config: to tweaks
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60
config/traveloptics/traveloptics-armors.toml
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config/traveloptics/traveloptics-armors.toml
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#This config houses all the armor configuration options || This is currently WIP and doesn't have all the values
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[armors]
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[armors.abyssal_hide]
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#Armor value of Abyssal Hide armor boots || Default 6
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#Range: > 1
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boots_armor_value = 6
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#Armor value of Abyssal Hide armor chestplate || Default 11
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#Range: > 1
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chestplate_armor_value = 11
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#Armor value of Abyssal Hide armor helmet || Default 6
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#Range: > 1
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helmet_armor_value = 6
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#Armor value of Abyssal Hide armor leggings || Default 9
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#Range: > 1
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leggings_armor_value = 9
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[armors.cursed_wraithguard]
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#Armor value of Cursed Wraithguard armor boots || Default 6
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#Range: > 1
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boots_armor_value = 6
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#Armor value of Cursed Wraithguard armor chestplate || Default 11
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#Range: > 1
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chestplate_armor_value = 11
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#Armor value of Cursed Wraithguard armor helmet || Default 6
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#Range: > 1
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helmet_armor_value = 6
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#Armor value of Cursed Wraithguard armor leggings || Default 9
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#Range: > 1
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leggings_armor_value = 9
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[armors.primordial_crest]
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#Armor value of Primordial Crest armor boots || Default 4
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#Range: > 1
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boots_armor_value = 4
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#Armor value of Primordial Crest armor chestplate || Default 8
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#Range: > 1
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chestplate_armor_value = 8
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#Armor value of Primordial Crest armor helmet || Default 4
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#Range: > 1
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helmet_armor_value = 4
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#Armor value of Primordial Crest armor leggings || Default 6
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#Range: > 1
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leggings_armor_value = 6
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[armors.tectonic_crest]
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#Armor value of Tectonic Crest armor boots || Default 6
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#Range: > 1
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boots_armor_value = 6
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#Armor value of Tectonic Crest armor chestplate || Default 11
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#Range: > 1
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chestplate_armor_value = 11
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#Armor value of Tectonic Crest armor helmet || Default 6
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#Range: > 1
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helmet_armor_value = 6
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#Armor value of Tectonic Crest armor leggings || Default 9
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#Range: > 1
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leggings_armor_value = 9
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418
config/traveloptics/traveloptics-augments.toml
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418
config/traveloptics/traveloptics-augments.toml
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#Augment Configs
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#When fiddling with Attribute Operations, make sure you use numbers between 1-3.
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#1.ADDITION 2.MULTIPLY_BASE 3.MULTIPLY_TOTAL || Using outside of these will crash your game!
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[augments]
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[augments.bruteforce_legendary]
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#Spell Power || Default -0.3
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#Range: -1.0 ~ 1.0
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spell_power = -0.3
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#Attack Damage || Default 0.3
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#Range: -1.0 ~ 1.0
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attack_damage = 0.3
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[augments.thunderbolt_epic]
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#Nature Spell Power || Default -0.2
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#Range: -1.0 ~ 1.0
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nature_spell_power = -0.2
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#Lightning Spell Power || Default 0.2
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#Range: -1.0 ~ 1.0
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lightning_spell_power = 0.2
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[augments.oblivion_mythic]
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#Ender Spell Power || Default 0.4
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#Range: -1.0 ~ 1.0
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ender_spell_power = 0.4
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#Eldritch Spell Power || Default -0.4
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#Range: -1.0 ~ 1.0
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eldritch_spell_power = -0.4
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[augments.thunderbolt_legendary]
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#Nature Spell Power || Default -0.3
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#Range: -1.0 ~ 1.0
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nature_spell_power = -0.3
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#Lightning Spell Power || Default 0.3
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#Range: -1.0 ~ 1.0
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lightning_spell_power = 0.3
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[augments.thunderbolt]
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#Operation for Lightning spell power || Thunderbolt || Default 2
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#Range: > 1
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lightning_spell_power_operation = 2
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#Operation for Nature spell power || Thunderbolt || Default 2
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#Range: > 1
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nature_spell_power_operation = 2
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[augments.equilibrium_epic]
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#Fire Spell Power || Default -0.2
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#Range: -1.0 ~ 1.0
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fire_spell_power = -0.2
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#Blood Spell Power || Default 0.2
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#Range: -1.0 ~ 1.0
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blood_spell_power = 0.2
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[augments.frigid_flame]
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#Operation for max mana || Frigid Flame || Default 1
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#Range: > 1
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max_mana_operation = 1
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#Operation for fire spell power || Frigid Flame || Default 2
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#Range: > 1
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fire_spell_power_operation = 2
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#Operation for ice spell power || Frigid Flame || Default 2
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#Range: > 1
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ice_spell_power_operation = 2
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[augments.oblivion_epic]
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#Ender Spell Power || Default 0.2
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#Range: -1.0 ~ 1.0
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ender_spell_power = 0.2
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#Eldritch Spell Power || Default -0.2
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#Range: -1.0 ~ 1.0
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eldritch_spell_power = -0.2
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[augments.chaos_mythic]
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#Ender Spell Power || Default 0.20
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#Range: -1.0 ~ 1.0
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ender_spell_power = 0.2
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#Armor || Default -0.4
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#Range: -1.0 ~ 1.0
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armor = -0.4
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#Eldritch Spell Power || Default 0.20
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#Range: -1.0 ~ 1.0
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eldritch_spell_power = 0.2
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[augments.volcana]
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#Operation for Fire spell power || Volcana || Default 2
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#Range: > 1
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fire_spell_power_operation = 2
