config: rmeoved colorful hearts
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[health]
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#Render vanilla hearts
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#Default: true
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vanillaHearts = true
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#Colors for every 10 hearts (not counting the default red)
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#All values are written as hexadecimal RGB color in '#RRGGBB' format
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#Default: ["#F06E14", "#F5DC23", "#2DB928", "#1EAFBE", "#7346E1", "#FA7DEB", "#EB375A", "#FF8278", "#AAFFFA", "#EBEBFF"]
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colors = ["#F06E14", "#F5DC23", "#2DB928", "#1EAFBE", "#7346E1", "#FA7DEB", "#EB375A", "#FF8278", "#AAFFFA", "#EBEBFF"]
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#Two alternating colors while poisoned
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#There can be one color in case vanilla poisoned heart is wanted
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#Default: ["#739B00"]
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poisonedColors = ["#739B00"]
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#Two alternating colors while withered
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#There can be one color in case vanilla withered heart is wanted
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#Default: ["#0F0F0F"]
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witheredColors = ["#0F0F0F"]
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#Two alternating colors while freezing
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#There can be one color in case vanilla frozen heart is wanted
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#Default: ["#3E70E6"]
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frozenColors = ["#3E70E6"]
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[absorption]
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#Render vanilla hearts
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#Default: true
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vanillaHearts = true
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#Colors for every 10 hearts (not counting the default red)
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#All values are written as hexadecimal RGB color in '#RRGGBB' format
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#Default: ["#E1FA9B", "#A0FFAF", "#AAFFFA", "#AACDFF", "#D7B4FF", "#FAA5FF", "#FFB4B4", "#FFAA7D", "#D7F0FF", "#EBFFFA"]
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colors = ["#E1FA9B", "#A0FFAF", "#AAFFFA", "#AACDFF", "#D7B4FF", "#FAA5FF", "#FFB4B4", "#FFAA7D", "#D7F0FF", "#EBFFFA"]
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#Two alternating colors while poisoned
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#Default: ["#BFF230", "#7AA15A"]
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poisonedColors = ["#BFF230", "#7AA15A"]
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#Two alternating colors while withered
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#Default: ["#787061", "#73625C"]
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witheredColors = ["#787061", "#73625C"]
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#Two alternating colors while freezing
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#Default: ["#90D136", "#36D183"]
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frozenColors = ["#90D136", "#36D183"]
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