2022-07-27 16:49:04 +02:00

371 lines
14 KiB
TOML

#####################################################################################
#Features with configurable properties are split into categories
#####################################################################################
[cyclic]
#####################################################################################
# Enchantment related configs
#####################################################################################
[cyclic.enchantment]
#Set false to disable enchantment
traveler = true
#Set false to disable enchantment
reach = true
#Set false to disable enchantment
beekeeper = true
#Set false to disable enchantment
experience_boost = true
#Set false to disable Multi Jump enchantment
launch = true
#Set false to disable enchantment
ender = true
#Set false to disable enchantment
disarm = true
#Set false to disable enchantment
excavate = true
#Set false to disable enchantment
magnet = true
#Beheading enchant add player skin head drop, add any mob id and any skin
beheadingEntityMHF = ["minecraft:blaze:MHF_Blaze", "minecraft:cat:MHF_Ocelot", "minecraft:cave_spider:MHF_CaveSpider", "minecraft:chicken:MHF_Chicken", "minecraft:cow:MHF_Cow", "minecraft:enderman:MHF_Enderman", "minecraft:ghast:MHF_Ghast", "minecraft:iron_golem:MHF_Golem", "minecraft:magma_cube:MHF_LavaSlime", "minecraft:mooshroom:MHF_MushroomCow", "minecraft:ocelot:MHF_Ocelot", "minecraft:pig:MHF_Pig", "minecraft:zombie_pigman:MHF_PigZombie", "minecraft:sheep:MHF_Sheep", "minecraft:slime:MHF_Slime", "minecraft:spider:MHF_Spider", "minecraft:squid:MHF_Squid", "minecraft:villager:MHF_Villager", "minecraft:witch:MHF_Witch", "minecraft:wolf:MHF_Wolf", "minecraft:guardian:MHF_Guardian", "minecraft:elder_guardian:MHF_Guardian", "minecraft:snow_golem:MHF_SnowGolem", "minecraft:silverfish:MHF_Silverfish", "minecraft:endermite:MHF_Endermite"]
#Set false to disable enchantment
multishot = true
#Set false to disable enchantment
beheading = true
#Set false to disable enchantment
quickshot = true
#Set false to disable enchantment
venom = true
#Set false to disable enchantment
life_leech = false
#Set false to disable enchantment
curse = true
#Set false to disable enchantment
auto_smelt = true
#Set false to disable enchantment
growth = false
#Set false to disable enchantment
step = true
#####################################################################################
# Worldgen settings
#####################################################################################
[cyclic.worldgen]
#Does this generate in the world
flower_cyan = true
#####################################################################################
# Block specific configs
#####################################################################################
[cyclic.blocks]
#Ender shelf settings
[cyclic.blocks.ender_shelf]
#Controller Max distance to search (using manhattan distance)
#Range: 1 ~ 256
controller_distance = 64
#Each shelf has five rows. Set the number of books stored per row here
#Range: 1 ~ 64
books_per_row = 64
#Ender Anchor settings
[cyclic.blocks.eye_teleport]
#Maximum distance to activate
#Range: 2 ~ 256
range = 128
#Exp cost on teleport
#Range: 0 ~ 500
exp = 0
#Hunger cost on teleport
#Range: 0 ~ 20
hunger = 1
#Tick delay between checks, faster checks can consume server resources (1 means check every tick; 20 means only check once per second)
#Range: 1 ~ 20
frequency = 5
#Uncrafter settings
[cyclic.blocks.uncrafter]
#False will mean you cannot uncraft damaged repairable items. When searching for a recipe, does it ignore all NBT values (such as enchantments, RepairCost, Damage, etc). For example, if false it will not uncraft damaged or enchanted items
nbt_ignored = false
#Ticks used for each uncraft
#Range: 1 ~ 9999
ticks = 60
#ITEM IDS HERE. Block ALL recipes that output this item, no matter which recipe they use. For example, if you add 'minecraft:stick' here, all recipes that craft into one or more sticks will be disabled (including two wooden planks).
