added quol mods
This commit is contained in:
parent
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2
.gitignore
vendored
2
.gitignore
vendored
@ -16,6 +16,7 @@
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/mods/.index/
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/woot/
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/baritone/
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/config/enhancedcelestials/
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#files
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*.bak
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@ -38,3 +39,4 @@ mods/baritone-standalone-forge-1.6.3.jar
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config/jei/bookmarks.ini
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config/jei/recipe-category-sort-order.ini
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config/jei/ingredient-list-mod-sort-order.ini
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config/seeker_compass-client.toml
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@ -5756,6 +5756,96 @@
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}
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"seeker_compass:persistence" {
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# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
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I:"Max Level"=1
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
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S:"Max Power Function"=
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# The min level of this enchantment. [range: 1 ~ 127, default: 1]
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I:"Min Level"=1
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# A function to determine the min enchanting power. [default: ]
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S:"Min Power Function"=
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}
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"seeker_compass:stalking" {
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# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
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I:"Max Level"=1
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
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S:"Max Power Function"=
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# The min level of this enchantment. [range: 1 ~ 127, default: 1]
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I:"Min Level"=1
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# A function to determine the min enchanting power. [default: ]
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S:"Min Power Function"=
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}
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"seeker_compass:summoning" {
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# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
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I:"Max Level"=1
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
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S:"Max Power Function"=
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# The min level of this enchantment. [range: 1 ~ 127, default: 1]
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I:"Min Level"=1
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# A function to determine the min enchanting power. [default: ]
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S:"Min Power Function"=
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}
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"seeker_compass:tracking" {
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# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
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I:"Max Level"=1
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
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S:"Max Power Function"=
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# The min level of this enchantment. [range: 1 ~ 127, default: 1]
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I:"Min Level"=1
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# A function to determine the min enchanting power. [default: ]
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S:"Min Power Function"=
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}
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"seeker_compass:voodoo" {
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# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 3]
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I:"Max Level"=3
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
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S:"Max Power Function"=
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# The min level of this enchantment. [range: 1 ~ 127, default: 1]
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I:"Min Level"=1
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# A function to determine the min enchanting power. [default: ]
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S:"Min Power Function"=
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}
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"seeker_compass:warping" {
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# The max level of this enchantment - normally 1. [range: 1 ~ 127, default: 1]
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I:"Max Level"=1
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples [default: ]
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S:"Max Power Function"=
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# The min level of this enchantment. [range: 1 ~ 127, default: 1]
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I:"Min Level"=1
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# A function to determine the min enchanting power. [default: ]
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S:"Min Power Function"=
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}
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"stalwart_dungeons:thunder_strike" {
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# The max level of this enchantment - normally 3. [range: 1 ~ 127, default: 7]
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I:"Max Level"=3
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@ -31368,3 +31368,139 @@
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Options for the hole_filler_mod mod.
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[hole_filler_mod]
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#Spawning options for hole_filler_mod:throwable_hole_filler_dark_entity
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[hole_filler_mod.throwable_hole_filler_dark_entity]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
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allowSpawners = true
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#Should spawn eggs be able to spawn the entity?
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Spawning options for hole_filler_mod:throwable_hole_filler_lava_entity
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[hole_filler_mod.throwable_hole_filler_lava_entity]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
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allowSpawners = true
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#Should spawn eggs be able to spawn the entity?
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Spawning options for hole_filler_mod:throwable_hole_filler_water_entity
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[hole_filler_mod.throwable_hole_filler_water_entity]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
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allowSpawners = true
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#Should spawn eggs be able to spawn the entity?
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Spawning options for hole_filler_mod:throwable_hole_filler_balanced_entity
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[hole_filler_mod.throwable_hole_filler_balanced_entity]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
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allowSpawners = true
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#Should spawn eggs be able to spawn the entity?
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Spawning options for hole_filler_mod:throwable_hole_filler_entity
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[hole_filler_mod.throwable_hole_filler_entity]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
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allowSpawners = true
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#Should spawn eggs be able to spawn the entity?
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Spawning options for hole_filler_mod:throwable_hole_filler_smart_entity
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[hole_filler_mod.throwable_hole_filler_smart_entity]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
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allowSpawners = true
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#Should spawn eggs be able to spawn the entity?
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Spawning options for hole_filler_mod:throwable_hole_filler_light_entity
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[hole_filler_mod.throwable_hole_filler_light_entity]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
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allowSpawners = true
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#Should spawn eggs be able to spawn the entity?
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Options for the rftoolsdim mod.
