config: cleanup

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Snogard 2025-02-10 09:20:11 +01:00
parent 47ee42f7d2
commit 4bbe16a284
11 changed files with 0 additions and 600 deletions

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[recipes]
#Stew pot cooking mininum time in ticks
#Range: > 1
potCookMinTicks = 100
#Stew pot mixture mininum time in ticks
#Range: > 1
potMixMinTicks = 50
#Pan frying mininum time in ticks
#Range: > 1
fryMinTicks = 100
#Tick interval between container input check
#Range: > 1
containTick = 10
[chimney]
#How many ticks does a chimney pot needed to make a soot
ChimneySootTicks = 80
#Interval in ticks for a chimney to check it's validity
#Range: > 1
ChimneyCheckTicks = 20
#Max soot stored in a chimney
#Range: 1 ~ 64
ChimneySootStorage = 8
[stoves]
#How many ticks should the stove pause burning when work is done
StovePauseTimer = 100
#Stove fuel value multiplier
StoveFuelMultiplier = 1.0
[fumarole]
#Interval in ticks for a fumarole vent to generate pumice bloom
#Range: > 1
FumaroleTicks = 100
#Interval in ticks for a fumarole vent to check its heat source
#Range: > 1
FumaroleCheckTicks = 20
#Fumarole heat value, set to 0 to disable fumarole heat.
#Range: > 0
FumaroleHeat = 1
[hypocast]
#Actual expectation of experience per tick is change x exp
#How many exp add to bathing play when conditions meet, set 0 to disable
#Range: > 0
BathExperience = 1
#The chance add the exp to player per tick per caliduct block
#Range: 0.0 ~ 1.0
BathGetExpChance = 0.004999999888241291
#Interval for bath heat check
#Range: > 1
BathHeatTicks = 20
#Interval for wolf statue heat check
#Range: > 1
WolfTicks = 10
#Firebox heat conduct radius
#Range: > 0
FireboxRadius = 4
#Strict player in water check, player must be in water to get bonus.
StrictInWaterCheck = true
[misc]
#Super secret special content
specialContents = true
#Add manual to player on start
addManual = false
#Leaden walnut tranformation rate
#Range: 0.0 ~ 1.0
leadenGenRate = 0.05
[compat]
[compat.diet]
#You would only need to modify this when diet mod installed, otherwist this does not take effect
#Benefitial diet value modifier for cooking food into stew
benefitialModifier = 1.2
#Harmful diet value modifier for cooking food into stew
harmfulModifier = 0.8

