config: jime

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Snogard 2025-02-10 03:14:04 +01:00
parent 77167536f4
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config/jlme.toml Normal file
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[Parry]
#Activates or disables enchantment
Active = true
#Chance of blocking an attack 0.15 at default.
Chance = 0.15
[Evasive]
#Activates or disables enchantment
Active = true
Chance = 0.25
[Agility]
#Activates or disables enchantment
Active = true
#Speed per level of enchantment
Speed = 0.01
#Max level of enchantment
"Max Level" = 2
[Lifesteal]
#Activates or disables enchantment
Active = true
#Percentage of damage healed per level.
Percentage = 0.1
#Max level of enchantment
"Max Level" = 1
["Light Weight"]
#Activates or disables enchantment
Active = true
#Max level of enchantment
"Max Level" = 3
[Envenomed]
#Activates or disables enchantment
Active = true
#Max level of enchantment
"Max Level" = 3
[Vitality]
#Activates or disables enchantment
Active = true
#Max level of enchantment
"Max Level" = 5
#Amount of health per level
Health = 4.0
[Purge]
#Activates or disables enchantment
Active = true
#Max level of enchantment
"Max Level" = 5
#Chance per level
Chance = 0.1
["Ash Destroyer"]
#Activates or disables enchantment
Active = true
#Max level of enchantment
"Max Level" = 5
#Percentage of damage per level
"Damage Increase" = 0.2
[Headless]
#Activates or disables enchantment
Active = true
[Viper]
#Activates or disables enchantment
Active = true
#Max level of enchantment
"Max Level" = 5
#Base damage bonus for poisoned enemies, doesnt scale with levels
"Poisoned base damage" = 2.25
#Damage bonus per level to poisoned enemies
"Poisoned bonus damage" = 0.75
#Base damage bonus for withered enemies, doesnt scale with levels
"Withered base damage" = 1.5
#Damage bonus per level to withered enemies
"Withered bonus damage" = 0.5
["Curse of Possession"]
#Activates or disables enchantment
Active = true
["Swifter Slashes"]
#Activates or disables enchantment
Active = true
#Max level of enchantment
"Max Level" = 5
#Bonus attack speed per level
"Attack Speed" = 0.2
#Chance to ignore iframes per level
Chance = 0.02
["Advanced Looting"]
#Activates or disables enchantment
Active = true
#Max level of enchantment
"Max Level" = 3
[Adept]
#Activates or disables enchantment
Active = true
#Max level of enchantment
"Max Level" = 3
#Percentual increase in experience per level
"Percentual increase" = 0.3
#Percentual increase in experience per level for bossess
"Percentual boss increase" = 0.15
#Amount of original XP after the enchantment considers a mob a Boss
Threshold = 25
["Piercing Capabilities"]
#Activates or disables enchantment
Active = true
#Max level of enchantment
"Max Level" = 4
#Percentage of damage that ignores reductions per level
Percentage = 0.25
["Advanced Protection"]
#Activates or disables enchantment
Active = true
#Max level of enchantment
"Max Level" = 4
["Advanced Blast Protection"]
#Activates or disables enchantment
Active = true
#Max level of enchantment
"Max Level" = 4
["Advanced Projectile Protection"]
#Activates or disables enchantment
Active = true
#Max level of enchantment
"Max Level" = 4
["Advanced Fire Protection"]
#Activates or disables enchantment
Active = true
#Max level of enchantment
"Max Level" = 4
["Advanced Feather Falling"]
#Activates or disables enchantment
Active = true
#Max level of enchantment
"Max Level" = 4
["Advanced Efficiency"]
#Activates or disables enchantment
Active = true
#Max level of enchantment
"Max Level" = 5
["Advanced Lure"]
#Activates or disables enchantment
Active = true
#Max level of enchantment
"Max Level" = 3
["Advanced Luck of the Sea"]
#Activates or disables enchantment
Active = true
#Max level of enchantment
"Max Level" = 2
["Advanced Fortune"]
#Activates or disables enchantment
Active = true
#Max level of enchantment
"Max Level" = 3
["Advanced Sharpness"]
#Activates or disables enchantment
Active = true
["Supreme Sharpness"]
#Activates or disables enchantment
Active = true
["Lethal Cadence"]
#Activates or disables enchantment
Active = true
#Chance of ignoring iframes
Chance = 0.15
[Range]
#Activates or disables enchantment
Active = true
#Multiplier Speed for arrows, below 1 will cause arrows to be slower
Boost = 2.0
["Advanced Power"]
#Activates or disables enchantment
Active = true
#Max level of enchantment
"Max Level" = 5
