config: cleanup
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[recipes]
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#Stew pot cooking mininum time in ticks
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#Range: > 1
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potCookMinTicks = 100
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#Stew pot mixture mininum time in ticks
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#Range: > 1
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potMixMinTicks = 50
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#Pan frying mininum time in ticks
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#Range: > 1
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fryMinTicks = 100
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#Tick interval between container input check
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#Range: > 1
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containTick = 10
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[chimney]
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#How many ticks does a chimney pot needed to make a soot
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ChimneySootTicks = 80
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#Interval in ticks for a chimney to check it's validity
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#Range: > 1
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ChimneyCheckTicks = 20
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#Max soot stored in a chimney
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#Range: 1 ~ 64
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ChimneySootStorage = 8
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[stoves]
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#How many ticks should the stove pause burning when work is done
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StovePauseTimer = 100
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#Stove fuel value multiplier
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StoveFuelMultiplier = 1.0
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[fumarole]
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#Interval in ticks for a fumarole vent to generate pumice bloom
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#Range: > 1
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FumaroleTicks = 100
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#Interval in ticks for a fumarole vent to check its heat source
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#Range: > 1
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FumaroleCheckTicks = 20
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#Fumarole heat value, set to 0 to disable fumarole heat.
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#Range: > 0
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FumaroleHeat = 1
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[hypocast]
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#Actual expectation of experience per tick is change x exp
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#How many exp add to bathing play when conditions meet, set 0 to disable
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#Range: > 0
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BathExperience = 1
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#The chance add the exp to player per tick per caliduct block
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#Range: 0.0 ~ 1.0
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BathGetExpChance = 0.004999999888241291
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#Interval for bath heat check
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#Range: > 1
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BathHeatTicks = 20
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#Interval for wolf statue heat check
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#Range: > 1
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WolfTicks = 10
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#Firebox heat conduct radius
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#Range: > 0
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FireboxRadius = 4
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#Strict player in water check, player must be in water to get bonus.
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StrictInWaterCheck = true
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[misc]
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#Super secret special content
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specialContents = true
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#Add manual to player on start
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addManual = false
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#Leaden walnut tranformation rate
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#Range: 0.0 ~ 1.0
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leadenGenRate = 0.05
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[compat]
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[compat.diet]
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#You would only need to modify this when diet mod installed, otherwist this does not take effect
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#Benefitial diet value modifier for cooking food into stew
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benefitialModifier = 1.2
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#Harmful diet value modifier for cooking food into stew
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harmfulModifier = 0.8
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#The disk space limit for computers and turtles, in bytes.
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computer_space_limit = 1000000
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#The disk space limit for floppy disks, in bytes.
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floppy_space_limit = 125000
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#The file upload size limit, in bytes. Must be in range of 1 KiB and 16 MiB.
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#Keep in mind that uploads are processed in a single tick - large files or
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#poor network performance can stall the networking thread. And mind the disk space!
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#Range: 1024 ~ 16777216
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upload_max_size = 524288
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#Set how many files a computer can have open at the same time. Set to 0 for unlimited.
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#Range: > 0
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maximum_open_files = 128
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#Set this to true to disable Lua 5.1 functions that will be removed in a future
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#update. Useful for ensuring forward compatibility of your programs now.
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disable_lua51_features = false
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#A comma separated list of default system settings to set on new computers.
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#Example: "shell.autocomplete=false,lua.autocomplete=false,edit.autocomplete=false"
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#will disable all autocompletion.
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default_computer_settings = ""
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#Log exceptions thrown by peripherals and other Lua objects. This makes it easier
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#for mod authors to debug problems, but may result in log spam should people use
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#buggy methods.
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log_computer_errors = true
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#Require players to be in creative mode and be opped in order to interact with
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#command computers. This is the default behaviour for vanilla's Command blocks.
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command_require_creative = true
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#Controls execution behaviour of computers. This is largely intended for
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#fine-tuning servers, and generally shouldn't need to be touched.
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[execution]
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#Set the number of threads computers can run on. A higher number means more
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#computers can run at once, but may induce lag. Please note that some mods may
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#not work with a thread count higher than 1. Use with caution.
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#Range: > 1
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computer_threads = 1
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#The maximum time that can be spent executing tasks in a single tick, in
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#milliseconds.
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#Note, we will quite possibly go over this limit, as there's no way to tell how
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#long a will take - this aims to be the upper bound of the average time.
