35304 lines
1.0 MiB
35304 lines
1.0 MiB
# File Specification: https://gist.github.com/Shadows-of-Fire/88ac714a758636c57a52e32ace5474c1
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# Apotheosis Enchantment Information
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# This file contains configurable data for each enchantment.
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# The names of each category correspond to the registry names of every loaded enchantment.
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"minecraft:protection" {
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# The max level of this enchantment - originally 4.
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# Default: 8; Range: [1 ~ 127]
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I:"Max Level"=8
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# The max level of this enchantment available from loot sources.
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# Default: 4; Range: [1 ~ 127]
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I:"Max Loot Level"=4
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: COMMON
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S:Rarity=COMMON
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}
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"minecraft:fire_protection" {
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# The max level of this enchantment - originally 4.
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# Default: 9; Range: [1 ~ 127]
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I:"Max Level"=9
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# The max level of this enchantment available from loot sources.
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# Default: 4; Range: [1 ~ 127]
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I:"Max Loot Level"=4
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: UNCOMMON
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S:Rarity=UNCOMMON
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}
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"minecraft:feather_falling" {
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# The max level of this enchantment - originally 4.
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# Default: 11; Range: [1 ~ 127]
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I:"Max Level"=11
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# The max level of this enchantment available from loot sources.
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# Default: 4; Range: [1 ~ 127]
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I:"Max Loot Level"=4
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: UNCOMMON
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S:Rarity=UNCOMMON
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}
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"minecraft:blast_protection" {
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# The max level of this enchantment - originally 4.
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# Default: 9; Range: [1 ~ 127]
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I:"Max Level"=9
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# The max level of this enchantment available from loot sources.
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# Default: 4; Range: [1 ~ 127]
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I:"Max Loot Level"=4
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: RARE
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S:Rarity=RARE
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}
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"minecraft:projectile_protection" {
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# The max level of this enchantment - originally 4.
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# Default: 11; Range: [1 ~ 127]
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I:"Max Level"=11
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# The max level of this enchantment available from loot sources.
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# Default: 4; Range: [1 ~ 127]
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I:"Max Loot Level"=4
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: UNCOMMON
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S:Rarity=UNCOMMON
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}
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"minecraft:respiration" {
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# The max level of this enchantment - originally 3.
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# Default: 7; Range: [1 ~ 127]
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I:"Max Level"=7
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# The max level of this enchantment available from loot sources.
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# Default: 3; Range: [1 ~ 127]
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I:"Max Loot Level"=3
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: RARE
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S:Rarity=RARE
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}
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"minecraft:aqua_affinity" {
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# The max level of this enchantment - originally 1.
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# Default: 1; Range: [1 ~ 127]
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I:"Max Level"=1
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# The max level of this enchantment available from loot sources.
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# Default: 1; Range: [1 ~ 127]
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I:"Max Loot Level"=1
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: RARE
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S:Rarity=RARE
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}
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"minecraft:thorns" {
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# The max level of this enchantment - originally 3.
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# Default: 5; Range: [1 ~ 127]
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I:"Max Level"=5
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# The max level of this enchantment available from loot sources.
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# Default: 3; Range: [1 ~ 127]
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I:"Max Loot Level"=3
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: VERY_RARE
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S:Rarity=VERY_RARE
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}
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"minecraft:depth_strider" {
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# The max level of this enchantment - originally 3.
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# Default: 7; Range: [1 ~ 127]
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I:"Max Level"=7
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# The max level of this enchantment available from loot sources.
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# Default: 3; Range: [1 ~ 127]
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I:"Max Loot Level"=3
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: RARE
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S:Rarity=RARE
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}
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"minecraft:frost_walker" {
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# The max level of this enchantment - originally 2.
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# Default: 7; Range: [1 ~ 127]
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I:"Max Level"=7
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# The max level of this enchantment available from loot sources.
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# Default: 2; Range: [1 ~ 127]
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I:"Max Loot Level"=2
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: true
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B:Treasure=true
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: RARE
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S:Rarity=RARE
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}
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"minecraft:binding_curse" {
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# The max level of this enchantment - originally 1.
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# Default: 1; Range: [1 ~ 127]
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I:"Max Level"=1
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# The max level of this enchantment available from loot sources.
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# Default: 1; Range: [1 ~ 127]
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I:"Max Loot Level"=1
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: true
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B:Treasure=true
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: VERY_RARE
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S:Rarity=VERY_RARE
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}
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"minecraft:soul_speed" {
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# The max level of this enchantment - originally 3.
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# Default: 7; Range: [1 ~ 127]
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I:"Max Level"=7
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# The max level of this enchantment available from loot sources.
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# Default: 3; Range: [1 ~ 127]
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I:"Max Loot Level"=3
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: true
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B:Treasure=true
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: false
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B:Discoverable=false
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# If enchanted books of this enchantment are available via loot sources.
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# Default: false
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B:Lootable=false
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# If enchanted books of this enchantment are available via villager trades.
