31507 lines
1.2 MiB
31507 lines
1.2 MiB
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#Options for the minecraft mod.
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[minecraft]
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#Spawning options for minecraft:zombie_horse
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[minecraft.zombie_horse]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
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allowSpawners = true
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#Should spawn eggs be able to spawn the entity?
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Spawning options for minecraft:egg
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[minecraft.egg]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
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allowSpawners = true
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#Should spawn eggs be able to spawn the entity?
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Spawning options for minecraft:zoglin
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[minecraft.zoglin]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
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allowSpawners = true
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#Should spawn eggs be able to spawn the entity?
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Spawning options for minecraft:spawner_minecart
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[minecraft.spawner_minecart]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
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allowSpawners = true
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#Should spawn eggs be able to spawn the entity?
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Spawning options for minecraft:llama
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[minecraft.llama]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
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allowSpawners = true
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#Should spawn eggs be able to spawn the entity?
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Spawning options for minecraft:mule
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[minecraft.mule]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
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allowSpawners = true
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#Should spawn eggs be able to spawn the entity?
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Spawning options for minecraft:bat
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[minecraft.bat]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
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allowSpawners = true
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#Should spawn eggs be able to spawn the entity?
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Spawning options for minecraft:husk
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[minecraft.husk]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
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allowSpawners = true
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#Should spawn eggs be able to spawn the entity?
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Spawning options for minecraft:experience_bottle
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[minecraft.experience_bottle]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
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allowSpawners = true
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#Should spawn eggs be able to spawn the entity?
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Spawning options for minecraft:rabbit
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[minecraft.rabbit]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
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allowSpawners = true
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#Should spawn eggs be able to spawn the entity?
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Spawning options for minecraft:firework_rocket
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[minecraft.firework_rocket]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
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allowSpawners = true
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#Should spawn eggs be able to spawn the entity?
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Spawning options for minecraft:silverfish
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[minecraft.silverfish]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
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allowSpawners = true
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#Should spawn eggs be able to spawn the entity?
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Spawning options for minecraft:giant
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[minecraft.giant]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
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allowSpawners = true
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#Should spawn eggs be able to spawn the entity?
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Spawning options for minecraft:drowned
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[minecraft.drowned]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
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allowSpawners = true
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#Should spawn eggs be able to spawn the entity?
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Spawning options for minecraft:item
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[minecraft.item]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
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allowSpawners = true
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#Should spawn eggs be able to spawn the entity?
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Spawning options for minecraft:horse
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[minecraft.horse]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
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allowSpawners = true
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#Should spawn eggs be able to spawn the entity?
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Spawning options for minecraft:vindicator
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[minecraft.vindicator]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
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allowSpawners = true
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#Should spawn eggs be able to spawn the entity?
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Spawning options for minecraft:minecart
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[minecraft.minecart]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
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allowSpawners = true
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#Should spawn eggs be able to spawn the entity?
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Spawning options for minecraft:spectral_arrow
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[minecraft.spectral_arrow]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
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allowSpawners = true
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#Should spawn eggs be able to spawn the entity?
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Spawning options for minecraft:llama_spit
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[minecraft.llama_spit]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
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allowSpawners = true
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#Should spawn eggs be able to spawn the entity?
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Spawning options for minecraft:mooshroom
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[minecraft.mooshroom]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
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allowSpawners = true
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#Should spawn eggs be able to spawn the entity?
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Spawning options for minecraft:tnt
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[minecraft.tnt]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
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allowSpawners = true
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#Should spawn eggs be able to spawn the entity?
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Spawning options for minecraft:snowball
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[minecraft.snowball]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
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allowSpawners = true
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#Should spawn eggs be able to spawn the entity?
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Spawning options for minecraft:parrot
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[minecraft.parrot]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
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allowSpawners = true
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#Should spawn eggs be able to spawn the entity?
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Spawning options for minecraft:creeper
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[minecraft.creeper]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
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allowSpawners = true
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#Should spawn eggs be able to spawn the entity?
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Spawning options for minecraft:lightning_bolt
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[minecraft.lightning_bolt]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
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allowSpawners = true
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#Should spawn eggs be able to spawn the entity?
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Spawning options for minecraft:ravager
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[minecraft.ravager]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
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allowSpawners = true
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#Should spawn eggs be able to spawn the entity?
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Spawning options for minecraft:evoker_fangs
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[minecraft.evoker_fangs]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
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allowSpawners = true
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#Should spawn eggs be able to spawn the entity?
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Spawning options for minecraft:chest_minecart
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[minecraft.chest_minecart]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
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allowSpawners = true
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#Should spawn eggs be able to spawn the entity?
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Spawning options for minecraft:tropical_fish
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[minecraft.tropical_fish]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
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allowSpawners = true
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#Should spawn eggs be able to spawn the entity?
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Spawning options for minecraft:slime
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[minecraft.slime]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
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allowSpawners = true
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#Should spawn eggs be able to spawn the entity?
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Spawning options for minecraft:pillager
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[minecraft.pillager]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
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allowSpawners = true
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#Should spawn eggs be able to spawn the entity?
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Spawning options for minecraft:area_effect_cloud
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[minecraft.area_effect_cloud]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
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allowSpawners = true
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#Should spawn eggs be able to spawn the entity?
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Spawning options for minecraft:blaze
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[minecraft.blaze]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
|
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allowSpawners = true
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#Should spawn eggs be able to spawn the entity?
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Spawning options for minecraft:piglin
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[minecraft.piglin]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
|
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allowSpawners = true
|
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#Should spawn eggs be able to spawn the entity?
|
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Spawning options for minecraft:end_crystal
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[minecraft.end_crystal]
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#Should the entity be allowed to spawn normally?
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allowNormalSpawning = true
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#Should the entity spawn via mob conversion? i.e. villager -> zombie
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allowConversions = true
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#Should spawners be able to spawn the entity?
|
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allowSpawners = true
|
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#Should spawn eggs be able to spawn the entity?
|
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allowSpawnEggs = true
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#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
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removeAggressively = false
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#Spawning options for minecraft:endermite
|
|
[minecraft.endermite]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:ender_pearl
|
|
[minecraft.ender_pearl]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:zombie
|
|
[minecraft.zombie]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:guardian
|
|
[minecraft.guardian]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:fireball
|
|
[minecraft.fireball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:illusioner
|
|
[minecraft.illusioner]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:eye_of_ender
|
|
[minecraft.eye_of_ender]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:wither_skull
|
|
[minecraft.wither_skull]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:wolf
|
|
[minecraft.wolf]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:tnt_minecart
|
|
[minecraft.tnt_minecart]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:zombie_villager
|
|
[minecraft.zombie_villager]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:elder_guardian
|
|
[minecraft.elder_guardian]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:boat
|
|
[minecraft.boat]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:small_fireball
|
|
[minecraft.small_fireball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:strider
|
|
[minecraft.strider]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:cave_spider
|
|
[minecraft.cave_spider]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:cod
|
|
[minecraft.cod]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:snow_golem
|
|
[minecraft.snow_golem]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:witch
|
|
[minecraft.witch]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:spider
|
|
[minecraft.spider]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:command_block_minecart
|
|
[minecraft.command_block_minecart]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:panda
|
|
[minecraft.panda]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:bee
|
|
[minecraft.bee]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:arrow
|
|
[minecraft.arrow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:cow
|
|
[minecraft.cow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:magma_cube
|
|
[minecraft.magma_cube]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:pig
|
|
[minecraft.pig]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:skeleton
|
|
[minecraft.skeleton]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:hoglin
|
|
[minecraft.hoglin]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:armor_stand
|
|
[minecraft.armor_stand]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:experience_orb
|
|
[minecraft.experience_orb]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:dolphin
|
|
[minecraft.dolphin]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:stray
|
|
[minecraft.stray]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:shulker
|
|
[minecraft.shulker]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:turtle
|
|
[minecraft.turtle]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:salmon
|
|
[minecraft.salmon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:vex
|
|
[minecraft.vex]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:wandering_trader
|
|
[minecraft.wandering_trader]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:wither_skeleton
|
|
[minecraft.wither_skeleton]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:piglin_brute
|
|
[minecraft.piglin_brute]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:ocelot
|
|
[minecraft.ocelot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:furnace_minecart
|
|
[minecraft.furnace_minecart]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:item_frame
|
|
[minecraft.item_frame]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:phantom
|
|
[minecraft.phantom]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:ender_dragon
|
|
[minecraft.ender_dragon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:leash_knot
|
|
[minecraft.leash_knot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:evoker
|
|
[minecraft.evoker]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:shulker_bullet
|
|
[minecraft.shulker_bullet]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:squid
|
|
[minecraft.squid]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:enderman
|
|
[minecraft.enderman]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:dragon_fireball
|
|
[minecraft.dragon_fireball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:chicken
|
|
[minecraft.chicken]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:trader_llama
|
|
[minecraft.trader_llama]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:donkey
|
|
[minecraft.donkey]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:fox
|
|
[minecraft.fox]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:iron_golem
|
|
[minecraft.iron_golem]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:zombified_piglin
|
|
[minecraft.zombified_piglin]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:cat
|
|
[minecraft.cat]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:ghast
|
|
[minecraft.ghast]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:sheep
|
|
[minecraft.sheep]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:player
|
|
[minecraft.player]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:pufferfish
|
|
[minecraft.pufferfish]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:potion
|
|
[minecraft.potion]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:trident
|
|
[minecraft.trident]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:villager
|
|
[minecraft.villager]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:skeleton_horse
|
|
[minecraft.skeleton_horse]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:fishing_bobber
|
|
[minecraft.fishing_bobber]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:polar_bear
|
|
[minecraft.polar_bear]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:hopper_minecart
|
|
[minecraft.hopper_minecart]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:falling_block
|
|
[minecraft.falling_block]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:painting
|
|
[minecraft.painting]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecraft:wither
|
|
[minecraft.wither]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the astralsorcery mod.
|
|
[astralsorcery]
|
|
|
|
#Spawning options for astralsorcery:item_explosion_resistant
|
|
[astralsorcery.item_explosion_resistant]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for astralsorcery:item_crystal
|
|
[astralsorcery.item_crystal]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for astralsorcery:flare
|
|
[astralsorcery.flare]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for astralsorcery:item_starmetal
|
|
[astralsorcery.item_starmetal]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for astralsorcery:observatory_helper
|
|
[astralsorcery.observatory_helper]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for astralsorcery:spectral_tool
|
|
[astralsorcery.spectral_tool]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for astralsorcery:illumination_spark
|
|
[astralsorcery.illumination_spark]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for astralsorcery:item_highlighted
|
|
[astralsorcery.item_highlighted]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for astralsorcery:grappling_hook
|
|
[astralsorcery.grappling_hook]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for astralsorcery:nocturnal_spark
|
|
[astralsorcery.nocturnal_spark]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the mo_enchants mod.
|
|
[mo_enchants]
|
|
|
|
#Spawning options for mo_enchants:entitybullettracker
|
|
[mo_enchants.entitybullettracker]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the stalwart_dungeons mod.
|
|
[stalwart_dungeons]
|
|
|
|
#Spawning options for stalwart_dungeons:giddy_blaze
|
|
[stalwart_dungeons.giddy_blaze]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for stalwart_dungeons:propulk
|
|
[stalwart_dungeons.propulk]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for stalwart_dungeons:shelterer_without_armor
|
|
[stalwart_dungeons.shelterer_without_armor]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for stalwart_dungeons:nether_wart_cocoon
|
|
[stalwart_dungeons.nether_wart_cocoon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for stalwart_dungeons:entitybulletthunder_projectile
|
|
[stalwart_dungeons.entitybulletthunder_projectile]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for stalwart_dungeons:entitybulletchorundum_shield
|
|
[stalwart_dungeons.entitybulletchorundum_shield]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for stalwart_dungeons:entitybulletawful_gun
|
|
[stalwart_dungeons.entitybulletawful_gun]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for stalwart_dungeons:entitybullettungsten_shield
|
|
[stalwart_dungeons.entitybullettungsten_shield]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for stalwart_dungeons:entitybulletkeeping_castle_spawner
|
|
[stalwart_dungeons.entitybulletkeeping_castle_spawner]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for stalwart_dungeons:spore_projectile
|
|
[stalwart_dungeons.spore_projectile]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for stalwart_dungeons:entitybulletspore_bottle
|
|
[stalwart_dungeons.entitybulletspore_bottle]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for stalwart_dungeons:entitybulletwarted_tungsten_shield
|
|
[stalwart_dungeons.entitybulletwarted_tungsten_shield]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for stalwart_dungeons:reinforced_blaze
|
|
[stalwart_dungeons.reinforced_blaze]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for stalwart_dungeons:incomplete_wither
|
|
[stalwart_dungeons.incomplete_wither]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for stalwart_dungeons:shelterer
|
|
[stalwart_dungeons.shelterer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for stalwart_dungeons:awful_ghast
|
|
[stalwart_dungeons.awful_ghast]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for stalwart_dungeons:entitybulletlevitation_projectile
|
|
[stalwart_dungeons.entitybulletlevitation_projectile]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for stalwart_dungeons:entitybulletawful_dungeon_spawner
|
|
[stalwart_dungeons.entitybulletawful_dungeon_spawner]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for stalwart_dungeons:nether_keeper
|
|
[stalwart_dungeons.nether_keeper]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for stalwart_dungeons:entitybulletend_dungeon_spawner
|
|
[stalwart_dungeons.entitybulletend_dungeon_spawner]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the powah mod.
|
|
[powah]
|
|
|
|
#Spawning options for powah:charged_snowball
|
|
[powah.charged_snowball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the sophisticatedbackpacks mod.
|
|
[sophisticatedbackpacks]
|
|
|
|
#Spawning options for sophisticatedbackpacks:everlasting_backpack_item
|
|
[sophisticatedbackpacks.everlasting_backpack_item]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the apotheosis mod.
|
|
[apotheosis]
|
|
|
|
#Spawning options for apotheosis:bh_arrow_entity
|
|
[apotheosis.bh_arrow_entity]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for apotheosis:ex_arrow_entity
|
|
[apotheosis.ex_arrow_entity]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for apotheosis:ob_arrow_entity
|
|
[apotheosis.ob_arrow_entity]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for apotheosis:mn_arrow_entity
|
|
[apotheosis.mn_arrow_entity]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the bygonenether mod.
|
|
[bygonenether]
|
|
|
|
#Spawning options for bygonenether:piglin_hunter
|
|
[bygonenether.piglin_hunter]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for bygonenether:wither_skeleton_horse
|
|
[bygonenether.wither_skeleton_horse]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for bygonenether:wraither
|
|
[bygonenether.wraither]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for bygonenether:piglin_prisoner
|
|
[bygonenether.piglin_prisoner]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for bygonenether:warped_ender_pearl
|
|
[bygonenether.warped_ender_pearl]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for bygonenether:wither_skeleton_knight
|
|
[bygonenether.wither_skeleton_knight]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for bygonenether:wex
|
|
[bygonenether.wex]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for bygonenether:warped_enderman
|
|
[bygonenether.warped_enderman]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for bygonenether:corpor
|
|
[bygonenether.corpor]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the shetiphiancore mod.
|
|
[shetiphiancore]
|
|
|
|
#Spawning options for shetiphiancore:gui_item
|
|
[shetiphiancore.gui_item]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the dragonmounts mod.
|
|
[dragonmounts]
|
|
|
|
#Spawning options for dragonmounts:ice_dragon
|
|
[dragonmounts.ice_dragon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dragonmounts:nether_dragon
|
|
[dragonmounts.nether_dragon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dragonmounts:ender_dragon
|
|
[dragonmounts.ender_dragon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dragonmounts:egg
|
|
[dragonmounts.egg]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dragonmounts:ghost_dragon
|
|
[dragonmounts.ghost_dragon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dragonmounts:water_dragon
|
|
[dragonmounts.water_dragon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dragonmounts:fire_dragon
|
|
[dragonmounts.fire_dragon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dragonmounts:aether_dragon
|
|
[dragonmounts.aether_dragon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dragonmounts:forest_dragon
|
|
[dragonmounts.forest_dragon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the losttrinkets mod.
|
|
[losttrinkets]
|
|
|
|
#Spawning options for losttrinkets:dark_vex
|
|
[losttrinkets.dark_vex]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the twilightforest mod.
|
|
[twilightforest]
|
|
|
|
#Spawning options for twilightforest:quest_ram
|
|
[twilightforest.quest_ram]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:slider
|
|
[twilightforest.slider]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:death_tome
|
|
[twilightforest.death_tome]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:cicada_shot
|
|
[twilightforest.cicada_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:loyal_zombie
|
|
[twilightforest.loyal_zombie]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:kobold
|
|
[twilightforest.kobold]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:redcap_sapper
|
|
[twilightforest.redcap_sapper]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:hydra
|
|
[twilightforest.hydra]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:lich
|
|
[twilightforest.lich]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:thrown_wep
|
|
[twilightforest.thrown_wep]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:hydra_mortar
|
|
[twilightforest.hydra_mortar]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:unstable_ice_core
|
|
[twilightforest.unstable_ice_core]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:mist_wolf
|
|
[twilightforest.mist_wolf]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:bunny
|
|
[twilightforest.bunny]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:falling_ice
|
|
[twilightforest.falling_ice]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:winter_wolf
|
|
[twilightforest.winter_wolf]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:tower_termite
|
|
[twilightforest.tower_termite]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:charm_effect
|
|
[twilightforest.charm_effect]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:fire_beetle
|
|
[twilightforest.fire_beetle]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:helmet_crab
|
|
[twilightforest.helmet_crab]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:goblin_knight_lower
|
|
[twilightforest.goblin_knight_lower]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:squirrel
|
|
[twilightforest.squirrel]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:king_spider
|
|
[twilightforest.king_spider]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:maze_slime
|
|
[twilightforest.maze_slime]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:moonworm_shot
|
|
[twilightforest.moonworm_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:slime_blob
|
|
[twilightforest.slime_blob]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:tiny_bird
|
|
[twilightforest.tiny_bird]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:ice_crystal
|
|
[twilightforest.ice_crystal]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:lich_bolt
|
|
[twilightforest.lich_bolt]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:ur_ghast
|
|
[twilightforest.ur_ghast]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:yeti
|
|
[twilightforest.yeti]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:lich_bomb
|
|
[twilightforest.lich_bomb]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:chain_block
|
|
[twilightforest.chain_block]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:pinch_beetle
|
|
[twilightforest.pinch_beetle]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:rising_zombie
|
|
[twilightforest.rising_zombie]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:deer
|
|
[twilightforest.deer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:harbinger_cube
|
|
[twilightforest.harbinger_cube]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:hedge_spider
|
|
[twilightforest.hedge_spider]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:lich_minion
|
|
[twilightforest.lich_minion]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:skeleton_druid
|
|
[twilightforest.skeleton_druid]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:slime_beetle
|
|
[twilightforest.slime_beetle]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:wild_boar
|
|
[twilightforest.wild_boar]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:seeker_arrow
|
|
[twilightforest.seeker_arrow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:ice_snowball
|
|
[twilightforest.ice_snowball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:minoshroom
|
|
[twilightforest.minoshroom]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:tower_ghast
|
|
[twilightforest.tower_ghast]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:armored_giant
|
|
[twilightforest.armored_giant]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:tower_golem
|
|
[twilightforest.tower_golem]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:cube_of_annihilation
|
|
[twilightforest.cube_of_annihilation]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:goblin_knight_upper
|
|
[twilightforest.goblin_knight_upper]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:swarm_spider
|
|
[twilightforest.swarm_spider]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:blockchain_goblin
|
|
[twilightforest.blockchain_goblin]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:knight_phantom
|
|
[twilightforest.knight_phantom]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:nature_bolt
|
|
[twilightforest.nature_bolt]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:tower_broodling
|
|
[twilightforest.tower_broodling]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:raven
|
|
[twilightforest.raven]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:adherent
|
|
[twilightforest.adherent]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:redcap
|
|
[twilightforest.redcap]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:mini_ghast
|
|
[twilightforest.mini_ghast]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:wand_bolt
|
|
[twilightforest.wand_bolt]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:troll
|
|
[twilightforest.troll]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:hostile_wolf
|
|
[twilightforest.hostile_wolf]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:mosquito_swarm
|
|
[twilightforest.mosquito_swarm]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:thrown_ice
|
|
[twilightforest.thrown_ice]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:stable_ice_core
|
|
[twilightforest.stable_ice_core]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:plateau_boss
|
|
[twilightforest.plateau_boss]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:tome_bolt
|
|
[twilightforest.tome_bolt]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:ice_arrow
|
|
[twilightforest.ice_arrow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:protection_box
|
|
[twilightforest.protection_box]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:minotaur
|
|
[twilightforest.minotaur]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:yeti_alpha
|
|
[twilightforest.yeti_alpha]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:wraith
|
|
[twilightforest.wraith]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:snow_queen
|
|
[twilightforest.snow_queen]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:giant_miner
|
|
[twilightforest.giant_miner]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:roving_cube
|
|
[twilightforest.roving_cube]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:snow_guardian
|
|
[twilightforest.snow_guardian]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:naga
|
|
[twilightforest.naga]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:penguin
|
|
[twilightforest.penguin]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for twilightforest:bighorn_sheep
|
|
[twilightforest.bighorn_sheep]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the betterendforge mod.
|
|
[betterendforge]
|
|
|
|
#Spawning options for betterendforge:dragonfly
|
|
[betterendforge.dragonfly]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for betterendforge:shadow_walker
|
|
[betterendforge.shadow_walker]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for betterendforge:cubozoa
|
|
[betterendforge.cubozoa]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for betterendforge:end_slime
|
|
[betterendforge.end_slime]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for betterendforge:silk_moth
|
|
[betterendforge.silk_moth]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for betterendforge:end_fish
|
|
[betterendforge.end_fish]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the ob_aquamirae mod.
