diff --git a/config/chunkloaders-common.toml b/config/chunkloaders-common.toml new file mode 100644 index 0000000..1c8ac2f --- /dev/null +++ b/config/chunkloaders-common.toml @@ -0,0 +1,38 @@ +[Limitations] + # How many chunks should players be able to load per world? Use -1 for infinite. + # Allowed range: -1 ~ 1000 - Default: -1 + maxLoadedChunksPerPlayer = -1 + + # After how many minutes of offline time should players' chunk loaders be disabled? Use -1 to disable the inactivity timeout. + # Allowed range: -1 ~ 525600 - Default: 10080 + inactivityTimeout = -1 + + # Chunk loaders from before version 1.2.0 are not bound to a player. Should these chunk loaders' loaded chunks stay loaded? + # Allowed values: true, false - Default: true + allowLegacyLoadedChunks = true + + # Can players use the chunk loader map? If false, players will see the message 'The chunk loader map is disabled on this server'. + # Allowed values: true, false - Default: true + canPlayersUseMap = true + +[General] + # In what radius should the Single Chunk Loader be able to load chunks? + # Allowed range: 1 ~ 6 - Default: 1 + singleChunkLoaderRadius = 1 + + # In what radius should the Basic Chunk Loader be able to load chunks? + # Allowed range: 1 ~ 6 - Default: 2 + basicChunkLoaderRadius = 3 + + # In what radius should the Advanced Chunk Loader be able to load chunks? + # Allowed range: 1 ~ 6 - Default: 3 + advancedChunkLoaderRadius = 5 + + # In what radius should the Ultimate Chunk Loader be able to load chunks? + # Allowed range: 1 ~ 6 - Default: 4 + ultimateChunkLoaderRadius = 7 + + # Should chunk loaders do random ticks in loaded chunks? + # Allowed values: true, false - Default: true + doRandomTicks = true +