["Loot Bag Mod Config"] ["Loot Bag Mod Config".Misc] #Maximum possible stack size for dropped items #Range: 1 ~ 64 stacksize = 15 #How many items drop when a loot bag is used #Range: 1 ~ 1000 dropamount = 5 #Try to place items into inventory before dropping them onto the ground itemsininventory = true ["Loot Bag Mod Config"."Debug/Modpack tools"] #Print mobs registry name to chat and log file when killed entityname = false #Print list of items dropped to debug.log itemsdropped = false #Print list of items dropped to the chat itemsdroppedchat = false ["Loot Bag Mod Config"."Black And White Lists"] #Use the whitelist enablewhitelist = false #BlackList (Syntax "minecraft or modid : item or block name"; example "minecraft:air" or "lootbagmod:lootbag") blacklist = ["lootbagmod:lootbag", "minecraft:air", "minecraft:command_block", "minecraft:structure_block", "minecraft:knowledge_book", "minecraft:chain_command_block", "minecraft:repeating_command_block", "minecraft:barrier", "minecraft:enchanted_book", "minecraft:written_book", "minecraft:potion", "minecraft:splash_potion", "minecraft:lingering_potion", "minecraft:spawn_egg", "minecraft:structure_void", "minecraft:mob_spawner", "minecraft:bedrock"] #WhiteList Syntax "minecraft or modid : item or block name"; example minecraft:air or lootbagmod:lootbag) whitelist = ["minecraft:stone", "minecraft:nether_star"] ["Loot Bag Mod Config"."Mod List"] #Mod black/whitelist (Syntax " modid ") modlist = ["tconstruct"] ["Loot Bag Mod Config"."Contains List"] #Contains List (Synyax "word") contains = ["apples", "creative"] #Enable Contains List enablecontains = false ["Loot Bag Mod Config"."Mob Drops"] #Mob drops list (Syntax " minecraft or modname : mobregistryname ") mobdropslist = ["minecraft:blaze", "minecraft:cave_spider", "minecraft:creeper", "minecraft:drowned", "minecraft:elder_guardian", "minecraft:enderman", "minecraft:endermite", "minecraft:evoker"] #Loot Bag drop chance from mobs (the higher the number the more common they are) #Range: 1 ~ 100 dropchance = 2 #Make Loot Bags dropppable from all hostile Mobs allHostileMobs = false #Make Loot Bags droppable from all passive and neutral mobs allNonHostileMobs = false