|
|
[ob_aquamirae]
|
|
|
|
#Spawning options for ob_aquamirae:drowned_captain_attack_area
|
|
[ob_aquamirae.drowned_captain_attack_area]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ob_aquamirae:maw
|
|
[ob_aquamirae.maw]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ob_aquamirae:anglerfish
|
|
[ob_aquamirae.anglerfish]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ob_aquamirae:tortured_soul
|
|
[ob_aquamirae.tortured_soul]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ob_aquamirae:maze_rose_entity
|
|
[ob_aquamirae.maze_rose_entity]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ob_aquamirae:poison_chakram_entity
|
|
[ob_aquamirae.poison_chakram_entity]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ob_aquamirae:golden_moth
|
|
[ob_aquamirae.golden_moth]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ob_aquamirae:pillagers_patrol
|
|
[ob_aquamirae.pillagers_patrol]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ob_aquamirae:maze_mother
|
|
[ob_aquamirae.maze_mother]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ob_aquamirae:drowned_captain
|
|
[ob_aquamirae.drowned_captain]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ob_aquamirae:oxygelium_generator
|
|
[ob_aquamirae.oxygelium_generator]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ob_aquamirae:maze_structure_generator
|
|
[ob_aquamirae.maze_structure_generator]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the mekanismadditions mod.
|
|
[mekanismadditions]
|
|
|
|
#Spawning options for mekanismadditions:obsidian_tnt
|
|
[mekanismadditions.obsidian_tnt]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mekanismadditions:balloon
|
|
[mekanismadditions.balloon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mekanismadditions:baby_enderman
|
|
[mekanismadditions.baby_enderman]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mekanismadditions:baby_stray
|
|
[mekanismadditions.baby_stray]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mekanismadditions:baby_wither_skeleton
|
|
[mekanismadditions.baby_wither_skeleton]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mekanismadditions:baby_creeper
|
|
[mekanismadditions.baby_creeper]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mekanismadditions:baby_skeleton
|
|
[mekanismadditions.baby_skeleton]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the lycanitesmobs mod.
|
|
[lycanitesmobs]
|
|
|
|
#Spawning options for lycanitesmobs:spriggan
|
|
[lycanitesmobs.spriggan]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:arisaur
|
|
[lycanitesmobs.arisaur]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:tricksterflare
|
|
[lycanitesmobs.tricksterflare]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:reiver
|
|
[lycanitesmobs.reiver]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:vespidqueen
|
|
[lycanitesmobs.vespidqueen]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:lacedon
|
|
[lycanitesmobs.lacedon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:barghest
|
|
[lycanitesmobs.barghest]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:kobold
|
|
[lycanitesmobs.kobold]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:magma
|
|
[lycanitesmobs.magma]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:makaalpha
|
|
[lycanitesmobs.makaalpha]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:chupacabra
|
|
[lycanitesmobs.chupacabra]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:arix
|
|
[lycanitesmobs.arix]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:laserend
|
|
[lycanitesmobs.laserend]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:skylus
|
|
[lycanitesmobs.skylus]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:helllaserend
|
|
[lycanitesmobs.helllaserend]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:wendigo
|
|
[lycanitesmobs.wendigo]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:hellfireorb
|
|
[lycanitesmobs.hellfireorb]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:eechetik
|
|
[lycanitesmobs.eechetik]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:poop
|
|
[lycanitesmobs.poop]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:maug
|
|
[lycanitesmobs.maug]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:crusk
|
|
[lycanitesmobs.crusk]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:concapede
|
|
[lycanitesmobs.concapede]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:uvaraptor
|
|
[lycanitesmobs.uvaraptor]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:ghoul
|
|
[lycanitesmobs.ghoul]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:fear
|
|
[lycanitesmobs.fear]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:frostweb
|
|
[lycanitesmobs.frostweb]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:amalgalich
|
|
[lycanitesmobs.amalgalich]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:ember
|
|
[lycanitesmobs.ember]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:raidra
|
|
[lycanitesmobs.raidra]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:arcanelaserstorm
|
|
[lycanitesmobs.arcanelaserstorm]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:doomfireball
|
|
[lycanitesmobs.doomfireball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:chaosorb
|
|
[lycanitesmobs.chaosorb]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:astaroth
|
|
[lycanitesmobs.astaroth]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:aquapulse
|
|
[lycanitesmobs.aquapulse]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:bobeko
|
|
[lycanitesmobs.bobeko]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:thresher
|
|
[lycanitesmobs.thresher]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:geist
|
|
[lycanitesmobs.geist]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:aglebemu
|
|
[lycanitesmobs.aglebemu]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:eyewig
|
|
[lycanitesmobs.eyewig]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:khalk
|
|
[lycanitesmobs.khalk]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:asmodeus
|
|
[lycanitesmobs.asmodeus]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:zoataur
|
|
[lycanitesmobs.zoataur]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:grell
|
|
[lycanitesmobs.grell]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:gorgomite
|
|
[lycanitesmobs.gorgomite]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:nymph
|
|
[lycanitesmobs.nymph]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:serpix
|
|
[lycanitesmobs.serpix]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:spectre
|
|
[lycanitesmobs.spectre]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:vespid
|
|
[lycanitesmobs.vespid]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:warg
|
|
[lycanitesmobs.warg]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:cryptkeeper
|
|
[lycanitesmobs.cryptkeeper]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:acidsplash
|
|
[lycanitesmobs.acidsplash]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:devilstar
|
|
[lycanitesmobs.devilstar]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:abtu
|
|
[lycanitesmobs.abtu]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:zephyr
|
|
[lycanitesmobs.zephyr]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:ettin
|
|
[lycanitesmobs.ettin]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:rapidfire
|
|
[lycanitesmobs.rapidfire]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:dawon
|
|
[lycanitesmobs.dawon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:morock
|
|
[lycanitesmobs.morock]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:shambler
|
|
[lycanitesmobs.shambler]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:afrit
|
|
[lycanitesmobs.afrit]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:icefireball
|
|
[lycanitesmobs.icefireball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:jouste
|
|
[lycanitesmobs.jouste]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:jabberwock
|
|
[lycanitesmobs.jabberwock]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:faebolt
|
|
[lycanitesmobs.faebolt]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:tremor
|
|
[lycanitesmobs.tremor]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:geonach
|
|
[lycanitesmobs.geonach]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:throwingscythe
|
|
[lycanitesmobs.throwingscythe]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:blizzard
|
|
[lycanitesmobs.blizzard]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:troll
|
|
[lycanitesmobs.troll]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:quill
|
|
[lycanitesmobs.quill]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:geken
|
|
[lycanitesmobs.geken]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:summoningseed
|
|
[lycanitesmobs.summoningseed]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:wraith
|
|
[lycanitesmobs.wraith]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:behemophet
|
|
[lycanitesmobs.behemophet]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:stryder
|
|
[lycanitesmobs.stryder]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:frostbolt
|
|
[lycanitesmobs.frostbolt]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:clink
|
|
[lycanitesmobs.clink]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:spectralbolt
|
|
[lycanitesmobs.spectralbolt]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:lifedrain
|
|
[lycanitesmobs.lifedrain]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:hellfirebarrierpart
|
|
[lycanitesmobs.hellfirebarrierpart]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:umibas
|
|
[lycanitesmobs.umibas]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:crystalshard
|
|
[lycanitesmobs.crystalshard]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:ika
|
|
[lycanitesmobs.ika]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:herma
|
|
[lycanitesmobs.herma]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:demonicspark
|
|
[lycanitesmobs.demonicspark]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:helllaser
|
|
[lycanitesmobs.helllaser]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:vapula
|
|
[lycanitesmobs.vapula]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:aetherwave
|
|
[lycanitesmobs.aetherwave]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:treant
|
|
[lycanitesmobs.treant]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:hellfirewall
|
|
[lycanitesmobs.hellfirewall]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:reaper
|
|
[lycanitesmobs.reaper]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:raiko
|
|
[lycanitesmobs.raiko]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:grue
|
|
[lycanitesmobs.grue]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:silex
|
|
[lycanitesmobs.silex]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:acidglob
|
|
[lycanitesmobs.acidglob]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:bloodleech
|
|
[lycanitesmobs.bloodleech]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:quetzodracl
|
|
[lycanitesmobs.quetzodracl]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:whirlwind
|
|
[lycanitesmobs.whirlwind]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:demonicblast
|
|
[lycanitesmobs.demonicblast]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:wildkin
|
|
[lycanitesmobs.wildkin]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:aspid
|
|
[lycanitesmobs.aspid]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:wisp
|
|
[lycanitesmobs.wisp]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:devilgatling
|
|
[lycanitesmobs.devilgatling]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:vorach
|
|
[lycanitesmobs.vorach]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:sutiramu
|
|
[lycanitesmobs.sutiramu]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:cinder
|
|
[lycanitesmobs.cinder]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:hellfirewavepart
|
|
[lycanitesmobs.hellfirewavepart]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:joustealpha
|
|
[lycanitesmobs.joustealpha]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:cherufe
|
|
[lycanitesmobs.cherufe]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:malwrath
|
|
[lycanitesmobs.malwrath]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:banshee
|
|
[lycanitesmobs.banshee]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:shade
|
|
[lycanitesmobs.shade]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:kathoga
|
|
[lycanitesmobs.kathoga]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:aegis
|
|
[lycanitesmobs.aegis]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:poisonray
|
|
[lycanitesmobs.poisonray]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:krake
|
|
[lycanitesmobs.krake]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:boulderblast
|
|
[lycanitesmobs.boulderblast]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:lobdarklings
|
|
[lycanitesmobs.lobdarklings]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:erepede
|
|
[lycanitesmobs.erepede]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:sylph
|
|
[lycanitesmobs.sylph]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:volcan
|
|
[lycanitesmobs.volcan]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:yale
|
|
[lycanitesmobs.yale]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:darkling
|
|
[lycanitesmobs.darkling]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:waterjet
|
|
[lycanitesmobs.waterjet]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:epion
|
|
[lycanitesmobs.epion]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:ioray
|
|
[lycanitesmobs.ioray]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:jengu
|
|
[lycanitesmobs.jengu]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:trite
|
|
[lycanitesmobs.trite]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:roa
|
|
[lycanitesmobs.roa]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:scorchfireball
|
|
[lycanitesmobs.scorchfireball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:roc
|
|
[lycanitesmobs.roc]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:salamander
|
|
[lycanitesmobs.salamander]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:ventoraptor
|
|
[lycanitesmobs.ventoraptor]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:shadowfirebarrier
|
|
[lycanitesmobs.shadowfirebarrier]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:calpod
|
|
[lycanitesmobs.calpod]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:arcanelaser
|
|
[lycanitesmobs.arcanelaser]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:concapedesegment
|
|
[lycanitesmobs.concapedesegment]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:remobra
|
|
[lycanitesmobs.remobra]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:primeember
|
|
[lycanitesmobs.primeember]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:pixen
|
|
[lycanitesmobs.pixen]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:mudshot
|
|
[lycanitesmobs.mudshot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:triffid
|
|
[lycanitesmobs.triffid]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:necrovore
|
|
[lycanitesmobs.necrovore]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:cephignis
|
|
[lycanitesmobs.cephignis]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:venomshot
|
|
[lycanitesmobs.venomshot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:maka
|
|
[lycanitesmobs.maka]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:hellfirewave
|
|
[lycanitesmobs.hellfirewave]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:feradon
|
|
[lycanitesmobs.feradon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:xaphan
|
|
[lycanitesmobs.xaphan]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:hellfireball
|
|
[lycanitesmobs.hellfireball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:grigori
|
|
[lycanitesmobs.grigori]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:gnekk
|
|
[lycanitesmobs.gnekk]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:cockatrice
|
|
[lycanitesmobs.cockatrice]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:ostimien
|
|
[lycanitesmobs.ostimien]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:apollyon
|
|
[lycanitesmobs.apollyon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:wraamon
|
|
[lycanitesmobs.wraamon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:lycosa
|
|
[lycanitesmobs.lycosa]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:conba
|
|
[lycanitesmobs.conba]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:ent
|
|
[lycanitesmobs.ent]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:hellfirebarrier
|
|
[lycanitesmobs.hellfirebarrier]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:ningen
|
|
[lycanitesmobs.ningen]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:rahovart
|
|
[lycanitesmobs.rahovart]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:brucha
|
|
[lycanitesmobs.brucha]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:tundra
|
|
[lycanitesmobs.tundra]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:lightball
|
|
[lycanitesmobs.lightball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:frostweaver
|
|
[lycanitesmobs.frostweaver]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:summoningportal
|
|
[lycanitesmobs.summoningportal]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:ignibus
|
|
[lycanitesmobs.ignibus]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:belphegor
|
|
[lycanitesmobs.belphegor]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:argus
|
|
[lycanitesmobs.argus]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:naxiris
|
|
[lycanitesmobs.naxiris]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:tpumpkyn
|
|
[lycanitesmobs.tpumpkyn]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:hellshield
|
|
[lycanitesmobs.hellshield]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:abaia
|
|
[lycanitesmobs.abaia]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for lycanitesmobs:balayang
|
|
[lycanitesmobs.balayang]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the theforbidden mod.
|
|
[theforbidden]
|
|
|
|
#Spawning options for theforbidden:forbiddenking
|
|
[theforbidden.forbiddenking]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theforbidden:moltencube
|
|
[theforbidden.moltencube]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theforbidden:junglegolem
|
|
[theforbidden.junglegolem]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theforbidden:entitybulletking_orb
|
|
[theforbidden.entitybulletking_orb]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theforbidden:warriorskeleton
|
|
[theforbidden.warriorskeleton]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theforbidden:moltenboulderboss
|
|
[theforbidden.moltenboulderboss]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theforbidden:assassinskeleton
|
|
[theforbidden.assassinskeleton]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theforbidden:entitybulletmagic_orb
|
|
[theforbidden.entitybulletmagic_orb]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theforbidden:berserkerskeleton
|
|
[theforbidden.berserkerskeleton]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theforbidden:mysticskeleton
|
|
[theforbidden.mysticskeleton]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theforbidden:entitybulletforbiddencrossbow
|
|
[theforbidden.entitybulletforbiddencrossbow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theforbidden:archerskeleton
|
|
[theforbidden.archerskeleton]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the relics mod.
|
|
[relics]
|
|
|
|
#Spawning options for relics:space_dissector
|
|
[relics.space_dissector]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for relics:shadow_glaive
|
|
[relics.shadow_glaive]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for relics:stellar_catalyst_projectile
|
|
[relics.stellar_catalyst_projectile]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the arsomega mod.
|
|
[arsomega]
|
|
|
|
#Spawning options for arsomega:tornado
|
|
[arsomega.tornado]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for arsomega:bound_wither
|
|
[arsomega.bound_wither]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for arsomega:divine_smite
|
|
[arsomega.divine_smite]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for arsomega:demon_basic
|
|
[arsomega.demon_basic]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for arsomega:boss_demon_king
|
|
[arsomega.boss_demon_king]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for arsomega:clay_golem
|
|
[arsomega.clay_golem]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for arsomega:demon_strong
|
|
[arsomega.demon_strong]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the tombstone mod.
|
|
[tombstone]
|
|
|
|
#Spawning options for tombstone:grave_guardian
|
|
[tombstone.grave_guardian]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for tombstone:cloud
|
|
[tombstone.cloud]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the enigmaticlegacy mod.
|
|
[enigmaticlegacy]
|
|
|
|
#Spawning options for enigmaticlegacy:ultimate_wither_skull_entity
|
|
[enigmaticlegacy.ultimate_wither_skull_entity]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for enigmaticlegacy:permanent_item_entity
|
|
[enigmaticlegacy.permanent_item_entity]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for enigmaticlegacy:enigmatic_potion_entity
|
|
[enigmaticlegacy.enigmatic_potion_entity]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the theabyss mod.
|
|
[theabyss]
|
|
|
|
#Spawning options for theabyss:fire_fly
|
|
[theabyss.fire_fly]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:versa_whale
|
|
[theabyss.versa_whale]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:entitybulletspectral_spawn
|
|
[theabyss.entitybulletspectral_spawn]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:entitybulletnight_hunter_abl_2
|
|
[theabyss.entitybulletnight_hunter_abl_2]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:raptor
|
|
[theabyss.raptor]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:entitybulletshuriken
|
|
[theabyss.entitybulletshuriken]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:night_blade_boss_clone
|
|
[theabyss.night_blade_boss_clone]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:frost_spider
|
|
[theabyss.frost_spider]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:ice_skeleton
|
|
[theabyss.ice_skeleton]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:glow_pug
|
|
[theabyss.glow_pug]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:nightblade_boss
|
|
[theabyss.nightblade_boss]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:laro_fish
|
|
[theabyss.laro_fish]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:entitybulleteyelie_attack
|
|
[theabyss.entitybulleteyelie_attack]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:entitybulletring_of_black_strike_attack
|
|
[theabyss.entitybulletring_of_black_strike_attack]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:cyanide_boss
|
|
[theabyss.cyanide_boss]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:end_spider
|
|
[theabyss.end_spider]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:brain_walker
|
|
[theabyss.brain_walker]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:night_hunter
|
|
[theabyss.night_hunter]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:entitybulletmutated_enderpearl
|
|
[theabyss.entitybulletmutated_enderpearl]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:abyssaur
|
|
[theabyss.abyssaur]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:entitybulletring_of_fire_strike_attack
|
|
[theabyss.entitybulletring_of_fire_strike_attack]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:jungle_lurker
|
|
[theabyss.jungle_lurker]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:infected_wolf
|
|
[theabyss.infected_wolf]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:entitybulletshuriken_explosive
|
|
[theabyss.entitybulletshuriken_explosive]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:crystal_golem
|
|
[theabyss.crystal_golem]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:abyssal_lion
|
|
[theabyss.abyssal_lion]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:entitybulletphantom_attack
|
|
[theabyss.entitybulletphantom_attack]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:infected_creeper
|
|
[theabyss.infected_creeper]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:the_roka
|
|
[theabyss.the_roka]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:abyssal_moth
|
|
[theabyss.abyssal_moth]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:deer
|
|
[theabyss.deer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:ralu_fish
|
|
[theabyss.ralu_fish]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:infected_phantom
|
|
[theabyss.infected_phantom]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:lokus
|
|
[theabyss.lokus]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:guard
|
|
[theabyss.guard]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:abylager
|
|
[theabyss.abylager]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:elder
|
|
[theabyss.elder]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:laro_fish_fly
|
|
[theabyss.laro_fish_fly]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:luro_fish
|
|
[theabyss.luro_fish]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:spectral_entity
|
|
[theabyss.spectral_entity]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:slime_spider
|
|
[theabyss.slime_spider]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:seeker
|
|
[theabyss.seeker]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:magical_deer
|
|
[theabyss.magical_deer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:magician
|
|
[theabyss.magician]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:infected_spider
|
|
[theabyss.infected_spider]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:lizard
|
|
[theabyss.lizard]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:scorpion
|
|
[theabyss.scorpion]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:infected_zombie
|
|
[theabyss.infected_zombie]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:mud_zombie
|
|
[theabyss.mud_zombie]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:soul_guard
|
|
[theabyss.soul_guard]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:player_body
|
|
[theabyss.player_body]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:shattered_zombie
|
|
[theabyss.shattered_zombie]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:hylia_fox
|
|
[theabyss.hylia_fox]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:infceted_cow
|
|
[theabyss.infceted_cow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:haunted_skeleton
|
|
[theabyss.haunted_skeleton]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:summoned_seeker
|
|
[theabyss.summoned_seeker]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:ice_knight
|
|
[theabyss.ice_knight]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:dimensional_crack
|
|
[theabyss.dimensional_crack]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for theabyss:powered_wolf
|
|
[theabyss.powered_wolf]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the naturesaura mod.
|
|
[naturesaura]
|
|
|
|
#Spawning options for naturesaura:light_projectile
|
|
[naturesaura.light_projectile]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for naturesaura:structure_finder
|
|
[naturesaura.structure_finder]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for naturesaura:effect_inhibitor
|
|
[naturesaura.effect_inhibitor]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for naturesaura:mover_cart
|
|
[naturesaura.mover_cart]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the echoing_void mod.
|
|
[echoing_void]
|
|
|
|
#Spawning options for echoing_void:toxic_enderman
|
|
[echoing_void.toxic_enderman]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for echoing_void:warped_stalker
|
|
[echoing_void.warped_stalker]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for echoing_void:ender_captain
|
|
[echoing_void.ender_captain]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for echoing_void:shulk_knight
|
|
[echoing_void.shulk_knight]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for echoing_void:ender_specter
|
|
[echoing_void.ender_specter]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for echoing_void:classic_ender_warrior
|
|
[echoing_void.classic_ender_warrior]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for echoing_void:warp_watcher
|
|
[echoing_void.warp_watcher]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for echoing_void:shulker_crab
|
|
[echoing_void.shulker_crab]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for echoing_void:warped_rooter
|
|
[echoing_void.warped_rooter]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for echoing_void:end_stone_mite
|
|
[echoing_void.end_stone_mite]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for echoing_void:ender_soulling
|
|
[echoing_void.ender_soulling]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for echoing_void:ender_warrior
|
|
[echoing_void.ender_warrior]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for echoing_void:ender_knight
|
|
[echoing_void.ender_knight]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for echoing_void:shulk_guard
|
|
[echoing_void.shulk_guard]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for echoing_void:warped_one
|
|
[echoing_void.warped_one]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for echoing_void:ender_beast
|
|
[echoing_void.ender_beast]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for echoing_void:warped_fungi_creature
|
|
[echoing_void.warped_fungi_creature]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for echoing_void:warped_enderman
|
|
[echoing_void.warped_enderman]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for echoing_void:void_crawler
|
|
[echoing_void.void_crawler]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the the_arcaneum mod.