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#Operation for Ice spell power || Volcana || Default 2
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#Range: > 1
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ice_spell_power_operation = 2
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[augments.volcana_legendary]
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#Fire Spell Power || Default 0.3
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#Range: -1.0 ~ 1.0
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fire_spell_power = 0.3
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#Ice Spell Power || Default -0.3
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#Range: -1.0 ~ 1.0
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ice_spell_power = -0.3
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[augments.bruteforce_mythic]
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#Spell Power || Default -0.4
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#Range: -1.0 ~ 1.0
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spell_power = -0.4
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#Attack Damage || Default 0.4
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#Range: -1.0 ~ 1.0
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attack_damage = 0.4
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[augments.balance]
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#Operation for Ender spell power || Balance || Default 2
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#Range: > 1
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ender_spell_power_operation = 2
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#Operation for Eldritch spell power || Balance || Default 2
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#Range: > 1
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eldritch_spell_power_operation = 2
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#Operation for Nature spell power || Balance || Default 2
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#Range: > 1
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nature_spell_power_operation = 2
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[augments.frigid_flame_epic]
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#Fire Spell Power || Default 0.10
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#Range: -1.0 ~ 1.0
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fire_spell_power = 0.1
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#Ice Spell Power || Default 0.10
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#Range: -1.0 ~ 1.0
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ice_spell_power = 0.1
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#Max Mana || Default -100
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#Range: -800.0 ~ 800.0
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max_mana = -100.0
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[augments.balance_legendary]
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#Nature Spell Power || Default 0.3
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#Range: -1.0 ~ 1.0
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nature_spell_power = 0.3
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#Ender Spell Power || Default -0.15
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#Range: -1.0 ~ 1.0
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ender_spell_power = -0.15
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#Eldritch Spell Power || Default -0.15
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#Range: -1.0 ~ 1.0
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eldritch_spell_power = -0.15
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[augments.frigid_flame_mythic]
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#Fire Spell Power || Default 0.20
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#Range: -1.0 ~ 1.0
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fire_spell_power = 0.2
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#Ice Spell Power || Default 0.20
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#Range: -1.0 ~ 1.0
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ice_spell_power = 0.2
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#Max Mana || Default -150
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#Range: -800.0 ~ 800.0
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max_mana = -150.0
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[augments.lifedrain_mythic]
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#Nature Spell Power || Default 0.20
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#Range: -1.0 ~ 1.0
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nature_spell_power = 0.2
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#Max Health || Default -0.4
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#Range: -1.0 ~ 1.0
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max_health = -0.4
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#Blood Spell Power || Default 0.20
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#Range: -1.0 ~ 1.0
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blood_spell_power = 0.2
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[augments.lifedrain_legendary]
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#Nature Spell Power || Default 0.15
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#Range: -1.0 ~ 1.0
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nature_spell_power = 0.15
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#Max Health || Default -0.3
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#Range: -1.0 ~ 1.0
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max_health = -0.3
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#Blood Spell Power || Default 0.15
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#Range: -1.0 ~ 1.0
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blood_spell_power = 0.15
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[augments.thunderbolt_mythic]
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#Nature Spell Power || Default -0.4
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#Range: -1.0 ~ 1.0
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nature_spell_power = -0.4
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#Lightning Spell Power || Default 0.4
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#Range: -1.0 ~ 1.0
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lightning_spell_power = 0.4
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[augments.sacred_void_mythic]
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#Evocation Spell Power || Default 0.4
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#Range: -1.0 ~ 1.0
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evocation_spell_power = 0.4
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#Holy Spell Power || Default -0.4
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#Range: -1.0 ~ 1.0
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holy_spell_power = -0.4
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[augments.oblivion_legendary]
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#Ender Spell Power || Default 0.3
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#Range: -1.0 ~ 1.0
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ender_spell_power = 0.3
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#Eldritch Spell Power || Default -0.3
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#Range: -1.0 ~ 1.0
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eldritch_spell_power = -0.3
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[augments.frigid_flame_legendary]
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#Fire Spell Power || Default 0.15
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#Range: -1.0 ~ 1.0
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fire_spell_power = 0.15
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#Ice Spell Power || Default 0.15
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#Range: -1.0 ~ 1.0
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ice_spell_power = 0.15
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#Max Mana || Default -125
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#Range: -800.0 ~ 800.0
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max_mana = -125.0
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[augments.chaos]
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#Operation for ender spell power || Chaos || Default 2
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#Range: > 1
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ender_spell_power_operation = 2
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#Operation for eldritch spell power || Chaos || Default 2
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#Range: > 1
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eldritch_spell_power_operation = 2
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#Operation for armor || Chaos || Default 2
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#Range: > 1
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armor_operation = 2
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[augments.chaos_epic]
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#Ender Spell Power || Default 0.10
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#Range: -1.0 ~ 1.0
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ender_spell_power = 0.1
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#Armor || Default -0.2
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#Range: -1.0 ~ 1.0
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armor = -0.2
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#Eldritch Spell Power || Default 0.10
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#Range: -1.0 ~ 1.0
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eldritch_spell_power = 0.1
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[augments.riftcore_legendary]
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#Ender Spell Power || Default 0.15
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#Range: -1.0 ~ 1.0
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ender_spell_power = 0.15
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#Cooldown Reduction || Default -0.3
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#Range: -1.0 ~ 1.0
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cooldown_reduction = -0.3
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#Eldritch Spell Power || Default v
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#Range: -1.0 ~ 1.0
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eldritch_spell_power = 0.15
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[augments.balance_epic]
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#Nature Spell Power || Default 0.2
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#Range: -1.0 ~ 1.0
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nature_spell_power = 0.2
