From c323700b85712e41cef76e9fdce842cc19ee1824 Mon Sep 17 00:00:00 2001 From: Snogard Date: Sun, 9 Feb 2025 22:38:12 +0100 Subject: [PATCH] config: mekanism --- config/Mekanism/general.toml | 4 ++-- config/Mekanism/generators.toml | 8 ++++---- config/Mekanism/world.toml | 24 ++++++++++++------------ 3 files changed, 18 insertions(+), 18 deletions(-) mode change 100755 => 100644 config/Mekanism/general.toml mode change 100755 => 100644 config/Mekanism/generators.toml mode change 100755 => 100644 config/Mekanism/world.toml diff --git a/config/Mekanism/general.toml b/config/Mekanism/general.toml old mode 100755 new mode 100644 index de6f680..a8274e3 --- a/config/Mekanism/general.toml +++ b/config/Mekanism/general.toml @@ -120,7 +120,7 @@ silkMultiplier = 12 #Maximum radius in blocks that the Digital Miner can reach. (Increasing this may have negative effects on stability and/or performance. We strongly recommend you leave it at the default value). #Range: > 1 - maxRadius = 32 + maxRadius = 64 #Number of ticks required to mine a single block with a Digital Miner (without any upgrades). #Range: > 1 ticksPerMine = 80 @@ -228,5 +228,5 @@ #Range: 1 ~ 9223372036854775807 outputTankCapacity = 1000 #Energy needed to process 1 mB of input (inputPerAntimatter * energyPerInput = energy to produce 1 mB of antimatter). - energyPerInput = "500000" + energyPerInput = "1000000" diff --git a/config/Mekanism/generators.toml b/config/Mekanism/generators.toml old mode 100755 new mode 100644 index da63b83..94c90ee --- a/config/Mekanism/generators.toml +++ b/config/Mekanism/generators.toml @@ -11,7 +11,7 @@ #Bio Generator Settings [generators.bio_generator] #Amount of energy in Joules the Bio Generator produces per tick. - bioGeneration = "1250" + bioGeneration = "350" #The capacity in mB of the fluid tank in the Bio Generator. #Range: > 1 tankCapacity = 24000 @@ -37,9 +37,9 @@ tankCapacity = 18000 #The number of ticks each mB of Ethylene burns for in the Gas-Burning Generator. #Range: > 1 - ethyleneBurnTicks = 20 + ethyleneBurnTicks = 40 #Multiplier for calculating the energy density of Ethylene (1 mB Hydrogen + 2 * bioGeneration * densityMultiplier). - ethyleneDensityMultiplier = "0.50" + ethyleneDensityMultiplier = "40" #Turbine Settings [generators.turbine] @@ -66,7 +66,7 @@ #Minimum base generation value of the Wind Generator. windGenerationMin = "60" #Maximum base generation value of the Wind Generator. - generationMax = "240" + generationMax = "480" #The minimum Y value that affects the Wind Generators Power generation. This value gets clamped at the world's min height. #Range: -2032 ~ 2030 minY = 24 diff --git a/config/Mekanism/world.toml b/config/Mekanism/world.toml old mode 100755 new mode 100644 index a78c250..c1f5ac6 --- a/config/Mekanism/world.toml +++ b/config/Mekanism/world.toml @@ -10,12 +10,12 @@ #Generation Settings for tin ore. [world_generation.tin] #Determines if tin ore should be added to world generation. - shouldGenerate = false + shouldGenerate = true #small tin vein Generation Settings. [world_generation.tin.small] #Determines if small tin veins should be added to world generation. Note: Requires generating tin ore to be enabled. - shouldGenerate = false + shouldGenerate = true #Chance that small tin veins generates in a chunk. #Range: 1 ~ 256 perChunk = 14 @@ -56,7 +56,7 @@ #large tin vein Generation Settings. [world_generation.tin.large] #Determines if large tin veins should be added to world generation. Note: Requires generating tin ore to be enabled. - shouldGenerate = false + shouldGenerate = true #Chance that large tin veins generates in a chunk. #Range: 1 ~ 256 perChunk = 12 @@ -97,12 +97,12 @@ #Generation Settings for osmium ore. [world_generation.osmium] #Determines if osmium ore should be added to world generation. - shouldGenerate = false + shouldGenerate = true #upper osmium vein Generation Settings. [world_generation.osmium.upper] #Determines if upper osmium veins should be added to world generation. Note: Requires generating osmium ore to be enabled. - shouldGenerate = false + shouldGenerate = true #Chance that upper osmium veins generates in a chunk. #Range: 1 ~ 256 perChunk = 65 @@ -143,7 +143,7 @@ #middle osmium vein Generation Settings. [world_generation.osmium.middle] #Determines if middle osmium veins should be added to world generation. Note: Requires generating osmium ore to be enabled. - shouldGenerate = false + shouldGenerate = true #Chance that middle osmium veins generates in a chunk. #Range: 1 ~ 256 perChunk = 6 @@ -184,7 +184,7 @@ #small osmium vein Generation Settings. [world_generation.osmium.small] #Determines if small osmium veins should be added to world generation. Note: Requires generating osmium ore to be enabled. - shouldGenerate = false + shouldGenerate = true #Chance that small osmium veins generates in a chunk. #Range: 1 ~ 256 perChunk = 8 @@ -225,12 +225,12 @@ #Generation Settings for uranium ore. [world_generation.uranium] #Determines if uranium ore should be added to world generation. - shouldGenerate = false + shouldGenerate = true #small uranium vein Generation Settings. [world_generation.uranium.small] #Determines if small uranium veins should be added to world generation. Note: Requires generating uranium ore to be enabled. - shouldGenerate = false + shouldGenerate = true #Chance that small uranium veins generates in a chunk. #Range: 1 ~ 256 perChunk = 4 @@ -271,7 +271,7 @@ #buried uranium vein Generation Settings. [world_generation.uranium.buried] #Determines if buried uranium veins should be added to world generation. Note: Requires generating uranium ore to be enabled. - shouldGenerate = false + shouldGenerate = true #Chance that buried uranium veins generates in a chunk. #Range: 1 ~ 256 perChunk = 7 @@ -399,12 +399,12 @@ #Generation Settings for lead ore. [world_generation.lead] #Determines if lead ore should be added to world generation. - shouldGenerate = false + shouldGenerate = true #normal lead vein Generation Settings. [world_generation.lead.normal] #Determines if normal lead veins should be added to world generation. Note: Requires generating lead ore to be enabled. - shouldGenerate = false + shouldGenerate = true #Chance that normal lead veins generates in a chunk. #Range: 1 ~ 256 perChunk = 8