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# Default: false
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B:Tradeable=false
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: VERY_RARE
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S:Rarity=VERY_RARE
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}
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"minecraft:swift_sneak" {
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# The max level of this enchantment - originally 3.
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# Default: 5; Range: [1 ~ 127]
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I:"Max Level"=5
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# The max level of this enchantment available from loot sources.
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# Default: 3; Range: [1 ~ 127]
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I:"Max Loot Level"=3
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: true
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B:Treasure=true
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: false
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B:Discoverable=false
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# If enchanted books of this enchantment are available via loot sources.
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# Default: false
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B:Lootable=false
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# If enchanted books of this enchantment are available via villager trades.
|
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# Default: false
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B:Tradeable=false
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
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# Default: VERY_RARE
|
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S:Rarity=VERY_RARE
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}
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|
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"minecraft:sharpness" {
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# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
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I:"Max Level"=9
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|
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# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
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I:"Max Loot Level"=5
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|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
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S:"Max Power Function"=
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|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
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S:"Min Power Function"=
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|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"minecraft:smite" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"minecraft:bane_of_arthropods" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"minecraft:knockback" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"minecraft:fire_aspect" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"minecraft:looting" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"minecraft:sweeping" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"minecraft:efficiency" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"minecraft:silk_touch" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"minecraft:unbreaking" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"minecraft:fortune" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"minecraft:power" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"minecraft:punch" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"minecraft:flame" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"minecraft:infinity" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"minecraft:luck_of_the_sea" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"minecraft:lure" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"minecraft:loyalty" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"minecraft:impaling" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"minecraft:riptide" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"minecraft:channeling" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"minecraft:multishot" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"minecraft:quick_charge" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"minecraft:piercing" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"minecraft:mending" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"minecraft:vanishing_curse" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"evilcraft:unusing" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"evilcraft:breaking" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"evilcraft:life_stealing" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"evilcraft:poison_tip" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"evilcraft:vengeance" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"apotheosis:berserkers_fury" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Level"=3
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"apotheosis:chainsaw" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"apotheosis:chromatic" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"apotheosis:crescendo" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"apotheosis:earths_boon" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"apotheosis:endless_quiver" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"apotheosis:exploitation" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"apotheosis:growth_serum" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"apotheosis:icy_thorns" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"apotheosis:infusion" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"apotheosis:knowledge" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Level"=3
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"apotheosis:life_mending" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Level"=3
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"apotheosis:miners_fervor" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"apotheosis:natures_blessing" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"apotheosis:obliteration" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"apotheosis:rebounding" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"apotheosis:reflective" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"apotheosis:scavenger" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Level"=3
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"apotheosis:shield_bash" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"apotheosis:spearfishing" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"apotheosis:splitting" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"apotheosis:stable_footing" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"apotheosis:tempting" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"tombstone:soulbound" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"tombstone:magic_siphon" {
|
|
# The max level of this enchantment - originally 10.
|
|
# Default: 13; Range: [1 ~ 127]
|
|
I:"Max Level"=13
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=10
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"tombstone:plague_bringer" {
|
|
# The max level of this enchantment - originally 10.
|
|
# Default: 13; Range: [1 ~ 127]
|
|
I:"Max Level"=13
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=10
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"tombstone:curse_of_bones" {
|
|
# The max level of this enchantment - originally 10.
|
|
# Default: 13; Range: [1 ~ 127]
|
|
I:"Max Level"=13
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=10
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"tombstone:blessing" {
|
|
# The max level of this enchantment - originally 10.
|
|
# Default: 13; Range: [1 ~ 127]
|
|
I:"Max Level"=13
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=10
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"tombstone:frostbite" {
|
|
# The max level of this enchantment - originally 10.
|
|
# Default: 13; Range: [1 ~ 127]
|
|
I:"Max Level"=13
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=10
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"tombstone:spectral_bite" {
|
|
# The max level of this enchantment - originally 10.
|
|
# Default: 13; Range: [1 ~ 127]
|
|
I:"Max Level"=13
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=10
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"tombstone:spectral_conjurer" {
|
|
# The max level of this enchantment - originally 10.
|
|
# Default: 13; Range: [1 ~ 127]
|
|
I:"Max Level"=13
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=10
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"tombstone:incurable_wounds" {
|
|
# The max level of this enchantment - originally 10.
|
|
# Default: 13; Range: [1 ~ 127]
|
|
I:"Max Level"=13
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=10
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"tombstone:decrepitude" {
|
|
# The max level of this enchantment - originally 10.
|
|
# Default: 13; Range: [1 ~ 127]
|
|
I:"Max Level"=13
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=10
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"tombstone:sanctified" {
|
|
# The max level of this enchantment - originally 10.
|
|
# Default: 13; Range: [1 ~ 127]
|
|
I:"Max Level"=13
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=10
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"tombstone:ruthless_strike" {