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#Ender Spell Power || Default -0.10
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#Range: -1.0 ~ 1.0
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ender_spell_power = -0.1
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#Eldritch Spell Power || Default -0.10
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#Range: -1.0 ~ 1.0
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eldritch_spell_power = -0.1
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[augments.sacred_void_legendary]
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#Evocation Spell Power || Default 0.3
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#Range: -1.0 ~ 1.0
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evocation_spell_power = 0.3
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#Holy Spell Power || Default -0.3
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#Range: -1.0 ~ 1.0
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holy_spell_power = -0.3
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[augments.equilibrium_mythic]
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#Fire Spell Power || Default -0.4
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#Range: -1.0 ~ 1.0
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fire_spell_power = -0.4
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#Blood Spell Power || Default 0.4
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#Range: -1.0 ~ 1.0
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blood_spell_power = 0.4
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[augments.equilibrium_legendary]
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#Fire Spell Power || Default -0.3
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#Range: -1.0 ~ 1.0
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fire_spell_power = -0.3
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#Blood Spell Power || Default 0.3
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#Range: -1.0 ~ 1.0
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blood_spell_power = 0.3
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[augments.bruteforce]
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#Operation for raw attack damage || Bruteforce || Default 2
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#Range: > 1
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attack_damage_operation = 2
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#Operation for spell power || Bruteforce || Default 2
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#Range: > 1
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spell_power_operation = 2
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[augments.oblivion]
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#Operation for ender spell power || Oblivion || Default 2
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#Range: > 1
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ender_spell_power_operation = 2
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#Operation for eldritch spell power || Oblivion || Default 2
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#Range: > 1
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eldritch_spell_power_operation = 2
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[augments.sacred_void]
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#Operation for Evocation spell power || Sacred Void || Default 2
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#Range: > 1
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evocation_spell_power_operation = 2
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#Operation for Holy spell power || Sacred Void || Default 2
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#Range: > 1
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holy_spell_power_operation = 2
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[augments.volcana_epic]
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#Fire Spell Power || Default 0.2
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#Range: -1.0 ~ 1.0
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fire_spell_power = 0.2
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#Ice Spell Power || Default -0.2
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#Range: -1.0 ~ 1.0
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ice_spell_power = -0.2
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[augments.balance_mythic]
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#Nature Spell Power || Default 0.4
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#Range: -1.0 ~ 1.0
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nature_spell_power = 0.4
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#Ender Spell Power || Default -0.20
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#Range: -1.0 ~ 1.0
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ender_spell_power = -0.2
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#Eldritch Spell Power || Default -0.20
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#Range: -1.0 ~ 1.0
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eldritch_spell_power = -0.2
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[augments.bruteforce_epic]
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#Spell Power || Default -0.2
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#Range: -1.0 ~ 1.0
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spell_power = -0.2
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#Attack Damage || Default 0.2
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#Range: -1.0 ~ 1.0
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attack_damage = 0.2
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[augments.lifedrain_epic]
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#Nature Spell Power || Default v
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#Range: -1.0 ~ 1.0
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nature_spell_power = 0.1
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#Max Health || Default -0.2
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#Range: -1.0 ~ 1.0
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max_health = -0.2
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#Blood Spell Power || Default 0.10
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#Range: -1.0 ~ 1.0
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blood_spell_power = 0.1
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[augments.sacred_void_epic]
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#Evocation Spell Power || Default 0.2
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#Range: -1.0 ~ 1.0
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evocation_spell_power = 0.2
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#Holy Spell Power || Default -0.2
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#Range: -1.0 ~ 1.0
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holy_spell_power = -0.2
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[augments.chaos_legendary]
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#Ender Spell Power || Default 0.15
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#Range: -1.0 ~ 1.0
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ender_spell_power = 0.15
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#Armor || Default -0.3
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#Range: -1.0 ~ 1.0
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armor = -0.3
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#Eldritch Spell Power || Default 0.15
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#Range: -1.0 ~ 1.0
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eldritch_spell_power = 0.15
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[augments.riftcore]
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#Operation for cooldown reduction || Riftcore || Default 2
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#Range: > 1
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cooldown_reduction_operation = 2
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#Operation for ender spell power || Riftcore || Default 2
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#Range: > 1
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ender_spell_power_operation = 2
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#Operation for eldritch spell power || Riftcore || Default 2
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#Range: > 1
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eldritch_spell_power_operation = 2
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[augments.lifedrain]
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#Operation for blood spell power || Lifedrain || Default 2
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#Range: > 1
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blood_spell_power_operation = 2
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#Operation for max health || Lifedrain || Default 2
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#Range: > 1
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max_health_operation = 2
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#Operation for nature spell power || Lifedrain || Default 2
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#Range: > 1
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nature_spell_power_operation = 2
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[augments.equilibrium]
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#Operation for blood spell power || Equilibrium || Default 2
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#Range: > 1
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blood_spell_power_operation = 2
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#Operation for fire spell power || Equilibrium || Default 2
|
||||
#Range: > 1
|
||||
fire_spell_power_operation = 2
|
||||
|
||||
[augments.riftcore_mythic]
|
||||
#Ender Spell Power || Default 0.20
|
||||
#Range: -1.0 ~ 1.0
|
||||
ender_spell_power = 0.2
|
||||
#Cooldown Reduction || Default -0.4
|
||||
#Range: -1.0 ~ 1.0
|
||||
cooldown_reduction = -0.4
|
||||
#Eldritch Spell Power || Default 0.20
|
||||
#Range: -1.0 ~ 1.0
|
||||
eldritch_spell_power = 0.2
|
||||
|
||||
[augments.riftcore_epic]
|
||||
#Ender Spell Power || Default 0.10
|
||||
#Range: -1.0 ~ 1.0
|
||||
ender_spell_power = 0.1
|
||||
#Cooldown Reduction || Default -0.2
|
||||
#Range: -1.0 ~ 1.0
|
||||
cooldown_reduction = -0.2
|
||||
#Eldritch Spell Power || Default 0.10
|
||||
#Range: -1.0 ~ 1.0
|
||||
eldritch_spell_power = 0.1
|
||||
|
||||
[augments.volcana_mythic]
|
||||
#Fire Spell Power || Default 0.4
|
||||
#Range: -1.0 ~ 1.0
|
||||
fire_spell_power = 0.4
|
||||
#Ice Spell Power || Default -0.4
|
||||
#Range: -1.0 ~ 1.0
|
||||
ice_spell_power = -0.4
|
||||
|
20
config/traveloptics/traveloptics-common.toml
Normal file
20
config/traveloptics/traveloptics-common.toml
Normal file
@ -0,0 +1,20 @@
|
||||
|
||||
#Common Configs || This config file offer controls to many different things on the mod.