ignore_list = ["minecraft:elytra", "minecraft:tipped_arrow", "minecraft:magma_block", "minecraft:stick", "minecraft:*_dye", "spectrite:spectrite_arrow", "spectrite:spectrite_arrow_special", "techreborn:uumatter", "projecte:*"]
#RECIPE IDS HERE. Block these recipe ids from being reversed, but do not block all recipes for this output item
ignore_recipes = ["botania:cobweb", "minecraft:magma_cream", "minecraft:beacon", "minecraft:stick_from_bamboo_item", "minecraft:netherite_ingot_from_netherite_block", "mysticalagriculture:essence*", "mysticalagriculture:farmland_till", "refinedstorage:coloring_recipes*", "forcecraft:transmutation*"]
#Ender shelf settings
[cyclic.blocks.sound]
#Sound Recorder - how far out does it listen to record sounds
#Range: 1 ~ 64
radius = 8
#Ender Trigger settings
[cyclic.blocks.eye_redstone]
#Maximum distance to activate
#Range: 2 ~ 256
range = 32
#Tick delay between checks, faster checks can consume server resources (1 means check every tick; 20 means only check once per second)
#Range: 1 ~ 20
frequency = 5
#Sprinkler settings
[cyclic.blocks.sprinkler]
#Tick rate. 20 will fire one block per second
#Range: 1 ~ 20
ticks = 20
#Water consumption
#Range: 0 ~ 1000
water = 5
#####################################################################################
# Logging related configs
#####################################################################################
[cyclic.logging]
#Unblock info logs; very spammy; can be useful for testing certain issues
info = false
#####################################################################################
#Fluid cost for various machines
#####################################################################################
[cyclic.fluid]
#Cost of magma fluid per action
#Range: 1 ~ 64000
anvil_magma = 100
#Cost of (or payment for if negative) per enchanted book generated
#Range: -1000 ~ 16000
disenchanter = 100
#Payment per void action, if not zero
#Range: 0 ~ 16000
void_anvil = 25
#####################################################################################
# Item specific configs
#####################################################################################
[cyclic.items]
#Entity ids that cannot be picked up with the Monster all
monster_ball_ignore_list = ["minecraft:ender_dragon", "minecraft:wither"]
#####################################################################################
# Obsidian gear settings
#####################################################################################
[cyclic.items.obsidian]
#Weapon damage
#Range: 0.10000000149011612 ~ 99.0
damage = 10.5
#Damage Reduction
#Range: 1 ~ 99
chest = 11
#Damage Reduction
#Range: 1 ~ 99
boots = 7
#Armor toughness
#Range: 0.10000000149011612 ~ 99.0
toughness = 6.0
#Damage Reduction
#Range: 1 ~ 99
helm = 7
#Damage Reduction
#Range: 1 ~ 99
leg = 10
#Sack of Holding settings
[cyclic.items.tile_transporter]
#Block these from being picked up
disable_pickup = ["parabox:parabox", "extracells:fluidcrafter", "extracells:ecbaseblock", "extracells:fluidfiller", "exnihilosequentia:*", "refinedstorage:*", "tconstruct:seared_fuel_tank", "tconstruct:smeltery_controller", "tconstruct:seared_drain", "tconstruct:seared_fuel_gauge", "tconstruct:seared_ingot_tank", "tconstruct:seared_ingot_gauge", "tconstruct:seared_melter", "tconstruct:seared_heater", "tconstruct:scorched_drain", "tconstruct:scorched_duct", "tconstruct:scorched_chute", "tconstruct:foundry_controller", "tconstruct:scorched_alloyer", "rftoolspower:cell3", "rftoolspower:cell2", "rftoolspower:cell1", "rftoolspower:cell3", "rftoolspower:cell2", "rftoolspower:cell1"]
[cyclic.items.prospector]
#Ore Prospector radius around player to search for ores
#Range: 1 ~ 99
range = 32
#####################################################################################
# Settings for varios charms (curios)
#####################################################################################
[cyclic.items.charms]
#Boost given by item charm_luck
#Range: 0 ~ 100
luck = 10
#Boost given by item charm_attackspeed
#Range: 0.0 ~ 2.0
attackspeed = 0.5
#Boost given by item charm_speed
#Range: 0.0 ~ 2.0
speed = 0.5
[cyclic.items.charms.charm_torch]
#Light level limit for placing torches
#Range: 0 ~ 15
light_level = 9
#####################################################################################
# Caving Torch Charm settings
#####################################################################################
[cyclic.items.charms.caving_torch]
#Light level at which to start placing down a torch
#Range: 0 ~ 13
light_limit = 7
#Light level of the current block after placing down a torch. Must be greater than light_limit
#Higher values means torches will be placed closer to you. Lower values means torches will overlap less,
