From fe797c14959155d99c5927cb12434bc607f7d09f Mon Sep 17 00:00:00 2001 From: Snogard Date: Mon, 10 Feb 2025 02:40:18 +0100 Subject: [PATCH] config: hole filler --- config/hole_filler_mod.toml | 39 +++++++++++++++++++++++++++++++++++++ 1 file changed, 39 insertions(+) create mode 100644 config/hole_filler_mod.toml diff --git a/config/hole_filler_mod.toml b/config/hole_filler_mod.toml new file mode 100644 index 0000000..4b4c247 --- /dev/null +++ b/config/hole_filler_mod.toml @@ -0,0 +1,39 @@ + +[hole_filler] + #Maximum number of blocks that can be placed per hole. Default = 500 + #Range: 1 ~ 5000 + max_hole_volume = 1000 + #Maximum diameter that the hole filler will consider a hole. If hole is larger than this value, it will not fill on that axis. Default = 18 + #Range: 3 ~ 32 + max_water_diameter = 18 + #How many 'Curing Blocks' placed per tick. Default = 5 + #Range: 1 ~ 120 + fill_speed = 5 + #Hole Filler Config + #Maximum diameter that the hole filler will consider a hole. If hole is larger than this value, it will not fill on that axis. Default = 12 + #Range: 3 ~ 32 + max_hole_diameter = 12 + #If true, will fill majority of hole with dirt, leaving only surface blocks to match the environment + #Recommended to set 'is_dirt_free' to true + smart_preserve = false + #Maximum number of blocks that can be placed per hole. Default = 500 + #Range: 1 ~ 5000 + max_water_volume = 1000 + #How many light sources can the Light Hole Filler place per torch in the players inventory. Default = 6 + #Range: 1 ~ 128 + torch_places_n_light_sources = 6 + #How long before 'Curing Blocks' are converted to dirt, in seconds. This is an approximation as some randomness is involved. Default = 15 + #Range: 1 ~ 120 + undo_timer = 15 + #The block the smart_preserve uses from your inventory + #This is ignored if 'is_dirt_free' is true + #Allowed Values: cobblestone, dirt, stone + smart_preserve_fill_block = "cobblestone" + #If true, dirt isn't required in the player's inventory + is_dirt_free = true + #If true, only players with OP permission can use + restricted_use = false + #What percentage of the light sources placed by the Light Hole Filler will the player get back. Default = 70% + #Range: 0.0 ~ 1.0 + torch_return_rate = 0.7 +