|
||||
#Changing something you don't know about, might break your game.
|
||||
[common]
|
||||
|
||||
[common.augment]
|
||||
# % of negative stat gets reduced after blessing a Mythic Augment || Default 0.8 = 20%
|
||||
#Range: 0.1 ~ 1.0
|
||||
blessing_reduction = 0.8
|
||||
#Experience cost when assigning attributes in a Wild Augment || Default 250 xp points
|
||||
#Range: > 50
|
||||
wild_experience_cost = 250
|
||||
#Chance to get a additional attribute in Wild Augment types || Default 0.2 = 20%
|
||||
#Range: 0.01 ~ 1.0
|
||||
wild_probability = 0.2
|
||||
|
||||
[common.general]
|
||||
#Show welcome message || Default: true
|
||||
welcome_message = true
|
||||
|
@ -0,0 +1,19 @@
|
||||
|
||||
#W.I.P
|
||||
#This file is for the magic attributes that T.O Tweaks provided to its dependency mods' equipments!
|
||||
#If you're already overriding the same attributes with mods like KubeJS or CIA (Custom Item Attributes), things might not work as intended.
|
||||
#Make sure to disable one either KubeJS & CIA or T.O Tweaks default attribute provider
|
||||
[attribute_provider]
|
||||
|
||||
[attribute_provider.general]
|
||||
#If Attribute Provider system should be enabled or not || Disabling this will entirely disable Attribute Provider to items below || Default: false
|
||||
attribute_provider_active = false
|
||||
|
||||
[attribute_provider.ignitium_set]
|
||||
#Ignitium items Fire Spell Power || Default 0.05
|
||||
#Range: 0.0 ~ 1.0
|
||||
fire_spell_power = 0.05
|
||||
#Ignitium items Max Mana || Default 75
|
||||
#Range: 0.0 ~ 1000.0
|
||||
max_mana = 75.0
|
||||
|
102
config/traveloptics/traveloptics-spells.toml
Normal file
102
config/traveloptics/traveloptics-spells.toml
Normal file
@ -0,0 +1,102 @@
|
||||
|
||||
#Staff, Spellbooks and other this kind of thing
|
||||
[staff_spellbooks]
|
||||
|
||||
[staff_spellbooks.titanlord_scepter]
|
||||
#Damage || Default 9.0
|
||||
#Range: 0.0 ~ 100.0
|
||||
damage = 9.0
|
||||
#Cooldown Reduction || MULTIPLY_BASE || Default 0.15
|
||||
#Range: 0.0 ~ 1.0
|
||||
cooldown_reduction = 0.15
|
||||
#Mana Regen || MULTIPLY_BASE || Default 0.10
|
||||
#Range: 0.0 ~ 1.0
|
||||
mana_regen = 0.1
|
||||
#Variant Spell Power || MULTIPLY_BASE || Default 0.15
|
||||
#Range: 0.0 ~ 1.0
|
||||
variant_spell_power = 0.15
|
||||
#If Titanlord Scepter should grant a recast to Annihilation spell || Default: true
|
||||
grant_annihilation_recast = true
|
||||
#Attack Speed || Default -3.0
|
||||
#Range: -5.0 ~ 5.0
|
||||
attack_speed = -3.0
|
||||
|
||||
[staff_spellbooks.archive_of_abyssal_secrets]
|
||||
#Ender Spell Power || MULTIPLY_BASE || Default 0.15
|
||||
#Range: 0.0 ~ 1.0
|
||||
ender_spell_power = 0.15
|
||||
#Eldritch Spell Power || MULTIPLY_BASE || Default 0.15
|
||||
#Range: 0.0 ~ 1.0
|
||||
eldritch_spell_power = 0.15
|
||||
#Extra spell slots for Archive of abyssal secrets || Default 10 + 2 built-in
|
||||
#Range: > 4
|
||||
extra_slots = 10
|
||||
#Max Mana || ADDITION || Default 300.0
|
||||
#Range: 50.0 ~ 1000.0
|
||||
max_mana = 300.0
|
||||
|
||||
[staff_spellbooks.the_accused_codex]
|
||||
#Cooldown Reduction || MULTIPLY_BASE || Default 0.10
|
||||
#Range: 0.0 ~ 1.0
|
||||
cooldown_reduction = 0.1
|
||||
#Ice Spell Power || MULTIPLY_BASE || Default 0.20
|
||||
#Range: 0.0 ~ 1.0
|
||||
ice_spell_power = 0.2
|
||||
#Extra spell slots for Shellbound || Default 11
|
||||
#Range: > 1
|
||||
extra_slots = 11
|
||||
#Max Mana || ADDITION || Default 300.0
|
||||
#Range: 50.0 ~ 1000.0
|
||||
max_mana = 300.0
|
||||
|
||||
[staff_spellbooks.shellbound]
|
||||
#Nature Spell Power || MULTIPLY_BASE || Default 0.10
|
||||
#Range: 0.0 ~ 1.0
|
||||
nature_spell_power = 0.1
|
||||
#Cooldown Reduction || MULTIPLY_BASE || Default 0.10
|
||||
#Range: 0.0 ~ 1.0
|
||||
cooldown_reduction = 0.1
|
||||
#Extra spell slots for Shellbound || Default 12
|
||||
#Range: > 1
|
||||
extra_slots = 12
|
||||
#Max Mana || ADDITION || Default 200.0
|
||||
#Range: 50.0 ~ 1000.0
|
||||
max_mana = 200.0
|
||||
|
||||
[staff_spellbooks.chronicles_of_the_firelord]
|
||||
#Fire Spell Power || MULTIPLY_BASE || Default 0.15
|
||||
#Range: 0.0 ~ 1.0
|
||||
fire_spell_power = 0.15
|
||||
#Spell Eldritch Spell Power || MULTIPLY_BASE || Default 0.15
|
||||
#Range: 0.0 ~ 1.0
|
||||