["Arrow Piercing"]
#Activates or disables enchantment
Active = true
#Max level of enchantment
"Max Level" = 4
#Percentage of damage that ignores reductions per level
Percentage = 0.25
[Vulnerability]
#Activates or disables enchantment
Active = true
#Max level of enchantment
"Max Level" = 4
#Percentage of damage increased per level
Percentage = 0.08
["Double Edge"]
#Activates or disables enchantment
Active = true
#Percentage of damage dealt increased
"Damage Bonus" = 0.25
#Percentage of damage dealt to itself
"Self Damage" = 0.5
["Heavy Weight"]
#Activates or disables enchantment
Active = true
#Max level of enchantment
"Max Level" = 5
#Attack Speed Decrease
Percentage = 0.2
["Advanced Smite"]
#Activates or disables enchantment
Active = true
["Supreme Smite"]
#Activates or disables enchantment
Active = true
["Advanced Bane of Arthropods"]
#Activates or disables enchantment
Active = true
["Supreme Bane of Arthropods"]
#Activates or disables enchantment
Active = true
["Armor Piercing"]
#Activates or disables enchantment
Active = true
#Max level of enchantment
"Max Level" = 4
#Base percentage of damage that ignores armor
Base = 0.15
#Percentage of damage that ignores armor per level
Percentage = 0.15
["Magic Piercing"]
#Activates or disables enchantment
Active = true
#Max level of enchantment
"Max Level" = 4
#Base percentage of damage that ignores armor
Base = 0.15
#Percentage of damage that ignores enchantments per level
Percentage = 0.15
["Critical Strike"]
#Activates or disables enchantment
Active = true
#Max level of enchantment
"Max Level" = 4
#Percentage of damage per level
"Level Damage Increase" = 0.25
#Base percentage damage
"Base Damage Increase" = 0.5
#Percentage chance per level
"Chance Increase" = 0.05
["Giant Slayer"]
#Activates or disables enchantment
Active = true
#Max level of enchantment
"Max Level" = 4
#Percentage of damage per level
"Level Damage Increase" = 0.01
#Base percentage damage
"Base Damage Increase" = 0.02
#Max damage bonus possible
"Max damage" = 10.0
[Executioner]
#Activates or disables enchantment
Active = true
#Max level of enchantment
"Max Level" = 4
#Percentage of missing health as damage per level
"Level Damage Increase" = 0.1
#Base Percentage of missing health as damage
"Base Damage Increase" = 0.1
#Max damage bonus possible
"Max damage" = 10.0
[Shielded]
#Activates or disables enchantment
Active = true
#Max level of enchantment
"Max Level" = 5
#Max amount of absorption per level
Absorption = 2.0
[Heating]
#Activates or disables enchantment
Active = true
[Chilling]
#Activates or disables enchantment
Active = true
[Butcher]
#Activates or disables enchantment
Active = true
#Max level of enchantment
"Max Level" = 3
["Advanced Butcher"]
#Activates or disables enchantment
Active = true
#Max level of enchantment
"Max Level" = 3
[Learning]
#Activates or disables enchantment
Active = true
#Max level of enchantment
"Max Level" = 3
#Percentual increase in experience per level
"Percentual increase" = 0.6
#Amount of original XP after the enchantment considers a mob a Boss
Threshold = 25
["Double Jump"]
#Activates or disables enchantment
Active = true
[Harvester]
#Activates or disables enchantment
Active = true
#Max level of enchantment
"Max Level" = 4
#Increase in damage per kill
"Damage Increase" = 0.06
#Initial max amount of kills
"Base kills" = 80
#Increase in max amount of kills per level
"Increase per levels" = 30

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["Incompatibility groups"]
#Define enchantment groups for compatibility.
#Each entry is a comma-separated list of enchantment registry names that are incompatible with each other.
incompatible = ["jlme:critical_strike, jlme:ash_destroyer", "jlme:executioner, jlme:ash_destroyer, jlme:critical_strike", "jlme:giant_slayer, jlme:critical_strike", "jlme:swifter_slashes, minecraft:knockback", "jlme:armor_piercing, jlme:piercing_capabilities", "jlme:magic_piercing, jlme:piercing_capabilities", "jlme:advanced_looting, jlme:butcher, jlme:advanced_butcher, minecraft:looting", "jlme:learning, jlme:adept", "jlme:learning, minecraft:looting, jlme:advanced_looting", "jlme:shielded, jlme:vitality", "jlme:viper, jlme:executioner", "jlme:executioner, jlme:swifter_slashes", "jlme:harvester, jlme:ash_destroyer", "jlme:heavy_weight, jlme:swifter_slashes"]
["Rune Enchantments"]
#Max amount of Rune Enchantments allowed in a single item
"Max Runes" = 2