|
|
[the_arcaneum]
|
|
|
|
#Spawning options for the_arcaneum:shadow_ghoul
|
|
[the_arcaneum.shadow_ghoul]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:entitybulletdeath_beam
|
|
[the_arcaneum.entitybulletdeath_beam]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:grukclu
|
|
[the_arcaneum.grukclu]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:entitybulletthe_creator_fireball
|
|
[the_arcaneum.entitybulletthe_creator_fireball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:entitybulletservant_attack
|
|
[the_arcaneum.entitybulletservant_attack]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:hunter_wolf
|
|
[the_arcaneum.hunter_wolf]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:galvanic_juggernaut
|
|
[the_arcaneum.galvanic_juggernaut]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:the_servant
|
|
[the_arcaneum.the_servant]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:large_cactus_guardian
|
|
[the_arcaneum.large_cactus_guardian]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:the_creator
|
|
[the_arcaneum.the_creator]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:grungle
|
|
[the_arcaneum.grungle]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:snakoth
|
|
[the_arcaneum.snakoth]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:soilclaw
|
|
[the_arcaneum.soilclaw]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:wheelof_flesh
|
|
[the_arcaneum.wheelof_flesh]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:hunter_chief
|
|
[the_arcaneum.hunter_chief]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:hunter
|
|
[the_arcaneum.hunter]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:entitybulletchaos_bolt
|
|
[the_arcaneum.entitybulletchaos_bolt]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:fairy
|
|
[the_arcaneum.fairy]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:angler_fish
|
|
[the_arcaneum.angler_fish]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:giant_bug
|
|
[the_arcaneum.giant_bug]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:enormous_cactus_guardian
|
|
[the_arcaneum.enormous_cactus_guardian]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:entitybulletchaos_bomb
|
|
[the_arcaneum.entitybulletchaos_bomb]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:cactus_guardian
|
|
[the_arcaneum.cactus_guardian]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:scared_girl
|
|
[the_arcaneum.scared_girl]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:rock_lord
|
|
[the_arcaneum.rock_lord]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:entitybulletskin_ball
|
|
[the_arcaneum.entitybulletskin_ball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:entitybulletspitteracid
|
|
[the_arcaneum.entitybulletspitteracid]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:entitybulletsentinel_acid
|
|
[the_arcaneum.entitybulletsentinel_acid]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:eyeclops
|
|
[the_arcaneum.eyeclops]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:shadow_leech
|
|
[the_arcaneum.shadow_leech]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:giant_spitter
|
|
[the_arcaneum.giant_spitter]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:spinosaurus
|
|
[the_arcaneum.spinosaurus]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:entitybulletmeteor_staff
|
|
[the_arcaneum.entitybulletmeteor_staff]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:mezmerizer
|
|
[the_arcaneum.mezmerizer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:valor_juggernaut
|
|
[the_arcaneum.valor_juggernaut]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:goliath
|
|
[the_arcaneum.goliath]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:the_sentinel
|
|
[the_arcaneum.the_sentinel]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:sleep_paralysis_demon
|
|
[the_arcaneum.sleep_paralysis_demon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:fire_tornado
|
|
[the_arcaneum.fire_tornado]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:skull_masu
|
|
[the_arcaneum.skull_masu]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:small_lava_golem
|
|
[the_arcaneum.small_lava_golem]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:masu
|
|
[the_arcaneum.masu]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:entitybulleteyeclops_roar
|
|
[the_arcaneum.entitybulleteyeclops_roar]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:entitybulletcorrupt_acid
|
|
[the_arcaneum.entitybulletcorrupt_acid]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:entitybulletsorcerer_staff
|
|
[the_arcaneum.entitybulletsorcerer_staff]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:blackhole
|
|
[the_arcaneum.blackhole]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:baby_cactus
|
|
[the_arcaneum.baby_cactus]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:abomination
|
|
[the_arcaneum.abomination]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:entitybulletgalvanic_rod
|
|
[the_arcaneum.entitybulletgalvanic_rod]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:entitybulletrock_lord_rock
|
|
[the_arcaneum.entitybulletrock_lord_rock]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:entitybulletlarge_cactus_guardian
|
|
[the_arcaneum.entitybulletlarge_cactus_guardian]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:succubus
|
|
[the_arcaneum.succubus]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:baraboc
|
|
[the_arcaneum.baraboc]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:entitybulletmasuattack
|
|
[the_arcaneum.entitybulletmasuattack]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:valor_knight
|
|
[the_arcaneum.valor_knight]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:butterfly
|
|
[the_arcaneum.butterfly]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:corrupt_horror
|
|
[the_arcaneum.corrupt_horror]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:the_sorcerer
|
|
[the_arcaneum.the_sorcerer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:entitybulletsorcerer_star
|
|
[the_arcaneum.entitybulletsorcerer_star]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:entitybulletsorcererstar_2
|
|
[the_arcaneum.entitybulletsorcererstar_2]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:valor_warrior
|
|
[the_arcaneum.valor_warrior]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:lava_golem
|
|
[the_arcaneum.lava_golem]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:tamed_spinosaurus
|
|
[the_arcaneum.tamed_spinosaurus]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:baraboc_clone
|
|
[the_arcaneum.baraboc_clone]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:entitybulletchaos_charge
|
|
[the_arcaneum.entitybulletchaos_charge]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:entitybulletcactus_javelin
|
|
[the_arcaneum.entitybulletcactus_javelin]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:tyrant
|
|
[the_arcaneum.tyrant]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:entitybulletcorruption_staff_projectile
|
|
[the_arcaneum.entitybulletcorruption_staff_projectile]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:valor_dragon
|
|
[the_arcaneum.valor_dragon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:emperorof_shadows
|
|
[the_arcaneum.emperorof_shadows]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:hunter_hornblower
|
|
[the_arcaneum.hunter_hornblower]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:tamed_sleep_paralysis_demon
|
|
[the_arcaneum.tamed_sleep_paralysis_demon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:entitybulletcactus_guardian
|
|
[the_arcaneum.entitybulletcactus_guardian]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:entitybulletenormous_cactus_guardian
|
|
[the_arcaneum.entitybulletenormous_cactus_guardian]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for the_arcaneum:shadow_behemoth
|
|
[the_arcaneum.shadow_behemoth]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the magmafurnace mod.
|
|
[magmafurnace]
|
|
|
|
#Spawning options for magmafurnace:soldier_beetle
|
|
[magmafurnace.soldier_beetle]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:tamed_plant_dragon
|
|
[magmafurnace.tamed_plant_dragon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:mire_toad
|
|
[magmafurnace.mire_toad]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:entitybulletblizzard_berry_throw
|
|
[magmafurnace.entitybulletblizzard_berry_throw]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:winter_behemoth
|
|
[magmafurnace.winter_behemoth]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:sleeping_basilisk
|
|
[magmafurnace.sleeping_basilisk]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:entitybulletfireballattack
|
|
[magmafurnace.entitybulletfireballattack]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:entitybulletfrosted_spear
|
|
[magmafurnace.entitybulletfrosted_spear]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:entitybulletgem_dagger
|
|
[magmafurnace.entitybulletgem_dagger]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:entitybullethand_held_whale_cannon
|
|
[magmafurnace.entitybullethand_held_whale_cannon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:entitybulletcrystaline_cannon
|
|
[magmafurnace.entitybulletcrystaline_cannon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:eye_wizard
|
|
[magmafurnace.eye_wizard]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:entitybulletlight_gattling
|
|
[magmafurnace.entitybulletlight_gattling]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:entitybulletalpha_staf
|
|
[magmafurnace.entitybulletalpha_staf]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:entitybulletice_meteor_proj
|
|
[magmafurnace.entitybulletice_meteor_proj]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:snow_piercer
|
|
[magmafurnace.snow_piercer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:tree_orc
|
|
[magmafurnace.tree_orc]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:greater_golem
|
|
[magmafurnace.greater_golem]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:entitybulletlightningstrikeprojj
|
|
[magmafurnace.entitybulletlightningstrikeprojj]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:subject_32
|
|
[magmafurnace.subject_32]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:entitybulletice_tipped_talon_spear
|
|
[magmafurnace.entitybulletice_tipped_talon_spear]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:mummy_soul
|
|
[magmafurnace.mummy_soul]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:entitybulletleviathantornadoitem
|
|
[magmafurnace.entitybulletleviathantornadoitem]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:tree_minion
|
|
[magmafurnace.tree_minion]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:entitybulletrock_summoner_staff
|
|
[magmafurnace.entitybulletrock_summoner_staff]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:oceanic_tornado
|
|
[magmafurnace.oceanic_tornado]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:worker_beetle
|
|
[magmafurnace.worker_beetle]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:sleeping_eye_wizard
|
|
[magmafurnace.sleeping_eye_wizard]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:entitybulletice_staff
|
|
[magmafurnace.entitybulletice_staff]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:tamed_desert_bird
|
|
[magmafurnace.tamed_desert_bird]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:queen_of_the_nether
|
|
[magmafurnace.queen_of_the_nether]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:alpha_statue
|
|
[magmafurnace.alpha_statue]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:entitybulletent_staff
|
|
[magmafurnace.entitybulletent_staff]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:dragoness_sit
|
|
[magmafurnace.dragoness_sit]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:entitybulletneptune
|
|
[magmafurnace.entitybulletneptune]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:sleeping_subject
|
|
[magmafurnace.sleeping_subject]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:roaring_leviathan
|
|
[magmafurnace.roaring_leviathan]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:sleeping_leviathan
|
|
[magmafurnace.sleeping_leviathan]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:entitybulletoceani_beam_staff
|
|
[magmafurnace.entitybulletoceani_beam_staff]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:entitybullettalon_spear
|
|
[magmafurnace.entitybullettalon_spear]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:elemental_witch
|
|
[magmafurnace.elemental_witch]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:entitybulletacid_staff
|
|
[magmafurnace.entitybulletacid_staff]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:berry_dweller
|
|
[magmafurnace.berry_dweller]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:plant_creeper
|
|
[magmafurnace.plant_creeper]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:alpha_land_raptor
|
|
[magmafurnace.alpha_land_raptor]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:entitybulletwindblade
|
|
[magmafurnace.entitybulletwindblade]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:cracked_statue
|
|
[magmafurnace.cracked_statue]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:spitter
|
|
[magmafurnace.spitter]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:eye_minion
|
|
[magmafurnace.eye_minion]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:entitybulletflame_fist
|
|
[magmafurnace.entitybulletflame_fist]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:spartan_zombie
|
|
[magmafurnace.spartan_zombie]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:entitybulletflashsmashproj
|
|
[magmafurnace.entitybulletflashsmashproj]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:barrel_thrower
|
|
[magmafurnace.barrel_thrower]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:slitherisk
|
|
[magmafurnace.slitherisk]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:entitybulletskull_staff
|
|
[magmafurnace.entitybulletskull_staff]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:fwog
|
|
[magmafurnace.fwog]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:land_raptor
|
|
[magmafurnace.land_raptor]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:entitybulletmummy_staff
|
|
[magmafurnace.entitybulletmummy_staff]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:dragoness_mad
|
|
[magmafurnace.dragoness_mad]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:entitybulletcroco_horn
|
|
[magmafurnace.entitybulletcroco_horn]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:skeleton_beast
|
|
[magmafurnace.skeleton_beast]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:scorpion
|
|
[magmafurnace.scorpion]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:entitybulletcreeped_staff
|
|
[magmafurnace.entitybulletcreeped_staff]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:sleeping_yeti
|
|
[magmafurnace.sleeping_yeti]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:entitybulletflashzap
|
|
[magmafurnace.entitybulletflashzap]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:entitybulletterra_wand
|
|
[magmafurnace.entitybulletterra_wand]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:mini_yeti
|
|
[magmafurnace.mini_yeti]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:desert_bird
|
|
[magmafurnace.desert_bird]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:plant_dragon
|
|
[magmafurnace.plant_dragon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:entitybulletyeti_rifle
|
|
[magmafurnace.entitybulletyeti_rifle]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:ruin_golem
|
|
[magmafurnace.ruin_golem]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:neo_glaze
|
|
[magmafurnace.neo_glaze]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:tree_ent
|
|
[magmafurnace.tree_ent]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:wooden_snake
|
|
[magmafurnace.wooden_snake]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:giga_snapper
|
|
[magmafurnace.giga_snapper]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:entitybulleteye_wizard_staff
|
|
[magmafurnace.entitybulleteye_wizard_staff]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:entitybullettoxic_staff
|
|
[magmafurnace.entitybullettoxic_staff]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:eye_spell_caster
|
|
[magmafurnace.eye_spell_caster]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:sea_terror
|
|
[magmafurnace.sea_terror]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:entitybulletspartan_spear
|
|
[magmafurnace.entitybulletspartan_spear]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:queen_beetle
|
|
[magmafurnace.queen_beetle]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:obamatron
|
|
[magmafurnace.obamatron]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:entitybulletdraconic_slash
|
|
[magmafurnace.entitybulletdraconic_slash]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:offline_greater_golem
|
|
[magmafurnace.offline_greater_golem]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:entitybulletloot_barrel
|
|
[magmafurnace.entitybulletloot_barrel]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:entitybulletlight_kick_proj
|
|
[magmafurnace.entitybulletlight_kick_proj]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for magmafurnace:crab
|
|
[magmafurnace.crab]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the divinerpg mod.
|
|
[divinerpg]
|
|
|
|
#Spawning options for divinerpg:saguaro_worm_shot
|
|
[divinerpg.saguaro_worm_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:glacon
|
|
[divinerpg.glacon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:ancient_entity
|
|
[divinerpg.ancient_entity]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:greenfeet
|
|
[divinerpg.greenfeet]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:densos
|
|
[divinerpg.densos]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:datticon
|
|
[divinerpg.datticon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:wreck
|
|
[divinerpg.wreck]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:moon_wolf
|
|
[divinerpg.moon_wolf]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:twins
|
|
[divinerpg.twins]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:husk
|
|
[divinerpg.husk]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:zelus
|
|
[divinerpg.zelus]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:skythern_golem
|
|
[divinerpg.skythern_golem]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:bunny
|
|
[divinerpg.bunny]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:generals_staff
|
|
[divinerpg.generals_staff]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:zoragon_bomb
|
|
[divinerpg.zoragon_bomb]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:jack_o_man
|
|
[divinerpg.jack_o_man]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:reyvor
|
|
[divinerpg.reyvor]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:desert_crawler
|
|
[divinerpg.desert_crawler]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:cori_shot
|
|
[divinerpg.cori_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:vile_storm
|
|
[divinerpg.vile_storm]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:shuriken
|
|
[divinerpg.shuriken]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:ehu
|
|
[divinerpg.ehu]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:enchanted_warrior
|
|
[divinerpg.enchanted_warrior]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:the_hunger
|
|
[divinerpg.the_hunger]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:colored_bullet
|
|
[divinerpg.colored_bullet]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:mystic
|
|
[divinerpg.mystic]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:acid_hag
|
|
[divinerpg.acid_hag]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:raglok
|
|
[divinerpg.raglok]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:sound_of_music
|
|
[divinerpg.sound_of_music]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:jungle_dramcryx
|
|
[divinerpg.jungle_dramcryx]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:ayeraco_red
|
|
[divinerpg.ayeraco_red]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:hover_stinger
|
|
[divinerpg.hover_stinger]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:ender_triplets_fireball
|
|
[divinerpg.ender_triplets_fireball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:mage_shot
|
|
[divinerpg.mage_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:samek
|
|
[divinerpg.samek]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:parasecta
|
|
[divinerpg.parasecta]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:miner
|
|
[divinerpg.miner]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:lorga
|
|
[divinerpg.lorga]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:soul_spider
|
|
[divinerpg.soul_spider]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:ayeraco_purple
|
|
[divinerpg.ayeraco_purple]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:behemoth
|
|
[divinerpg.behemoth]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:temple_guardian
|
|
[divinerpg.temple_guardian]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:lady_luna
|
|
[divinerpg.lady_luna]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:kobblin
|
|
[divinerpg.kobblin]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:gorgosion
|
|
[divinerpg.gorgosion]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:white_grizzle
|
|
[divinerpg.white_grizzle]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:star
|
|
[divinerpg.star]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:cave_rock
|
|
[divinerpg.cave_rock]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:meteor
|
|
[divinerpg.meteor]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:ender_triplets
|
|
[divinerpg.ender_triplets]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:fake_vhraak
|
|
[divinerpg.fake_vhraak]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:soul_fiend
|
|
[divinerpg.soul_fiend]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:wraith
|
|
[divinerpg.wraith]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:zoragon
|
|
[divinerpg.zoragon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:wreck_bouncing_projectile
|
|
[divinerpg.wreck_bouncing_projectile]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:king_crab
|
|
[divinerpg.king_crab]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:wildwood_cadillion
|
|
[divinerpg.wildwood_cadillion]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:cave_crawler
|
|
[divinerpg.cave_crawler]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:hive_queen
|
|
[divinerpg.hive_queen]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:jungle_bat
|
|
[divinerpg.jungle_bat]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:stone_golem
|
|
[divinerpg.stone_golem]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:the_grue
|
|
[divinerpg.the_grue]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:sun_archer
|
|
[divinerpg.sun_archer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:apalachia_tomo
|
|
[divinerpg.apalachia_tomo]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:hell_bat
|
|
[divinerpg.hell_bat]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:twilight_mage_shot
|
|
[divinerpg.twilight_mage_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:dungeon_demon
|
|
[divinerpg.dungeon_demon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:cymesoid
|
|
[divinerpg.cymesoid]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:eternal_archer
|
|
[divinerpg.eternal_archer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:vermenous
|
|
[divinerpg.vermenous]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:quadro
|
|
[divinerpg.quadro]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:pumpkin_spider
|
|
[divinerpg.pumpkin_spider]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:shadahier
|
|
[divinerpg.shadahier]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:ayeraco_blue
|
|
[divinerpg.ayeraco_blue]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:frost_shot
|
|
[divinerpg.frost_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:frosty
|
|
[divinerpg.frosty]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:mysterious_man_layer_2
|
|
[divinerpg.mysterious_man_layer_2]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:mysterious_man_layer_3
|
|
[divinerpg.mysterious_man_layer_3]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:sound_of_carols
|
|
[divinerpg.sound_of_carols]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:sparkler
|
|
[divinerpg.sparkler]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:apalachia_golem
|
|
[divinerpg.apalachia_golem]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:mysterious_man_layer_1
|
|
[divinerpg.mysterious_man_layer_1]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:kazrotic
|
|
[divinerpg.kazrotic]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:livestock_merchant
|
|
[divinerpg.livestock_merchant]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:particle_bullet
|
|
[divinerpg.particle_bullet]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:karot
|
|
[divinerpg.karot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:karos
|
|
[divinerpg.karos]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:ayeraco_green
|
|
[divinerpg.ayeraco_green]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:skythern_fiend
|
|
[divinerpg.skythern_fiend]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:dungeon_constructor
|
|
[divinerpg.dungeon_constructor]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:caveclops
|
|
[divinerpg.caveclops]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:madivel
|
|
[divinerpg.madivel]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:twilight_archer
|
|
[divinerpg.twilight_archer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:mandragora_projectile
|
|
[divinerpg.mandragora_projectile]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:the_eye
|
|
[divinerpg.the_eye]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:serenade_of_ice
|
|
[divinerpg.serenade_of_ice]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:weak_cori
|
|
[divinerpg.weak_cori]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:experienced_cori
|
|
[divinerpg.experienced_cori]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:lord_vatticus
|
|
[divinerpg.lord_vatticus]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:ent
|
|
[divinerpg.ent]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:dramix
|
|
[divinerpg.dramix]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:attractor
|
|
[divinerpg.attractor]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:war_general
|
|
[divinerpg.war_general]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:crab
|
|
[divinerpg.crab]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:sorcerer
|
|
[divinerpg.sorcerer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:vhraak
|
|
[divinerpg.vhraak]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:rollum
|
|
[divinerpg.rollum]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:dissiment_shot
|
|
[divinerpg.dissiment_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:advanced_cori
|
|
[divinerpg.advanced_cori]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:skythern_archer
|
|
[divinerpg.skythern_archer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:liopleurodon
|
|
[divinerpg.liopleurodon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:frost
|
|
[divinerpg.frost]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:wildfire
|
|
[divinerpg.wildfire]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:fractite_shot
|
|
[divinerpg.fractite_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:crypt_keeper
|
|
[divinerpg.crypt_keeper]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:serenade_of_death
|
|
[divinerpg.serenade_of_death]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:wildwood_golem
|
|
[divinerpg.wildwood_golem]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:megalith
|
|
[divinerpg.megalith]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:death_hound
|
|
[divinerpg.death_hound]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:firefly
|
|
[divinerpg.firefly]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:verek
|
|
[divinerpg.verek]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:alicanto
|
|
[divinerpg.alicanto]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:smelter
|
|
[divinerpg.smelter]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:snowflake_shuriken
|
|
[divinerpg.snowflake_shuriken]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:termid
|
|
[divinerpg.termid]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:hell_pig
|
|
[divinerpg.hell_pig]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:ender_watcher
|
|
[divinerpg.ender_watcher]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:brown_grizzle
|
|
[divinerpg.brown_grizzle]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:frost_cloud
|
|
[divinerpg.frost_cloud]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:mage
|
|
[divinerpg.mage]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:eden_tomo
|
|
[divinerpg.eden_tomo]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:roamer
|
|
[divinerpg.roamer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:enthralled_dramcryx
|
|
[divinerpg.enthralled_dramcryx]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:corrupted_bullet
|
|
[divinerpg.corrupted_bullet]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:twilight_demon_shot
|
|
[divinerpg.twilight_demon_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:basilisk
|
|
[divinerpg.basilisk]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:lorga_flight
|
|
[divinerpg.lorga_flight]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:workshop_tinkerer
|
|
[divinerpg.workshop_tinkerer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:bohemite
|
|
[divinerpg.bohemite]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:raglok_bomb
|
|
[divinerpg.raglok_bomb]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:razorback
|
|
[divinerpg.razorback]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:scorcher_shot
|
|
[divinerpg.scorcher_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:biphron
|
|
[divinerpg.biphron]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:king_of_scorchers_meteor
|
|
[divinerpg.king_of_scorchers_meteor]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:eden_cadillion
|
|
[divinerpg.eden_cadillion]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:epiphite
|
|
[divinerpg.epiphite]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:shark
|
|
[divinerpg.shark]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:mandragora
|
|
[divinerpg.mandragora]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:kazrotic_shot
|
|
[divinerpg.kazrotic_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:dungeon_prisoner
|
|
[divinerpg.dungeon_prisoner]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:ender_spider
|
|
[divinerpg.ender_spider]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:golem_of_rejuvenation
|
|
[divinerpg.golem_of_rejuvenation]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:wildwood_tomo
|
|
[divinerpg.wildwood_tomo]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:apalachia_cadillion
|
|
[divinerpg.apalachia_cadillion]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:shooter_bullet
|
|
[divinerpg.shooter_bullet]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:captain_merik
|
|
[divinerpg.captain_merik]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:reflector
|
|
[divinerpg.reflector]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:ayeraco_yellow
|
|
[divinerpg.ayeraco_yellow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:dissiment
|
|
[divinerpg.dissiment]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:twilight_demon
|
|
[divinerpg.twilight_demon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:fyracryx
|
|
[divinerpg.fyracryx]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:scorcher
|
|
[divinerpg.scorcher]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:whale
|
|
[divinerpg.whale]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:zone
|
|
[divinerpg.zone]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:wreck_explosive_shot
|
|
[divinerpg.wreck_explosive_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:arid_warrior
|
|
[divinerpg.arid_warrior]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:arrow_shot
|
|
[divinerpg.arrow_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:aequorea
|
|
[divinerpg.aequorea]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:meriks_missile
|
|
[divinerpg.meriks_missile]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:helio
|
|
[divinerpg.helio]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:rotatick
|
|
[divinerpg.rotatick]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:grenade
|
|
[divinerpg.grenade]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:galroid
|
|
[divinerpg.galroid]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:jungle_spider
|
|
[divinerpg.jungle_spider]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:hastreus
|
|
[divinerpg.hastreus]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:paratiku
|
|
[divinerpg.paratiku]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:disk
|
|
[divinerpg.disk]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:king_of_scorchers_shot
|
|
[divinerpg.king_of_scorchers_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:workshop_merchant
|
|
[divinerpg.workshop_merchant]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:tocaxin
|
|
[divinerpg.tocaxin]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:demon_of_darkness
|
|
[divinerpg.demon_of_darkness]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:sunstorm
|
|
[divinerpg.sunstorm]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:snapper
|
|
[divinerpg.snapper]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:mortum_cadillion
|
|
[divinerpg.mortum_cadillion]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:leorna
|
|
[divinerpg.leorna]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:wreck_shot
|
|
[divinerpg.wreck_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:the_watcher
|
|
[divinerpg.the_watcher]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:vamacheron
|
|
[divinerpg.vamacheron]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:living_statue
|
|
[divinerpg.living_statue]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:kazari
|
|
[divinerpg.kazari]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:wildwood_log
|
|
[divinerpg.wildwood_log]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:dreamwrecker
|
|
[divinerpg.dreamwrecker]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:termasect
|
|
[divinerpg.termasect]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:rainbour
|
|
[divinerpg.rainbour]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:cyclops
|
|
[divinerpg.cyclops]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:seimer
|
|
[divinerpg.seimer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:watcher_shot
|
|
[divinerpg.watcher_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:spellbinder
|
|
[divinerpg.spellbinder]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:soul_stealer
|
|
[divinerpg.soul_stealer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:enchanted_archer
|
|
[divinerpg.enchanted_archer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:angry_bunny
|
|
[divinerpg.angry_bunny]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:deathcryx
|
|
[divinerpg.deathcryx]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:hive_soldier
|
|
[divinerpg.hive_soldier]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:saguaro_worm
|
|
[divinerpg.saguaro_worm]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:hell_spider
|
|
[divinerpg.hell_spider]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:lady_luna_sparkler
|
|
[divinerpg.lady_luna_sparkler]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:glacide
|
|
[divinerpg.glacide]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:bouncing_projectile
|
|
[divinerpg.bouncing_projectile]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:soul_fiend_shot
|
|
[divinerpg.soul_fiend_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:frost_archer
|
|
[divinerpg.frost_archer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:fyracryx_fireball
|
|
[divinerpg.fyracryx_fireball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:fractite
|
|
[divinerpg.fractite]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:king_of_scorchers
|
|
[divinerpg.king_of_scorchers]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:duo
|
|
[divinerpg.duo]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for divinerpg:lheiva
|
|
[divinerpg.lheiva]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the cyclic mod.