|
|
# The max level of this enchantment - originally 10.
|
|
# Default: 13; Range: [1 ~ 127]
|
|
I:"Max Level"=13
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=10
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"naturesaura:aura_mending" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"divinerpg:rive" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"divinerpg:aftershock" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"divinerpg:brain_freeze" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"divinerpg:insulation" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"so_many_enchants:health_boost" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"so_many_enchants:reinforcement" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"so_many_enchants:temper" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"so_many_enchants:heavy" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"so_many_enchants:cat_vision" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"so_many_enchants:replanting" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"so_many_enchants:freezing_attack" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"so_many_enchants:fast_hopper" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"so_many_enchants:camouflage" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"so_many_enchants:fast_smelt" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"so_many_enchants:fuel_efficient" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"so_many_enchants:extra_experience" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"so_many_enchants:heavy_blade" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"so_many_enchants:light_blade" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"so_many_enchants:blindness_enchantment" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"so_many_enchants:fire_resistance_enchantment" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"so_many_enchants:haste_enchantment" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"so_many_enchants:hunger_enchantment" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"so_many_enchants:invisibility_enchantment" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"so_many_enchants:jump_boost_enchantment" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"so_many_enchants:mining_fatigue_enchantment" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"so_many_enchants:nausea_enchantment" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"so_many_enchants:poison_enchantment" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"so_many_enchants:regeneration_enchantment" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"so_many_enchants:resistance_enchantment" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"so_many_enchants:saturation_enchantment" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"so_many_enchants:slow_falling_enchantment" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"so_many_enchants:slowness_enchantment" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"so_many_enchants:speed_enchantment" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"so_many_enchants:strength_enchantment" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"so_many_enchants:water_breathing_enchantment" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"so_many_enchants:weakness_enchantment" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"so_many_enchants:flight" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"so_many_enchants:attack_reach" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"so_many_enchants:critical" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"so_many_enchants:cavernous_storage" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"so_many_enchants:step_assist" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"so_many_enchants:block_reach" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"so_many_enchants:double_break" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"randomenchants2:solar_enchant" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:obsidian_buster" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:randomness" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:magnetic" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:stone_lover" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:resistant" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:eternal" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:dungeoneering" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:grappling" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:snatching" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:teleportation" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:torches" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:true_shot" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:equal_mine" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:transposition" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:ricochet" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:exploding" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:back_to_the_chamber" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:quick_draw" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:discord" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:swift" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:disarm" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:shattering" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:homing" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:paralysis" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:cursed_jumping" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:deflect" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:floating" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:harvest" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:instant_death" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:lightning" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:lumberjack" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:true_life_steal" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:reflect" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:stone_bound" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:chaos_strike" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 17; Range: [1 ~ 127]
|
|
I:"Max Level"=17
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:ethereal_embrace" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 17; Range: [1 ~ 127]
|
|
I:"Max Level"=17
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:dimensional_shuffle" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 17; Range: [1 ~ 127]
|
|
I:"Max Level"=17
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:zen_sanctuary" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:kinetic_protection" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:breaking_curse" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:butter_fingers_curse" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:fumbling_curse" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:shadows_curse" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:lingering_shadows_curse" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"randomenchants2:dark_kingdom_curse" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"extra_enchantments:lifesteal" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"extra_enchantments:frenzy" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"extra_enchantments:guarding_strike" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"extra_enchantments:pain_cycle" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"extra_enchantments:soul_reaper" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"extra_enchantments:freezing_aspect" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"extra_enchantments:illagers_bane" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"extra_enchantments:fishermans_blade" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"extra_enchantments:enigma_resonator" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"extra_enchantments:reach" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"extra_enchantments:swiftness" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"extra_enchantments:experience_catalyst" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"extra_enchantments:burning_thorns" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"extra_enchantments:freezing_thorns" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"extra_enchantments:overshield" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"extra_enchantments:hellwalker" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"extra_enchantments:spectral_vision" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"extra_enchantments:electrified" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"extra_enchantments:electrifying_shot" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"extra_enchantments:resonating_shot" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"extra_enchantments:shadow_shot" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"extra_enchantments:levitational_shot" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"extra_enchantments:incandescent" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"extra_enchantments:supercharge" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"extra_enchantments:target_lock" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"extra_enchantments:zeus_curse" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"extra_enchantments:blindness_curse" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"extra_enchantments:withering_curse" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"extra_enchantments:nausea_curse" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"extra_enchantments:weakness_curse" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"extra_enchantments:incompatibility_curse" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"extra_enchantments:slowness_curse" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"extra_enchantments:undead_curse" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"extra_enchantments:attrition_curse" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"kobolds:prospector" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"ender_sins:hooked_blade" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"mythicbotany:hammer_mobility" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"the_deep_void:void_vision" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"undead_revamp2:devillsweep" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"galosphere:enfeeble" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"galosphere:sustain" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"galosphere:rupture" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"apotheosis:bane_of_illagers" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"apotheosis:capturing" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"spells_and_shields:magic_protection" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 12; Range: [1 ~ 127]
|