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[rftoolsdim]
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#Spawning options for rftoolsdim:dimensional_blob_rare
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[rftoolsdim.dimensional_blob_rare]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
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allowSpawners = true
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#Should spawn eggs be able to spawn the entity?
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Spawning options for rftoolsdim:dimensional_blob_common
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[rftoolsdim.dimensional_blob_common]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
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allowSpawners = true
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#Should spawn eggs be able to spawn the entity?
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Spawning options for rftoolsdim:dimensional_blob_legendary
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[rftoolsdim.dimensional_blob_legendary]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
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allowSpawners = true
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#Should spawn eggs be able to spawn the entity?
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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40
config/bettershields-common.toml
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40
config/bettershields-common.toml
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@ -0,0 +1,40 @@
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#The general configuration for this mod
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[general]
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#The durability of the Netherite Shield.
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#Default: 6300
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netheriteDurability = 6300
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#The durability of the Diamond Shield.
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#Default: 4600
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diamondDurability = 4600
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#The portion of the incomming damage Netherite Shields block in percent.
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#Default: 100
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netheriteDamageReduction = 100
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#Allows the Thorns enchantment to by applied to Shields
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#Default: true
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thornsOnShields = true
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#The portion of the incomming damage Gold Shields block in percent.
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#Default: 85
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goldDamageReduction = 85
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#The portion of the incomming damage Vanilla Shields block in percent.
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#Default: 75
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defaultDamageReduction = 75
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#The portion of the incomming damage Diamond Shields block in percent.
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#Default: 98
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diamondDamageReduction = 98
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#Enables modified damage reduction values for shields.
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#Default: true
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enableDamageReduction = true
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#The portion of the incomming damage Iron Shields block in percent.
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#Default: 90
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ironDamageReduction = 90
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#The durability of the Iron Shield.
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#Default: 920
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ironDurability = 920
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#The durability of the Gold Shield.
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#Default: 130
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goldDurability = 130
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#If set to true Shields added by other mods block 100% of the incomming damage, if set to false the will block the amount set in defaultDamageReduction.
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#Default: true
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customShieldMaxReduction = true
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6
config/compactmachines-common.toml
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6
config/compactmachines-common.toml
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@ -0,0 +1,6 @@
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#Recipes and Integrations
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[recipes]
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#Enable vanilla-style recipes.
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vanillaRecipes = true
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28
config/hole_filler_mod.toml
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28
config/hole_filler_mod.toml
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@ -0,0 +1,28 @@
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[hole_filler]
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#Maximum number of blocks that can be placed per hole. Default = 500
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#Range: 1 ~ 5000
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max_hole_volume = 500
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#Maximum diameter that the hole filler will consider a hole. If hole is larger than this value, it will not fill on that axis. Default = 18
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#Range: 3 ~ 32
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max_water_diameter = 18
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#How many 'Curing Blocks' placed per tick. Default = 5
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#Range: 1 ~ 120
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fill_speed = 5
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#Maximum diameter that the hole filler will consider a hole. If hole is larger than this value, it will not fill on that axis. Default = 12
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#Range: 3 ~ 32
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max_hole_diameter = 12
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#Recommended to set 'is_dirt_free' to true
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smart_preserve = false
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#Maximum number of blocks that can be placed per hole. Default = 500
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#Range: 1 ~ 5000
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max_water_volume = 500
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#How long before 'Curing Blocks' are converted to dirt, in seconds. This is an approximation as some randomness is involved. Default = 15
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#Range: 1 ~ 120
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undo_timer = 15
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#This is ignored if 'is_dirt_free' is true
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#Allowed Values: cobblestone, dirt, stone
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smart_preserve_fill_block = "cobblestone"
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#If true, dirt isn't required in the player's inventory
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is_dirt_free = false
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21
config/rftoolsbuilder-client.toml
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21
config/rftoolsbuilder-client.toml