|
|
[cyclic]
|
|
|
|
#Spawning options for cyclic:eye
|
|
[cyclic.eye]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for cyclic:conveyor_item
|
|
[cyclic.conveyor_item]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for cyclic:boomerang_stun
|
|
[cyclic.boomerang_stun]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for cyclic:boomerang_damage
|
|
[cyclic.boomerang_damage]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for cyclic:fire_bolt
|
|
[cyclic.fire_bolt]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for cyclic:boomerang_carry
|
|
[cyclic.boomerang_carry]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for cyclic:magic_net
|
|
[cyclic.magic_net]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for cyclic:torch_bolt
|
|
[cyclic.torch_bolt]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for cyclic:snow_bolt
|
|
[cyclic.snow_bolt]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for cyclic:stone_bolt
|
|
[cyclic.stone_bolt]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for cyclic:dungeon
|
|
[cyclic.dungeon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for cyclic:lightning_bolt
|
|
[cyclic.lightning_bolt]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the coldenchants2 mod.
|
|
[coldenchants2]
|
|
|
|
#Spawning options for coldenchants2:summoned_wisp
|
|
[coldenchants2.summoned_wisp]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for coldenchants2:summoner_healer
|
|
[coldenchants2.summoner_healer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for coldenchants2:summoner_attacker
|
|
[coldenchants2.summoner_attacker]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the mowziesmobs mod.
|
|
[mowziesmobs]
|
|
|
|
#Spawning options for mowziesmobs:boulder_medium
|
|
[mowziesmobs.boulder_medium]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mowziesmobs:frozen_controller
|
|
[mowziesmobs.frozen_controller]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mowziesmobs:poison_ball
|
|
[mowziesmobs.poison_ball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mowziesmobs:barakoan_barakoana
|
|
[mowziesmobs.barakoan_barakoana]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mowziesmobs:baby_foliaath
|
|
[mowziesmobs.baby_foliaath]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mowziesmobs:ferrous_wroughtnaut
|
|
[mowziesmobs.ferrous_wroughtnaut]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mowziesmobs:dart
|
|
[mowziesmobs.dart]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mowziesmobs:barakoa_sunblocker_player
|
|
[mowziesmobs.barakoa_sunblocker_player]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mowziesmobs:sunstrike
|
|
[mowziesmobs.sunstrike]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mowziesmobs:axe_attack
|
|
[mowziesmobs.axe_attack]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mowziesmobs:barako
|
|
[mowziesmobs.barako]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mowziesmobs:ice_ball
|
|
[mowziesmobs.ice_ball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mowziesmobs:foliaath
|
|
[mowziesmobs.foliaath]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mowziesmobs:boulder_small
|
|
[mowziesmobs.boulder_small]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mowziesmobs:ice_breath
|
|
[mowziesmobs.ice_breath]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mowziesmobs:barakoan_player
|
|
[mowziesmobs.barakoan_player]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mowziesmobs:barakoa_sunblocker
|
|
[mowziesmobs.barakoa_sunblocker]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mowziesmobs:boulder_huge
|
|
[mowziesmobs.boulder_huge]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mowziesmobs:super_nova
|
|
[mowziesmobs.super_nova]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mowziesmobs:block_swapper
|
|
[mowziesmobs.block_swapper]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mowziesmobs:barakoana
|
|
[mowziesmobs.barakoana]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mowziesmobs:frostmaw
|
|
[mowziesmobs.frostmaw]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mowziesmobs:boulder_large
|
|
[mowziesmobs.boulder_large]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mowziesmobs:lantern
|
|
[mowziesmobs.lantern]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mowziesmobs:camera_shake
|
|
[mowziesmobs.camera_shake]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mowziesmobs:falling_block
|
|
[mowziesmobs.falling_block]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mowziesmobs:solar_beam
|
|
[mowziesmobs.solar_beam]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mowziesmobs:grottol
|
|
[mowziesmobs.grottol]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mowziesmobs:naga
|
|
[mowziesmobs.naga]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mowziesmobs:barakoaya
|
|
[mowziesmobs.barakoaya]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the aoa3 mod.
|
|
[aoa3]
|
|
|
|
#Spawning options for aoa3:red_gemtrap
|
|
[aoa3.red_gemtrap]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:rosidian_shot
|
|
[aoa3.rosidian_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:crimson_stripefish
|
|
[aoa3.crimson_stripefish]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:spearmint_snail
|
|
[aoa3.spearmint_snail]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:nospike
|
|
[aoa3.nospike]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:skele_hopper
|
|
[aoa3.skele_hopper]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:case_construct
|
|
[aoa3.case_construct]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:hive_king
|
|
[aoa3.hive_king]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:atomizer_shot
|
|
[aoa3.atomizer_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:stimulo
|
|
[aoa3.stimulo]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:zorp
|
|
[aoa3.zorp]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:yellow_bullet
|
|
[aoa3.yellow_bullet]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:assassin
|
|
[aoa3.assassin]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:white_gemtrap
|
|
[aoa3.white_gemtrap]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:chimera
|
|
[aoa3.chimera]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:infernal
|
|
[aoa3.infernal]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:reaver
|
|
[aoa3.reaver]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:void_charger
|
|
[aoa3.void_charger]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:xxeus
|
|
[aoa3.xxeus]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:creeperlock
|
|
[aoa3.creeperlock]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:polytom_shot
|
|
[aoa3.polytom_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:gold_shot
|
|
[aoa3.gold_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:exohead
|
|
[aoa3.exohead]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:shoe_shot
|
|
[aoa3.shoe_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:discharge_slug
|
|
[aoa3.discharge_slug]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:tharafly
|
|
[aoa3.tharafly]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:cherry_shot
|
|
[aoa3.cherry_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:scrubby
|
|
[aoa3.scrubby]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:spinoledon
|
|
[aoa3.spinoledon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:apparition
|
|
[aoa3.apparition]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:chilli_shot
|
|
[aoa3.chilli_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:merkyre
|
|
[aoa3.merkyre]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:baroness_shot
|
|
[aoa3.baroness_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:cotton_candor_shot
|
|
[aoa3.cotton_candor_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:night_watcher
|
|
[aoa3.night_watcher]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:gleaming_pixon
|
|
[aoa3.gleaming_pixon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:ironback
|
|
[aoa3.ironback]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:little_bam
|
|
[aoa3.little_bam]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:rawbone
|
|
[aoa3.rawbone]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:lelyetian_warrior
|
|
[aoa3.lelyetian_warrior]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:iro_miner_shot
|
|
[aoa3.iro_miner_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:rainbow_shot
|
|
[aoa3.rainbow_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:chocaw
|
|
[aoa3.chocaw]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:charger
|
|
[aoa3.charger]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:opteryx
|
|
[aoa3.opteryx]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:lelyetian_shot
|
|
[aoa3.lelyetian_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:shyrelands_lottoman
|
|
[aoa3.shyrelands_lottoman]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:discharge_shot
|
|
[aoa3.discharge_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:yellow_runic_lifeform
|
|
[aoa3.yellow_runic_lifeform]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:fungat
|
|
[aoa3.fungat]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:store_keeper
|
|
[aoa3.store_keeper]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:red_guardian_shot
|
|
[aoa3.red_guardian_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:heavy_blue_cannonball
|
|
[aoa3.heavy_blue_cannonball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:omnilight
|
|
[aoa3.omnilight]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:sniper_slug
|
|
[aoa3.sniper_slug]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:flesh_eater
|
|
[aoa3.flesh_eater]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:tyrosaur
|
|
[aoa3.tyrosaur]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:pluton_stickler_stuck
|
|
[aoa3.pluton_stickler_stuck]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:squiggler
|
|
[aoa3.squiggler]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:confetti_shot
|
|
[aoa3.confetti_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:valkyrie_shot
|
|
[aoa3.valkyrie_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:rockbiter
|
|
[aoa3.rockbiter]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:giga_green_ball
|
|
[aoa3.giga_green_ball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:crystal_trader
|
|
[aoa3.crystal_trader]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:yellow_gemtrap
|
|
[aoa3.yellow_gemtrap]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:firefly_shot
|
|
[aoa3.firefly_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:celestial_fall
|
|
[aoa3.celestial_fall]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:zal_herbalist
|
|
[aoa3.zal_herbalist]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:blue_bullet
|
|
[aoa3.blue_bullet]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:living_fungi
|
|
[aoa3.living_fungi]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:corny
|
|
[aoa3.corny]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:floro_rpg
|
|
[aoa3.floro_rpg]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:occulent
|
|
[aoa3.occulent]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:violet_skipper
|
|
[aoa3.violet_skipper]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:devourer
|
|
[aoa3.devourer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:lost_soul
|
|
[aoa3.lost_soul]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:strong_skeleman
|
|
[aoa3.strong_skeleman]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:erebon_stickler_shot
|
|
[aoa3.erebon_stickler_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:fishing_cage
|
|
[aoa3.fishing_cage]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:urka
|
|
[aoa3.urka]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:ion_shot
|
|
[aoa3.ion_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:tree_spirit
|
|
[aoa3.tree_spirit]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:selyan_stickler_stuck
|
|
[aoa3.selyan_stickler_stuck]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:fungung
|
|
[aoa3.fungung]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:skeleman
|
|
[aoa3.skeleman]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:goo_ball
|
|
[aoa3.goo_ball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:grillface
|
|
[aoa3.grillface]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:odious_shot
|
|
[aoa3.odious_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:cotton_candor
|
|
[aoa3.cotton_candor]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:voxxulon
|
|
[aoa3.voxxulon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:beamer_shot
|
|
[aoa3.beamer_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:bubble_shot
|
|
[aoa3.bubble_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:vox_cannon
|
|
[aoa3.vox_cannon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:balloon_bomb
|
|
[aoa3.balloon_bomb]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:goalby
|
|
[aoa3.goalby]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:destructor
|
|
[aoa3.destructor]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:shade
|
|
[aoa3.shade]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:creep
|
|
[aoa3.creep]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:king_shroomus
|
|
[aoa3.king_shroomus]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:purple_gemtrap
|
|
[aoa3.purple_gemtrap]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:baron_shot
|
|
[aoa3.baron_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:mechbot
|
|
[aoa3.mechbot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:gyrocopter
|
|
[aoa3.gyrocopter]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:archvine
|
|
[aoa3.archvine]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:zal_spellbinder
|
|
[aoa3.zal_spellbinder]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:mushroom_spider
|
|
[aoa3.mushroom_spider]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:lelyetian_trader
|
|
[aoa3.lelyetian_trader]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:luxon_stickler_stuck
|
|
[aoa3.luxon_stickler_stuck]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:neptuno
|
|
[aoa3.neptuno]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:distorter
|
|
[aoa3.distorter]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:faceless_floater
|
|
[aoa3.faceless_floater]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:magic_ball
|
|
[aoa3.magic_ball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:okazor
|
|
[aoa3.okazor]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:pincher
|
|
[aoa3.pincher]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:slimer
|
|
[aoa3.slimer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:green_guardian_shot
|
|
[aoa3.green_guardian_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:baron_bomb
|
|
[aoa3.baron_bomb]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:moonlight_fall
|
|
[aoa3.moonlight_fall]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:poison_plunger_shot
|
|
[aoa3.poison_plunger_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:boneback
|
|
[aoa3.boneback]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:slice_star
|
|
[aoa3.slice_star]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:doppelganger
|
|
[aoa3.doppelganger]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:emperor_beast
|
|
[aoa3.emperor_beast]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:shyre_knight
|
|
[aoa3.shyre_knight]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:glowing_pixon
|
|
[aoa3.glowing_pixon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:zal_vendor
|
|
[aoa3.zal_vendor]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:construct_shot
|
|
[aoa3.construct_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:creep_banker
|
|
[aoa3.creep_banker]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:gold_bobber
|
|
[aoa3.gold_bobber]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:bullet
|
|
[aoa3.bullet]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:erebon_stickler_stuck
|
|
[aoa3.erebon_stickler_stuck]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:thorny_plant_sprout
|
|
[aoa3.thorny_plant_sprout]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:skeledon
|
|
[aoa3.skeledon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:light_spark
|
|
[aoa3.light_spark]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:arocknid
|
|
[aoa3.arocknid]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:confetti_cluster
|
|
[aoa3.confetti_cluster]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:goldum
|
|
[aoa3.goldum]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:muckopede
|
|
[aoa3.muckopede]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:terradon
|
|
[aoa3.terradon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:vine_wizard
|
|
[aoa3.vine_wizard]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:green_guardian
|
|
[aoa3.green_guardian]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:zhinx
|
|
[aoa3.zhinx]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:arc_flower
|
|
[aoa3.arc_flower]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:fungock
|
|
[aoa3.fungock]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:blooming_pixon
|
|
[aoa3.blooming_pixon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:goldus
|
|
[aoa3.goldus]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:craexxeus_shot
|
|
[aoa3.craexxeus_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:sphinx
|
|
[aoa3.sphinx]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:luna_shot
|
|
[aoa3.luna_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:primordial_wizard
|
|
[aoa3.primordial_wizard]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:elusive
|
|
[aoa3.elusive]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:primitive_carrotop
|
|
[aoa3.primitive_carrotop]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:fiend
|
|
[aoa3.fiend]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:ultimatum_shot
|
|
[aoa3.ultimatum_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:shadowlord_shot
|
|
[aoa3.shadowlord_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:reeftooth
|
|
[aoa3.reeftooth]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:green_rune_templar
|
|
[aoa3.green_rune_templar]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:visulon
|
|
[aoa3.visulon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:haunter_shot
|
|
[aoa3.haunter_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:pod_plant
|
|
[aoa3.pod_plant]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:vulkram
|
|
[aoa3.vulkram]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:cane_bug
|
|
[aoa3.cane_bug]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:blue_guardian_shot
|
|
[aoa3.blue_guardian_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:lelyetian_lottoman
|
|
[aoa3.lelyetian_lottoman]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:arcbeast
|
|
[aoa3.arcbeast]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:mirage
|
|
[aoa3.mirage]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:sky_shot
|
|
[aoa3.sky_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:dracyon
|
|
[aoa3.dracyon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:mech_shot
|
|
[aoa3.mech_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:hot_shot
|
|
[aoa3.hot_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:hydrone
|
|
[aoa3.hydrone]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:boreic_lottoman
|
|
[aoa3.boreic_lottoman]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:creep_tube
|
|
[aoa3.creep_tube]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:vortex_blast
|
|
[aoa3.vortex_blast]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:polymorph_shot
|
|
[aoa3.polymorph_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:stitches
|
|
[aoa3.stitches]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:heavy_red_cannonball
|
|
[aoa3.heavy_red_cannonball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:snappy
|
|
[aoa3.snappy]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:gorb_engineer
|
|
[aoa3.gorb_engineer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:bone_bullet
|
|
[aoa3.bone_bullet]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:construct_of_resistance
|
|
[aoa3.construct_of_resistance]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:terror_construct_shot
|
|
[aoa3.terror_construct_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:selyan_stickler_shot
|
|
[aoa3.selyan_stickler_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:lollypopper
|
|
[aoa3.lollypopper]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:valkyrie
|
|
[aoa3.valkyrie]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:clunkhead
|
|
[aoa3.clunkhead]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:stimulosus
|
|
[aoa3.stimulosus]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:fenix
|
|
[aoa3.fenix]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:creep_bomb
|
|
[aoa3.creep_bomb]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:peppermint_snail
|
|
[aoa3.peppermint_snail]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:heavy_cannonball
|
|
[aoa3.heavy_cannonball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:lyonic_shot
|
|
[aoa3.lyonic_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:twinkling_lottoman
|
|
[aoa3.twinkling_lottoman]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:kranky
|
|
[aoa3.kranky]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:orange_cannonball
|
|
[aoa3.orange_cannonball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:basilisk
|
|
[aoa3.basilisk]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:destroyer_shot
|
|
[aoa3.destroyer_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:boss_item
|
|
[aoa3.boss_item]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:harkos
|
|
[aoa3.harkos]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:silencer
|
|
[aoa3.silencer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:bloodsucker
|
|
[aoa3.bloodsucker]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:nightwing
|
|
[aoa3.nightwing]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:primordial_spellbinder
|
|
[aoa3.primordial_spellbinder]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:tidal_wave
|
|
[aoa3.tidal_wave]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:fungik
|
|
[aoa3.fungik]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:construct_of_range
|
|
[aoa3.construct_of_range]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:duston
|
|
[aoa3.duston]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:red_rune_templar
|
|
[aoa3.red_rune_templar]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:flower_ball
|
|
[aoa3.flower_ball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:soul_storm_shot
|
|
[aoa3.soul_storm_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:baumba
|
|
[aoa3.baumba]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:zal_banker
|
|
[aoa3.zal_banker]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:runic_golem
|
|
[aoa3.runic_golem]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:proton_shot
|
|
[aoa3.proton_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:cryptid
|
|
[aoa3.cryptid]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:spectral_wizard
|
|
[aoa3.spectral_wizard]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:nightmare_spider
|
|
[aoa3.nightmare_spider]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:blue_runic_lifeform
|
|
[aoa3.blue_runic_lifeform]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:bane_clone
|
|
[aoa3.bane_clone]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:heavy_grenade
|
|
[aoa3.heavy_grenade]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:arkzyne
|
|
[aoa3.arkzyne]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:doom_shot
|
|
[aoa3.doom_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:ariel
|
|
[aoa3.ariel]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:trotter
|
|
[aoa3.trotter]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:bobo
|
|
[aoa3.bobo]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:urv
|
|
[aoa3.urv]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:crusilisk
|
|
[aoa3.crusilisk]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:atomizer_bounce
|
|
[aoa3.atomizer_bounce]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:ancient_golem
|
|
[aoa3.ancient_golem]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:voltron
|
|
[aoa3.voltron]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:tangle_fall
|
|
[aoa3.tangle_fall]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:sea_troll
|
|
[aoa3.sea_troll]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:arrow
|
|
[aoa3.arrow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:runic_lottoman
|
|
[aoa3.runic_lottoman]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:charred_char
|
|
[aoa3.charred_char]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:sun_shot
|
|
[aoa3.sun_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:light_runic_guardian_shot
|
|
[aoa3.light_runic_guardian_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:fishix
|
|
[aoa3.fishix]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:bone_pellet
|
|
[aoa3.bone_pellet]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:destruction_shot
|
|
[aoa3.destruction_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:paravite
|
|
[aoa3.paravite]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:metalloid
|
|
[aoa3.metalloid]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:arkback
|
|
[aoa3.arkback]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:soul_drainer_shot
|
|
[aoa3.soul_drainer_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:amphibiyte
|
|
[aoa3.amphibiyte]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:host
|
|
[aoa3.host]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:pearl_stripefish
|
|
[aoa3.pearl_stripefish]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:mini_green_ball
|
|
[aoa3.mini_green_ball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:voliant
|
|
[aoa3.voliant]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:dweller
|
|
[aoa3.dweller]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:flowerface
|
|
[aoa3.flowerface]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:nethengeic_wither_shot
|
|
[aoa3.nethengeic_wither_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:grenade
|
|
[aoa3.grenade]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:aquaball
|
|
[aoa3.aquaball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:metal_slug
|
|
[aoa3.metal_slug]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:green_flower
|
|
[aoa3.green_flower]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:dark_hatchetfish
|
|
[aoa3.dark_hatchetfish]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:banshee
|
|
[aoa3.banshee]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:nightmare_fall
|
|
[aoa3.nightmare_fall]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:professor
|
|
[aoa3.professor]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:light_iron_shot
|
|
[aoa3.light_iron_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:mind_blaster_shot
|
|
[aoa3.mind_blaster_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:kror
|
|
[aoa3.kror]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:desert_charger
|
|
[aoa3.desert_charger]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:firestorm_fall
|
|
[aoa3.firestorm_fall]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:corallus
|
|
[aoa3.corallus]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:furlion
|
|
[aoa3.furlion]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:phantom_shot
|
|
[aoa3.phantom_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:giant_snail
|
|
[aoa3.giant_snail]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:moon_shot
|
|
[aoa3.moon_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:skullo_shot
|
|
[aoa3.skullo_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:rainbowfish
|
|
[aoa3.rainbowfish]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:energy_shot
|
|
[aoa3.energy_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:water_shot
|
|
[aoa3.water_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:elusive_clone
|
|
[aoa3.elusive_clone]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:raxxan
|
|
[aoa3.raxxan]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:construct_of_terror
|
|
[aoa3.construct_of_terror]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:heavy_tri_discharge_shot
|
|
[aoa3.heavy_tri_discharge_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:sasquatch
|
|
[aoa3.sasquatch]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:fungback
|
|
[aoa3.fungback]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:ghoul_ball
|
|
[aoa3.ghoul_ball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:big_bane_clone
|
|
[aoa3.big_bane_clone]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:light_blaster_shot
|
|
[aoa3.light_blaster_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:sugarface
|
|
[aoa3.sugarface]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:diocus
|
|
[aoa3.diocus]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:ambient_pixon
|
|
[aoa3.ambient_pixon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:goblin
|
|
[aoa3.goblin]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:mother_void_walker
|
|
[aoa3.mother_void_walker]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:winged_creeper