|
I:"Max Level"=12
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"spells_and_shields:mana_blade" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"spells_and_shields:mana_shield" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"spells_and_shields:max_mana" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"spells_and_shields:mana_regeneration" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"undergarden:ricochet" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"undergarden:longevity" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"undergarden:self_sling" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"l2complements:shulker_armor" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:ender_mask" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:shinny" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:snow_walker" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:stable_body" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:ender_reach" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:durable_armor" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:smelt" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:life_mending" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:life_sync" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:safeguard" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:hardened" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:dampened" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:soul_bound" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:eternal" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:wind_sweep" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:ice_blade" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:soul_flame_blade" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:cursed_blade" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:sharp_blade" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:ice_thorn" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:soul_flame_thorn" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:void_touch" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:projectile_reject" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:fire_reject" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:environment_reject" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:explosion_reject" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:magic_reject" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:invincible" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:owner_protection" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:cubic_digging" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:plane_digging" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:drill_digging" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:vien_mining" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:tree_chopping" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:cubic_eater" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:plane_eater" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"obscure_api:mirror" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"obscure_api:fast_spin" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"obscure_api:distance" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"enlightened_end:permafrost_curse" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"extra_enchants:infliction" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"extra_enchants:prepulsion" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"extra_enchants:pricking" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"extra_enchants:multibreaker" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"extra_enchants:polarity" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"extra_enchants:magnet" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"extra_enchants:barbaric" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"extra_enchants:lava_walker" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"extra_enchants:miracle" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"extra_enchants:curse_of_exploding" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"simple_enchantments:viper" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"simple_enchantments:spell_blade" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"simple_enchantments:crippling" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"simple_enchantments:fleeting" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"simple_enchantments:absolute" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"simple_enchantments:steadfast" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"simple_enchantments:sturdy" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"simple_enchantments:phoenix_guard" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"simple_enchantments:plague_guard" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"simple_enchantments:crushing" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"simple_enchantments:hail" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"simple_enchantments:soul_breaker" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"simple_enchantments:shocking" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"simple_enchantments:butchering" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"azurelib:incendiaryenchantment" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"mysticalagriculture:mystical_enlightenment" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"mysticalagriculture:soul_siphoner" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"reliquary:severing" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"minecolonies:raider_damage_enchant" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"magic_remastered:lava_walker" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"magic_remastered:absorbsion" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"magic_remastered:double_strike" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"magic_remastered:critical" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"magic_remastered:traveler" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"magic_remastered:vampire" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"magic_remastered:acidic" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"magic_remastered:quary" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"magic_remastered:repelling" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"magic_remastered:slam" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"magic_remastered:reflective" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"magic_remastered:circular_block" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"magic_remastered:magnetic" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"magic_remastered:dodge" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"magic_remastered:berserker" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"magic_remastered:double_jump" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"magic_remastered:attraction" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"magic_remastered:beheading" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"magic_remastered:paralizing" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"magic_remastered:timber" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"magic_remastered:vein_miner" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"magic_remastered:assasin" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"magic_remastered:heavy" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"magic_remastered:breaking" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"magic_remastered:unstable" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"majruszsenchantments:death_wish" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"majruszsenchantments:dodge" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"majruszsenchantments:enlightenment" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"majruszsenchantments:fishing_fanatic" {
|
|
# The max level of this enchantment - originally 8.
|
|
# Default: 11; Range: [1 ~ 127]
|
|
I:"Max Level"=11
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=8
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"majruszsenchantments:fuse_cutter" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"majruszsenchantments:gold_fuelled" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"majruszsenchantments:harvester" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"majruszsenchantments:horse_frost_walker" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"majruszsenchantments:horse_protection" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 11; Range: [1 ~ 127]
|
|
I:"Max Level"=11
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"majruszsenchantments:horse_swiftness" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 11; Range: [1 ~ 127]
|
|
I:"Max Level"=11
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"majruszsenchantments:hunter" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"majruszsenchantments:immortality" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"majruszsenchantments:leech" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"majruszsenchantments:magic_protection" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"majruszsenchantments:misanthropy" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"majruszsenchantments:repulsion" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"majruszsenchantments:sixth_sense" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"majruszsenchantments:smelter" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"majruszsenchantments:telekinesis" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"majruszsenchantments:breaking_curse" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"majruszsenchantments:corrosion_curse" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"majruszsenchantments:fatigue_curse" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"majruszsenchantments:incompatibility_curse" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"majruszsenchantments:slippery_curse" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:withering_blade" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"celestial_enchantments:upward_pick" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:vampire_slash" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 11; Range: [1 ~ 127]
|
|
I:"Max Level"=11
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"celestial_enchantments:unstable_blade" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"celestial_enchantments:fierce_slash" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:revenge" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"celestial_enchantments:hidden_blade" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:misfortune_blade" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:knight_slash" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:fatal_blow" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:light_armor_killer" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"celestial_enchantments:quick_step_puncture" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 11; Range: [1 ~ 127]