eldritch_spell_power = 0.15
|
||||
#Extra spell slots for Chronicles of the firelord || Default 10 + 2 built-in
|
||||
#Range: > 3
|
||||
extra_slots = 10
|
||||
#Max Mana || ADDITION || Default 300.0
|
||||
#Range: 50.0 ~ 1000.0
|
||||
max_mana = 300.0
|
||||
|
||||
#This config houses all the extra spell and spell mechanics
|
||||
#If you're looking to change the spell stats instead or disable/enable spells... Go to iron's spellbooks server config file
|
||||
[spells]
|
||||
|
||||
[spells.summon]
|
||||
#Limit the number of active 'Group' summon spells to one at a time || Default: true
|
||||
limit_group_summon = true
|
||||
#Limit the number of active 'Miniboss' summon spells to one at a time || Default: true
|
||||
limit_miniboss_summon = true
|
||||
#Limit the number of active 'Kaiju' summon spells to one at a time || Default: true
|
||||
limit_kaiju_summon = true
|
||||
|
||||
[spells.aerial_collapse]
|
||||
#Should bosses take less percent-based damage from Aerial Collapse? || less than 1.0 will make them take less damage || Default 1.0
|
||||
#Range: 0.1 ~ 1.0
|
||||
bosses_take_less_damage = 1.0
|
||||
|
||||
[spells.annihilation]
|
||||
#If Annihilation spell can cause fire || Automatically disabled if cause_explosion is disabled || Default: true
|
||||
cause_fire = true
|
||||
#If Annihilation spell can cause blocks to break/create explosion || Default: true
|
||||
cause_explosion = true
|
||||
|
188
config/traveloptics/traveloptics-weapons.toml
Normal file
188
config/traveloptics/traveloptics-weapons.toml
Normal file
@ -0,0 +1,188 @@
|
||||
|
||||
#Configs for weapons that currently mod has to offer and can be found in survival
|
||||
[current_weapons]
|
||||
|
||||
[current_weapons.scourge_of_the_sands]
|
||||
#Nature Spell Power || MULTIPLY_BASE || Default 0.10
|
||||
#Range: 0.0 ~ 1.0
|
||||
nature_spell_power = 0.1
|
||||
#Damage || Default 14.0
|
||||
#Range: 0.0 ~ 100.0
|
||||
damage = 14.0
|
||||
#Evocation Spell Power || MULTIPLY_BASE || Default 0.10
|
||||
#Range: 0.0 ~ 1.0
|
||||
evocation_spell_power = 0.1
|
||||
#Durability || Default 2250
|
||||
#Range: > 1
|
||||
durability = 2250
|
||||
#Attack Speed || Default -2.4
|
||||
#Range: -5.0 ~ 5.0
|
||||
attack_speed = -2.4
|
||||
|
||||
[current_weapons.thorns_of_oblivion]
|
||||
#Nature Spell Power || MULTIPLY_BASE || Default 0.10
|
||||
#Range: 0.0 ~ 1.0
|
||||
nature_spell_power = 0.1
|
||||
#Damage || Default 14.0
|
||||
#Range: 0.0 ~ 100.0
|
||||
damage = 14.0
|
||||
#Ender Spell Power || MULTIPLY_BASE || Default 0.10
|
||||
#Range: 0.0 ~ 1.0
|
||||
ender_spell_power = 0.1
|
||||
#Durability || Default 2250
|
||||
#Range: > 1
|
||||
durability = 2250
|
||||
#Attack Speed || Default -2.4
|
||||
#Range: -5.0 ~ 5.0
|
||||
attack_speed = -2.4
|
||||
|
||||
[current_weapons.mechanized_wraithblade]
|
||||
#Damage || Default 17.0
|
||||
#Range: 0.0 ~ 100.0
|
||||
damage = 17.0
|
||||
#Plasma Overdrive damage multiplier || Default 1.0
|
||||
#Range: 1.0 ~ 5.0
|
||||
plasma_overdrive_multiplier = 1.0
|
||||
#Durability || Default 2250
|
||||
#Range: > 1
|
||||
durability = 2250
|
||||
#Attack Speed || Default -2.7
|
||||
#Range: -5.0 ~ 5.0
|
||||
attack_speed = -2.7
|
||||
#Lightning Spell Power || MULTIPLY_BASE || Default 0.2
|
||||
#Range: 0.0 ~ 1.0
|
||||
lightning_spell_power = 0.2
|
||||
|
||||
[current_weapons.flames_of_eldritch]
|
||||
#Damage || Default 10.0
|
||||
#Range: 0.0 ~ 100.0
|
||||
damage = 10.0
|
||||
#Fire Spell Power || MULTIPLY_BASE || Default 0.15
|
||||
#Range: 0.0 ~ 1.0
|
||||
fire_spell_power = 0.15
|
||||
#Eldritch Spell Power || MULTIPLY_BASE || Default 0.05
|
||||
#Range: 0.0 ~ 1.0
|
||||
eldritch_spell_power = 0.05
|
||||
#Durability || Default 2250
|
||||
#Range: > 1
|
||||
durability = 2250
|
||||
#Attack Speed || Default -2.6
|
||||
#Range: -5.0 ~ 5.0
|
||||
attack_speed = -2.6
|
||||
|
||||
[current_weapons.gauntlet_of_extinction]
|
||||
#Damage || Default 16.0
|
||||
#Range: 0.0 ~ 100.0
|
||||
damage = 16.0
|
||||
#Fire Spell Power || MULTIPLY_BASE || Default 0.2
|
||||
#Range: 0.0 ~ 1.0
|
||||
fire_spell_power = 0.2
|
||||
#Primeval Devour damage multiplier || Default 1 || WARNING: Use Integer Values! values that are not integer like 1.2 will be converted into integer anyways!
