config: ars addons

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Snogard 2025-02-10 00:30:45 +01:00
parent c467abcf98
commit d3766a198f
8 changed files with 164 additions and 0 deletions

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#Pmmo scaling
[PMMO]
#XP gained per Mana spent
ars_mana = 0.1
#% Bonus to Spell Damage per Magic level
ars_damage_bonus = 0.0
#% Bonus to Spell Resistance per Magic level
ars_defense_bonus = 0.0
#Scaling Health scaling
["SCALING HEALTH"]
#Spell Damage bonus per crystal
scaling_ars_damage = 0.0
#Identity Abilities
["IDENTITY MORPHS"]
#cooldown for the active ability of flarecannon
flarecannon_cooldown = 120
#cooldown for the active ability of starbuncle
starby_cooldown = 3600
#cooldown for the active ability of weald walker
ww_cooldown = 100
#cooldown for the active ability of whirlisprig
whirli_cooldown = 400
#cooldown for the active ability of wilden hunter
wil_hunter_cooldown = 800
#cooldown for the active ability of wilden stalker
wil_stalker_cooldown = 1300
#cooldown for the active ability of wixie
wixie_cooldown = 100
#Hexcasting Compat
["HEX CASTING"]
#media value of a source gem
source_media = 50000.0

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#Adjust these variables for Technomancer armor settings
[Technomancer]
#Max mana bonus for each armor piece
#Range: 0 ~ 10000
armorMaxMana = 100
#Mana regen bonus for each armor piece
#Range: 0 ~ 100
armorManaRegen = 4
#If enabled, schematic cannons will fire faster when players wearing the full Technomancer set are nearby schematic cannons
schematicCannonSpeedBoostEnabled = true
#Range for above-mentioned perk, if enabled.
schematicCannonSpeedBoostRange = 8.0
#Adjust these variables for block settings
[Blocks]
#Determines the multiplier used in the cost for generating rotation, defaults to 4.0
#Range: 0.0 ~ 100.0
sourceMotorSpeedToSourceMultiplier = 4.0
#Set these variables to false/true to disable/enable recipes
[Recipes]
recipeFocusTransmutationEnabled = true
recipeCalibratedPrecisionMechanismEnabled = true
recipeRunicSpannerEnabled = true
recipeThreadPressureEnabled = true
recipeSpyMonocleEnabled = true
#Logic related to Fuse
["Glyph - Fuse"]
fluidCanBePlaced = true
fluidSourcesCanBePlaced = true
#Range: 1 ~ 256
fluidMaxPlacementsPerFuse = 16
superHeatedFuseAllowed = false
fuseFailureChatMessageEnabled = false
#Entity tweakable (Wrench) cooldown settings for source relays and spell runes
["Entity cooldown"]
#Range: 0 ~ 40
runeMinCooldown = 5
#Range: 40 ~ 6000
runeMaxCooldown = 600
#Range: 0 ~ 40
relayMinCooldown = 5
#Range: 40 ~ 6000
relayMaxCooldown = 600

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#COMMON CONFIGURATION
#the maximum number of cores that a player can have.
#Range: 0 ~ 1000
AURA_AUG_AOE = 5
#the maximum number of cores that a player can have.
#Range: 0 ~ 100000
AURA_AUG_TIME_PLUS = 5
#The delay reduction that each "Accelerate" will give.
#Range: 0 ~ 4
AURA_AUG_ACCELERATE = 4
#The base Aura duration.
#Range: 0 ~ 100000
AURA_BASE_REACH = 5
#The base Aura Reach.
#Range: 1 ~ 100000
AURA_BASE_TIME = 20
#The base Aura Delay.
#Range: 1 ~ 100000
AURA_BASE_DELAY = 20

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enableThirstCompat = true
#Max absorption allowed for Shielding I effect. Every level doubles the cap
#Range: 2.0 ~ 100.0
maxShieldingAbsorption = 8.0
#Wilden effect: spell damage bonus per level
#Range: 0.0 ~ 1.0
wildenSpellDamageBonus = 0.2
#Wilden effect: max mana bonus per level
#Range: 0.0 ~ 1.0
wildenMaxManaBonus = 0.2
#Wilden effect: mana regen bonus per level
#Range: 0.0 ~ 1.0
wildenManaRegenBonus = 0.2
#Drygmy farming: make a plain copy of the tool to prevent enchantments, affixes, and gems from taking effect
drygmyFarmingToolPlainCopy = false
#Drygmy farming: cost durability on the tool used for farming
#Range: 0 ~ 10000
drygmyFarmingDamageTool = 2

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#Whether to log the dirt block on common setup
logDirtBlock = true
#A magic number
#Range: > 0
magicNumber = 42
#What you want the introduction message to be for the magic number
magicNumberIntroduction = "The magic number is... "
#A list of items to log on common setup.
items = ["minecraft:iron_ingot"]

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#Whether to log the dirt block on common setup
logDirtBlock = true
#A magic number
#Range: > 0
magicNumber = 42
#What you want the introduction message to be for the magic number
magicNumberIntroduction = "The magic number is... "
#A list of items to log on common setup.
items = ["minecraft:iron_ingot"]

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#Whether to log the dirt block on common setup
logDirtBlock = true
#A magic number
#Range: > 0
magicNumber = 42
#What you want the introduction message to be for the magic number
magicNumberIntroduction = "The magic number is... "
#A list of items to log on common setup.
items = ["minecraft:iron_ingot"]

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#Whether to log the dirt block on common setup
logDirtBlock = true
#A magic number
#Range: > 0
magicNumber = 42
#What you want the introduction message to be for the magic number
magicNumberIntroduction = "The magic number is... "
#A list of items to log on common setup.
items = ["minecraft:iron_ingot"]