|
|
I:"Max Level"=11
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"celestial_enchantments:cluster_awareness" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"celestial_enchantments:quenched_blade" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:words_of_wisdom" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:destruction_crack" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:suppression_blade" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"celestial_enchantments:death_blade" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:magic_blade" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:void_chain" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"celestial_enchantments:shadow_touch" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 11; Range: [1 ~ 127]
|
|
I:"Max Level"=11
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"celestial_enchantments:hand_of_thief" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:void_protection" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"celestial_enchantments:abyssal_contact" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:solid_armor" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"celestial_enchantments:flame_strike" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 11; Range: [1 ~ 127]
|
|
I:"Max Level"=11
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:destroy_resonance" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:frost_thorns" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 11; Range: [1 ~ 127]
|
|
I:"Max Level"=11
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:trauma_absorption" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 11; Range: [1 ~ 127]
|
|
I:"Max Level"=11
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"celestial_enchantments:eyes_in_the_shadows" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:have_a_nice_dream" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:corrupt_scholar" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"celestial_enchantments:knowledge_scholar" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"celestial_enchantments:moon_blessing" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"celestial_enchantments:sun_blessing" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"celestial_enchantments:rain_and_dew_grace" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:gift_of_thunder_god" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"celestial_enchantments:the_source_of_sin" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:echo_effect" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:origin_of_life" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:life_shield" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 11; Range: [1 ~ 127]
|
|
I:"Max Level"=11
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"celestial_enchantments:turtle_assimilation" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"celestial_enchantments:celestial_shelter" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:potion_affinity" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:pure_body" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:dolphin_assimilation" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:leopard_assimilation" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"celestial_enchantments:corruption_body" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 11; Range: [1 ~ 127]
|
|
I:"Max Level"=11
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"celestial_enchantments:holy_prayer" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:dimension_explorer" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:fireproof_boots" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"celestial_enchantments:fleet_of_foot" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:rabbit_assimilation" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:parting_wish" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"celestial_enchantments:death_hatred" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:death_pact" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 11; Range: [1 ~ 127]
|
|
I:"Max Level"=11
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"celestial_enchantments:arrow_of_traction" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:arrow_storm" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:explosive_arrow" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:lightning_arrow" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:sharp_arrow" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:divine_projection" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:constraints_shield" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:holy_shield" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:reactive_block" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:scorching_shield" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:sharp_halberd_tip" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 11; Range: [1 ~ 127]
|
|
I:"Max Level"=11
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"celestial_enchantments:explosive_halberd" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 11; Range: [1 ~ 127]
|
|
I:"Max Level"=11
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"celestial_enchantments:photo_dynamic" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:accelerate_growth" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"celestial_enchantments:born_in_shadow" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 11; Range: [1 ~ 127]
|
|
I:"Max Level"=11
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"celestial_enchantments:photosynthesis" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 11; Range: [1 ~ 127]
|
|
I:"Max Level"=11
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"celestial_enchantments:destruction_curse" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Level"=4
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"celestial_enchantments:overeating_curse" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:curse_of_weakness" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"celestial_enchantments:powerless_curse" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"celestial_enchantments:dragging_curse" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:curse_of_gravity" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:curse_of_withering" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"celestial_enchantments:curse_of_illiteracy" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Level"=4
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"celestial_enchantments:cures_of_corrosion" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"nyfsquiver:meld_enchant" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"nyfsquiver:cycling_enchant" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"nyfsquiver:quinfinity_enchant" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"uniquemagic:levitate" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"uniquemagic:poison" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"uniquemagic:starve" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"uniquemagic:weaken" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"uniquemagic:life_steal" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"uniquemagic:harm" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"uniquemagic:blind" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"uniquemagic:slow" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"uniquemagic:confuse" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"uniquemagic:withering" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"uniquemagic:lightning_striker" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"uniquemagic:execute" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"uniquemagic:tempo_theft" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"uniquemagic:curse_of_slowness" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"uniquemagic:stun" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"uniquemagic:disarm" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"uniquemagic:timber" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"uniquemagic:omnivore" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"unusualend:everlasting" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"unusualend:boloks_fury" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"unusualend:boloks_wings" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"unusualend:boloks_head" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"unusualend:joust" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"unusualend:arcane_recovery" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"unusualend:bonding" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"unusualend:benevolence" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"jlme:parry" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"jlme:evasive" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"jlme:agility" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"jlme:lifesteal" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"jlme:light_weight" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"jlme:envenomed" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"jlme:vitality" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"jlme:purge" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"jlme:ash_destroyer" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"jlme:headless" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"jlme:viper" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"jlme:curse_of_possession" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"jlme:swifter_slashes" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"jlme:advanced_looting" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"jlme:adept" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"jlme:piercing_capabilities" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"jlme:advanced_protection" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"jlme:advanced_sharpness" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"jlme:supreme_sharpness" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"jlme:lethal_cadence" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"jlme:range" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"jlme:advanced_power" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"jlme:arrow_piercing" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"jlme:vulnerability" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"jlme:heavy_weight" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"jlme:double_edge" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"jlme:advanced_smite" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"jlme:advanced_ba" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"jlme:supreme_smite" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"jlme:supreme_ba" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"jlme:armor_piercing" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"jlme:magic_piercing" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"jlme:critical_strike" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"jlme:giant_slayer" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"jlme:executioner" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"jlme:shielded" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"jlme:heating" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"jlme:chilling" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"jlme:advanced_projectile_protection" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 11; Range: [1 ~ 127]