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#Range: > 1
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max_main_global_time = 10
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#The ideal maximum time a computer can execute for in a tick, in milliseconds.
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#Note, we will quite possibly go over this limit, as there's no way to tell how
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#long a will take - this aims to be the upper bound of the average time.
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#Range: > 1
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max_main_computer_time = 5
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#Controls the HTTP API
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[http]
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#Enable the "http" API on Computers. This also disables the "pastebin" and "wget"
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#programs, that many users rely on. It's recommended to leave this on and use the
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#"rules" config option to impose more fine-grained control.
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enabled = false
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#Enable use of http websockets. This requires the "http_enable" option to also be true.
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websocket_enabled = false
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#The number of http requests a computer can make at one time. Additional requests
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#will be queued, and sent when the running requests have finished. Set to 0 for
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#unlimited.
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#Range: > 0
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max_requests = 16
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#The number of websockets a computer can have open at one time. Set to 0 for unlimited.
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#Range: > 1
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max_websockets = 4
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#Limits bandwidth used by computers.
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[http.bandwidth]
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#The number of bytes which can be downloaded in a second. This is shared across all computers. (bytes/s).
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#Range: > 1
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global_download = 33554432
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#The number of bytes which can be uploaded in a second. This is shared across all computers. (bytes/s).
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#Range: > 1
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global_upload = 33554432
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#Tunnels HTTP and websocket requests through a proxy server. Only affects HTTP
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#rules with "use_proxy" set to true (off by default).
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#If authentication is required for the proxy, create a "computercraft-proxy.pw"
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#file in the same directory as "computercraft-server.toml", containing the
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#username and password separated by a colon, e.g. "myuser:mypassword". For
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#SOCKS4 proxies only the username is required.
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[http.proxy]
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#The type of proxy to use.
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#Allowed Values: HTTP, HTTPS, SOCKS4, SOCKS5
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type = "HTTP"
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#The hostname or IP address of the proxy server.
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host = ""
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#The port of the proxy server.
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#Range: 1 ~ 65536
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port = 8080
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#A list of rules which control behaviour of the "http" API for specific domains or
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#IPs. Each rule is an item with a 'host' to match against, and a series of
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#properties. Rules are evaluated in order, meaning earlier rules override later
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#ones.
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#The host may be a domain name ("pastebin.com"), wildcard ("*.pastebin.com") or
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#CIDR notation ("127.0.0.0/8").
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#If no rules, the domain is blocked.
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[[http.rules]]
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host = "$private"
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action = "deny"
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[[http.rules]]
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#The maximum size (in bytes) that a computer can send or receive in one websocket packet.
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max_websocket_message = 131072
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host = "*"
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#The maximum size (in bytes) that a computer can upload in a single request. This
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#includes headers and POST text.
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max_upload = 4194304
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action = "allow"
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#Enable use of the HTTP/SOCKS proxy if it is configured.
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use_proxy = false
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#The maximum size (in bytes) that a computer can download in a single request.
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#Note that responses may receive more data than allowed, but this data will not
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#be returned to the client.
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max_download = 16777216
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#Various options relating to peripherals.
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[peripheral]
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#Enable Command Block peripheral support
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command_block_enabled = false
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#The range of Wireless Modems at low altitude in clear weather, in meters.
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#Range: 0 ~ 100000
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modem_range = 64
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#The range of Wireless Modems at maximum altitude in clear weather, in meters.
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#Range: 0 ~ 100000
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modem_high_altitude_range = 384
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#The range of Wireless Modems at low altitude in stormy weather, in meters.
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#Range: 0 ~ 100000
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modem_range_during_storm = 64
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#The range of Wireless Modems at maximum altitude in stormy weather, in meters.
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#Range: 0 ~ 100000
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modem_high_altitude_range_during_storm = 384
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#Maximum amount of notes a speaker can play at once.
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#Range: > 1
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max_notes_per_tick = 8
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#The limit to how much monitor data can be sent *per tick*. Note:
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# - Bandwidth is measured before compression, so the data sent to the client is
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# smaller.
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# - This ignores the number of players a packet is sent to. Updating a monitor for
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# one player consumes the same bandwidth limit as sending to 20.
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# - A full sized monitor sends ~25kb of data. So the default (1MB) allows for ~40
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# monitors to be updated in a single tick.