|
||||
#Range: 1.0 ~ 5.0
|
||||
primeval_devour_multiplier = 1.0
|
||||
#Durability || Default 2250
|
||||
#Range: > 1
|
||||
durability = 2250
|
||||
#Attack Speed || Default -2.6
|
||||
#Range: -5.0 ~ 5.0
|
||||
attack_speed = -2.6
|
||||
|
||||
[current_weapons.harbingers_wrath]
|
||||
#Damage || Default 19.0
|
||||
#Range: 0.0 ~ 100.0
|
||||
damage = 19.0
|
||||
#Durability || Default 2250
|
||||
#Range: > 1
|
||||
durability = 2250
|
||||
#Attack Speed || Default -2.8
|
||||
#Range: -5.0 ~ 5.0
|
||||
attack_speed = -2.8
|
||||
#Lightning Spell Power || MULTIPLY_BASE || Default 0.20
|
||||
#Range: 0.0 ~ 1.0
|
||||
lightning_spell_power = 0.2
|
||||
|
||||
[current_weapons.abyssal_tidecaller]
|
||||
#Damage || Default 23.0
|
||||
#Range: 0.0 ~ 100.0
|
||||
damage = 23.0
|
||||
#Ender Spell Power || MULTIPLY_BASE || Default 0.10
|
||||
#Range: 0.0 ~ 1.0
|
||||
ender_spell_power = 0.1
|
||||
#Eldritch Spell Power || MULTIPLY_BASE || Default 0.10
|
||||
#Range: 0.0 ~ 1.0
|
||||
eldritch_spell_power = 0.1
|
||||
#Durability || Default 2250
|
||||
#Range: > 1
|
||||
durability = 2250
|
||||
#Attack Speed || Default -3.0
|
||||
#Range: -5.0 ~ 5.0
|
||||
attack_speed = -3.0
|
||||
|
||||
[current_weapons.cursed_wraithblade]
|
||||
#Damage || Default 19.0
|
||||
#Range: 0.0 ~ 100.0
|
||||
damage = 19.0
|
||||
#Ice Spell Power || MULTIPLY_BASE || Default 0.15
|
||||
#Range: 0.0 ~ 1.0
|
||||
ice_spell_power = 0.15
|
||||
#Eldritch Spell Power || MULTIPLY_BASE || Default 0.05
|
||||
#Range: 0.0 ~ 1.0
|
||||
eldritch_spell_power = 0.05
|
||||
#Durability || Default 2250
|
||||
#Range: > 1
|
||||
durability = 2250
|
||||
#Attack Speed || Default -2.8
|
||||
#Range: -5.0 ~ 5.0
|
||||
attack_speed = -2.8
|
||||
|
||||
[current_weapons.the_obliterator]
|
||||
#Damage || Default 23.0
|
||||
#Range: 0.0 ~ 100.0
|
||||
damage = 14.0
|
||||
#Ender Spell Power || MULTIPLY_BASE || Default 0.10
|
||||
#Range: 0.0 ~ 1.0
|
||||
ender_spell_power = 0.1
|
||||
#Oblivion Ray damage multiplier || Default 1.0
|
||||
#Range: 1.0 ~ 5.0
|
||||
oblivion_ray_multiplier = 1.0
|
||||
#Eldritch Spell Power || MULTIPLY_BASE || Default 0.10
|
||||
#Range: 0.0 ~ 1.0
|
||||
eldritch_spell_power = 0.1
|
||||
#Durability || Default 2250
|
||||
#Range: > 1
|
||||
durability = 2250
|
||||
#Attack Speed || Default -3.0
|
||||
#Range: -5.0 ~ 5.0
|
||||
attack_speed = -2.4
|
||||
|
||||
[current_weapons.voidstrike_reaper]
|
||||
#Damage || Default 23.0
|
||||
#Range: 0.0 ~ 100.0
|
||||
damage = 23.0
|
||||
#Ender Spell Power || MULTIPLY_BASE || Default 0.20
|
||||
#Range: 0.0 ~ 1.0
|
||||
ender_spell_power = 0.2
|
||||
#Durability || Default 2250
|
||||
#Range: > 1
|
||||
durability = 2250
|
||||
#Attack Speed || Default -3.0
|
||||
#Range: -5.0 ~ 5.0
|
||||
attack_speed = -3.0
|
||||
|
||||
[current_weapons.infernal_devastator]
|
||||
#Damage || Default 16.0
|
||||
#Range: 0.0 ~ 100.0
|
||||
damage = 16.0
|
||||
#Fire Spell Power || MULTIPLY_BASE || Default 0.2
|
||||
#Range: 0.0 ~ 1.0
|
||||
fire_spell_power = 0.2
|
||||
#Durability || Default 2250
|
||||
#Range: > 1
|
||||
durability = 2250
|
||||
#Attack Speed || Default -2.6
|
||||
#Range: -5.0 ~ 5.0
|
||||
attack_speed = -2.6
|
||||
#Blazing Salvo damage multiplier || Default 1.0
|
||||
#Range: 1.0 ~ 5.0
|
||||
blazing_salvo_multiplier = 1.0
|
||||
|
405
config/traveloptics/traveloptics-wild_augment.toml
Normal file
405
config/traveloptics/traveloptics-wild_augment.toml
Normal file
@ -0,0 +1,405 @@
|
||||
|
||||
#Wild Augment Configs || Some changes might break your game if you are aware of!
