diff --git a/config/blueprint-client.toml b/config/blueprint-client.toml new file mode 100644 index 0000000..afc2c5f --- /dev/null +++ b/config/blueprint-client.toml @@ -0,0 +1,20 @@ +#Scale for screen shake effects +#Range: 0.0 ~ 1.0 +screenShakeScale = 1.0 +#Max amount of sources that can contribute to screen shaking, adjustable for performance and preference reasons. 0 will disable the addition of shake sources +#Range: > 0 +maxScreenShakers = 256 +#Determines if the experimental settings screen should be disabled +disableExperimentalSettingsScreen = true + +#Slabfish patron hat settings. +[slabfishSettings] + #If the slabfish hat should be enabled + enabled = false + #If the slabfish hat's backpack should be enabled + backpackEnabled = false + #If the slabfish hat's sweater should be enabled + sweaterEnabled = false + #If the slabfish hat's custom type should be enabled. If false, the default swamp slabfish appears + typeEnabled = false + diff --git a/config/blueprint-common.toml b/config/blueprint-common.toml new file mode 100644 index 0000000..d99a421 --- /dev/null +++ b/config/blueprint-common.toml @@ -0,0 +1,11 @@ + +#The modded biome slice sizes for dimensions +#Blueprint's Modded Biome Slice System allows for datapacks and mods to add new biome areas to any dimension +#Changing the size values will affect the size of all modded biome areas in their respected dimension +#If a slice size isn't a positive integer, it will get ignored and the default slice size will get used instead +[modded_biome_slice_sizes] + #If the slice size for a dimension isn't defined, this value will get used for that dimension + default = 8 + #For example, the overworld's slice size would be formatted like this + "minecraft:overworld" = 8 +