|
|
I:"Max Level"=11
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"jlme:advanced_blast_protection" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"jlme:advanced_fire_protection" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"jlme:advanced_feather_falling" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 11; Range: [1 ~ 127]
|
|
I:"Max Level"=11
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"jlme:advanced_efficiency" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"jlme:advanced_fortune" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"jlme:advanced_lure" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"jlme:advanced_luck_of_the_sea" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"jlme:butcher" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"jlme:advanced_butcher" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"jlme:learning" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"jlme:double_jump" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"jlme:harvester" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"draconicevolution:reaper_enchantment" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:disengage" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"tonsofenchants:enhanced_efficiency" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:enhanced_fire_aspect" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:enhanced_handling" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:enhanced_locomotion" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:enhanced_protection" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:enhanced_sharpness" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:reverse_knockback" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:enhanced_thorns" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:enhanced_unbreaking" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:lumberjack" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:excavator" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:smelting" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:midas_touch" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:exploding_arrows" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:feasting" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:final_stand" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:ground_pound" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:blessed_enchant" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:frostbite" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:springy" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"tonsofenchants:lava_walker" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:spilling" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:nutrition" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:savior" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:night_vision_ench" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"tonsofenchants:hunger" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:water_breathing_ench" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"tonsofenchants:fiery_thorns" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:horse_shoe" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:magnetize" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:swimmers_boots" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:lifesteal" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:jugger_nog" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:insta_kill" {
|
|
# The max level of this enchantment - originally 8.
|
|
# Default: 11; Range: [1 ~ 127]
|
|
I:"Max Level"=11
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=8
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:praise_the_sun" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:regen_vitality" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:wither" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:webbing" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:tnt_miner" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:xp_bow_master" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:xp_mining_master" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:xp_sword_master" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:lightning" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:dull_blade" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:slowness" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:concrete" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:decay" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"tonsofenchants:delicate" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"more_enchantments:steeliness" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"more_enchantments:armoring" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"more_enchantments:sturdiness" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"more_enchantments:furor" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"more_enchantments:agility" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"more_enchantments:range" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"more_enchantments:chrysopoeia" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"more_enchantments:compression" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"more_enchantments:metallurgy" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"more_enchantments:wisdom" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"more_enchantments:reparation" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"more_enchantments:restoration" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"more_enchantments:indestructibility" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"more_enchantments:leaping" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"more_enchantments:winging" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"more_enchantments:descending" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"more_enchantments:ascending" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"more_enchantments:beat_of_wings" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"more_enchantments:iron_wings" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"more_enchantments:gust_of_wind" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"more_enchantments:leaden_wings" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"more_enchantments:gliding" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"more_enchantments:ender_gliding" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"utilitix:bell_range" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"cofh_core:holding" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 12; Range: [1 ~ 127]
|
|
I:"Max Level"=12
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"capsule:recall" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"mmenchants:unwielding" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"mmenchants:chivalry" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"mmenchants:vamp" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"mmenchants:backstab" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"mmenchants:spellcast" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"mmenchants:unlikeable" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"mmenchants:bosskiller" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"mmenchants:lootbagging" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"mmenchants:cripple" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"mmenchants:treasure_hunter" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"mmenchants:bloodscared" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"mmenchants:bloodsteel" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"mmenchants:soul_eating" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"mmenchants:blasting" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"mmenchants:assasination" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"mmenchants:rage" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"mmenchants:spinblade" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"mmenchants:blockstance" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"mmenchants:blocking" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"mmenchants:poke" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"mmenchants:stormblade" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"mmenchants:nitrogenic" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"mmenchants:disarming" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"mmenchants:sealing_e" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"mmenchants:faith_break" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"mmenchants:tiring" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"mmenchants:rejuvenating" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"mmenchants:frenzy" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"mmenchants:dual_wield" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"mmenchants:feasting_weapon" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"railcraft:wrecking" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"railcraft:implosion" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"railcraft:destruction" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"railcraft:smack" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"ars_nouveau:mana_regen" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"ars_nouveau:mana_boost" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"ars_nouveau:reactive" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"ars_elemental:mirror_shield" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"ars_elemental:soulbound" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"deep_aether:gloves_reach" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexsmobs:straddle_jump" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 11; Range: [1 ~ 127]
|
|
I:"Max Level"=11