|
||||
#There is 3 types of attribute chances || Guaranteed, Partially Guaranteed (1 from a list), Chance attribute (20% chance to give the attribute by default)
|
||||
[wild_augments]
|
||||
|
||||
[wild_augments.chaos_wild]
|
||||
#Min Nature Spell Power || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
nature_spell_power = -0.5
|
||||
#Max Ender Spell Power || Default 0.5 || Partially Guaranteed || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
ender_spell_power = 0.5
|
||||
#Min Max Health || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
max_health = -0.5
|
||||
#Min Cooldown Reduction || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
cooldown_reduction = -0.5
|
||||
#Min Armor || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
armor = -0.5
|
||||
#Max Eldritch Spell Power || Default 0.5 || Partially Guaranteed || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
eldritch_spell_power = 0.5
|
||||
#Max Mana Regen || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
mana_regen = 0.2
|
||||
#Max Arrow Damage || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
arrow_damage = 0.2
|
||||
#Max Blood Spell Power || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
blood_spell_power = 0.2
|
||||
#Min Crit Damage || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
crit_damage = -0.5
|
||||
#Max Attack Damage || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
attack_damage = 0.2
|
||||
#Max Crit Chance || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
crit_chance = 0.2
|
||||
|
||||
[wild_augments.riftcore_wild]
|
||||
#Min Knockback Resistance || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
knockback_resistance = -0.5
|
||||
#Max Eldritch Magic Resist || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
eldritch_magic_resist = 0.2
|
||||
#Max Ender Spell Power || Default 0.5 || Partially Guaranteed || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
ender_spell_power = 0.5
|
||||
#Min Cooldown Reduction || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
cooldown_reduction = -0.5
|
||||
#Min Luck || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
luck = -0.5
|
||||
#Max Eldritch Spell Power || Default 0.5 || Partially Guaranteed || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
eldritch_spell_power = 0.5
|
||||
#Max Prot Shred || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
prot_shred = 0.2
|
||||
#Max Ender Magic Resist || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
ender_magic_resist = 0.2
|
||||
#Min Cast Time Reduction || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
cast_time_reduction = -0.5
|
||||
#Min Draw Speed || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
draw_speed = -0.5
|
||||
#Max Armor Toughness || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
armor_toughness = 0.2
|
||||
#Max Movement Speed || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
movement_speed = 0.2
|
||||
|
||||
[wild_augments.bruteforce_wild]
|
||||
#Min Summon Damage || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
summon_damage = -0.5
|
||||
#Max Mining Speed || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
mining_speed = 0.2
|
||||
#Min Healing Received || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
healing_received = -0.5
|
||||
#Max Attack Knockback || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
attack_knockback = 0.2
|
||||
#Min Spell Power || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
spell_power = -0.5
|
||||
#Min Mana Regen || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
mana_regen = -0.5
|
||||
#Max Crit Damage || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
crit_damage = 0.2
|
||||
#Max Attack Damage || Default 0.5 || Guaranteed || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
attack_damage = 0.5
|
||||
#Min Exp Gained || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
exp_gained = -0.5
|
||||
#Max Movement Speed || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
movement_speed = 0.2
|
||||
#Max Crit Chance || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
crit_chance = 0.2
|
||||
|
||||
[wild_augments.thunderbolt_wild]
|
||||
#Min Nature Spell Power || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
nature_spell_power = -0.5
|
||||
#Min Fire Spell Power || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
fire_spell_power = -0.5
|
||||
#Min Max Health || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
max_health = -0.5
|
||||
#Min Healing Received || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
healing_received = -0.5
|
||||
#Max Flying Speed || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
flying_speed = 0.2
|
||||
#Min Fire Damage || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
fire_damage = -0.5
|
||||
#Max Arrow Velocity || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
arrow_velocity = 0.2
|
||||
#Max Mana Regen || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
mana_regen = 0.2
|
||||
#Max Blood Spell Power || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
blood_spell_power = 0.2
|
||||
#Max Lightning Spell Power || Default 0.5 || Guaranteed || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
lightning_spell_power = 0.5
|
||||
#Max Movement Speed || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
movement_speed = 0.2
|
||||
|
||||
[wild_augments.volcana_wild]
|
||||
#Max Fire Spell Power || Default 0.5 || Guaranteed || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
fire_spell_power = 0.5
|
||||
#Max Cooldown Reduction || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
cooldown_reduction = 0.2
|
||||
#Min Ice Spell Power || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
ice_spell_power = -0.5
|
||||
#Max Luck || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
luck = 0.2
|
||||
#Max Fire Damage || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
fire_damage = 0.2
|
||||
#Min Mana Regen || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
mana_regen = -0.5
|
||||
#Min Cold Damage || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
cold_damage = -0.5
|
||||
#Min Experience Gained || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
experience_gained = -0.5
|
||||
#Max Ice Magic Resist || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
ice_magic_resist = 0.2
|
||||
#Max Attack Damage || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
attack_damage = 0.2
|
||||
#Min Movement Speed || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
movement_speed = -0.5
|
||||
|
||||
[wild_augments.balance_wild]
|
||||
#Max Nature Spell Power || Default 0.5 || Guaranteed || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
nature_spell_power = 0.5
|
||||
#Min Summon Damage || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
summon_damage = -0.5
|
||||
#Max Knockback Resistance || Default 0.2 || Chance attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
knockback_resistance = 0.2
|
||||
#Min Eldritch Magic Resist || Default 0.2 || Chance attribute || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
eldritch_magic_resist = -0.2
|
||||
#Min Ender Spell Power || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
ender_spell_power = -0.5
|
||||
#Min Eldritch Spell Power || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
