#Range: > 1
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generation = 40
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[energy.paintingMachine]
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#The base energy capacity in uI.
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#Range: > 1
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capacity = 64000
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#The base energy consumption in uI/t.
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#Range: > 1
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usage = 30
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#The energy required for each painting operation
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#Range: > 1
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energyCost = 2400
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[energy.photovoltaicCellRates]
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#Production rate at midday without rain or thunder
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#Range: > 1
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energetic = 4
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#Range: > 1
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pulsating = 16
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#Range: > 1
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vibrant = 64
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[energy.capacitor_bank_capacity]
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#Capacity for capacitor banks
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#Range: > 1
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basic = 500000
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#Range: > 1
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advanced = 2000000
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#Range: > 1
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vibrant = 4000000
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[energy.wiredCharger]
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#The base energy capacity in uI.
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#Range: > 1
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capacity = 128000
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#The base energy consumption in uI/t.
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#Range: > 1
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usage = 30
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[energy.soul_engine]
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#Range: > 1
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capacity = 100000
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#The base burn-rate the soul engine.
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#Range: > 1
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burnSpeed = 1
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#Percentage increase in uI produced.
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#Range: 0.001 ~ 1.7976931348623157E308
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generation = 1.0
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[energy.drain]
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#The base energy capacity in uI.
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#Range: > 1
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capacity = 64000
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#The base energy consumption in uI/t.
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#Range: > 1
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usage = 10
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[energy.aversion]
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#The base energy capacity in uI.
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#Range: > 1
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capacity = 64000
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#The base energy consumption in uI/t.
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#Range: > 1
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usage = 10
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[enchanter]
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#The lapis cost is enchant level multiplied by this value.
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lapisCostFactor = 3.0
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#The final XP cost for an enchantment is multiplied by this value. To halve costs set to 0.5, to double them set it to 2.
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levelCostFactor = 0.75
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#Base level cost added to all recipes in the enchanter.
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baseLevelCost = 2
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[poweredSpawner]
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#The amount of mobs that spawn from the spawner
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#Range: > 0
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spawn_amount = 4
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#The amount of entities that will turn off powered spawner if in range.
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#Range: > 0
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maxentities = 2
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#The way a powered spawner spawns an entity. Possible options: 'ENTITYPE' Spawns the same entity types as the soul vial. 'COPY' Spawns an exact copy of the mob in the soul vial
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#Allowed Values: ENTITYTYPE, COPY
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"Spawn Type" = "ENTITYTYPE"
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#The maximum amount of spawners before the spawners suffers a loss of efficiency
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#Range: > 0
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maxspawners = 10
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