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexsmobs:lavawax" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"alexsmobs:serpentfriend" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexsmobs:board_return" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"twilightforest:fire_react" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"twilightforest:chill_aura" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"twilightforest:destruction" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alltheenchants:levitation" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"alltheenchants:curse_of_blindness" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alltheenchants:nausea" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"alltheenchants:the_call_of_zeus" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"alltheenchants:spectral" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alltheenchants:livesteal" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alltheenchants:flame_aura" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"alltheenchants:sapling_strike" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"alltheenchants:lunar_blessing" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alltheenchants:rally" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"alltheenchants:bloodlust" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alltheenchants:chain_lightning" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"alltheenchants:frostbite" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"alltheenchants:exp_warrior" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"alltheenchants:echo_strike" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"alltheenchants:emerald_touch" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alltheenchants:diamond_touch" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"alltheenchants:iron_touch" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"alltheenchants:gold_touch" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"alltheenchants:curse_of_starvation" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alltheenchants:spectral_sight" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alltheenchants:timber_whisper" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alltheenchants:spiritofthe_forest" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alltheenchants:shocking_shield" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alltheenchants:elders_wisdom" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alltheenchants:stun" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alltheenchants:nightcrawler" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"alltheenchants:shadow_veil" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alltheenchants:earthsplitter" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"alltheenchants:glimmer_step" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alltheenchants:serpents_fang" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alltheenchants:blessed_touch" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"alltheenchants:stone_rush" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alltheenchants:infinity_edge" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"alltheenchants:shadowskin" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"alltheenchants:aetherial_flight" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"alltheenchants:critical_strike" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"alltheenchants:lucky_mine" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"alltheenchants:healthy" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alltheenchants:curse_of_fairness" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"alltheenchants:logical_thinker" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alltheenchants:lumberjack" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alltheenchants:dune_strider" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"farmersdelight:backstabbing" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"ffenchantments:butchering" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"ffenchantments:poison_aspect" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"ffenchantments:vampiric" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"ffenchantments:weighted_blade" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"ffenchantments:wither_aspect" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"ffenchantments:inferno" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"ffenchantments:keen_point" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"ffenchantments:retribution" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"ffenchantments:aquatic_restoration" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"ffenchantments:maelstrom" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"ffenchantments:outpour" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"ffenchantments:torrent" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"ffenchantments:ender_shroud" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"ffenchantments:obsidian_skull" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 11; Range: [1 ~ 127]
|
|
I:"Max Level"=11
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"ffenchantments:searing_touch" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"ffenchantments:steadfast" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"ffenchantments:buoyancy_horse" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"ffenchantments:leaping_horse" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"ffenchantments:quickness_horse" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"enigmaticlegacy:sharpshooter" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"enigmaticlegacy:ceaseless" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"enigmaticlegacy:nemesis" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"enigmaticlegacy:torrent" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"enigmaticlegacy:wrath" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"enigmaticlegacy:slayer" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"enigmaticlegacy:eternal_binding" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"enigmaticlegacy:sorrow" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"deeperdarker:catalysis" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"deeperdarker:sculk_smite" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"dimdoors:string_theory" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"cyclic:traveler" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"cyclic:multishot" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"cyclic:excavate" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"cyclic:experience_boost" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"cyclic:launch" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"cyclic:steady" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"cyclic:beheading" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"cyclic:growth" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"cyclic:life_leech" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"cyclic:magnet" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"cyclic:quickshot" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"cyclic:reach" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"cyclic:step" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"cyclic:venom" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"cyclic:auto_smelt" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"cyclic:disarm" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"cyclic:curse" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"cyclic:ender" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"cyclic:beekeeper" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"cyclic:laststand" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"ensorcellation:magic_protection" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"ensorcellation:displacement" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"ensorcellation:fire_rebuke" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"ensorcellation:frost_rebuke" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"ensorcellation:air_affinity" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"ensorcellation:xp_boost" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"ensorcellation:gourmand" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"ensorcellation:reach" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"ensorcellation:vitality" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"ensorcellation:damage_ender" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"ensorcellation:damage_illager" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"ensorcellation:damage_villager" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"ensorcellation:cavalier" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"ensorcellation:frost_aspect" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"ensorcellation:instigating" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"ensorcellation:leech" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"ensorcellation:magic_edge" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"ensorcellation:vorpal" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"ensorcellation:excavating" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"ensorcellation:hunter" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"ensorcellation:quick_draw" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"ensorcellation:trueshot" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"ensorcellation:volley" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"ensorcellation:angler" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"ensorcellation:pilfering" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"ensorcellation:bulwark" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"ensorcellation:phalanx" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"ensorcellation:soulbound" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"ensorcellation:curse_fool" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"ensorcellation:curse_mercy" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"create:potato_recovery" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"create:capacity" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"enchantments_plus:poison_aspect" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"enchantments_plus:auto_smelting" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"enchantments_plus:rebirth" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"enchantments_plus:stunning" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"enchantments_plus:agility" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"enchantments_plus:blood_blade" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"enchantments_plus:sunlights_blessing" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"enchantments_plus:jumper" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"enchantments_plus:pain_power" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"enchantments_plus:ice_aspect" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"enchantments_plus:lightness" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"enchantments_plus:lenght" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"enchantments_plus:floating" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"enchantments_plus:bait" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"enchantments_plus:blocking" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