[mana] #Hide the mana bar if it has not changed for the set amount of time (in ticks, 1 second = 20 ticks). Set to 0 to always have it visible. #Range: 0 ~ 1200 hideDelay = 0 #Put the mana bar above the food/health bar (true) or else put it below (false). guiAboveFood = false #Put the mana bar next to the health bar (true) or else leave it next to the food bar (false). guiByHealth = true #The mana bar icons jitter when your current mana is low (true) or else the icons always stay put (false). jitter = true #Everything about the gui widgets representing your spell slots (equipped spells) [spellSlots] #Always show all spell slots (true) or else only show them if at least 1 spell is equipped (false). alwaysShow = false #The position to put the spell slots in the survival inventory gui. [spellSlots.survival] #These values represent the position by going counter-clockwise around the gui with 3 available positions on each side. 0-11 attaches it to the edge of the inventory gui, 12-23 to the edge of the screen. #Range: 0 ~ 23 position = 0 #Manually move the x position of the spell slots by the set amount. #Range: -800 ~ 800 offsetX = 0 #Manually move the y position of the spell slots by the set amount. #Range: -800 ~ 800 offsetY = 0 #The spacing between the spell slots. #Range: 0 ~ 10 spacing = 1 #The position to put the spell slots in the creative inventory gui. [spellSlots.creative] #These values represent the position by going counter-clockwise around the gui with 3 available positions on each side. 0-11 attaches it to the edge of the inventory gui, 12-23 to the edge of the screen. #Range: 0 ~ 23 position = 0 #Manually move the x position of the spell slots by the set amount. #Range: -800 ~ 800 offsetX = 0 #Manually move the y position of the spell slots by the set amount. #Range: -800 ~ 800 offsetY = 0 #The spacing between the spell slots. #Range: 0 ~ 10 spacing = 1 #Settings relevant for data pack creators. [technical] #Show spell and spell node IDs. showIds = false