nerfed everlasting abilities

This commit is contained in:
Snogard 2022-09-17 23:53:31 +02:00
parent 50daaf27f5
commit 0c9d6d64d0
2 changed files with 27 additions and 27 deletions

10
.gitignore vendored
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@ -16,9 +16,7 @@
/mods/.index/
/woot/
#files
*.bak
options.txt
servers.dat
@ -27,7 +25,9 @@ servers.dat_old
usercache.json
usernamecache.json
bookstogive.txt
mods/rhino-forge-1605.1.5-build.75.jar
mods/kubejs-forge-1605.3.19-build.299.jar
mods/ferritecore-2.0.7-forge.jar
config/ferritecore-mixin.toml
#clientside mods
mods/ferritecore-2.0.7-forge.jar
mods/rhino-forge-1605.1.5-build.75.jar
mods/kubejs-forge-1605.3.19-build.299.jar

View File

@ -9,7 +9,7 @@
#If the magnetize ability should move xp.
magnetizeMoveXp = true
#The multiplier for ability XP requirement
abilityXpMultiplier = 10
abilityXpMultiplier = 2
#1/x chance for mobs to have abilities.
mobAbilityChance = 50
#How many abilities should be dropped on player death.
@ -17,7 +17,7 @@
#The maximum rarity of totems to spawn when a player first logs in. [0-3], -1 disables totem spawning.
totemMaximumSpawnRarity = 1
#If on-player entities should have particle effects for the abilities they carry.
showEntityParticles = true
showEntityParticles = false
#The amount of exhaustion that should by applied to the player per active ability per second.
exhaustionPerAbilityTick = 0.01
#Mobs that won't have abilities that can be dropped via totems. You can add things like 'minecraft:pig'.
@ -39,7 +39,7 @@
#Set 'true' to enable development debug mode. This will result in a lower performance!
debug = false
#If the version checker should be enabled.
versionChecker = true
versionChecker = false
#If the recipe loader should crash when finding invalid recipes.
crashOnInvalidRecipe = false
#If mod compatibility loader should crash hard if errors occur in that process.
@ -99,7 +99,7 @@
#If this can be obtained by spawning mobs.
obtainableOnMobSpawn = true
#If this can be obtained by initially spawning players.
obtainableOnPlayerSpawn = true
obtainableOnPlayerSpawn = false
#Rarity of this ability.
rarity = 2
@ -115,7 +115,7 @@
#If this can be obtained by spawning mobs.
obtainableOnMobSpawn = true
#If this can be obtained by initially spawning players.
obtainableOnPlayerSpawn = true
obtainableOnPlayerSpawn = false
#Rarity of this ability.
rarity = 1
@ -147,7 +147,7 @@
#If this can be obtained by spawning mobs.
obtainableOnMobSpawn = true
#If this can be obtained by initially spawning players.
obtainableOnPlayerSpawn = true
obtainableOnPlayerSpawn = false
#Rarity of this ability.
rarity = 1
@ -161,7 +161,7 @@
#The xp required per level.
xpPerLevel = 2543
#If this can be obtained by initially spawning players.
obtainableOnPlayerSpawn = true
obtainableOnPlayerSpawn = false
#If this can be obtained by spawning mobs.
obtainableOnMobSpawn = true
#Rarity of this ability.
@ -179,7 +179,7 @@
#If this can be obtained by spawning mobs.
obtainableOnMobSpawn = true
#If this can be obtained by initially spawning players.
obtainableOnPlayerSpawn = true
obtainableOnPlayerSpawn = false
#Rarity of this ability.
rarity = 0
@ -193,7 +193,7 @@
#The xp required per level.
xpPerLevel = 2543
#If this can be obtained by initially spawning players.
obtainableOnPlayerSpawn = true
obtainableOnPlayerSpawn = false
#If this can be obtained by spawning mobs.