|
|
[aoa3.winged_creeper]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:sand_giant
|
|
[aoa3.sand_giant]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:toxic_lottoman
|
|
[aoa3.toxic_lottoman]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:shroom_bullet
|
|
[aoa3.shroom_bullet]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:hag_shot
|
|
[aoa3.hag_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:green_bullet
|
|
[aoa3.green_bullet]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:ice_giant
|
|
[aoa3.ice_giant]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:lelyetian_caster
|
|
[aoa3.lelyetian_caster]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:heavy_red_bullet
|
|
[aoa3.heavy_red_bullet]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:purple_flower
|
|
[aoa3.purple_flower]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:rpg
|
|
[aoa3.rpg]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:wood_giant
|
|
[aoa3.wood_giant]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:chomper
|
|
[aoa3.chomper]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:yellow_rune_templar
|
|
[aoa3.yellow_rune_templar]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:embrake
|
|
[aoa3.embrake]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:hiding_fungi
|
|
[aoa3.hiding_fungi]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:explodot
|
|
[aoa3.explodot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:green_gemtrap
|
|
[aoa3.green_gemtrap]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:skele_elder
|
|
[aoa3.skele_elder]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:yellow_flower
|
|
[aoa3.yellow_flower]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:seed_dart
|
|
[aoa3.seed_dart]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:fire_bullet
|
|
[aoa3.fire_bullet]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:koko
|
|
[aoa3.koko]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:omnilight_shot
|
|
[aoa3.omnilight_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:moon_destroyer_shot
|
|
[aoa3.moon_destroyer_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:precasian_lottoman
|
|
[aoa3.precasian_lottoman]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:elite_skeleman
|
|
[aoa3.elite_skeleman]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:ice_shot
|
|
[aoa3.ice_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:strong_skele_hopper
|
|
[aoa3.strong_skele_hopper]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:shik
|
|
[aoa3.shik]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:blood_drainer
|
|
[aoa3.blood_drainer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:broccohead
|
|
[aoa3.broccohead]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:sea_charger
|
|
[aoa3.sea_charger]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:corrupted_traveller
|
|
[aoa3.corrupted_traveller]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:hive_worker
|
|
[aoa3.hive_worker]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:skull_creature
|
|
[aoa3.skull_creature]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:void_walker
|
|
[aoa3.void_walker]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:yellow_guardian
|
|
[aoa3.yellow_guardian]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:wrath_shot
|
|
[aoa3.wrath_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:web_reaper
|
|
[aoa3.web_reaper]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:illusion_shot
|
|
[aoa3.illusion_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:parapiranha
|
|
[aoa3.parapiranha]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:fake_tnt
|
|
[aoa3.fake_tnt]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:bane
|
|
[aoa3.bane]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:dyrehorn
|
|
[aoa3.dyrehorn]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:skelekyte
|
|
[aoa3.skelekyte]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:floro_lottoman
|
|
[aoa3.floro_lottoman]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:paralyzer_shot
|
|
[aoa3.paralyzer_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:dungeon_keeper
|
|
[aoa3.dungeon_keeper]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:voxxulon_meteor
|
|
[aoa3.voxxulon_meteor]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:flower_shot
|
|
[aoa3.flower_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:smiley_cannonball
|
|
[aoa3.smiley_cannonball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:tortione
|
|
[aoa3.tortione]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:angelica
|
|
[aoa3.angelica]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:seaocron_shot
|
|
[aoa3.seaocron_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:weighted_shower_shot
|
|
[aoa3.weighted_shower_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:construct_of_flight
|
|
[aoa3.construct_of_flight]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:vine_wizard_shot
|
|
[aoa3.vine_wizard_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:visualent
|
|
[aoa3.visualent]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:toy_merchant
|
|
[aoa3.toy_merchant]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:rocky_lottoman
|
|
[aoa3.rocky_lottoman]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:mechamaton
|
|
[aoa3.mechamaton]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:hill_charger
|
|
[aoa3.hill_charger]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:abyssal_lottoman
|
|
[aoa3.abyssal_lottoman]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:laser_shot
|
|
[aoa3.laser_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:skelecanth
|
|
[aoa3.skelecanth]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:revolution_shot
|
|
[aoa3.revolution_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:mystic_lottoman
|
|
[aoa3.mystic_lottoman]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:angler
|
|
[aoa3.angler]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:modulo
|
|
[aoa3.modulo]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:construct_of_speed
|
|
[aoa3.construct_of_speed]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:kaiyu
|
|
[aoa3.kaiyu]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:flash
|
|
[aoa3.flash]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:runic_bomb
|
|
[aoa3.runic_bomb]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:ultra_green_ball
|
|
[aoa3.ultra_green_ball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:moon_shiner_shot
|
|
[aoa3.moon_shiner_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:jumbo
|
|
[aoa3.jumbo]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:runicorn_rider
|
|
[aoa3.runicorn_rider]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:halycon
|
|
[aoa3.halycon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:hardened_parapiranha
|
|
[aoa3.hardened_parapiranha]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:lightwalker
|
|
[aoa3.lightwalker]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:zal_citizen
|
|
[aoa3.zal_citizen]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:polytom
|
|
[aoa3.polytom]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:rock_critter
|
|
[aoa3.rock_critter]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:dustopian_lottoman
|
|
[aoa3.dustopian_lottoman]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:toxic_shot
|
|
[aoa3.toxic_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:turquoise_stripefish
|
|
[aoa3.turquoise_stripefish]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:creeponia_lottoman
|
|
[aoa3.creeponia_lottoman]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:deinotherium
|
|
[aoa3.deinotherium]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:hellfire
|
|
[aoa3.hellfire]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:graw
|
|
[aoa3.graw]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:stone_giant
|
|
[aoa3.stone_giant]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:crimson_skipper
|
|
[aoa3.crimson_skipper]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:crystocore
|
|
[aoa3.crystocore]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:trickster
|
|
[aoa3.trickster]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:flye
|
|
[aoa3.flye]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:corallus_shot
|
|
[aoa3.corallus_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:rock_rider
|
|
[aoa3.rock_rider]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:arcworm_shot
|
|
[aoa3.arcworm_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:proshield
|
|
[aoa3.proshield]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:stalker
|
|
[aoa3.stalker]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:jamfish
|
|
[aoa3.jamfish]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:hive_ball
|
|
[aoa3.hive_ball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:chakram
|
|
[aoa3.chakram]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:bomb_carrier
|
|
[aoa3.bomb_carrier]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:luxon_stickler_shot
|
|
[aoa3.luxon_stickler_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:shining_pixon
|
|
[aoa3.shining_pixon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:grobbler
|
|
[aoa3.grobbler]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:dawnlight
|
|
[aoa3.dawnlight]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:yellow_guardian_shot
|
|
[aoa3.yellow_guardian_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:primordial_merchant
|
|
[aoa3.primordial_merchant]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:vinocorne
|
|
[aoa3.vinocorne]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:kajaros
|
|
[aoa3.kajaros]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:sunset_bullet
|
|
[aoa3.sunset_bullet]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:primordial_guide
|
|
[aoa3.primordial_guide]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:construct_of_mind
|
|
[aoa3.construct_of_mind]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:shifter
|
|
[aoa3.shifter]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:jawe
|
|
[aoa3.jawe]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:shyre_beam
|
|
[aoa3.shyre_beam]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:swarm_shot
|
|
[aoa3.swarm_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:lunarcher
|
|
[aoa3.lunarcher]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:death_ray
|
|
[aoa3.death_ray]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:red_runic_lifeform
|
|
[aoa3.red_runic_lifeform]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:dust_strider
|
|
[aoa3.dust_strider]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:king_bambambam
|
|
[aoa3.king_bambambam]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:refluct
|
|
[aoa3.refluct]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:nethengeic_wither
|
|
[aoa3.nethengeic_wither]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:coratee
|
|
[aoa3.coratee]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:tri_discharge_shot
|
|
[aoa3.tri_discharge_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:wither_shot
|
|
[aoa3.wither_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:bozo_ball
|
|
[aoa3.bozo_ball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:toxic_bullet
|
|
[aoa3.toxic_bullet]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:realmshifter
|
|
[aoa3.realmshifter]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:leafy_giant
|
|
[aoa3.leafy_giant]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:red_bullet
|
|
[aoa3.red_bullet]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:fischer
|
|
[aoa3.fischer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:clown_ball
|
|
[aoa3.clown_ball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:fungal_rock_fragment
|
|
[aoa3.fungal_rock_fragment]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:hag
|
|
[aoa3.hag]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:terrestrial
|
|
[aoa3.terrestrial]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:lunar_lottoman
|
|
[aoa3.lunar_lottoman]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:craexxeus_nuke
|
|
[aoa3.craexxeus_nuke]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:celevian_lottoman
|
|
[aoa3.celevian_lottoman]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:mermage
|
|
[aoa3.mermage]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:rainicorn
|
|
[aoa3.rainicorn]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:mech_fall
|
|
[aoa3.mech_fall]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:noxious_shot
|
|
[aoa3.noxious_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:elite_skele_hopper
|
|
[aoa3.elite_skele_hopper]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:party_popper_shot
|
|
[aoa3.party_popper_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:gyro
|
|
[aoa3.gyro]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:ramradon
|
|
[aoa3.ramradon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:gorb_citizen
|
|
[aoa3.gorb_citizen]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:bush_baby
|
|
[aoa3.bush_baby]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:hellfire_tail
|
|
[aoa3.hellfire_tail]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:spirit_guardian
|
|
[aoa3.spirit_guardian]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:orange_flower
|
|
[aoa3.orange_flower]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:blue_flower
|
|
[aoa3.blue_flower]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:lotto_totem
|
|
[aoa3.lotto_totem]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:construct_of_strength
|
|
[aoa3.construct_of_strength]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:gadgetoid
|
|
[aoa3.gadgetoid]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:anemia
|
|
[aoa3.anemia]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:super_green_ball
|
|
[aoa3.super_green_ball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:shiny_squid
|
|
[aoa3.shiny_squid]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:sabretooth
|
|
[aoa3.sabretooth]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:strong_skele_pig
|
|
[aoa3.strong_skele_pig]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:rocketfish
|
|
[aoa3.rocketfish]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:yeti
|
|
[aoa3.yeti]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:glistening_pixon
|
|
[aoa3.glistening_pixon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:everbeast
|
|
[aoa3.everbeast]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:chocko
|
|
[aoa3.chocko]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:king_creeper
|
|
[aoa3.king_creeper]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:razorfish
|
|
[aoa3.razorfish]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:mechachron
|
|
[aoa3.mechachron]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:ghoul_shot
|
|
[aoa3.ghoul_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:spiritual_shot
|
|
[aoa3.spiritual_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:hell_bubble
|
|
[aoa3.hell_bubble]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:poison_shot
|
|
[aoa3.poison_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:airhead
|
|
[aoa3.airhead]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:runic_guardian
|
|
[aoa3.runic_guardian]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:shyre_shot
|
|
[aoa3.shyre_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:runicorn
|
|
[aoa3.runicorn]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:pop_shot
|
|
[aoa3.pop_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:rock_crawler
|
|
[aoa3.rock_crawler]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:heavy_shadowball
|
|
[aoa3.heavy_shadowball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:cyan_shot
|
|
[aoa3.cyan_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:sticky_cool_bomb
|
|
[aoa3.sticky_cool_bomb]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:snow_charger
|
|
[aoa3.snow_charger]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:tipsy
|
|
[aoa3.tipsy]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:squasher
|
|
[aoa3.squasher]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:meteor_fall
|
|
[aoa3.meteor_fall]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:blue_gemtrap
|
|
[aoa3.blue_gemtrap]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:primordial_banker
|
|
[aoa3.primordial_banker]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:bouncer
|
|
[aoa3.bouncer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:winder_shot
|
|
[aoa3.winder_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:shavo
|
|
[aoa3.shavo]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:bugeye
|
|
[aoa3.bugeye]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:echodar
|
|
[aoa3.echodar]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:horndron
|
|
[aoa3.horndron]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:urioh
|
|
[aoa3.urioh]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:cave_creepoid
|
|
[aoa3.cave_creepoid]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:bloodball
|
|
[aoa3.bloodball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:sailback
|
|
[aoa3.sailback]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:shyre_archer
|
|
[aoa3.shyre_archer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:axiolight
|
|
[aoa3.axiolight]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:iosaur
|
|
[aoa3.iosaur]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:night_reaper
|
|
[aoa3.night_reaper]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:reefer_shot
|
|
[aoa3.reefer_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:inmate_y
|
|
[aoa3.inmate_y]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:craexxeus
|
|
[aoa3.craexxeus]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:inmate_x
|
|
[aoa3.inmate_x]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:dryad_sprite
|
|
[aoa3.dryad_sprite]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:carrotop
|
|
[aoa3.carrotop]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:glaring_pixon
|
|
[aoa3.glaring_pixon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:modulo_shot
|
|
[aoa3.modulo_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:volatile_cannonball
|
|
[aoa3.volatile_cannonball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:mechyon
|
|
[aoa3.mechyon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:visular
|
|
[aoa3.visular]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:daysee
|
|
[aoa3.daysee]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:shadow
|
|
[aoa3.shadow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:centinel
|
|
[aoa3.centinel]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:happy
|
|
[aoa3.happy]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:sea_viper
|
|
[aoa3.sea_viper]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:carrot_ball
|
|
[aoa3.carrot_ball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:arcworm
|
|
[aoa3.arcworm]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:creepird
|
|
[aoa3.creepird]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:gingerbird
|
|
[aoa3.gingerbird]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:creep_cow
|
|
[aoa3.creep_cow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:naturalist
|
|
[aoa3.naturalist]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:lottoman
|
|
[aoa3.lottoman]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:heavy_bone_cannonball
|
|
[aoa3.heavy_bone_cannonball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:lunar_fall
|
|
[aoa3.lunar_fall]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:shower_shot
|
|
[aoa3.shower_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:arc_wizard
|
|
[aoa3.arc_wizard]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:blue_guardian
|
|
[aoa3.blue_guardian]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:meganeuropsis
|
|
[aoa3.meganeuropsis]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:shadowlord
|
|
[aoa3.shadowlord]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:bullet_shot
|
|
[aoa3.bullet_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:sand_golem
|
|
[aoa3.sand_golem]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:sapphire_strider
|
|
[aoa3.sapphire_strider]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:golden_cannonball
|
|
[aoa3.golden_cannonball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:heavy_wither_ball
|
|
[aoa3.heavy_wither_ball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:pluton_stickler_shot
|
|
[aoa3.pluton_stickler_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:white_ball
|
|
[aoa3.white_ball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:swamp_charger
|
|
[aoa3.swamp_charger]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:doubler
|
|
[aoa3.doubler]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:sticky
|
|
[aoa3.sticky]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:gorb_arms_dealer
|
|
[aoa3.gorb_arms_dealer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:candy_corny
|
|
[aoa3.candy_corny]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:fake_zorp
|
|
[aoa3.fake_zorp]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:soulscorne
|
|
[aoa3.soulscorne]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:red_guardian
|
|
[aoa3.red_guardian]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:anemia_bomb
|
|
[aoa3.anemia_bomb]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:fragment_shot
|
|
[aoa3.fragment_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:runic_guardian_shot
|
|
[aoa3.runic_guardian_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:moon_maker
|
|
[aoa3.moon_maker]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:skill_master
|
|
[aoa3.skill_master]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:wart_dart
|
|
[aoa3.wart_dart]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:zal_child
|
|
[aoa3.zal_child]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:ghost
|
|
[aoa3.ghost]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:baroness
|
|
[aoa3.baroness]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:king_charger
|
|
[aoa3.king_charger]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:tracker
|
|
[aoa3.tracker]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:nipper
|
|
[aoa3.nipper]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:amphibior
|
|
[aoa3.amphibior]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:smash
|
|
[aoa3.smash]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:skeletal_cowman
|
|
[aoa3.skeletal_cowman]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:lurker
|
|
[aoa3.lurker]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:aquatic_shot
|
|
[aoa3.aquatic_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:rock_fragment
|
|
[aoa3.rock_fragment]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:soulvyre
|
|
[aoa3.soulvyre]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:golden_lottoman
|
|
[aoa3.golden_lottoman]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:miskel
|
|
[aoa3.miskel]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:elkanyne
|
|
[aoa3.elkanyne]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:trickster_clone
|
|
[aoa3.trickster_clone]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:bone_creeper
|
|
[aoa3.bone_creeper]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:spirit_protector
|
|
[aoa3.spirit_protector]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:radiant_pixon
|
|
[aoa3.radiant_pixon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:fungal_ball
|
|
[aoa3.fungal_ball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:clown_shot
|
|
[aoa3.clown_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:undead_herald
|
|
[aoa3.undead_herald]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:flamewalker
|
|
[aoa3.flamewalker]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:muncher
|
|
[aoa3.muncher]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:haunted_lottoman
|
|
[aoa3.haunted_lottoman]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:cave_creep
|
|
[aoa3.cave_creep]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:sysker
|
|
[aoa3.sysker]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:sticky_red_bomb
|
|
[aoa3.sticky_red_bomb]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:wither_ball
|
|
[aoa3.wither_ball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:cherry_blaster
|
|
[aoa3.cherry_blaster]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:dead_tree
|
|
[aoa3.dead_tree]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:withering_lottoman
|
|
[aoa3.withering_lottoman]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:troll_trader
|
|
[aoa3.troll_trader]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:toxxulous
|
|
[aoa3.toxxulous]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:spectral_shot
|
|
[aoa3.spectral_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:luxocron
|
|
[aoa3.luxocron]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:visage
|
|
[aoa3.visage]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:crystal_lottoman
|
|
[aoa3.crystal_lottoman]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:water_balloon_bomb
|
|
[aoa3.water_balloon_bomb]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:eradicator_shot
|
|
[aoa3.eradicator_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:primordial_shot
|
|
[aoa3.primordial_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:blue_rune_templar
|
|
[aoa3.blue_rune_templar]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:graw_shot
|
|
[aoa3.graw_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:power_ray
|
|
[aoa3.power_ray]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:creepuple
|
|
[aoa3.creepuple]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:baron_lottoman
|
|
[aoa3.baron_lottoman]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:alarmo
|
|
[aoa3.alarmo]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:hunter
|
|
[aoa3.hunter]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:sunny
|
|
[aoa3.sunny]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:orbocron_shot
|
|
[aoa3.orbocron_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:explosives_expert
|
|
[aoa3.explosives_expert]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:zarg
|
|
[aoa3.zarg]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:reinforced_bobber
|
|
[aoa3.reinforced_bobber]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:skele_pig
|
|
[aoa3.skele_pig]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:thermal_bobber
|
|
[aoa3.thermal_bobber]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:power_shot
|
|
[aoa3.power_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:undead_troll
|
|
[aoa3.undead_troll]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:heavy_shower_shot
|
|
[aoa3.heavy_shower_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:nightfly
|
|
[aoa3.nightfly]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:keeler
|
|
[aoa3.keeler]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:smile_blaster
|
|
[aoa3.smile_blaster]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:shyre_banker
|
|
[aoa3.shyre_banker]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:soul_spark
|
|
[aoa3.soul_spark]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:magical_creeper
|
|
[aoa3.magical_creeper]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:klobber
|
|
[aoa3.klobber]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:eeo
|
|
[aoa3.eeo]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:cannonball
|
|
[aoa3.cannonball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:nethengeic_beast
|
|
[aoa3.nethengeic_beast]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:cyclops
|
|
[aoa3.cyclops]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:zal_grocer
|
|
[aoa3.zal_grocer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:heavy_runic_guardian_shot
|
|
[aoa3.heavy_runic_guardian_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:skeletron
|
|
[aoa3.skeletron]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:candlefish
|
|
[aoa3.candlefish]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:multiplying_grenade
|
|
[aoa3.multiplying_grenade]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:green_runic_lifeform
|
|
[aoa3.green_runic_lifeform]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:lelyetian_banker
|
|
[aoa3.lelyetian_banker]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:enforcer
|
|
[aoa3.enforcer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:parasect
|
|
[aoa3.parasect]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:candied_lottoman
|
|
[aoa3.candied_lottoman]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:ghastus
|
|
[aoa3.ghastus]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:elite_skele_pig
|
|
[aoa3.elite_skele_pig]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:paladin
|
|
[aoa3.paladin]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:gingerbread_man
|
|
[aoa3.gingerbread_man]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:token_collector
|
|
[aoa3.token_collector]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:creeper_shot
|
|
[aoa3.creeper_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aoa3:dusteiva
|
|
[aoa3.dusteiva]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the dungeons_mobs mod.