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#The disk space limit for computers and turtles, in bytes.
computer_space_limit = 1000000
#The disk space limit for floppy disks, in bytes.
floppy_space_limit = 125000
#The file upload size limit, in bytes. Must be in range of 1 KiB and 16 MiB.
#Keep in mind that uploads are processed in a single tick - large files or
#poor network performance can stall the networking thread. And mind the disk space!
#Range: 1024 ~ 16777216
upload_max_size = 524288
#Set how many files a computer can have open at the same time. Set to 0 for unlimited.
#Range: > 0
maximum_open_files = 128
#Set this to true to disable Lua 5.1 functions that will be removed in a future
#update. Useful for ensuring forward compatibility of your programs now.
disable_lua51_features = false
#A comma separated list of default system settings to set on new computers.
#Example: "shell.autocomplete=false,lua.autocomplete=false,edit.autocomplete=false"
#will disable all autocompletion.
default_computer_settings = ""
#Log exceptions thrown by peripherals and other Lua objects. This makes it easier
#for mod authors to debug problems, but may result in log spam should people use
#buggy methods.
log_computer_errors = true
#Require players to be in creative mode and be opped in order to interact with
#command computers. This is the default behaviour for vanilla's Command blocks.
command_require_creative = true
#Controls execution behaviour of computers. This is largely intended for
#fine-tuning servers, and generally shouldn't need to be touched.
[execution]
#Set the number of threads computers can run on. A higher number means more
#computers can run at once, but may induce lag. Please note that some mods may
#not work with a thread count higher than 1. Use with caution.
#Range: > 1
computer_threads = 1
#The maximum time that can be spent executing tasks in a single tick, in
#milliseconds.
#Note, we will quite possibly go over this limit, as there's no way to tell how
#long a will take - this aims to be the upper bound of the average time.
#Range: > 1
max_main_global_time = 10
#The ideal maximum time a computer can execute for in a tick, in milliseconds.
#Note, we will quite possibly go over this limit, as there's no way to tell how
#long a will take - this aims to be the upper bound of the average time.
#Range: > 1
max_main_computer_time = 5
#Controls the HTTP API
[http]
#Enable the "http" API on Computers. This also disables the "pastebin" and "wget"
#programs, that many users rely on. It's recommended to leave this on and use the
#"rules" config option to impose more fine-grained control.
enabled = false
#Enable use of http websockets. This requires the "http_enable" option to also be true.
websocket_enabled = false
#The number of http requests a computer can make at one time. Additional requests
#will be queued, and sent when the running requests have finished. Set to 0 for
#unlimited.
#Range: > 0
max_requests = 16
#The number of websockets a computer can have open at one time. Set to 0 for unlimited.
#Range: > 1
max_websockets = 4
#Limits bandwidth used by computers.
[http.bandwidth]
#The number of bytes which can be downloaded in a second. This is shared across all computers. (bytes/s).
#Range: > 1
global_download = 33554432
#The number of bytes which can be uploaded in a second. This is shared across all computers. (bytes/s).
#Range: > 1
global_upload = 33554432
#Tunnels HTTP and websocket requests through a proxy server. Only affects HTTP
#rules with "use_proxy" set to true (off by default).
#If authentication is required for the proxy, create a "computercraft-proxy.pw"
#file in the same directory as "computercraft-server.toml", containing the
#username and password separated by a colon, e.g. "myuser:mypassword". For
#SOCKS4 proxies only the username is required.
[http.proxy]
#The type of proxy to use.
#Allowed Values: HTTP, HTTPS, SOCKS4, SOCKS5
type = "HTTP"
#The hostname or IP address of the proxy server.
host = ""
#The port of the proxy server.
#Range: 1 ~ 65536
port = 8080
#A list of rules which control behaviour of the "http" API for specific domains or
#IPs. Each rule is an item with a 'host' to match against, and a series of
#properties. Rules are evaluated in order, meaning earlier rules override later
#ones.
#The host may be a domain name ("pastebin.com"), wildcard ("*.pastebin.com") or
#CIDR notation ("127.0.0.0/8").
#If no rules, the domain is blocked.
[[http.rules]]
host = "$private"
action = "deny"
[[http.rules]]
#The maximum size (in bytes) that a computer can send or receive in one websocket packet.
max_websocket_message = 131072
host = "*"
#The maximum size (in bytes) that a computer can upload in a single request. This
#includes headers and POST text.
max_upload = 4194304
action = "allow"
#Enable use of the HTTP/SOCKS proxy if it is configured.
use_proxy = false
#The maximum size (in bytes) that a computer can download in a single request.
#Note that responses may receive more data than allowed, but this data will not
#be returned to the client.
max_download = 16777216
#Various options relating to peripherals.
[peripheral]
#Enable Command Block peripheral support
command_block_enabled = false
#The range of Wireless Modems at low altitude in clear weather, in meters.
#Range: 0 ~ 100000
modem_range = 64
#The range of Wireless Modems at maximum altitude in clear weather, in meters.
#Range: 0 ~ 100000
modem_high_altitude_range = 384
#The range of Wireless Modems at low altitude in stormy weather, in meters.
#Range: 0 ~ 100000
modem_range_during_storm = 64
#The range of Wireless Modems at maximum altitude in stormy weather, in meters.
#Range: 0 ~ 100000
modem_high_altitude_range_during_storm = 384
#Maximum amount of notes a speaker can play at once.
#Range: > 1
max_notes_per_tick = 8
#The limit to how much monitor data can be sent *per tick*. Note:
# - Bandwidth is measured before compression, so the data sent to the client is
# smaller.
# - This ignores the number of players a packet is sent to. Updating a monitor for
# one player consumes the same bandwidth limit as sending to 20.
# - A full sized monitor sends ~25kb of data. So the default (1MB) allows for ~40
# monitors to be updated in a single tick.
#Set to 0 to disable.
#Range: > 0
monitor_bandwidth = 1000000
#Various options relating to turtles.
[turtle]
#Set whether Turtles require fuel to move.
need_fuel = true
#The fuel limit for Turtles.
#Range: > 0
normal_fuel_limit = 20000
#The fuel limit for Advanced Turtles.
#Range: > 0
advanced_fuel_limit = 100000
#If set to true, Turtles will push entities out of the way instead of stopping if
#there is space to do so.
can_push = true
#Configure the size of various computer's terminals.
#Larger terminals require more bandwidth, so use with care.
[term_sizes]
#Terminal size of computers.
[term_sizes.computer]
#Range: 1 ~ 255
width = 51
#Range: 1 ~ 255
height = 19
#Terminal size of pocket computers.
[term_sizes.pocket_computer]
#Range: 1 ~ 255
width = 26
#Range: 1 ~ 255
height = 20
#Maximum size of monitors (in blocks).
[term_sizes.monitor]
#Range: 1 ~ 32
width = 8
#Range: 1 ~ 32
height = 6

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# Default config file that will be copied to local/ftbchunks/client-config.snbt if it doesn't exist!
# Just copy any values you wish to override in here!
{ }