"enchantments_plus:boosting" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"enchantments_plus:lava_walker" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"enchantments_plus:spikes" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"enchantments_plus:reflection" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"enchantments_plus:acceleration" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"enchantments_plus:enhancement" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"enchantments_plus:reach" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"enchantments_plus:execution" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"enchantments_plus:blaze_guard" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"enchantments_plus:wave" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"enchantments_plus:soring" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"enchantments_plus:chill_guard" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"enchantments_plus:sensing" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"enchantments_plus:replanting" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"enchantments_plus:anti_water_bane" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"enchantments_plus:oath_of_the_nose" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"enchantments_plus:frost" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"enchantments_plus:shove" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"enchantments_plus:padding" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"enchantments_plus:turbulence" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"enchantments_plus:fleetfoot" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"alexscaves_torpedoes:universal_magnetism" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"mahoutsukai:projector" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"allurement:alleviating" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"allurement:launch" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"allurement:obedience" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"allurement:reeling" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"allurement:reforming" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"allurement:shockwave" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 11; Range: [1 ~ 127]
|
|
I:"Max Level"=11
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"allurement:spread_of_ailments" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"allurement:vengeance" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"allurement:ascension_curse" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"allurement:fleeting_curse" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"alexscaves:field_extension" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 11; Range: [1 ~ 127]
|
|
I:"Max Level"=11
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:crystallization" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:ferrous_haste" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:arrow_inducting" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:heavy_slam" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:swiftwood" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:bonking" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"alexscaves:dazing_sweep" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:plummeting_flight" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:herd_phalanx" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:chomping_spirit" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:energy_efficiency" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 11; Range: [1 ~ 127]
|
|
I:"Max Level"=11
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:solar" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:x_ray" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:gamma_ray" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:second_wave" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:flinging" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:sea_swing" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:tsunami" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"alexscaves:charting_call" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:lasting_morale" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:taxing_bellow" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:enveloping_bubble" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:bouncing_bolt" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:seapairing" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"alexscaves:triple_splash" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:soak_seeking" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 11; Range: [1 ~ 127]
|
|
I:"Max Level"=11
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:detonating_death" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:rapid_possession" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 11; Range: [1 ~ 127]
|
|
I:"Max Level"=11
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:sightless" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:astral_transferring" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:impending_stab" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:sated_blade" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:double_stab" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:precise_volley" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:dark_nock" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:relentless_darkness" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"alexscaves:twilight_perfection" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:shaded_respite" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"alexscaves:targeted_ricochet" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:triple_split" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:bouncy_ball" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:explosive_flavor" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"alexscaves:far_flung" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:sharp_cane" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:straight_hook" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:spell_lasting" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:peppermint_punting" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:humungous_hex" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"alexscaves:multiple_mint" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"alexscaves:seekcandy" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"enigmaticaddons:frost_aspect" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"enigmaticaddons:frost_protection" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"enigmaticaddons:frost_shattering" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"magicamillion:cloaking" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"magicamillion:shulkify" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"magicamillion:blasting" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"magicamillion:weighty" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"magicamillion:backfire" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"magicamillion:devil_fruit" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"magicamillion:light_flight" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"magicamillion:flameproof" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"magicamillion:volatile" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Level"=4
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"magicamillion:ends_curse" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"magicamillion:farmers_curse" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"magicamillion:soul_slowness" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"magicamillion:sculk_speed" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"magicamillion:whirlpool" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"magicamillion:davy_jones" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"magicamillion:shield_bash" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"magicamillion:wave_struck" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"magicamillion:waterlogged" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"magicamillion:antidote" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"magicamillion:iced" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"magicamillion:corrosion" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"magicamillion:eroding" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"magicamillion:poison_guard" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"magicamillion:poison_shield" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"magicamillion:sifting" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"magicamillion:swoop" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"magicamillion:arachnids_blessing" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"magicamillion:bandit" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"magicamillion:disrobe" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"magicamillion:wither_protection" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"magicamillion:undeath_protection" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"magicamillion:aqua_protection" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"magicamillion:theft_guard" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"magicamillion:osprey" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"magicamillion:insurance" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"magicamillion:leveled" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"magicamillion:fetal_strike" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"magicamillion:soul_fire_aspect" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"magicamillion:soul_flame" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"magicamillion:farmers_step" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"forbidden_arcanus:permafrost" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"supplementaries:stasis" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"create_sa:gravity_gun" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"create_sa:digging" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"create_sa:impact" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"create_sa:hellfire" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"create_sa:above_the_clouds" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"malum:animated" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"malum:rebound" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"malum:ascension" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
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|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"malum:replenishing" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"malum:haunted" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"malum:spirit_plunder" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|