|
|
[dungeons_mobs]
|
|
|
|
#Spawning options for dungeons_mobs:laser_orb
|
|
[dungeons_mobs.laser_orb]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:cobweb_projectile
|
|
[dungeons_mobs.cobweb_projectile]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:cobweb_trap
|
|
[dungeons_mobs.cobweb_trap]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:fungus_thrower
|
|
[dungeons_mobs.fungus_thrower]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:snareling
|
|
[dungeons_mobs.snareling]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:enchanter
|
|
[dungeons_mobs.enchanter]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:frozen_zombie
|
|
[dungeons_mobs.frozen_zombie]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:armored_pillager
|
|
[dungeons_mobs.armored_pillager]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:jungle_zombie
|
|
[dungeons_mobs.jungle_zombie]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:poison_anemone
|
|
[dungeons_mobs.poison_anemone]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:quick_growing_anemone
|
|
[dungeons_mobs.quick_growing_anemone]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:royal_guard
|
|
[dungeons_mobs.royal_guard]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:mossy_skeleton
|
|
[dungeons_mobs.mossy_skeleton]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:watchling
|
|
[dungeons_mobs.watchling]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:armored_sunken_skeleton
|
|
[dungeons_mobs.armored_sunken_skeleton]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:skeleton_horseman
|
|
[dungeons_mobs.skeleton_horseman]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:armored_zombie
|
|
[dungeons_mobs.armored_zombie]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:icy_creeper
|
|
[dungeons_mobs.icy_creeper]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:redstone_mine
|
|
[dungeons_mobs.redstone_mine]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:sunken_skeleton
|
|
[dungeons_mobs.sunken_skeleton]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:poison_quill_vine
|
|
[dungeons_mobs.poison_quill_vine]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:iceologer
|
|
[dungeons_mobs.iceologer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:armored_drowned
|
|
[dungeons_mobs.armored_drowned]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:blastling
|
|
[dungeons_mobs.blastling]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:slimeball
|
|
[dungeons_mobs.slimeball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:mountaineer
|
|
[dungeons_mobs.mountaineer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:mage_clone
|
|
[dungeons_mobs.mage_clone]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:geomancer_wall
|
|
[dungeons_mobs.geomancer_wall]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:redstone_cube
|
|
[dungeons_mobs.redstone_cube]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:ice_cloud
|
|
[dungeons_mobs.ice_cloud]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:illusioner_clone
|
|
[dungeons_mobs.illusioner_clone]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:redstone_golem
|
|
[dungeons_mobs.redstone_golem]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:wavewhisperer
|
|
[dungeons_mobs.wavewhisperer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:skeleton_vanguard
|
|
[dungeons_mobs.skeleton_vanguard]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:mage
|
|
[dungeons_mobs.mage]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:trident_fume
|
|
[dungeons_mobs.trident_fume]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:windcaller
|
|
[dungeons_mobs.windcaller]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:squall_golem
|
|
[dungeons_mobs.squall_golem]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:armored_skeleton
|
|
[dungeons_mobs.armored_skeleton]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:armored_vindicator
|
|
[dungeons_mobs.armored_vindicator]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:vindicator_chef
|
|
[dungeons_mobs.vindicator_chef]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:armored_piglin
|
|
[dungeons_mobs.armored_piglin]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:whisperer
|
|
[dungeons_mobs.whisperer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:drowned_necromancer
|
|
[dungeons_mobs.drowned_necromancer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:illusioner
|
|
[dungeons_mobs.illusioner]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:zombified_armored_piglin
|
|
[dungeons_mobs.zombified_armored_piglin]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:conjured_slime
|
|
[dungeons_mobs.conjured_slime]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:tornado
|
|
[dungeons_mobs.tornado]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:endersent
|
|
[dungeons_mobs.endersent]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:necromancer
|
|
[dungeons_mobs.necromancer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:blue_nethershroom
|
|
[dungeons_mobs.blue_nethershroom]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:leapleaf
|
|
[dungeons_mobs.leapleaf]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:wraith_fireball
|
|
[dungeons_mobs.wraith_fireball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:geomancer_bomb
|
|
[dungeons_mobs.geomancer_bomb]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:quick_growing_vine
|
|
[dungeons_mobs.quick_growing_vine]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:wraith
|
|
[dungeons_mobs.wraith]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:zombified_fungus_thrower
|
|
[dungeons_mobs.zombified_fungus_thrower]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:armored_mountaineer
|
|
[dungeons_mobs.armored_mountaineer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dungeons_mobs:geomancer
|
|
[dungeons_mobs.geomancer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the abnormals_core mod.
|
|
[abnormals_core]
|
|
|
|
#Spawning options for abnormals_core:boat
|
|
[abnormals_core.boat]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the mekanism mod.
|
|
[mekanism]
|
|
|
|
#Spawning options for mekanism:robit
|
|
[mekanism.robit]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mekanism:flame
|
|
[mekanism.flame]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the kobolds mod.
|
|
[kobolds]
|
|
|
|
#Spawning options for kobolds:kobold_warrior
|
|
[kobolds.kobold_warrior]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for kobolds:kobold_pirate
|
|
[kobolds.kobold_pirate]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for kobolds:kobold_pirate_captain
|
|
[kobolds.kobold_pirate_captain]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for kobolds:kobold_drowned
|
|
[kobolds.kobold_drowned]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for kobolds:kobold_enchanter
|
|
[kobolds.kobold_enchanter]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for kobolds:kobold_engineer
|
|
[kobolds.kobold_engineer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for kobolds:kobold_child
|
|
[kobolds.kobold_child]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for kobolds:kobold
|
|
[kobolds.kobold]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for kobolds:kobold_zombie
|
|
[kobolds.kobold_zombie]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for kobolds:kobold_skeleton
|
|
[kobolds.kobold_skeleton]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the artifacts mod.
|
|
[artifacts]
|
|
|
|
#Spawning options for artifacts:mimic
|
|
[artifacts.mimic]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the structuresadventures mod.
|
|
[structuresadventures]
|
|
|
|
#Spawning options for structuresadventures:magnen_chicken
|
|
[structuresadventures.magnen_chicken]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for structuresadventures:zelazny_archer
|
|
[structuresadventures.zelazny_archer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for structuresadventures:toki_zombie_2
|
|
[structuresadventures.toki_zombie_2]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for structuresadventures:zelazny_rycerz
|
|
[structuresadventures.zelazny_rycerz]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for structuresadventures:basek
|
|
[structuresadventures.basek]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for structuresadventures:chicken_warrior_2
|
|
[structuresadventures.chicken_warrior_2]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for structuresadventures:chicken_warrior
|
|
[structuresadventures.chicken_warrior]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for structuresadventures:entitybulletzelazny_archer
|
|
[structuresadventures.entitybulletzelazny_archer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for structuresadventures:chicken_tnt
|
|
[structuresadventures.chicken_tnt]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for structuresadventures:throw_chicken
|
|
[structuresadventures.throw_chicken]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for structuresadventures:toki_zombie
|
|
[structuresadventures.toki_zombie]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for structuresadventures:hignt_chicken
|
|
[structuresadventures.hignt_chicken]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for structuresadventures:zelazny
|
|
[structuresadventures.zelazny]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for structuresadventures:yett
|
|
[structuresadventures.yett]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for structuresadventures:dimension_chicken
|
|
[structuresadventures.dimension_chicken]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for structuresadventures:chicken_wizard
|
|
[structuresadventures.chicken_wizard]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for structuresadventures:toki_zombie_5
|
|
[structuresadventures.toki_zombie_5]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for structuresadventures:toki_zombie_6
|
|
[structuresadventures.toki_zombie_6]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for structuresadventures:yeti
|
|
[structuresadventures.yeti]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for structuresadventures:toki_zombie_3
|
|
[structuresadventures.toki_zombie_3]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for structuresadventures:toki_zombie_4
|
|
[structuresadventures.toki_zombie_4]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for structuresadventures:tepe_chicken
|
|
[structuresadventures.tepe_chicken]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for structuresadventures:zelazny_rycerz_2
|
|
[structuresadventures.zelazny_rycerz_2]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for structuresadventures:creep_golem
|
|
[structuresadventures.creep_golem]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the outer_end mod.
|
|
[outer_end]
|
|
|
|
#Spawning options for outer_end:chorus_squid
|
|
[outer_end.chorus_squid]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for outer_end:purpur_golem
|
|
[outer_end.purpur_golem]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for outer_end:himmelite
|
|
[outer_end.himmelite]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for outer_end:stalker
|
|
[outer_end.stalker]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for outer_end:entombed
|
|
[outer_end.entombed]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for outer_end:spectrafly
|
|
[outer_end.spectrafly]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the champions mod.
|
|
[champions]
|
|
|
|
#Spawning options for champions:enkindling_bullet
|
|
[champions.enkindling_bullet]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for champions:arctic_bullet
|
|
[champions.arctic_bullet]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the ars_nouveau mod.
|
|
[ars_nouveau]
|
|
|
|
#Spawning options for ars_nouveau:wilden_guardian
|
|
[ars_nouveau.wilden_guardian]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ars_nouveau:follow_proj
|
|
[ars_nouveau.follow_proj]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ars_nouveau:whelp
|
|
[ars_nouveau.whelp]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ars_nouveau:an_lightning
|
|
[ars_nouveau.an_lightning]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ars_nouveau:familiar_sylph
|
|
[ars_nouveau.familiar_sylph]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ars_nouveau:familiar_bookwyrm
|
|
[ars_nouveau.familiar_bookwyrm]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ars_nouveau:wilden_boss
|
|
[ars_nouveau.wilden_boss]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ars_nouveau:spike
|
|
[ars_nouveau.spike]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ars_nouveau:dummy
|
|
[ars_nouveau.dummy]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ars_nouveau:spell_arrow
|
|
[ars_nouveau.spell_arrow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ars_nouveau:ward_entity
|
|
[ars_nouveau.ward_entity]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ars_nouveau:cascading_weald_walker
|
|
[ars_nouveau.cascading_weald_walker]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ars_nouveau:ritual
|
|
[ars_nouveau.ritual]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ars_nouveau:linger
|
|
[ars_nouveau.linger]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ars_nouveau:familiar_carbuncle
|
|
[ars_nouveau.familiar_carbuncle]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ars_nouveau:flying_item
|
|
[ars_nouveau.flying_item]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ars_nouveau:familiar_jabberwog
|
|
[ars_nouveau.familiar_jabberwog]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ars_nouveau:summon_horse
|
|
[ars_nouveau.summon_horse]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ars_nouveau:drygmy
|
|
[ars_nouveau.drygmy]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ars_nouveau:blazing_weald_walker
|
|
[ars_nouveau.blazing_weald_walker]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ars_nouveau:wilden_hunter
|
|
[ars_nouveau.wilden_hunter]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ars_nouveau:sylph
|
|
[ars_nouveau.sylph]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ars_nouveau:spell_proj
|
|
[ars_nouveau.spell_proj]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ars_nouveau:fangs
|
|
[ars_nouveau.fangs]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ars_nouveau:ally_vex
|
|
[ars_nouveau.ally_vex]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ars_nouveau:wilden_stalker
|
|
[ars_nouveau.wilden_stalker]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ars_nouveau:flourishing_weald_walker
|
|
[ars_nouveau.flourishing_weald_walker]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ars_nouveau:carbuncle
|
|
[ars_nouveau.carbuncle]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ars_nouveau:summon_wolf
|
|
[ars_nouveau.summon_wolf]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ars_nouveau:wixie
|
|
[ars_nouveau.wixie]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ars_nouveau:familiar_drygmy
|
|
[ars_nouveau.familiar_drygmy]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ars_nouveau:familiar_wixie
|
|
[ars_nouveau.familiar_wixie]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ars_nouveau:vexing_weald_walker
|
|
[ars_nouveau.vexing_weald_walker]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the atum mod.
|
|
[atum]
|
|
|
|
#Spawning options for atum:quail_egg
|
|
[atum.quail_egg]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for atum:bonestorm
|
|
[atum.bonestorm]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for atum:serval
|
|
[atum.serval]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for atum:tefnuts_call
|
|
[atum.tefnuts_call]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for atum:mummy
|
|
[atum.mummy]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for atum:brigand
|
|
[atum.brigand]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for atum:arrow_straight
|
|
[atum.arrow_straight]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for atum:forsaken
|
|
[atum.forsaken]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for atum:assassin
|
|
[atum.assassin]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for atum:arrow_fire
|
|
[atum.arrow_fire]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for atum:pharaoh
|
|
[atum.pharaoh]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for atum:quail
|
|
[atum.quail]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for atum:bandit_warlord
|
|
[atum.bandit_warlord]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for atum:stonewarden_friendly
|
|
[atum.stonewarden_friendly]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for atum:arrow_explosive
|
|
[atum.arrow_explosive]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for atum:camel
|
|
[atum.camel]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for atum:arrow_double
|
|
[atum.arrow_double]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for atum:arrow_quickdraw
|
|
[atum.arrow_quickdraw]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for atum:barbarian
|
|
[atum.barbarian]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for atum:villager_female
|
|
[atum.villager_female]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for atum:stonewarden
|
|
[atum.stonewarden]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for atum:stoneguard
|
|
[atum.stoneguard]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for atum:arrow_slowness
|
|
[atum.arrow_slowness]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for atum:nomad
|
|
[atum.nomad]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for atum:tarantula
|
|
[atum.tarantula]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for atum:villager_male
|
|
[atum.villager_male]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for atum:arrow_rain
|
|
[atum.arrow_rain]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for atum:arrow_poison
|
|
[atum.arrow_poison]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for atum:desert_wolf
|
|
[atum.desert_wolf]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for atum:wraith
|
|
[atum.wraith]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for atum:small_bone
|
|
[atum.small_bone]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for atum:pharaoh_orb
|
|
[atum.pharaoh_orb]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for atum:sergeant
|
|
[atum.sergeant]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for atum:camel_spit
|
|
[atum.camel_spit]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for atum:stoneguard_friendly
|
|
[atum.stoneguard_friendly]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for atum:scarab
|
|
[atum.scarab]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for atum:desert_rabbit
|
|
[atum.desert_rabbit]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the bloodmagic mod.
|
|
[bloodmagic]
|
|
|
|
#Spawning options for bloodmagic:shapedcharge
|
|
[bloodmagic.shapedcharge]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for bloodmagic:bloodlight
|
|
[bloodmagic.bloodlight]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for bloodmagic:meteor
|
|
[bloodmagic.meteor]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for bloodmagic:soulsnare
|
|
[bloodmagic.soulsnare]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for bloodmagic:throwing_dagger_syringe
|
|
[bloodmagic.throwing_dagger_syringe]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for bloodmagic:potionflask
|
|
[bloodmagic.potionflask]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for bloodmagic:throwing_dagger
|
|
[bloodmagic.throwing_dagger]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the mod_lavacow mod.
|
|
[mod_lavacow]
|
|
|
|
#Spawning options for mod_lavacow:holygrenade
|
|
[mod_lavacow.holygrenade]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mod_lavacow:sludgelord
|
|
[mod_lavacow.sludgelord]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mod_lavacow:frigid
|
|
[mod_lavacow.frigid]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mod_lavacow:foglet
|
|
[mod_lavacow.foglet]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mod_lavacow:mummy
|
|
[mod_lavacow.mummy]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mod_lavacow:flamejet
|
|
[mod_lavacow.flamejet]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mod_lavacow:salamander
|
|
[mod_lavacow.salamander]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mod_lavacow:forsaken
|
|
[mod_lavacow.forsaken]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mod_lavacow:undeadswine
|
|
[mod_lavacow.undeadswine]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mod_lavacow:weta
|
|
[mod_lavacow.weta]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mod_lavacow:imp
|
|
[mod_lavacow.imp]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mod_lavacow:scarecrow
|
|
[mod_lavacow.scarecrow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mod_lavacow:vespacocoon
|
|
[mod_lavacow.vespacocoon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mod_lavacow:wendigo
|
|
[mod_lavacow.wendigo]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mod_lavacow:lilsludge
|
|
[mod_lavacow.lilsludge]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mod_lavacow:boneworm
|
|
[mod_lavacow.boneworm]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mod_lavacow:ghostbomb
|
|
[mod_lavacow.ghostbomb]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mod_lavacow:sonicbomb
|
|
[mod_lavacow.sonicbomb]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mod_lavacow:pingu
|
|
[mod_lavacow.pingu]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mod_lavacow:piranhalauncher
|
|
[mod_lavacow.piranhalauncher]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mod_lavacow:mimic
|
|
[mod_lavacow.mimic]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mod_lavacow:cactyrant
|
|
[mod_lavacow.cactyrant]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mod_lavacow:acidjet
|
|
[mod_lavacow.acidjet]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mod_lavacow:sandburst
|
|
[mod_lavacow.sandburst]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mod_lavacow:cactoid
|
|
[mod_lavacow.cactoid]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mod_lavacow:raven
|
|
[mod_lavacow.raven]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mod_lavacow:piranha
|
|
[mod_lavacow.piranha]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mod_lavacow:sludgejet
|
|
[mod_lavacow.sludgejet]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mod_lavacow:banshee
|
|
[mod_lavacow.banshee]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mod_lavacow:deathcoil
|
|
[mod_lavacow.deathcoil]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mod_lavacow:swarmer
|
|
[mod_lavacow.swarmer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mod_lavacow:cactus_thorn
|
|
[mod_lavacow.cactus_thorn]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mod_lavacow:mycosis
|
|
[mod_lavacow.mycosis]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mod_lavacow:ghostray
|
|
[mod_lavacow.ghostray]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mod_lavacow:undertaker
|
|
[mod_lavacow.undertaker]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mod_lavacow:seagull
|
|
[mod_lavacow.seagull]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mod_lavacow:ptera
|
|
[mod_lavacow.ptera]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mod_lavacow:parasite
|
|
[mod_lavacow.parasite]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mod_lavacow:warpedfirefly
|
|
[mod_lavacow.warpedfirefly]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mod_lavacow:skeletonking
|
|
[mod_lavacow.skeletonking]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mod_lavacow:avaton
|
|
[mod_lavacow.avaton]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mod_lavacow:warsmallfireball
|
|
[mod_lavacow.warsmallfireball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mod_lavacow:lavacow
|
|
[mod_lavacow.lavacow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mod_lavacow:unburied
|
|
[mod_lavacow.unburied]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mod_lavacow:vespa
|
|
[mod_lavacow.vespa]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the draconicevolution mod.
|
|
[draconicevolution]
|
|
|
|
#Spawning options for draconicevolution:guardian_projectile
|
|
[draconicevolution.guardian_projectile]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for draconicevolution:draconic_guardian
|
|
[draconicevolution.draconic_guardian]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for draconicevolution:guardian_wither
|
|
[draconicevolution.guardian_wither]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for draconicevolution:draconic_arrow
|
|
[draconicevolution.draconic_arrow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for draconicevolution:persistent_item
|
|
[draconicevolution.persistent_item]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for draconicevolution:guardian_crystal
|
|
[draconicevolution.guardian_crystal]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the cofh_core mod.
|
|
[cofh_core]
|
|
|
|
#Spawning options for cofh_core:knife
|
|
[cofh_core.knife]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for cofh_core:electric_field
|
|
[cofh_core.electric_field]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for cofh_core:black_hole
|
|
[cofh_core.black_hole]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for cofh_core:electric_arc
|
|
[cofh_core.electric_arc]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the thermal mod.
|
|
[thermal]
|
|
|
|
#Spawning options for thermal:ender_tnt_minecart
|
|
[thermal.ender_tnt_minecart]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for thermal:basalz_projectile
|
|
[thermal.basalz_projectile]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for thermal:earth_grenade_grenade
|
|
[thermal.earth_grenade_grenade]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for thermal:blizz
|
|
[thermal.blizz]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for thermal:fire_tnt_minecart
|
|
[thermal.fire_tnt_minecart]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for thermal:ender_grenade_grenade
|
|
[thermal.ender_grenade_grenade]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for thermal:phyto_tnt
|
|
[thermal.phyto_tnt]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for thermal:underwater_minecart
|
|
[thermal.underwater_minecart]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for thermal:nuke_grenade_grenade
|
|
[thermal.nuke_grenade_grenade]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for thermal:nuke_tnt
|
|
[thermal.nuke_tnt]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for thermal:lightning_tnt_minecart
|
|
[thermal.lightning_tnt_minecart]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for thermal:phyto_tnt_minecart
|
|
[thermal.phyto_tnt_minecart]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for thermal:nuke_tnt_minecart
|
|
[thermal.nuke_tnt_minecart]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for thermal:blitz_projectile
|
|
[thermal.blitz_projectile]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for thermal:explosive_grenade_grenade
|
|
[thermal.explosive_grenade_grenade]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for thermal:earth_tnt_minecart
|
|
[thermal.earth_tnt_minecart]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for thermal:fire_tnt
|
|
[thermal.fire_tnt]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for thermal:basalz
|
|
[thermal.basalz]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for thermal:ice_tnt
|
|
[thermal.ice_tnt]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for thermal:redstone_tnt_minecart
|
|
[thermal.redstone_tnt_minecart]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for thermal:slime_tnt
|
|
[thermal.slime_tnt]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for thermal:blizz_projectile
|
|
[thermal.blizz_projectile]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for thermal:phyto_grenade_grenade
|
|
[thermal.phyto_grenade_grenade]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for thermal:slime_tnt_minecart
|
|
[thermal.slime_tnt_minecart]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for thermal:slime_grenade_grenade
|
|
[thermal.slime_grenade_grenade]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for thermal:ice_grenade_grenade
|
|
[thermal.ice_grenade_grenade]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for thermal:glowstone_tnt_minecart
|
|
[thermal.glowstone_tnt_minecart]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for thermal:blitz
|
|
[thermal.blitz]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for thermal:glowstone_tnt
|
|
[thermal.glowstone_tnt]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for thermal:ice_tnt_minecart
|
|
[thermal.ice_tnt_minecart]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for thermal:fire_grenade_grenade
|
|
[thermal.fire_grenade_grenade]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for thermal:redstone_grenade_grenade
|
|
[thermal.redstone_grenade_grenade]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for thermal:earth_tnt
|
|
[thermal.earth_tnt]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for thermal:lightning_tnt
|
|
[thermal.lightning_tnt]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for thermal:ender_tnt
|
|
[thermal.ender_tnt]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for thermal:redstone_tnt
|
|
[thermal.redstone_tnt]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for thermal:lightning_grenade_grenade
|
|
[thermal.lightning_grenade_grenade]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for thermal:glowstone_grenade_grenade
|
|
[thermal.glowstone_grenade_grenade]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the redstone_arsenal mod.
