#. #Migrate copycats to Create: Copycats+ when they receive a block update migrateCopycatsOnBlockUpdate = true #. #Migrate copycats to Create: Copycats+ when their block entities are initialized migrateCopycatsOnInitialize = true #. #Enable/disable features. Values on server override clients [features] #. fluid_vessel = true bamboo_window = true item_silo = true inverted_clutch = true empty_fan_catalyst = true parallel_gearbox = true inventory_access_port = true cherry_window = true centrifugal_clutch = true copycat_slab = true overstress_clutch = true brake = true copycat_block = true copycat_fence_gate = true copycat_stairs = true large_crank_wheel = true brass_gearbox = true copycat_vertical_step = true copycat_wall = true six_way_gearbox = true crank_wheel = true encased_chain_cogwheel = true sequenced_pulse_generator = true freewheel_clutch = true shear_pin = true inverted_gearshift = true linked_transmitter = true copycat_beam = true copycat_board = true inventory_bridge = true copycat_fence = true #. #Enable/disable categories of features. Disabling a category hides all related features. Values on server override clients [feature_categories] #. #. #All kinetic components, such as gearboxes and crank wheels kinetic = true #. #All redstone components, such as linked transmitter and sequenced pulse generator redstone = true #. #All components related to item and fluid transport logistics = true #. #All copycats (Install Create: Copycats+ to upgrade) copycats = true #. #All building palette blocks palette = true