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#Set to 0 to disable.
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#Range: > 0
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monitor_bandwidth = 1000000
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#Various options relating to turtles.
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[turtle]
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#Set whether Turtles require fuel to move.
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need_fuel = true
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#The fuel limit for Turtles.
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#Range: > 0
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normal_fuel_limit = 20000
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#The fuel limit for Advanced Turtles.
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#Range: > 0
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advanced_fuel_limit = 100000
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#If set to true, Turtles will push entities out of the way instead of stopping if
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#there is space to do so.
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can_push = true
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#Configure the size of various computer's terminals.
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#Larger terminals require more bandwidth, so use with care.
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[term_sizes]
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#Terminal size of computers.
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[term_sizes.computer]
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#Range: 1 ~ 255
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width = 51
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#Range: 1 ~ 255
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height = 19
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#Terminal size of pocket computers.
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[term_sizes.pocket_computer]
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#Range: 1 ~ 255
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width = 26
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#Range: 1 ~ 255
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height = 20
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#Maximum size of monitors (in blocks).
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[term_sizes.monitor]
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#Range: 1 ~ 32
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width = 8
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#Range: 1 ~ 32
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height = 6
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# Default config file that will be copied to local/ftbchunks/client-config.snbt if it doesn't exist!
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# Just copy any values you wish to override in here!
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{ }
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# Default config file that will be copied to saves/New World/serverconfig/ftbchunks-world.snbt if it doesn't exist!
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# Just copy any values you wish to override in here!
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{ }
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# Default config file that will be copied to world's serverconfig/ftbessentials.snbt location
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# Copy values you wish to override in here
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# Example:
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#
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# {
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# misc: {
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# enderchest: {
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# enabled: false
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# }
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# }
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# }
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{
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# Admin commands for cheating and moderation
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admin: {
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# Allows admins to toggle flying status using a command, without having to use Creative Mode
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fly: {
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# Default: true
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enabled: false
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}
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# Allows admins to toggle invincibility using a command, without having to use Creative Mode
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god: {
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# Default: true
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enabled: true
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}
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# Allows admins to heal themselves using a command
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heal: {
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# Default: true
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enabled: true
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}
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# Allows admins to view other users' inventories using a command
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invsee: {
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# Default: true
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enabled: true
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}
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# Allows admins to restrict players from chatting by using a command to mute (or unmute) them
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mute: {
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# Default: true
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enabled: true
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}
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}
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# Miscellaneous features and utilities
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misc: {
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# Allows users to access their ender chest, as well as admins to manage other players' ender chests.
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enderchest: {
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# Default: true
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enabled: true
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}
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# Allows users to set a custom hat as their head item by using a command
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hat: {
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# Default: true
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enabled: true
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}
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# Allows users to kick themselves from the server, for example if they are stuck or desynced
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kickme: {
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# Default: true
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enabled: true
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}
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# Allows users to view leaderboard stats about everyone on the server.
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leaderboard: {
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# Default: true
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enabled: true
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}
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# Allows users to change their display name, as well as admins to change nicknames for other users
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nick: {
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# Default: true
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enabled: true
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}
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# Allows users to announce their recording or streaming status to the server by using commands
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rec: {
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# Default: true
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enabled: true
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}
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# Enables usage of a trash can inventory, which can be used to void unneeded items
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trashcan: {
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# Default: true
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enabled: true
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}
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}
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# Teleportation-related settings
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teleportation: {
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# Allows users to return to their previous location after teleporting (or dying)
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back: {
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# Cooldown between /back commands (in seconds)
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# You can override this with FTB Ranks using ftbessentials.back.cooldown
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# Default: 30
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# Range: 0 ~ 604800
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cooldown: 30
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# Default: true
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enabled: false
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# Max size of the teleport history. This limits how many times you can use /back
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# You can override this with FTB Ranks using ftbessentials.back.max
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# Default: 10
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# Range: 0 ~ 2147483647
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max: 0
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# Should be the /back command only be used for returning to the last death point?
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# Default: false
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only_on_death: false
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# Warm-up time before /back command executes (in seconds)
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# You can override this with FTB Ranks using ftbessentials.back.warmup
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# Default: 0
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# Range: 0 ~ 604800
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warmup: 0
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}
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# Allows users to set 'homes', which they can then freely teleport to by using /home afterwards
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home: {
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# Cooldown between /home commands (in seconds)
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# You can override this with FTB Ranks using ftbessentials.home.cooldown
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# Default: 10
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# Range: 0 ~ 604800
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cooldown: 1800
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# Default: true
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enabled: true
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# Max amount of homes a user can have.