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# Default config file that will be copied to saves/New World/serverconfig/ftbchunks-world.snbt if it doesn't exist!
# Just copy any values you wish to override in here!
{ }

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# Default config file that will be copied to world's serverconfig/ftbessentials.snbt location
# Copy values you wish to override in here
# Example:
#
# {
# misc: {
# enderchest: {
# enabled: false
# }
# }
# }
{
# Admin commands for cheating and moderation
admin: {
# Allows admins to toggle flying status using a command, without having to use Creative Mode
fly: {
# Default: true
enabled: false
}
# Allows admins to toggle invincibility using a command, without having to use Creative Mode
god: {
# Default: true
enabled: true
}
# Allows admins to heal themselves using a command
heal: {
# Default: true
enabled: true
}
# Allows admins to view other users' inventories using a command
invsee: {
# Default: true
enabled: true
}
# Allows admins to restrict players from chatting by using a command to mute (or unmute) them
mute: {
# Default: true
enabled: true
}
}
# Miscellaneous features and utilities
misc: {
# Allows users to access their ender chest, as well as admins to manage other players' ender chests.
enderchest: {
# Default: true
enabled: true
}
# Allows users to set a custom hat as their head item by using a command
hat: {
# Default: true
enabled: true
}
# Allows users to kick themselves from the server, for example if they are stuck or desynced
kickme: {
# Default: true
enabled: true
}
# Allows users to view leaderboard stats about everyone on the server.
leaderboard: {
# Default: true
enabled: true
}
# Allows users to change their display name, as well as admins to change nicknames for other users
nick: {
# Default: true
enabled: true
}
# Allows users to announce their recording or streaming status to the server by using commands
rec: {
# Default: true
enabled: true
}
# Enables usage of a trash can inventory, which can be used to void unneeded items
trashcan: {
# Default: true
enabled: true
}
}
# Teleportation-related settings
teleportation: {
# Allows users to return to their previous location after teleporting (or dying)
back: {
# Cooldown between /back commands (in seconds)
# You can override this with FTB Ranks using ftbessentials.back.cooldown
# Default: 30
# Range: 0 ~ 604800
cooldown: 30
# Default: true
enabled: false
# Max size of the teleport history. This limits how many times you can use /back
# You can override this with FTB Ranks using ftbessentials.back.max
# Default: 10
# Range: 0 ~ 2147483647
max: 0
# Should be the /back command only be used for returning to the last death point?
# Default: false
only_on_death: false
# Warm-up time before /back command executes (in seconds)
# You can override this with FTB Ranks using ftbessentials.back.warmup
# Default: 0
# Range: 0 ~ 604800
warmup: 0
}
# Allows users to set 'homes', which they can then freely teleport to by using /home afterwards
home: {
# Cooldown between /home commands (in seconds)
# You can override this with FTB Ranks using ftbessentials.home.cooldown
# Default: 10
# Range: 0 ~ 604800
cooldown: 1800
# Default: true
enabled: true
# Max amount of homes a user can have.
# You can override this with FTB Ranks using ftbessentials.home.max
# Default: 1
# Range: 0 ~ 2147483647
max: 1
# Warm-up time before /home command executes (in seconds)
# You can override this with FTB Ranks using ftbessentials.home.warmup
# Default: 0
# Range: 0 ~ 604800
warmup: 0
}
# Allows players to teleport to a random point in the Wilderness
# Note: This currently does not respect Claimed Chunks yet!
rtp: {
# Cooldown between /rtp commands (in seconds)
# You can override this with FTB Ranks using ftbessentials.rtp.cooldown
# Default: 600
# Range: 0 ~ 604800
cooldown: 7200
# Blacklisted dimension ID's for /rtp (player *must not* be in any of these dimensions)
# Wildcarded dimensions (e.g. 'somemod:*') are supported
# Default: ["minecraft:the_end"]
dimension_blacklist: ["minecraft:the_end"]
# Whitelisted dimension ID's for /rtp (if non-empty, player *must* be in one of these dimensions)
# Wildcarded dimensions (e.g. 'somemod:*') are supported
# Default: []
dimension_whitelist: [ ]
# Default: true
enabled: true
# /rtp max distance from spawn point
# Default: 25000
# Range: 0 ~ 30000000
max_distance: 25000
# Number of tries before /rtp gives up
# Default: 100
# Range: 1 ~ 1000
max_tries: 100
# /rtp min distance from spawn point
# Default: 500
# Range: 0 ~ 30000000
min_distance: 500
# Warm-up time before /rtp command executes (in seconds)
# You can override this with FTB Ranks using ftbessentials.rtp.warmup
# Default: 0
# Range: 0 ~ 604800
warmup: 0
}
spawn: {
# Cooldown between /spawn commands (in seconds)
# You can override this with FTB Ranks using ftbessentials.spawn.cooldown
# Default: 10
# Range: 0 ~ 604800
cooldown: 10
# Default: true
enabled: true
# Warm-up time before /spawn command executes (in seconds)
# You can override this with FTB Ranks using ftbessentials.spawn.warmup
# Default: 0
# Range: 0 ~ 604800
warmup: 0
}
# Allows players to create requests to teleport to other users on the server,
# as well as requesting other players to teleport to them
tpa: {
# Cooldown between /tpa commands (in seconds)
# You can override this with FTB Ranks using ftbessentials.tpa.cooldown
# Default: 10
# Range: 0 ~ 604800
cooldown: 600
# Default: true
enabled: true
# Warm-up time before /tpa command executes (in seconds)
# You can override this with FTB Ranks using ftbessentials.tpa.warmup
# Default: 0
# Range: 0 ~ 604800
warmup: 0
}
# Allows admins to teleport to the location a user was last seen at
tpl: {
# Default: true
enabled: true
}
# Allows admins to teleport to dimension
tpx: {
# Default: true
enabled: true
}
# Allows admins to create 'warps', which are fixed points in the world that users may teleport to using /warp
warp: {
# Cooldown between /warp commands (in seconds)
# You can override this with FTB Ranks using ftbessentials.warp.cooldown
# Default: 10
# Range: 0 ~ 604800
cooldown: 10
# Default: true
enabled: true
# Warm-up time before /warp command executes (in seconds)
# You can override this with FTB Ranks using ftbessentials.warp.warmup
# Default: 0
# Range: 0 ~ 604800
warmup: 0
}
}
}