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#Settings for the builder
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[builder]
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#If true a holo hud with current progress is shown above the builder
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showProgressHud = true
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#Settings for the scanner, composer, and projector
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[scanner]
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#Height of the beacon in case beacons are used
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#Range: > 0
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locatorBeaconHeight = 30
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#The amount of milliseconds that a scanline 'flash' will exist on the client
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#Range: 10 ~ 1000000
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projectorFlashTimeout = 400
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#The amount of milliseconds before the client will remove shape render data that hasn't been used. Decreasing this will free memory faster at the cost of having to update shape renders more often
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#Range: 100 ~ 1000000
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clientRenderDataTimeout = 10000
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#The volume for the projector sound (0.0 is off)
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#Range: 0.0 ~ 1.0
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baseProjectorVolume = 0.4
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1
config/rftoolsdim-client.toml
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1
config/rftoolsdim-client.toml
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10
config/rftoolsdim-common.toml
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10
config/rftoolsdim-common.toml
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#Maximum health of the common blob
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#Range: > 0
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commonBlobMaxHealth = 30
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#Maximum health of the rare blob
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#Range: > 0
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rareBlobMaxHealth = 250
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#Maximum health of the legendary blob
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#Range: > 0
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legendaryBlobMaxHealth = 5000
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15
config/rftoolsutility-client.toml
Normal file
15
config/rftoolsutility-client.toml
Normal file
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#Settings for the screen system
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[screen]
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#The default truetype font to use
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fontName = "rftoolsutility:ubuntu"
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#Set to true for TrueType font, set to false for vanilla font
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useTruetype = false
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#The size of the font
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#Range: 0.0 ~ 1000000.0
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fontSize = 40.0
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#Set to true for force TrueType to be disabled in all cases. Use this in case the truetype font is causing issues
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forceNoTruetype = false
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#Additional characters that should be supported by the truetype system
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additionalCharacters = ""
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7
config/seeker_compass-common.toml
Normal file
7
config/seeker_compass-common.toml
Normal file
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#Common settings for Seeker Compass.
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[common]
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#Chance for Zombified Piglins to naturally spawn holding a Seeker Compass. Default: 0.02
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#Range: 0.0 ~ 1.0
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zombifiedPiglinCompassChance = 0.019999999552965164
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28
config/xnetgases.toml
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28
config/xnetgases.toml
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#General settings
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[general]
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#Maximum pigment per operation that a normal connector can input or output
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#Range: 1 ~ 1000000000
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maxPigmentRateNormal = 1000
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#Maximum infuse per operation that an advanced connector can input or output
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#Range: 1 ~ 1000000000
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maxInfuseRateAdvanced = 5000
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#Maximum pigment per operation that an advanced connector can input or output
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#Range: 1 ~ 1000000000
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maxPigmentRateAdvanced = 5000
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#Maximum gas per operation that an advanced connector can input or output
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#Range: 1 ~ 1000000000
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maxGasRateAdvanced = 5000
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#Maximum gas per operation that a normal connector can input or output
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#Range: 1 ~ 1000000000
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maxGasRateNormal = 1000
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#Maximum infuse per operation that a normal connector can input or output
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#Range: 1 ~ 1000000000
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maxInfuseRateNormal = 1000
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#Maximum slurry per operation that an advanced connector can input or output
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#Range: 1 ~ 1000000000
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maxSlurryRateAdvanced = 5000
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#Maximum slurry per operation that a normal connector can input or output
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#Range: 1 ~ 1000000000
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maxSlurryRateNormal = 1000
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BIN
mods/BetterShieldsMC1.16.3-1.2.1.jar
Normal file
BIN
mods/BetterShieldsMC1.16.3-1.2.1.jar
Normal file
Binary file not shown.
BIN
mods/XNetGases-1.16.5-2.3.10.jar
Normal file
BIN
mods/XNetGases-1.16.5-2.3.10.jar
Normal file
Binary file not shown.
BIN
mods/compactmachines-4.0.0-beta.2.jar
Normal file
BIN
mods/compactmachines-4.0.0-beta.2.jar
Normal file
Binary file not shown.
BIN
mods/hole_filler_mod-1.2.4.2-mc_1.16.x-forge.jar
Normal file
BIN
mods/hole_filler_mod-1.2.4.2-mc_1.16.x-forge.jar
Normal file
Binary file not shown.
BIN
mods/rftoolsbuilder-1.16-3.1.11.jar
Normal file
BIN
mods/rftoolsbuilder-1.16-3.1.11.jar
Normal file
Binary file not shown.
BIN
mods/rftoolsdim-1.16-7.0.21.jar
Normal file
BIN
mods/rftoolsdim-1.16-7.0.21.jar
Normal file
Binary file not shown.
BIN
mods/rftoolsutility-1.16-3.1.16.jar
Normal file
BIN
mods/rftoolsutility-1.16-3.1.16.jar
Normal file
Binary file not shown.
BIN
mods/seeker_compass-1.16.5-3.0.0.jar
Normal file
BIN
mods/seeker_compass-1.16.5-3.0.0.jar
Normal file
Binary file not shown.
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Reference in New Issue
Block a user