minecraft-modpack-1.20.1/config/cyclic-client.toml
2025-02-10 01:40:36 +01:00

57 lines
2.4 KiB
TOML

#####################################################################################
#Client-side properties
#####################################################################################
[cyclic]
#####################################################################################
#Block Rendering properties. Color MUST have one # symbol and then six spots after so #000000 up to #FFFFFF
#####################################################################################
[cyclic.blocks]
[cyclic.blocks.colors]
# Specify hex color of preview mode. default #444044
collector_item = "#444044"
# Specify hex color of preview mode. default #444044
collector_fluid = "#444044"
# Specify hex color of preview mode. default #00FF00
detector_entity = "#00FF00"
# Specify hex color of preview mode. default #00AA00
detector_item = "#00AA00"
# Specify hex color of preview mode. default #404040
peat_farm = "#404040"
# Specify hex color of preview mode. default #0000AA
miner = "#0000AA"
# Specify hex color of preview mode. default #AA0011
dropper = "#AA0011"
# Specify hex color of preview mode. default #11BB00
forester = "#11BB00"
# Specify hex color of preview mode. default #00EE00
harvester = "#00EE00"
# Specify hex color of preview mode. default #FF0000
structure = "#FF0000"
[cyclic.blocks.text]
# True means this will hide the fluid contents chat message (right click) on relevant blocks (pylon, fluid generator, fluid hopper, solidifier, sprinkler, tank, cask)
FluidContents = true
#####################################################################################
#Item Rendering properties. Color MUST have one # symbol and then six spots after so #000000 up to #FFFFFF
#####################################################################################
[cyclic.items]
[cyclic.items.colors]
# Specify hex color of preview mode for the GPS data card. default #0000FF
location = "#0000FF"
# Specify hex color of preview mode. default #FFC800
shape_data = "#FFC800"
# Specify hex color of preview mode. default #0000FF
randomize_scepter = "#00EE00"
# Specify hex color of preview mode. default #0000FF
offset_scepter = "#00FF00"
# Specify hex color of preview mode. default #0000FF
replace_scepter = "#FFFF00"
# Specify hex color of preview mode. default #0000FF
build_scepter = "#0000FF"