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# Default config file that will be copied to local/ftblibrary-client.snbt if it doesn't exist!
# Just copy any values you wish to override in here!
{ }

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# Default config file that will be copied to local/ftbquests/client-config.snbt if it doesn't exist!
# Just copy any values you wish to override in here!
{ }

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# Default config file that will be copied to local/ftbultimine-client.snbt if it doesn't exist!
# Just copy any values you wish to override in here!
{ }

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# Default config file that will be copied to saves/New World/serverconfig/ftbultimine-server.snbt if it doesn't exist!
# Just copy any values you wish to override in here!
{ }

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# Default config file that will be copied to config/ftbxmodcompat.snbt if it doesn't exist!
# Just copy any values you wish to override in here!
{ }

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[expulsion_pylon]
#Which dimensions the Expulsion Pylon is allowed to operate in.
expulsionAllowedDimensions = ["minecraft:overworld"]
#The radius around the world spawn where the pylon is not allowed to operate.
#By default this uses the world spawn radius (/gamerule spawnRadius).
#This config will only take effect if it is larger than the world spawn radius.
#Range: 1 ~ 512
expulsionWorldSpawnRadius = 1
#Whether the Expulsion Pylon can be destroyed with explosions.
expulsionPylonCanExplode = false
#Limit the max radius for expulsion pylons.
#Does not include center chunk, so a radius of 2 equals a 5x5 chunk diameter.
#Range: 0 ~ 2
expulsionPylonMaxRadius = 2
[infusion_pylon]
#The minimum effect duration (in seconds) that can be used for Potion Filters.
#This defaults to 60 seconds to prevent unintended interactions
#with other mods that add persistent potion effects at low durations.
#Range: 1 ~ 3600
infusionMinimumDuration = 60
#The total duration (in seconds) required before a Potion Filter can be used.
#By default this is 3600 seconds/1 hour, which is equivalent to 7.5 vanilla extended potions.
#Range: 1 ~ 28800
infusionRequiredDuration = 3600
#The max duration of effects (in seconds) applied to the player.
#The duration is refreshed up to this amount every 60 ticks.
#Range: 5 ~ 60
infusionAppliedDuration = 20
#Whether the Infusion Pylon chunkloads itself.
#This is limited to one pylon per player, while the player is online.
infusionChunkloads = true
#Effects that may be used in the Infusion Pylon.
#List may include either effect IDs (like `minecraft:strength`) or an entire namespace (like `minecraft`).
#If the list is empty, then all effects will be allowed except for those specifically denied.
infusionAllowedEffects = []
#Effects that may not be used in the Infusion Pylon.
#This list will override the allowed effect list.
infusionDeniedEffects = ["minecraft:absorption", "tombstone:ghostly_shape"]
[harvester_pylon]
#Delay between harvest attempts (in ticks).
#Range: 10 ~ 120
harvesterWorkDelay = 20
#Whether the harvester requires a hoe to work.
#If enabled, it will use 1 durability per harvest action
harvesterRequiresTool = true
#Whether the harvester can have tools piped in to automate it.
#By default, unbreakable tools are required for full automation.
harvesterCanBeAutomated = false