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# You can override this with FTB Ranks using ftbessentials.home.max
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# Default: 1
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# Range: 0 ~ 2147483647
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max: 1
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# Warm-up time before /home command executes (in seconds)
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# You can override this with FTB Ranks using ftbessentials.home.warmup
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# Default: 0
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# Range: 0 ~ 604800
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warmup: 0
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}
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# Allows players to teleport to a random point in the Wilderness
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# Note: This currently does not respect Claimed Chunks yet!
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rtp: {
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# Cooldown between /rtp commands (in seconds)
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# You can override this with FTB Ranks using ftbessentials.rtp.cooldown
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# Default: 600
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# Range: 0 ~ 604800
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cooldown: 7200
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# Blacklisted dimension ID's for /rtp (player *must not* be in any of these dimensions)
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# Wildcarded dimensions (e.g. 'somemod:*') are supported
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# Default: ["minecraft:the_end"]
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dimension_blacklist: ["minecraft:the_end"]
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# Whitelisted dimension ID's for /rtp (if non-empty, player *must* be in one of these dimensions)
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# Wildcarded dimensions (e.g. 'somemod:*') are supported
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# Default: []
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dimension_whitelist: [ ]
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# Default: true
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enabled: true
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# /rtp max distance from spawn point
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# Default: 25000
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# Range: 0 ~ 30000000
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max_distance: 25000
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# Number of tries before /rtp gives up
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# Default: 100
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# Range: 1 ~ 1000
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max_tries: 100
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# /rtp min distance from spawn point
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# Default: 500
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# Range: 0 ~ 30000000
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min_distance: 500
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# Warm-up time before /rtp command executes (in seconds)
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# You can override this with FTB Ranks using ftbessentials.rtp.warmup
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# Default: 0
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# Range: 0 ~ 604800
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warmup: 0
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}
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spawn: {
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# Cooldown between /spawn commands (in seconds)
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# You can override this with FTB Ranks using ftbessentials.spawn.cooldown
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# Default: 10
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# Range: 0 ~ 604800
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cooldown: 10
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# Default: true
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enabled: true
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# Warm-up time before /spawn command executes (in seconds)
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# You can override this with FTB Ranks using ftbessentials.spawn.warmup
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# Default: 0
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# Range: 0 ~ 604800
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warmup: 0
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}
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# Allows players to create requests to teleport to other users on the server,
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# as well as requesting other players to teleport to them
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tpa: {
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# Cooldown between /tpa commands (in seconds)