obtainableOnMobSpawn = true
#Rarity of this ability.
@ -243,7 +243,7 @@
#If this can be obtained by spawning mobs.
obtainableOnMobSpawn = true
#If this can be obtained by initially spawning players.
obtainableOnPlayerSpawn = true
obtainableOnPlayerSpawn = false
#Rarity of this ability.
rarity = 2
@ -273,7 +273,7 @@
#The xp required per level.
xpPerLevel = 1507
#If this can be obtained by initially spawning players.
obtainableOnPlayerSpawn = true
obtainableOnPlayerSpawn = false
#If this can be obtained by spawning mobs.
obtainableOnMobSpawn = true
#Rarity of this ability.
@ -293,7 +293,7 @@
#If this can be obtained by spawning mobs.
obtainableOnMobSpawn = true
#If this can be obtained by initially spawning players.
obtainableOnPlayerSpawn = true
obtainableOnPlayerSpawn = false
#Rarity of this ability.
rarity = 1
@ -325,7 +325,7 @@
#If this can be obtained by spawning mobs.
obtainableOnMobSpawn = true
#If this can be obtained by initially spawning players.
obtainableOnPlayerSpawn = true
obtainableOnPlayerSpawn = false
#Rarity of this ability.
rarity = 2
@ -357,7 +357,7 @@
#If this can be obtained by spawning mobs.
obtainableOnMobSpawn = true
#If this can be obtained by initially spawning players.
obtainableOnPlayerSpawn = true
obtainableOnPlayerSpawn = false
#Rarity of this ability.
rarity = 0
@ -371,7 +371,7 @@
#The xp required per level.
xpPerLevel = 1897
#If this can be obtained by initially spawning players.
obtainableOnPlayerSpawn = true
obtainableOnPlayerSpawn = false
#If this can be obtained by spawning mobs.
obtainableOnMobSpawn = true
#Rarity of this ability.
@ -387,7 +387,7 @@
#The xp required per level.
xpPerLevel = 1628
#If this can be obtained by initially spawning players.
obtainableOnPlayerSpawn = true
obtainableOnPlayerSpawn = false
#If this can be obtained by spawning mobs.
obtainableOnMobSpawn = true
#Rarity of this ability.
@ -421,7 +421,7 @@
#If this can be obtained by spawning mobs.
obtainableOnMobSpawn = true
#If this can be obtained by initially spawning players.
obtainableOnPlayerSpawn = true
obtainableOnPlayerSpawn = false
#Rarity of this ability.
rarity = 0
@ -435,7 +435,7 @@
#The xp required per level.
xpPerLevel = 1395
#If this can be obtained by initially spawning players.
obtainableOnPlayerSpawn = true
obtainableOnPlayerSpawn = false
#If this can be obtained by spawning mobs.
obtainableOnMobSpawn = true
#Rarity of this ability.
@ -453,7 +453,7 @@
#If this can be obtained by spawning mobs.
obtainableOnMobSpawn = true
#If this can be obtained by initially spawning players.
obtainableOnPlayerSpawn = true
obtainableOnPlayerSpawn = false
#Rarity of this ability.
rarity = 2
@ -549,7 +549,7 @@
#If this can be obtained by spawning mobs.
obtainableOnMobSpawn = true
#If this can be obtained by initially spawning players.
obtainableOnPlayerSpawn = true
obtainableOnPlayerSpawn = false
#Rarity of this ability.
rarity = 1
@ -567,7 +567,7 @@
#If this can be obtained by spawning mobs.
obtainableOnMobSpawn = true
#If this can be obtained by initially spawning players.
obtainableOnPlayerSpawn = true
obtainableOnPlayerSpawn = false
#Rarity of this ability.
rarity = 0
@ -583,7 +583,7 @@
#If this can be obtained by spawning mobs.
obtainableOnMobSpawn = true
#If this can be obtained by initially spawning players.
obtainableOnPlayerSpawn = true
obtainableOnPlayerSpawn = false
#Rarity of this ability.
rarity = 1