minecraft-modpack-1.20.1/config/lootbagmod-common.toml
2025-02-10 03:22:24 +01:00

51 lines
2.2 KiB
TOML

["Loot Bag Mod Config"]
["Loot Bag Mod Config".Misc]
#Maximum possible stack size for dropped items
#Range: 1 ~ 64
stacksize = 15
#How many items drop when a loot bag is used
#Range: 1 ~ 1000
dropamount = 5
#Try to place items into inventory before dropping them onto the ground
itemsininventory = true
["Loot Bag Mod Config"."Debug/Modpack tools"]
#Print mobs registry name to chat and log file when killed
entityname = false
#Print list of items dropped to debug.log
itemsdropped = false
#Print list of items dropped to the chat
itemsdroppedchat = false
["Loot Bag Mod Config"."Black And White Lists"]
#Use the whitelist
enablewhitelist = false
#BlackList (Syntax "minecraft or modid : item or block name"; example "minecraft:air" or "lootbagmod:lootbag")
blacklist = ["lootbagmod:lootbag", "minecraft:air", "minecraft:command_block", "minecraft:structure_block", "minecraft:knowledge_book", "minecraft:chain_command_block", "minecraft:repeating_command_block", "minecraft:barrier", "minecraft:enchanted_book", "minecraft:written_book", "minecraft:potion", "minecraft:splash_potion", "minecraft:lingering_potion", "minecraft:spawn_egg", "minecraft:structure_void", "minecraft:mob_spawner", "minecraft:bedrock"]
#WhiteList Syntax "minecraft or modid : item or block name"; example minecraft:air or lootbagmod:lootbag)
whitelist = ["minecraft:stone", "minecraft:nether_star"]
["Loot Bag Mod Config"."Mod List"]
#Mod black/whitelist (Syntax " modid ")
modlist = ["tconstruct"]
["Loot Bag Mod Config"."Contains List"]
#Contains List (Synyax "word")
contains = ["apples", "creative"]
#Enable Contains List
enablecontains = false
["Loot Bag Mod Config"."Mob Drops"]
#Mob drops list (Syntax " minecraft or modname : mobregistryname ")
mobdropslist = ["minecraft:blaze", "minecraft:cave_spider", "minecraft:creeper", "minecraft:drowned", "minecraft:elder_guardian", "minecraft:enderman", "minecraft:endermite", "minecraft:evoker"]
#Loot Bag drop chance from mobs (the higher the number the more common they are)
#Range: 1 ~ 100
dropchance = 2
#Make Loot Bags dropppable from all hostile Mobs
allHostileMobs = false
#Make Loot Bags droppable from all passive and neutral mobs
allNonHostileMobs = false