diff --git a/config/ars_additions-common.toml b/config/ars_additions-common.toml new file mode 100644 index 0000000..7ce6f05 --- /dev/null +++ b/config/ars_additions-common.toml @@ -0,0 +1,15 @@ + +#Ritual of Arcane Permanence +[chunkloading] + #Should the default recipe for the ritual be enabled? + ritual_enabled = false + +#Structures +[structures] + #Should ruined warp portals spawn in the world? + ruined_warp_portals_enabled = true + #Should nexus towers spawn in the world? + nexus_tower_enabled = true + #Should arcane libraries spawn in the world? + arcane_library_enabled = true + diff --git a/config/ars_additions-server.toml b/config/ars_additions-server.toml new file mode 100644 index 0000000..4f6632e --- /dev/null +++ b/config/ars_additions-server.toml @@ -0,0 +1,46 @@ + +#Ritual of Arcane Permanence +[chunkloading] + #Should the ritual cost source? + has_cost = true + #Should the ritual cost be continuous? + repeat_cost = true + #How much source should it cost to run the ritual? + #Range: 1 ~ 10000 + cost = 10000 + #How often should the ritual cost source? (in ticks, defaults to 1 in-game day) + #Range: > 1 + interval = 24000 + #How far should the ritual chunk-load? (in chunks, 0 = 1x1, 1 = 3x3, 2 = 5x5, 3 = 7x7, 4 = 9x9) + #Range: > 0 + initial_radius = 0 + #Should the radius be able to be increased with an item? + radius_incremental = false + #What item is required to increase the chunk-loading radius? + radius_increment_item = "ars_nouveau:source_gem_block" + #What's the maximum amount of augmented increases the ritual should accept? + #Range: > 1 + radius_increment_max = 1 + #Should the ritual require the player who started it to be online? + require_online = true + #How many rituals should players be able to run? + #Range: > 1 + max_rituals = 2147483647 + #Should the server log when a chunk is loaded/unloaded? + log_chunkloading = false + +#Reliquary +[mark_and_recall] + #How much durability should targeting a player with Recall cost? + #Range: 0 ~ 1000 + cost_player = 1000 + #How much durability should targeting an entity with Recall cost? + #Range: 0 ~ 1000 + cost_entity = 250 + #How much durability should targeting a location with Recall cost? + #Range: 0 ~ 1000 + cost_location = 50 + #How long should the Marked effect last (in seconds) when Mark is cast on a player? + #Range: > -1 + effect_duration = 300 +