|
|
[redstone_arsenal]
|
|
|
|
#Spawning options for redstone_arsenal:flux_arrow
|
|
[redstone_arsenal.flux_arrow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for redstone_arsenal:flux_trident
|
|
[redstone_arsenal.flux_trident]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for redstone_arsenal:flux_wrench
|
|
[redstone_arsenal.flux_wrench]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for redstone_arsenal:flux_slash
|
|
[redstone_arsenal.flux_slash]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for redstone_arsenal:shockwave
|
|
[redstone_arsenal.shockwave]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the extraanvils mod.
|
|
[extraanvils]
|
|
|
|
#Spawning options for extraanvils:falling_anvil
|
|
[extraanvils.falling_anvil]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the pandoras_creatures mod.
|
|
[pandoras_creatures]
|
|
|
|
#Spawning options for pandoras_creatures:acidic_archvine
|
|
[pandoras_creatures.acidic_archvine]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for pandoras_creatures:end_troll_bullet_poison
|
|
[pandoras_creatures.end_troll_bullet_poison]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for pandoras_creatures:end_troll
|
|
[pandoras_creatures.end_troll]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for pandoras_creatures:end_troll_bullet_wither
|
|
[pandoras_creatures.end_troll_bullet_wither]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for pandoras_creatures:arachnon
|
|
[pandoras_creatures.arachnon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for pandoras_creatures:hellhound
|
|
[pandoras_creatures.hellhound]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for pandoras_creatures:end_troll_bullet_damage
|
|
[pandoras_creatures.end_troll_bullet_damage]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for pandoras_creatures:crab
|
|
[pandoras_creatures.crab]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for pandoras_creatures:seahorse
|
|
[pandoras_creatures.seahorse]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for pandoras_creatures:bufflon
|
|
[pandoras_creatures.bufflon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the mana-and-artifice mod.
|
|
[mana-and-artifice]
|
|
|
|
#Spawning options for mana-and-artifice:spell_entity_rain
|
|
[mana-and-artifice.spell_entity_rain]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:manaweave_entity
|
|
[mana-and-artifice.manaweave_entity]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:lantern_wraith
|
|
[mana-and-artifice.lantern_wraith]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:faerie_light
|
|
[mana-and-artifice.faerie_light]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:skeleton_assassin
|
|
[mana-and-artifice.skeleton_assassin]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:odin
|
|
[mana-and-artifice.odin]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:fill_hole
|
|
[mana-and-artifice.fill_hole]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:starball_entity
|
|
[mana-and-artifice.starball_entity]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:spell_entity_emanation
|
|
[mana-and-artifice.spell_entity_emanation]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:lich
|
|
[mana-and-artifice.lich]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:skeleton_assassin_bolo
|
|
[mana-and-artifice.skeleton_assassin_bolo]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:thrown_manaweave_potion
|
|
[mana-and-artifice.thrown_manaweave_potion]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:spell_fx
|
|
[mana-and-artifice.spell_fx]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:pumpkin_king_entangle
|
|
[mana-and-artifice.pumpkin_king_entangle]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:ritual_entity
|
|
[mana-and-artifice.ritual_entity]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:mushroom_soldier
|
|
[mana-and-artifice.mushroom_soldier]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:bound_arrow_shot
|
|
[mana-and-artifice.bound_arrow_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:flat_lands
|
|
[mana-and-artifice.flat_lands]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:pixie
|
|
[mana-and-artifice.pixie]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:skeleton_assassin_shuriken
|
|
[mana-and-artifice.skeleton_assassin_shuriken]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:spell_entity_beam
|
|
[mana-and-artifice.spell_entity_beam]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:allfather_axe_thrown
|
|
[mana-and-artifice.allfather_axe_thrown]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:sentry_projectile
|
|
[mana-and-artifice.sentry_projectile]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:wandering_wizard
|
|
[mana-and-artifice.wandering_wizard]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:pumpkin_king
|
|
[mana-and-artifice.pumpkin_king]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:stationary_block_entity
|
|
[mana-and-artifice.stationary_block_entity]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:pumpkin_king_incinerate
|
|
[mana-and-artifice.pumpkin_king_incinerate]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:demon_stone
|
|
[mana-and-artifice.demon_stone]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:decoy_entity
|
|
[mana-and-artifice.decoy_entity]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:thrown_runescribing_pattern
|
|
[mana-and-artifice.thrown_runescribing_pattern]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:demon_imp
|
|
[mana-and-artifice.demon_imp]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:animated_construct
|
|
[mana-and-artifice.animated_construct]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:demon_lord
|
|
[mana-and-artifice.demon_lord]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:reagent_entity
|
|
[mana-and-artifice.reagent_entity]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:spell_projectile
|
|
[mana-and-artifice.spell_projectile]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:spell_entity_wall
|
|
[mana-and-artifice.spell_entity_wall]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:eldrin_flight
|
|
[mana-and-artifice.eldrin_flight]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:witch_hunter_trickshot
|
|
[mana-and-artifice.witch_hunter_trickshot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:spell_rune_entity
|
|
[mana-and-artifice.spell_rune_entity]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:smite_projectile
|
|
[mana-and-artifice.smite_projectile]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:wand_clone
|
|
[mana-and-artifice.wand_clone]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:animus_block
|
|
[mana-and-artifice.animus_block]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:rising_block_entity
|
|
[mana-and-artifice.rising_block_entity]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:witch_hunter
|
|
[mana-and-artifice.witch_hunter]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:faction_raid
|
|
[mana-and-artifice.faction_raid]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:affinity_icon_entity
|
|
[mana-and-artifice.affinity_icon_entity]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:portal_entity
|
|
[mana-and-artifice.portal_entity]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:spell_entity_wave
|
|
[mana-and-artifice.spell_entity_wave]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:broker
|
|
[mana-and-artifice.broker]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:witch_hunter_arrow
|
|
[mana-and-artifice.witch_hunter_arrow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:rift
|
|
[mana-and-artifice.rift]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:residual_magic
|
|
[mana-and-artifice.residual_magic]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:ancient_council
|
|
[mana-and-artifice.ancient_council]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:faerie_queen
|
|
[mana-and-artifice.faerie_queen]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:spell_breaker
|
|
[mana-and-artifice.spell_breaker]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:bubble_boat
|
|
[mana-and-artifice.bubble_boat]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:flat_lands_projectile
|
|
[mana-and-artifice.flat_lands_projectile]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:spectral_horse
|
|
[mana-and-artifice.spectral_horse]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:magic_broom
|
|
[mana-and-artifice.magic_broom]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:presentation_entity
|
|
[mana-and-artifice.presentation_entity]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:hulking_zombie
|
|
[mana-and-artifice.hulking_zombie]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mana-and-artifice:bifrost
|
|
[mana-and-artifice.bifrost]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the numina mod.
|
|
[numina]
|
|
|
|
#Spawning options for numina:armor_stand_entity
|
|
[numina.armor_stand_entity]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the powersuits mod.
|
|
[powersuits]
|
|
|
|
#Spawning options for powersuits:luxcapacitor
|
|
[powersuits.luxcapacitor]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for powersuits:spinning_blade
|
|
[powersuits.spinning_blade]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for powersuits:railgun_bolt
|
|
[powersuits.railgun_bolt]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for powersuits:plasma_ball
|
|
[powersuits.plasma_ball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the ars_elemental mod.
|
|
[ars_elemental]
|
|
|
|
#Spawning options for ars_elemental:homing_projectile
|
|
[ars_elemental.homing_projectile]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ars_elemental:summon_direwolf
|
|
[ars_elemental.summon_direwolf]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ars_elemental:summon_vhex
|
|
[ars_elemental.summon_vhex]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ars_elemental:summon_skelehorse
|
|
[ars_elemental.summon_skelehorse]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ars_elemental:arc_projectile
|
|
[ars_elemental.arc_projectile]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the wrd mod.
|
|
[wrd]
|
|
|
|
#Spawning options for wrd:undead_mage
|
|
[wrd.undead_mage]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:ice_mage_stage_3
|
|
[wrd.ice_mage_stage_3]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:ice_mage_stage_2
|
|
[wrd.ice_mage_stage_2]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:dirtyskeleton_4
|
|
[wrd.dirtyskeleton_4]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:ice_mage_stage_1
|
|
[wrd.ice_mage_stage_1]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:doom_golem_3
|
|
[wrd.doom_golem_3]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:corrupted_guardling
|
|
[wrd.corrupted_guardling]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:dirtyskeleton_3
|
|
[wrd.dirtyskeleton_3]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:doom_golem_1
|
|
[wrd.doom_golem_1]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:dirty_skeleton
|
|
[wrd.dirty_skeleton]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:dirtyskeleton_2
|
|
[wrd.dirtyskeleton_2]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:doom_golem_2
|
|
[wrd.doom_golem_2]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:entitybulletice_mage_projectile
|
|
[wrd.entitybulletice_mage_projectile]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:speared_petrified_skeleton_m
|
|
[wrd.speared_petrified_skeleton_m]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:corrupted_enderman_ghost
|
|
[wrd.corrupted_enderman_ghost]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:mini_ancient_golem
|
|
[wrd.mini_ancient_golem]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:soul_bomb
|
|
[wrd.soul_bomb]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:ancient_guard_ling
|
|
[wrd.ancient_guard_ling]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:guardian_bomb
|
|
[wrd.guardian_bomb]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:ancient_golem_stage_1
|
|
[wrd.ancient_golem_stage_1]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:ancient_golem_stage_2
|
|
[wrd.ancient_golem_stage_2]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:ancient_golem_stage_3
|
|
[wrd.ancient_golem_stage_3]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:corrupted_blaze
|
|
[wrd.corrupted_blaze]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:king_wraith
|
|
[wrd.king_wraith]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:ancient_fish_golem
|
|
[wrd.ancient_fish_golem]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:undead_mage_stage_3
|
|
[wrd.undead_mage_stage_3]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:undead_mage_stage_2
|
|
[wrd.undead_mage_stage_2]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:doom_bot_charge
|
|
[wrd.doom_bot_charge]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:mummy_stage_3
|
|
[wrd.mummy_stage_3]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:corrupted_zombie
|
|
[wrd.corrupted_zombie]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:flesh_bomb
|
|
[wrd.flesh_bomb]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:mummy_stage_2
|
|
[wrd.mummy_stage_2]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:mummy_stage_1
|
|
[wrd.mummy_stage_1]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:corrupted_skeleton
|
|
[wrd.corrupted_skeleton]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:poison_drop
|
|
[wrd.poison_drop]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:ancient_guardian
|
|
[wrd.ancient_guardian]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:necromancer_stage_1
|
|
[wrd.necromancer_stage_1]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:heart_of_ice_2
|
|
[wrd.heart_of_ice_2]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:necromancer_stage_2
|
|
[wrd.necromancer_stage_2]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:necromancer_stage_3
|
|
[wrd.necromancer_stage_3]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:the_host
|
|
[wrd.the_host]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:heart_of_ice
|
|
[wrd.heart_of_ice]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:doom_bot_fire
|
|
[wrd.doom_bot_fire]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:petrified_skeletonm
|
|
[wrd.petrified_skeletonm]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:small_ant
|
|
[wrd.small_ant]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:corrupted_enderman
|
|
[wrd.corrupted_enderman]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:ancient_guardling_2
|
|
[wrd.ancient_guardling_2]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:doompillar_mob
|
|
[wrd.doompillar_mob]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:wraith
|
|
[wrd.wraith]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:entitybulletundead_mage_projectile
|
|
[wrd.entitybulletundead_mage_projectile]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:doom_bot_teleport
|
|
[wrd.doom_bot_teleport]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:heart_of_ice_companion
|
|
[wrd.heart_of_ice_companion]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:corrupted_iron_golem
|
|
[wrd.corrupted_iron_golem]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for wrd:heart_of_ice_3
|
|
[wrd.heart_of_ice_3]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the zmonsters_ mod.
|
|
[zmonsters_]
|
|
|
|
#Spawning options for zmonsters_:botchling
|
|
[zmonsters_.botchling]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for zmonsters_:transformed_botchling
|
|
[zmonsters_.transformed_botchling]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for zmonsters_:housebane
|
|
[zmonsters_.housebane]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for zmonsters_:striga
|
|
[zmonsters_.striga]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for zmonsters_:human_spider
|
|
[zmonsters_.human_spider]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for zmonsters_:swamper
|
|
[zmonsters_.swamper]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for zmonsters_:lycanrow
|
|
[zmonsters_.lycanrow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for zmonsters_:lycanrow_offspring
|
|
[zmonsters_.lycanrow_offspring]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the guardscraft mod.
|
|
[guardscraft]
|
|
|
|
#Spawning options for guardscraft:lancer
|
|
[guardscraft.lancer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for guardscraft:javelin_entity
|
|
[guardscraft.javelin_entity]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for guardscraft:crossbowman
|
|
[guardscraft.crossbowman]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for guardscraft:naphtha_entity
|
|
[guardscraft.naphtha_entity]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for guardscraft:heavybowman
|
|
[guardscraft.heavybowman]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for guardscraft:naphthathrower
|
|
[guardscraft.naphthathrower]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for guardscraft:malletman
|
|
[guardscraft.malletman]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for guardscraft:swordman
|
|
[guardscraft.swordman]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for guardscraft:javelinier
|
|
[guardscraft.javelinier]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for guardscraft:halberdier
|
|
[guardscraft.halberdier]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for guardscraft:milician
|
|
[guardscraft.milician]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for guardscraft:axeman
|
|
[guardscraft.axeman]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for guardscraft:bowman
|
|
[guardscraft.bowman]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the ob_core mod.
|
|
[ob_core]
|
|
|
|
#Spawning options for ob_core:hilda
|
|
[ob_core.hilda]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ob_core:entitybulletflying_axe
|
|
[ob_core.entitybulletflying_axe]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ob_core:obsidian_shard
|
|
[ob_core.obsidian_shard]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for ob_core:ancient_paladin
|
|
[ob_core.ancient_paladin]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the illagers_plus mod.
|
|
[illagers_plus]
|
|
|
|
#Spawning options for illagers_plus:illager_general
|
|
[illagers_plus.illager_general]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for illagers_plus:furantur
|
|
[illagers_plus.furantur]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for illagers_plus:necromancer
|
|
[illagers_plus.necromancer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for illagers_plus:hoarder
|
|
[illagers_plus.hoarder]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for illagers_plus:black_iron_golem
|
|
[illagers_plus.black_iron_golem]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for illagers_plus:enchanter
|
|
[illagers_plus.enchanter]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for illagers_plus:miner
|
|
[illagers_plus.miner]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for illagers_plus:ice_spike
|
|
[illagers_plus.ice_spike]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for illagers_plus:support_column
|
|
[illagers_plus.support_column]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for illagers_plus:ice_ball
|
|
[illagers_plus.ice_ball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for illagers_plus:berserker
|
|
[illagers_plus.berserker]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for illagers_plus:archer
|
|
[illagers_plus.archer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for illagers_plus:frostmancer
|
|
[illagers_plus.frostmancer]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for illagers_plus:illager_king
|
|
[illagers_plus.illager_king]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for illagers_plus:falling_ice
|
|
[illagers_plus.falling_ice]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the valhelsia_structures mod.
|
|
[valhelsia_structures]
|
|
|
|
#Spawning options for valhelsia_structures:mossy_skeleton
|
|
[valhelsia_structures.mossy_skeleton]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the forbidden_arcanus mod.
|
|
[forbidden_arcanus]
|
|
|
|
#Spawning options for forbidden_arcanus:pixie
|
|
[forbidden_arcanus.pixie]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for forbidden_arcanus:chorus_pearl
|
|
[forbidden_arcanus.chorus_pearl]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for forbidden_arcanus:energy_ball
|
|
[forbidden_arcanus.energy_ball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for forbidden_arcanus:crimson_lightning_bolt
|
|
[forbidden_arcanus.crimson_lightning_bolt]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for forbidden_arcanus:seed_bullet
|
|
[forbidden_arcanus.seed_bullet]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for forbidden_arcanus:boom_arrow
|
|
[forbidden_arcanus.boom_arrow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for forbidden_arcanus:draco_arcanus_arrow
|
|
[forbidden_arcanus.draco_arcanus_arrow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the botania mod.
|
|
[botania]
|
|
|
|
#Spawning options for botania:pixie
|
|
[botania.pixie]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for botania:mana_burst
|
|
[botania.mana_burst]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for botania:vine_ball
|
|
[botania.vine_ball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for botania:doppleganger
|
|
[botania.doppleganger]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for botania:mana_storm
|
|
[botania.mana_storm]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for botania:babylon_weapon
|
|
[botania.babylon_weapon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for botania:falling_star
|
|
[botania.falling_star]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for botania:pink_wither
|
|
[botania.pink_wither]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for botania:thorn_chakram
|
|
[botania.thorn_chakram]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for botania:player_mover
|
|
[botania.player_mover]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for botania:corporea_spark
|
|
[botania.corporea_spark]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for botania:thrown_item
|
|
[botania.thrown_item]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for botania:pool_minecart
|
|
[botania.pool_minecart]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for botania:spark
|
|
[botania.spark]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for botania:magic_missile
|
|
[botania.magic_missile]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for botania:flame_ring
|
|
[botania.flame_ring]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for botania:ender_air_bottle
|
|
[botania.ender_air_bottle]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for botania:magic_landmine
|
|
[botania.magic_landmine]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the extrabotany mod.
|
|
[extrabotany]
|
|
|
|
#Spawning options for extrabotany:motor
|
|
[extrabotany.motor]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for extrabotany:butterfly_projectile
|
|
[extrabotany.butterfly_projectile]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for extrabotany:void
|
|
[extrabotany.void]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for extrabotany:aurafire
|
|
[extrabotany.aurafire]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for extrabotany:judahoath
|
|
[extrabotany.judahoath]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for extrabotany:flamescionult
|
|
[extrabotany.flamescionult]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for extrabotany:magicarrow
|
|
[extrabotany.magicarrow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for extrabotany:egominion
|
|
[extrabotany.egominion]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for extrabotany:ego
|
|
[extrabotany.ego]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for extrabotany:strengthenslash
|
|
[extrabotany.strengthenslash]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for extrabotany:keyoftruth
|
|
[extrabotany.keyoftruth]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for extrabotany:splashgrenade
|
|
[extrabotany.splashgrenade]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for extrabotany:trueshadowkatana_projectile
|
|
[extrabotany.trueshadowkatana_projectile]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for extrabotany:influxwaver_projectile
|
|
[extrabotany.influxwaver_projectile]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for extrabotany:trueterrablade_projectile
|
|
[extrabotany.trueterrablade_projectile]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for extrabotany:phantonsword
|
|
[extrabotany.phantonsword]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for extrabotany:flamescionslash
|
|
[extrabotany.flamescionslash]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for extrabotany:slash
|
|
[extrabotany.slash]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for extrabotany:egolandmine
|
|
[extrabotany.egolandmine]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for extrabotany:herrscher
|
|
[extrabotany.herrscher]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for extrabotany:flamescionsword
|
|
[extrabotany.flamescionsword]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for extrabotany:egobeam
|
|
[extrabotany.egobeam]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for extrabotany:ufo
|
|
[extrabotany.ufo]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the unnamedanimalmod mod.
|
|
[unnamedanimalmod]
|
|
|
|
#Spawning options for unnamedanimalmod:greater_prairie_chicken
|
|
[unnamedanimalmod.greater_prairie_chicken]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for unnamedanimalmod:platypus
|
|
[unnamedanimalmod.platypus]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for unnamedanimalmod:mudskipper
|
|
[unnamedanimalmod.mudskipper]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for unnamedanimalmod:mangrove_snake
|
|
[unnamedanimalmod.mangrove_snake]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for unnamedanimalmod:rocket_killifish
|
|
[unnamedanimalmod.rocket_killifish]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for unnamedanimalmod:elephantnose_fish
|
|
[unnamedanimalmod.elephantnose_fish]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for unnamedanimalmod:tomato_frog
|
|
[unnamedanimalmod.tomato_frog]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for unnamedanimalmod:spotted_garden_eel
|
|
[unnamedanimalmod.spotted_garden_eel]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for unnamedanimalmod:marine_iguana_egg
|
|
[unnamedanimalmod.marine_iguana_egg]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for unnamedanimalmod:pacman_frog
|
|
[unnamedanimalmod.pacman_frog]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for unnamedanimalmod:mangrove_boat
|
|
[unnamedanimalmod.mangrove_boat]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for unnamedanimalmod:mangrove_snake_egg
|
|
[unnamedanimalmod.mangrove_snake_egg]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for unnamedanimalmod:black_diamond_stingray
|
|
[unnamedanimalmod.black_diamond_stingray]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for unnamedanimalmod:humphead_parrotfish
|
|
[unnamedanimalmod.humphead_parrotfish]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for unnamedanimalmod:greater_prairie_chicken_egg
|
|
[unnamedanimalmod.greater_prairie_chicken_egg]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for unnamedanimalmod:platypus_egg
|
|
[unnamedanimalmod.platypus_egg]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for unnamedanimalmod:flashlight_fish
|
|
[unnamedanimalmod.flashlight_fish]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for unnamedanimalmod:capybara
|
|
[unnamedanimalmod.capybara]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for unnamedanimalmod:southern_right_whale
|
|
[unnamedanimalmod.southern_right_whale]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for unnamedanimalmod:marine_iguana
|
|
[unnamedanimalmod.marine_iguana]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for unnamedanimalmod:banana_slug
|
|
[unnamedanimalmod.banana_slug]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for unnamedanimalmod:musk_ox
|
|
[unnamedanimalmod.musk_ox]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for unnamedanimalmod:fiddler_crab
|
|
[unnamedanimalmod.fiddler_crab]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for unnamedanimalmod:leafy_seadragon
|
|
[unnamedanimalmod.leafy_seadragon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the mutantmore mod.