eldritch_spell_power = -0.5
|
||||
#Max Healing Received || Default 0.2 || Chance attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
healing_received = 0.2
|
||||
#Min Fire Damage || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
fire_damage = -0.5
|
||||
#Max Crit Damage || Default 0.2 || Chance attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
crit_damage = 0.2
|
||||
#Max Max Mana || Default 75.0 || Chance attribute || Positive
|
||||
#Range: -200.0 ~ 200.0
|
||||
max_mana = 75.0
|
||||
#Min Crit Chance || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
crit_chance = -0.5
|
||||
|
||||
[wild_augments.frigid_flame_wild]
|
||||
#Max Fire Spell Power || Default 0.5 || Partially Guaranteed || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
fire_spell_power = 0.5
|
||||
#Max Ice Spell Power || Default 0.5 || Partially Guaranteed || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
ice_spell_power = 0.5
|
||||
#Max Luck || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
luck = 0.2
|
||||
#Max Nature Magic Resist || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
nature_magic_resist = 0.2
|
||||
#Max Fire Damage || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
fire_damage = 0.2
|
||||
#Max Cold Damage || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
cold_damage = 0.2
|
||||
#Min Blood Spell Power || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
blood_spell_power = -0.5
|
||||
#Min Holy Spell Power || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
holy_spell_power = -0.5
|
||||
#Min Attack Speed || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
attack_speed = -0.5
|
||||
#Max Evocation Magic Resist || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
evocation_magic_resist = 0.2
|
||||
#Min Max Mana || Default -175 || Partially Guaranteed || Negative
|
||||
#Range: -800.0 ~ 800.0
|
||||
max_mana = -175.0
|
||||
#Min Crit Chance || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
crit_chance = -0.5
|
||||
|
||||
[wild_augments.sacred_void_wild]
|
||||
#Min Nature Spell Power || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
nature_spell_power = -0.5
|
||||
#Max Max Health || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
max_health = 0.2
|
||||
#Max Ender Spell Power || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
ender_spell_power = 0.2
|
||||
#Max Evocation Spell Power || Default 0.5 || Guaranteed || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
evocation_spell_power = 0.5
|
||||
#Min Healing Received || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
healing_received = -0.5
|
||||
#Min Flying Speed || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
flying_speed = -0.5
|
||||
#Min Crit Damage || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
crit_damage = -0.5
|
||||
#Min Holy Spell Power || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
holy_spell_power = -0.5
|
||||
#Max Evocation Magic Resist || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
evocation_magic_resist = 0.2
|
||||
#Max Attack Speed || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
attack_speed = 0.2
|
||||
#Max Draw Speed || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
draw_speed = 0.2
|
||||
|
||||
[wild_augments.oblivion_wild]
|
||||
#Max Ender Spell Power || Default 0.5 || Guaranteed || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
ender_spell_power = 0.5
|
||||
#Min Max Health || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
max_health = -0.5
|
||||
#Min Armor || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
armor = 0.2
|
||||
#Min Evocation Spell Power || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
evocation_spell_power = 0.2
|
||||
#Min Eldritch Spell Power || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
eldritch_spell_power = -0.5
|
||||
#Min Healing Received || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
healing_received = -0.5
|
||||
#Min Arrow Velocity || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
arrow_velocity = 0.2
|
||||
#Min Ender Magic Resist || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
ender_magic_resist = 0.2
|
||||
#Min Cast Time Reduction || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
cast_time_reduction = -0.5
|
||||
#Min Attack Speed || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
attack_speed = -0.5
|
||||
#Min Prot Pierce || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
prot_pierce = 0.2
|
||||
|
||||
[wild_augments.equilibrium_wild]
|
||||
#Max Max Health || Default 0.5 || Partially Guaranteed || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
max_health = 0.5
|
||||
#Min Fire Spell Power || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
fire_spell_power = -0.5
|
||||
#Max Blood Spell Power || Default 0.5 || Partially Guaranteed || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
eldritch_spell_power = 0.5
|
||||
#Min Fire Damage || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
fire_damage = -0.5
|
||||
#Min Armor Shred || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
armor_shred = -0.5
|
||||
#Max Mana Regen || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
mana_regen = 0.2
|
||||
#Max Cold Damage || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
cold_damage = 0.2
|
||||
#Max Crit Damage || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
crit_damage = 0.2
|
||||
#Min Holy Spell Power || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
holy_spell_power = -0.5
|
||||
#Min Max Mana || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
max_mana = -0.5
|
||||
#Max Life Steal || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
life_steal = 0.2
|
||||
#Max Jump Strength || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
jump_strength = 0.2
|
||||
|
||||
[wild_augments.lifedrain_wild]
|
||||
#Max Nature Spell Power || Default 0.5 || Partially Guaranteed || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
nature_spell_power = 0.5
|
||||
#Max Blood Magic Resist || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
blood_magic_resist = 0.2
|
||||
#Min Ender Spell Power || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
ender_spell_power = -0.5
|
||||
#Min Max Health || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
max_health = -0.5
|
||||
#Min Luck || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
luck = -0.5
|
||||
#Max Nature Magic Resist || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
nature_magic_resist = 0.2
|
||||
#Max Cold Damage || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
cold_damage = 0.2
|
||||
#Max Entity Reach || Default 0.5 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
entity_reach = 0.5
|
||||
#Max Blood Spell Power || Default 0.5 || Partially Guaranteed || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
blood_spell_power = 0.5
|
||||
#Max Current Hp Damage || Default 0.1 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
current_hp_damage = 0.1
|
||||
#Min Life Steal || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
life_steal = -0.5
|
||||
#Min Max Mana || Default -175 || Partially Guaranteed || Negative
|
||||
#Range: -800.0 ~ 800.0
|
||||
max_mana = -175.0
|
||||
|
Loading…
x
Reference in New Issue
Block a user