#but might result in small dark spots between torches
#Range: 1 ~ 14
light_target = 10
#Whether to prioritise placing torches on walls
prefer_walls = true
#Which wall to place torches on when digging a 1-wide tunnel
#True means left, False means right
prefer_left_wall = false
#####################################################################################
# Edible chorus settings
#####################################################################################
[cyclic.items.chorus]
#Seconds of noClip per chorus_spectral
#Range: 1 ~ 20000
ticks = 600
#Wand settings
[cyclic.items.teleport_wand]
#Maximum distance to activate
#Range: 8 ~ 1024
range = 256
#Peat blocks
[cyclic.items.peat]
#Chance that Peat Bog converts to Peat when wet (is multiplied by the number of surrounding water blocks)
#Range: 0.0010000000474974513 ~ 1.0
conversionChance = 0.07999999821186066
#####################################################################################
# Emerald gear settings
#####################################################################################
[cyclic.items.emerald]
#Weapon damage
#Range: 0.10000000149011612 ~ 99.0
damage = 4.5
#Damage Reduction
#Range: 1 ~ 99
chest = 9
#Damage Reduction
#Range: 1 ~ 99
boots = 4
#Armor toughness
#Range: 0.10000000149011612 ~ 99.0
toughness = 3.0
#Damage Reduction
#Range: 1 ~ 99
helm = 4
#Damage Reduction
#Range: 1 ~ 99
leg = 7
#Heart items
[cyclic.items.heart]
#Maximum number of hearts that can be attained (including initial 10)
#Range: 1 ~ 200
maximum = 100
#Experience given when eating a poisoned heart
#Range: 0 ~ 99999
experience = 500
#####################################################################################
# Edit the permissions of all commands added by the mod. false means anyone can use, true means only OP players can use
#####################################################################################
[cyclic.command]
#True means only players with OP can use this /cyclic command
dev = false
#True means only players with OP can use this /cyclic command
ping = false
#True means only players with OP can use this /cyclic command
health = true
#True means only players with OP can use this /cyclic command
gethome = false
#True means only players with OP can use this /cyclic command
home = true
#True means only players with OP can use this /cyclic command
hunger = true
#####################################################################################
# Energy related configs for machines and items
#####################################################################################
[cyclic.energy]
#####################################################################################
#Energy cost for various machines, either per use of an action or per tick (twenty ticks per second).
#####################################################################################
[cyclic.energy.cost]
#Power per use disenchanter
#Range: 0 ~ 64000
disenchanter = 2500
#Power per repair anvil
#Range: 0 ~ 64000
anvil = 250
#Power per use dropper
#Range: 0 ~ 64000
dropper = 50
#Power per recipe in the packager
#Range: 0 ~ 64000
packager = 50
#Power per use peat_farm
#Range: 0 ~ 64000
peat_farm = 500
#Power per use miner
#Range: 0 ~ 64000
miner = 10
#Power per use collector_fluid
#Range: 0 ~ 64000
collector_fluid = 500
#Power per tick while in use
#Range: 0 ~ 64000
structure = 10
#Power per recipe melter
#Range: 0 ~ 64000
melter = 5000
#Power per use harvester
#Range: 0 ~ 64000
harvester = 250
#Power per use uncraft
#Range: 0 ~ 64000
uncraft = 1000
#Power per use forester
#Range: 0 ~ 64000
forester = 50
#Power per tick while in use
#Range: 0 ~ 64000
beacon = 0
#Power per use crafter
#Range: 0 ~ 64000
crafter = 500
#Power per use user
#Range: 0 ~ 64000
user = 50
#Power per recipe solidifier
#Range: 0 ~ 64000
solidifier = 5000
[cyclic.energy.generator_food]
#RF energy per tick generated while burning food in this machine
#Range: 1 ~ 6400
rf_per_tick = 60
#This [factor * (item.food + item.saturation) = ticks] results in the number of ticks food will burn at. IE Bread has (5 + 0.6) with factor 100, will burn for 560 ticks.
#Range: 1 ~ 6400
ticks_per_food = 100
#####################################################################################
# Fuel gained by consuming items
#####################################################################################
[cyclic.energy.fuel]
#Power gained burning one of this
#Range: 1 ~ 64000
peat_fuel_enriched = 1024
# Power gained burning one of this
#Range: 1 ~ 64000
peat_fuel = 256
[cyclic.energy.generator_fuel]
#RF energy per tick generated while burning furnace fuel in this machine. Burn time in ticks is the same as furnace values, so 1 coal = 1600 ticks
#Range: 1 ~ 6400
rf_per_tick = 80