|
|
[mutantmore]
|
|
|
|
#Spawning options for mutantmore:mutant_wither_skeleton
|
|
[mutantmore.mutant_wither_skeleton]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mutantmore:thrown_block
|
|
[mutantmore.thrown_block]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mutantmore:mutant_hoglin
|
|
[mutantmore.mutant_hoglin]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mutantmore:mutant_shulker_box
|
|
[mutantmore.mutant_shulker_box]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mutantmore:wither_body_part
|
|
[mutantmore.wither_body_part]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mutantmore:mutant_wither_skeleton_shockwave
|
|
[mutantmore.mutant_wither_skeleton_shockwave]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mutantmore:mutant_shulker
|
|
[mutantmore.mutant_shulker]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mutantmore:blaze_rod
|
|
[mutantmore.blaze_rod]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mutantmore:rodling_fireball
|
|
[mutantmore.rodling_fireball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mutantmore:mutant_blaze
|
|
[mutantmore.mutant_blaze]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mutantmore:seismic_wave
|
|
[mutantmore.seismic_wave]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mutantmore:mutant_husk
|
|
[mutantmore.mutant_husk]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mutantmore:rodling
|
|
[mutantmore.rodling]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the untamedwilds mod.
|
|
[untamedwilds]
|
|
|
|
#Spawning options for untamedwilds:rhino
|
|
[untamedwilds.rhino]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for untamedwilds:arowana
|
|
[untamedwilds.arowana]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for untamedwilds:whale_shark
|
|
[untamedwilds.whale_shark]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for untamedwilds:snake
|
|
[untamedwilds.snake]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for untamedwilds:catfish
|
|
[untamedwilds.catfish]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for untamedwilds:boar
|
|
[untamedwilds.boar]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for untamedwilds:tortoise
|
|
[untamedwilds.tortoise]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for untamedwilds:hyena
|
|
[untamedwilds.hyena]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for untamedwilds:camel
|
|
[untamedwilds.camel]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for untamedwilds:bear
|
|
[untamedwilds.bear]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for untamedwilds:shark
|
|
[untamedwilds.shark]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for untamedwilds:giant_salamander
|
|
[untamedwilds.giant_salamander]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for untamedwilds:triggerfish
|
|
[untamedwilds.triggerfish]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for untamedwilds:hippo
|
|
[untamedwilds.hippo]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for untamedwilds:manatee
|
|
[untamedwilds.manatee]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for untamedwilds:large_snake
|
|
[untamedwilds.large_snake]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for untamedwilds:newt
|
|
[untamedwilds.newt]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for untamedwilds:softshell_turtle
|
|
[untamedwilds.softshell_turtle]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for untamedwilds:tarantula
|
|
[untamedwilds.tarantula]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for untamedwilds:football_fish
|
|
[untamedwilds.football_fish]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for untamedwilds:big_cat
|
|
[untamedwilds.big_cat]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for untamedwilds:trevally
|
|
[untamedwilds.trevally]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for untamedwilds:sunfish
|
|
[untamedwilds.sunfish]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for untamedwilds:giant_clam
|
|
[untamedwilds.giant_clam]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for untamedwilds:aardvark
|
|
[untamedwilds.aardvark]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for untamedwilds:bison
|
|
[untamedwilds.bison]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the mutantbeasts mod.
|
|
[mutantbeasts]
|
|
|
|
#Spawning options for mutantbeasts:mutant_enderman
|
|
[mutantbeasts.mutant_enderman]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mutantbeasts:mutant_creeper
|
|
[mutantbeasts.mutant_creeper]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mutantbeasts:creeper_minion
|
|
[mutantbeasts.creeper_minion]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mutantbeasts:creeper_minion_egg
|
|
[mutantbeasts.creeper_minion_egg]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mutantbeasts:mutant_zombie
|
|
[mutantbeasts.mutant_zombie]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mutantbeasts:skull_spirit
|
|
[mutantbeasts.skull_spirit]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mutantbeasts:endersoul_clone
|
|
[mutantbeasts.endersoul_clone]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mutantbeasts:throwable_block
|
|
[mutantbeasts.throwable_block]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mutantbeasts:spider_pig
|
|
[mutantbeasts.spider_pig]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mutantbeasts:mutant_snow_golem
|
|
[mutantbeasts.mutant_snow_golem]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mutantbeasts:endersoul_fragment
|
|
[mutantbeasts.endersoul_fragment]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mutantbeasts:chemical_x
|
|
[mutantbeasts.chemical_x]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mutantbeasts:mutant_skeleton
|
|
[mutantbeasts.mutant_skeleton]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mutantbeasts:body_part
|
|
[mutantbeasts.body_part]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for mutantbeasts:mutant_arrow
|
|
[mutantbeasts.mutant_arrow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the alexsmobs mod.
|
|
[alexsmobs]
|
|
|
|
#Spawning options for alexsmobs:kangaroo
|
|
[alexsmobs.kangaroo]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:bone_serpent_part
|
|
[alexsmobs.bone_serpent_part]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:cachalot_echo
|
|
[alexsmobs.cachalot_echo]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:tasmanian_devil
|
|
[alexsmobs.tasmanian_devil]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:centipede_tail
|
|
[alexsmobs.centipede_tail]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:enderiophage_rocket
|
|
[alexsmobs.enderiophage_rocket]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:endergrade
|
|
[alexsmobs.endergrade]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:mungus
|
|
[alexsmobs.mungus]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:dropbear
|
|
[alexsmobs.dropbear]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:roadrunner
|
|
[alexsmobs.roadrunner]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:cockroach_egg
|
|
[alexsmobs.cockroach_egg]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:rattlesnake
|
|
[alexsmobs.rattlesnake]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:leafcutter_ant
|
|
[alexsmobs.leafcutter_ant]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:shoebill
|
|
[alexsmobs.shoebill]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:blobfish
|
|
[alexsmobs.blobfish]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:lobster
|
|
[alexsmobs.lobster]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:mimicube
|
|
[alexsmobs.mimicube]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:grizzly_bear
|
|
[alexsmobs.grizzly_bear]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:snow_leopard
|
|
[alexsmobs.snow_leopard]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:moose
|
|
[alexsmobs.moose]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:tiger
|
|
[alexsmobs.tiger]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:centipede_head
|
|
[alexsmobs.centipede_head]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:orca
|
|
[alexsmobs.orca]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:crow
|
|
[alexsmobs.crow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:elephant
|
|
[alexsmobs.elephant]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:mosquito_spit
|
|
[alexsmobs.mosquito_spit]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:crocodile
|
|
[alexsmobs.crocodile]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:stradpole
|
|
[alexsmobs.stradpole]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:crimson_mosquito
|
|
[alexsmobs.crimson_mosquito]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:spectre
|
|
[alexsmobs.spectre]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:hemolymph
|
|
[alexsmobs.hemolymph]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:sand_shot
|
|
[alexsmobs.sand_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:hammerhead_shark
|
|
[alexsmobs.hammerhead_shark]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:seal
|
|
[alexsmobs.seal]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:sunbird
|
|
[alexsmobs.sunbird]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:straddler
|
|
[alexsmobs.straddler]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:emu
|
|
[alexsmobs.emu]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:mimic_octopus
|
|
[alexsmobs.mimic_octopus]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:gazelle
|
|
[alexsmobs.gazelle]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:soul_vulture
|
|
[alexsmobs.soul_vulture]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:tarantula_hawk
|
|
[alexsmobs.tarantula_hawk]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:void_worm_part
|
|
[alexsmobs.void_worm_part]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:warped_mosco
|
|
[alexsmobs.warped_mosco]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:guster
|
|
[alexsmobs.guster]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:void_worm_shot
|
|
[alexsmobs.void_worm_shot]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:enderiophage
|
|
[alexsmobs.enderiophage]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:void_portal
|
|
[alexsmobs.void_portal]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:emu_egg
|
|
[alexsmobs.emu_egg]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:gorilla
|
|
[alexsmobs.gorilla]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:platypus
|
|
[alexsmobs.platypus]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:capuchin_monkey
|
|
[alexsmobs.capuchin_monkey]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:cockroach
|
|
[alexsmobs.cockroach]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:komodo_dragon
|
|
[alexsmobs.komodo_dragon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:bone_serpent
|
|
[alexsmobs.bone_serpent]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:void_worm
|
|
[alexsmobs.void_worm]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:centipede_body
|
|
[alexsmobs.centipede_body]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:bald_eagle
|
|
[alexsmobs.bald_eagle]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:mantis_shrimp
|
|
[alexsmobs.mantis_shrimp]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:seagull
|
|
[alexsmobs.seagull]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:raccoon
|
|
[alexsmobs.raccoon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:fly
|
|
[alexsmobs.fly]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:alligator_snapping_turtle
|
|
[alexsmobs.alligator_snapping_turtle]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:cachalot_whale
|
|
[alexsmobs.cachalot_whale]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:hummingbird
|
|
[alexsmobs.hummingbird]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:straddleboard
|
|
[alexsmobs.straddleboard]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:tossed_item
|
|
[alexsmobs.tossed_item]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:warped_toad
|
|
[alexsmobs.warped_toad]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:frilled_shark
|
|
[alexsmobs.frilled_shark]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:shark_tooth_arrow
|
|
[alexsmobs.shark_tooth_arrow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for alexsmobs:gust
|
|
[alexsmobs.gust]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the cnb mod.
|
|
[cnb]
|
|
|
|
#Spawning options for cnb:lizard_egg
|
|
[cnb.lizard_egg]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for cnb:lilytad
|
|
[cnb.lilytad]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for cnb:neutral_sporeling
|
|
[cnb.neutral_sporeling]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for cnb:cindershell
|
|
[cnb.cindershell]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for cnb:friendly_sporeling
|
|
[cnb.friendly_sporeling]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for cnb:yeti
|
|
[cnb.yeti]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for cnb:hostile_sporeling
|
|
[cnb.hostile_sporeling]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for cnb:lizard
|
|
[cnb.lizard]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for cnb:little_grebe
|
|
[cnb.little_grebe]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the aquaculture mod.
|
|
[aquaculture]
|
|
|
|
#Spawning options for aquaculture:tuna
|
|
[aquaculture.tuna]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aquaculture:birch_fish_mount
|
|
[aquaculture.birch_fish_mount]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aquaculture:jellyfish
|
|
[aquaculture.jellyfish]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aquaculture:bluegill
|
|
[aquaculture.bluegill]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aquaculture:muskellunge
|
|
[aquaculture.muskellunge]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aquaculture:water_arrow
|
|
[aquaculture.water_arrow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aquaculture:catfish
|
|
[aquaculture.catfish]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aquaculture:brown_shrooma
|
|
[aquaculture.brown_shrooma]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aquaculture:tambaqui
|
|
[aquaculture.tambaqui]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aquaculture:pacific_halibut
|
|
[aquaculture.pacific_halibut]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aquaculture:rainbow_trout
|
|
[aquaculture.rainbow_trout]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aquaculture:boulti
|
|
[aquaculture.boulti]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aquaculture:starshell_turtle
|
|
[aquaculture.starshell_turtle]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aquaculture:gar
|
|
[aquaculture.gar]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aquaculture:oak_fish_mount
|
|
[aquaculture.oak_fish_mount]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aquaculture:acacia_fish_mount
|
|
[aquaculture.acacia_fish_mount]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aquaculture:perch
|
|
[aquaculture.perch]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aquaculture:capitaine
|
|
[aquaculture.capitaine]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aquaculture:arrau_turtle
|
|
[aquaculture.arrau_turtle]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aquaculture:dark_oak_fish_mount
|
|
[aquaculture.dark_oak_fish_mount]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aquaculture:atlantic_halibut
|
|
[aquaculture.atlantic_halibut]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aquaculture:piranha
|
|
[aquaculture.piranha]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aquaculture:blackfish
|
|
[aquaculture.blackfish]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aquaculture:jungle_fish_mount
|
|
[aquaculture.jungle_fish_mount]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aquaculture:red_grouper
|
|
[aquaculture.red_grouper]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aquaculture:spruce_fish_mount
|
|
[aquaculture.spruce_fish_mount]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aquaculture:arapaima
|
|
[aquaculture.arapaima]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aquaculture:box_turtle
|
|
[aquaculture.box_turtle]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aquaculture:atlantic_herring
|
|
[aquaculture.atlantic_herring]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aquaculture:bayad
|
|
[aquaculture.bayad]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aquaculture:pollock
|
|
[aquaculture.pollock]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aquaculture:carp
|
|
[aquaculture.carp]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aquaculture:spectral_water_arrow
|
|
[aquaculture.spectral_water_arrow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aquaculture:red_shrooma
|
|
[aquaculture.red_shrooma]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aquaculture:atlantic_cod
|
|
[aquaculture.atlantic_cod]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aquaculture:pink_salmon
|
|
[aquaculture.pink_salmon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aquaculture:synodontis
|
|
[aquaculture.synodontis]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aquaculture:brown_trout
|
|
[aquaculture.brown_trout]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aquaculture:smallmouth_bass
|
|
[aquaculture.smallmouth_bass]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aquaculture:bobber
|
|
[aquaculture.bobber]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for aquaculture:minnow
|
|
[aquaculture.minnow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the archers_paradox mod.
|
|
[archers_paradox]
|
|
|
|
#Spawning options for archers_paradox:spore_arrow
|
|
[archers_paradox.spore_arrow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for archers_paradox:explosive_arrow
|
|
[archers_paradox.explosive_arrow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for archers_paradox:diamond_arrow
|
|
[archers_paradox.diamond_arrow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for archers_paradox:quartz_arrow
|
|
[archers_paradox.quartz_arrow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for archers_paradox:training_arrow
|
|
[archers_paradox.training_arrow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for archers_paradox:glowstone_arrow
|
|
[archers_paradox.glowstone_arrow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for archers_paradox:frost_arrow
|
|
[archers_paradox.frost_arrow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for archers_paradox:lightning_arrow
|
|
[archers_paradox.lightning_arrow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for archers_paradox:blaze_arrow
|
|
[archers_paradox.blaze_arrow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for archers_paradox:phantasmal_arrow
|
|
[archers_paradox.phantasmal_arrow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for archers_paradox:challenge_arrow
|
|
[archers_paradox.challenge_arrow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for archers_paradox:displacement_arrow
|
|
[archers_paradox.displacement_arrow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for archers_paradox:prismarine_arrow
|
|
[archers_paradox.prismarine_arrow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for archers_paradox:slime_arrow
|
|
[archers_paradox.slime_arrow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for archers_paradox:redstone_arrow
|
|
[archers_paradox.redstone_arrow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for archers_paradox:ender_arrow
|
|
[archers_paradox.ender_arrow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for archers_paradox:shulker_arrow
|
|
[archers_paradox.shulker_arrow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for archers_paradox:verdant_arrow
|
|
[archers_paradox.verdant_arrow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the dungeons_libraries mod.
|
|
[dungeons_libraries]
|
|
|
|
#Spawning options for dungeons_libraries:soul_orb
|
|
[dungeons_libraries.soul_orb]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the dragonsurvival mod.
|
|
[dragonsurvival]
|
|
|
|
#Spawning options for dragonsurvival:dragon_armor
|
|
[dragonsurvival.dragon_armor]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dragonsurvival:dummy_dragon
|
|
[dragonsurvival.dummy_dragon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dragonsurvival:bolas
|
|
[dragonsurvival.bolas]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dragonsurvival:squire
|
|
[dragonsurvival.squire]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dragonsurvival:princess_entity
|
|
[dragonsurvival.princess_entity]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dragonsurvival:hunter_hound
|
|
[dragonsurvival.hunter_hound]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dragonsurvival:ball_lightning
|
|
[dragonsurvival.ball_lightning]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dragonsurvival:dragon_spike
|
|
[dragonsurvival.dragon_spike]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dragonsurvival:dragon_hitbox
|
|
[dragonsurvival.dragon_hitbox]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dragonsurvival:magical_predator_entity
|
|
[dragonsurvival.magical_predator_entity]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dragonsurvival:knight
|
|
[dragonsurvival.knight]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dragonsurvival:shooter
|
|
[dragonsurvival.shooter]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dragonsurvival:storm_breath_effect
|
|
[dragonsurvival.storm_breath_effect]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dragonsurvival:princess
|
|
[dragonsurvival.princess]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dragonsurvival:fireball
|
|
[dragonsurvival.fireball]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for dragonsurvival:prince
|
|
[dragonsurvival.prince]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the cfm mod.
|
|
[cfm]
|
|
|
|
#Spawning options for cfm:seat
|
|
[cfm.seat]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the buildersaddition mod.
|
|
[buildersaddition]
|
|
|
|
#Spawning options for buildersaddition:seat
|
|
[buildersaddition.seat]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the brazier mod.
|
|
[brazier]
|
|
|
|
#Spawning options for brazier:crazed
|
|
[brazier.crazed]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for brazier:crazed_flame
|
|
[brazier.crazed_flame]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the minecolonies mod.
|
|
[minecolonies]
|
|
|
|
#Spawning options for minecolonies:pirate
|
|
[minecolonies.pirate]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecolonies:amazonspearman
|
|
[minecolonies.amazonspearman]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecolonies:mercenary
|
|
[minecolonies.mercenary]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecolonies:norsemenarcher
|
|
[minecolonies.norsemenarcher]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecolonies:mummy
|
|
[minecolonies.mummy]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecolonies:shieldmaiden
|
|
[minecolonies.shieldmaiden]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecolonies:archerpirate
|
|
[minecolonies.archerpirate]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecolonies:pharao
|
|
[minecolonies.pharao]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecolonies:spear
|
|
[minecolonies.spear]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecolonies:amazonchief
|
|
[minecolonies.amazonchief]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecolonies:chiefpirate
|
|
[minecolonies.chiefpirate]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecolonies:firearrow
|
|
[minecolonies.firearrow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecolonies:druidpotion
|
|
[minecolonies.druidpotion]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecolonies:sittingentity
|
|
[minecolonies.sittingentity]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecolonies:citizen
|
|
[minecolonies.citizen]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecolonies:barbarian
|
|
[minecolonies.barbarian]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecolonies:norsemenchief
|
|
[minecolonies.norsemenchief]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecolonies:mcnormalarrow
|
|
[minecolonies.mcnormalarrow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecolonies:archerbarbarian
|
|
[minecolonies.archerbarbarian]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecolonies:archermummy
|
|
[minecolonies.archermummy]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecolonies:amazon
|
|
[minecolonies.amazon]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecolonies:mcminecart
|
|
[minecolonies.mcminecart]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecolonies:fishhook
|
|
[minecolonies.fishhook]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecolonies:visitor
|
|
[minecolonies.visitor]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for minecolonies:chiefbarbarian
|
|
[minecolonies.chiefbarbarian]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the quark mod.
|
|
[quark]
|
|
|
|
#Spawning options for quark:stool
|
|
[quark.stool]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for quark:colored_frame
|
|
[quark.colored_frame]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for quark:skull_pike
|
|
[quark.skull_pike]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for quark:gravisand
|
|
[quark.gravisand]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for quark:toretoise
|
|
[quark.toretoise]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for quark:foxhound
|
|
[quark.foxhound]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for quark:stoneling
|
|
[quark.stoneling]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for quark:leash_knot_fake
|
|
[quark.leash_knot_fake]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for quark:wraith
|
|
[quark.wraith]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for quark:frog
|
|
[quark.frog]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for quark:shiba
|
|
[quark.shiba]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for quark:totem
|
|
[quark.totem]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for quark:forgotten
|
|
[quark.forgotten]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for quark:chest_passenger
|
|
[quark.chest_passenger]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for quark:glass_frame
|
|
[quark.glass_frame]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for quark:wrapped
|
|
[quark.wrapped]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for quark:crab
|
|
[quark.crab]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for quark:soul_bead
|
|
[quark.soul_bead]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for quark:pickarang
|
|
[quark.pickarang]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the everpotion mod.
|
|
[everpotion]
|
|
|
|
#Spawning options for everpotion:arrow
|
|
[everpotion.arrow]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the hole_filler_mod mod.
|
|
[hole_filler_mod]
|
|
|
|
#Spawning options for hole_filler_mod:throwable_hole_filler_dark_entity
|
|
[hole_filler_mod.throwable_hole_filler_dark_entity]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for hole_filler_mod:throwable_hole_filler_lava_entity
|
|
[hole_filler_mod.throwable_hole_filler_lava_entity]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for hole_filler_mod:throwable_hole_filler_water_entity
|
|
[hole_filler_mod.throwable_hole_filler_water_entity]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for hole_filler_mod:throwable_hole_filler_balanced_entity
|
|
[hole_filler_mod.throwable_hole_filler_balanced_entity]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for hole_filler_mod:throwable_hole_filler_entity
|
|
[hole_filler_mod.throwable_hole_filler_entity]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for hole_filler_mod:throwable_hole_filler_smart_entity
|
|
[hole_filler_mod.throwable_hole_filler_smart_entity]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for hole_filler_mod:throwable_hole_filler_light_entity
|
|
[hole_filler_mod.throwable_hole_filler_light_entity]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Options for the rftoolsdim mod.
|
|
[rftoolsdim]
|
|
|
|
#Spawning options for rftoolsdim:dimensional_blob_rare
|
|
[rftoolsdim.dimensional_blob_rare]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for rftoolsdim:dimensional_blob_common
|
|
[rftoolsdim.dimensional_blob_common]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|
|
#Spawning options for rftoolsdim:dimensional_blob_legendary
|
|
[rftoolsdim.dimensional_blob_legendary]
|
|
#Should the entity be allowed to spawn normally?
|
|
allowNormalSpawning = true
|
|
#Should the entity spawn via mob conversion? i.e. villager -> zombie
|
|
allowConversions = true
|
|
#Should spawners be able to spawn the entity?
|
|
allowSpawners = true
|
|
#Should spawn eggs be able to spawn the entity?
|
|
allowSpawnEggs = true
|
|
#When enabled the entity type will be aggresively removed from worlds. This will bypass all other options.
|
|
removeAggressively = false
|
|
|