|
||||
# You can override this with FTB Ranks using ftbessentials.tpa.cooldown
|
||||
# Default: 10
|
||||
# Range: 0 ~ 604800
|
||||
cooldown: 600
|
||||
|
||||
# Default: true
|
||||
enabled: true
|
||||
|
||||
# Warm-up time before /tpa command executes (in seconds)
|
||||
# You can override this with FTB Ranks using ftbessentials.tpa.warmup
|
||||
# Default: 0
|
||||
# Range: 0 ~ 604800
|
||||
warmup: 0
|
||||
}
|
||||
|
||||
# Allows admins to teleport to the location a user was last seen at
|
||||
tpl: {
|
||||
# Default: true
|
||||
enabled: true
|
||||
}
|
||||
|
||||
# Allows admins to teleport to dimension
|
||||
tpx: {
|
||||
# Default: true
|
||||
enabled: true
|
||||
}
|
||||
|
||||
# Allows admins to create 'warps', which are fixed points in the world that users may teleport to using /warp
|
||||
warp: {
|
||||
# Cooldown between /warp commands (in seconds)
|
||||
# You can override this with FTB Ranks using ftbessentials.warp.cooldown
|
||||
# Default: 10
|
||||
# Range: 0 ~ 604800
|
||||
cooldown: 10
|
||||
|
||||
# Default: true
|
||||
enabled: true
|
||||
|
||||
# Warm-up time before /warp command executes (in seconds)
|
||||
# You can override this with FTB Ranks using ftbessentials.warp.warmup
|
||||
# Default: 0
|
||||
# Range: 0 ~ 604800
|
||||
warmup: 0
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,4 +0,0 @@
|
||||
# Default config file that will be copied to local/ftblibrary-client.snbt if it doesn't exist!
|
||||
# Just copy any values you wish to override in here!
|
||||
|
||||
{ }
|
@ -1,4 +0,0 @@
|
||||
# Default config file that will be copied to local/ftbquests/client-config.snbt if it doesn't exist!
|
||||
# Just copy any values you wish to override in here!
|
||||
|
||||
{ }
|
@ -1,4 +0,0 @@
|
||||
# Default config file that will be copied to local/ftbultimine-client.snbt if it doesn't exist!
|
||||
# Just copy any values you wish to override in here!
|
||||
|
||||
{ }
|
@ -1,4 +0,0 @@
|
||||
# Default config file that will be copied to saves/New World/serverconfig/ftbultimine-server.snbt if it doesn't exist!
|
||||
# Just copy any values you wish to override in here!
|
||||
|
||||
{ }
|
@ -1,4 +0,0 @@
|
||||
# Default config file that will be copied to config/ftbxmodcompat.snbt if it doesn't exist!
|
||||
# Just copy any values you wish to override in here!
|
||||
|
||||
{ }
|
@ -1,52 +0,0 @@
|
||||
|
||||
[expulsion_pylon]
|
||||
#Which dimensions the Expulsion Pylon is allowed to operate in.
|
||||
expulsionAllowedDimensions = ["minecraft:overworld"]
|
||||
#The radius around the world spawn where the pylon is not allowed to operate.
|
||||
#By default this uses the world spawn radius (/gamerule spawnRadius).
|
||||
#This config will only take effect if it is larger than the world spawn radius.
|
||||
#Range: 1 ~ 512
|
||||
expulsionWorldSpawnRadius = 1
|
||||
#Whether the Expulsion Pylon can be destroyed with explosions.
|
||||
expulsionPylonCanExplode = false
|
||||
#Limit the max radius for expulsion pylons.
|
||||
#Does not include center chunk, so a radius of 2 equals a 5x5 chunk diameter.
|
||||
#Range: 0 ~ 2
|
||||
expulsionPylonMaxRadius = 2
|
||||
|
||||
[infusion_pylon]
|
||||
#The minimum effect duration (in seconds) that can be used for Potion Filters.
|
||||
#This defaults to 60 seconds to prevent unintended interactions
|
||||
#with other mods that add persistent potion effects at low durations.
|
||||
#Range: 1 ~ 3600
|
||||
infusionMinimumDuration = 60
|
||||
#The total duration (in seconds) required before a Potion Filter can be used.
|
||||
#By default this is 3600 seconds/1 hour, which is equivalent to 7.5 vanilla extended potions.
|
||||
#Range: 1 ~ 28800
|
||||
infusionRequiredDuration = 3600
|
||||
#The max duration of effects (in seconds) applied to the player.
|
||||
#The duration is refreshed up to this amount every 60 ticks.
|
||||
#Range: 5 ~ 60
|
||||
infusionAppliedDuration = 20
|
||||
#Whether the Infusion Pylon chunkloads itself.
|
||||
#This is limited to one pylon per player, while the player is online.
|
||||
infusionChunkloads = true
|
||||
#Effects that may be used in the Infusion Pylon.
|
||||
#List may include either effect IDs (like `minecraft:strength`) or an entire namespace (like `minecraft`).
|
||||
#If the list is empty, then all effects will be allowed except for those specifically denied.
|
||||
infusionAllowedEffects = []
|
||||
#Effects that may not be used in the Infusion Pylon.
|
||||
#This list will override the allowed effect list.
|
||||
infusionDeniedEffects = ["minecraft:absorption", "tombstone:ghostly_shape"]
|
||||
|
||||
[harvester_pylon]
|
||||
#Delay between harvest attempts (in ticks).
|
||||
#Range: 10 ~ 120
|
||||
harvesterWorkDelay = 20
|
||||
#Whether the harvester requires a hoe to work.
|
||||
#If enabled, it will use 1 durability per harvest action
|
||||
harvesterRequiresTool = true
|
||||
#Whether the harvester can have tools piped in to automate it.
|
||||
#By default, unbreakable tools are required for full automation.
|
||||
harvesterCanBeAutomated = false
|
||||
|
Loading…
x
Reference in New Issue
Block a user