77 lines
3.1 KiB
INI

"Server" {
# This is a randomly generated ID that clients will use to map config settings from this server.
S:"serverID"="a3cd214e-2b48-4754-ac78-bc10008cf97a"
# These allow you to tweak the stats of the curios found in this mod.
"Armor Tweaks" {
# A multiplier to the amount of OP that the Infused Armor can store.
D:"infusedCapacityMultiplier"=1.0
}
# These allow you to tweak the stats of the curios found in this mod.
"Curios Tweaks" {
# A multiplier to the amount of OP that the Modular Necklace can store.
D:"necklaceCapacityMultiplier"=1.0
# A multiplier to the amount of OP that the Modular Harness can store.
D:"harnessCapacityMultiplier"=1.0
# Whether to allow the Modular Harness to tick it's stored machine while it's equipped. Note: this item is currently bugged and you WILL corrupt your world if you turn this on.
B:"harnessTickInCuriosSlot"=false
# Whether to allow the Modular Harness to tick it's stored machine when it's not equipped. Note: this item is currently bugged and you WILL corrupt your world if you turn this on.
B:"harnessTickOutOfCuriosSlot"=false
}
# These allow you to tweak the stats of the tools found in this mod.
"Tool Tweaks" {
# Sets how much RF Hermal provides when powered.
L:"hermalRFAmount"=10000
# Sets how much RF the chaos container should consume per tick for every bucket of chaos.
D:"chaosContainerRFMultiplier"=1.0
}
# Allows you to tweak various settings for Draconic Additions Modules.
"Module Tweaks" {
# The amount of half-shanks that the Chaotic Auto-Feed Module can store.
D:"chaoticFeedAmount"=1000.0
# The extra ticks that the Draconic Tick Accelerator provides. As the number of extra ticks go up, the RF cost increases dramatically.
I:"draconicAccelTicks"=1
# Same as the above, but for the Chaotic Tick Accelerator.
I:"chaoticAccelTicks"=2
# The maximum amount of liquid chaos each Semi-Stable Chaos Holder can contain.
I:"semiStableChaosMax"=2500
# The maximum amount of entropy each Semi-Stable Chaos Holder can have when modifying the amount of chaos stored.
I:"semiStableInstabilityMax"=100
# The maximum amount of liquid chaos each Stable Chaos Holder can contain.
I:"stableChaosMax"=1000
# The maximum amount of entropy each Stable Chaos Holder can have when modifying the amount of chaos stored.
I:"stableInstabilityMax"=20
# The maximum amount of liquid chaos each Unstable Chaos Holder can contain.
I:"unstableChaosMax"=5000
# The maximum amount of entropy each Unstable Chaos Holder can have when modifying the amount of chaos stored.
I:"unstableInstabilityMax"=200
# How many half-hearts the Chaos Injection System can extract/fill every 5 ticks.
I:"chaosInjectorRate"=2
}
# Allows you to tweak various things about Draconic Evolution and Draconic Additions as a whole, such as Fusion Crafting power costs.
"Misc Tweaks" {
# Allows you to multiply all Fusion Crafting OP costs across both Draconic Evolution and Draconic Additions by this amount.
D:"fusionCraftingCosts"=1.0
# Enables non-canon content. Not suited for general play, but content isn't unbalanced.
B:"enableMemes"=false
}
}