162 lines
4.6 KiB
TOML
162 lines
4.6 KiB
TOML
|
|
[common]
|
|
|
|
[common.general]
|
|
#Whether dragons are allowed to use Elytra
|
|
elytraForDragon = false
|
|
#Should the player be teleported to the overworld when they fall in the end?
|
|
endVoidTeleport = true
|
|
|
|
[common.predator]
|
|
#Range: 0.2 ~ 5.0
|
|
predatorHealthFactor = 0.2
|
|
#Range: 0.5 ~ 10.0
|
|
predatorDamageFactor = 0.5
|
|
|
|
[common.predator.spawnChances]
|
|
#Chance for predators to spawn from stars. Set to 0.0 to disable.
|
|
#Range: 0.0 ~ 1.0
|
|
starSpawnChance = 0.3
|
|
#Range: 0 ~ 64
|
|
maximum = 1
|
|
#Set weight to 0 to disable spawning.
|
|
#Range: 0 ~ 100
|
|
weight = 2
|
|
#Chance for predators to spawn when an animal dies. Set to 0.0 to disable.
|
|
#Range: 0.0 ~ 1.0
|
|
animalSpawnChance = 0.0
|
|
#Range: 0 ~ 64
|
|
minimum = 0
|
|
|
|
[common.predator.spawnBiomes]
|
|
#The predator cannot spawn in biomes with excluded types.
|
|
predatorBiomesExclude = ["OVERWORLD", "NETHER"]
|
|
#The predator can only spawn in biomes with the included types.
|
|
predatorBiomesInclude = ["END"]
|
|
|
|
[common.dragonHunters]
|
|
#Dragon Squire spawning enabled?
|
|
allowSquireSpawning = true
|
|
#Highest Y value allowed for princess and hunter spawning
|
|
#Range: 64 ~ 250
|
|
princessAndHuntersUpperSpawnBound = 80
|
|
#Any dragon hunter may despawn after this many minutes
|
|
#Range: 1 ~ 120
|
|
hunterDespawnDelay = 15
|
|
#How many experience points are gained for killing a villager
|
|
#Range: 10 ~ 1000
|
|
villagerKillxp = 10
|
|
#Dragon Knight hound spawning enabled?
|
|
allowHoundSpawning = true
|
|
#Minimum delay between Dragon hunter group spawning, in minutes
|
|
#Range: 12 ~ 240
|
|
hunterGroupSpawnDelay = 20
|
|
#Princess and prince spawning enabled?
|
|
allowPrinceAndPrincessSpawning = true
|
|
#Entities which give 'Evil dragon' status on death
|
|
evilDragonStatusGivers = ["minecraft:villager", "dragonsurvival:hunter_hound", "dragonsurvival:knight", "dragonsurvival:shooter", "dragonsurvival:squire", "dragonsurvival:prince", "dragonsurvival:princess", "dragonsurvival:princess_entity"]
|
|
#Princess or prince may despawn after this many minutes
|
|
#Range: 1 ~ 120
|
|
princessDespawnDelay = 15
|
|
#Preserve effect 'Evil dragon' after death?
|
|
preserveEvilDragonAfterDeath = false
|
|
#Lowest Y value allowed for princess and hunter spawning
|
|
#Range: 6 ~ 128
|
|
princessAndHuntersLowerSpawnBound = 32
|
|
#Dragon knight spawning enabled?
|
|
allowKnightSpawning = true
|
|
#Minimum delay between prince or princess spawning, in minutes
|
|
#Range: 10 ~ 240
|
|
princessSpawnDelay = 120
|
|
#Dragon Hunter spawning enabled?
|
|
allowHunterSpawning = true
|
|
|
|
[common.dragonHunters.hound]
|
|
#Knight Hound speed
|
|
#Range: 0.1 ~ 0.6
|
|
houndSpeed = 0.45
|
|
#Knight Hound health
|
|
#Range: 8.0 ~ 40.0
|
|
houndHealth = 10.0
|
|
#Knight Hound damage
|
|
#Range: 1.0 ~ 10.0
|
|
houndDamage = 2.0
|
|
#Does Knight Hound apply speed slowdown?
|
|
houndDoesSlowdown = true
|
|
|
|
[common.dragonHunters.squire]
|
|
#Dragon Squire damage
|
|
#Range: 2.0 ~ 20.0
|
|
squireDamage = 6.0
|
|
#Dragon Squire health
|
|
#Range: 10.0 ~ 60.0
|
|
squireHealth = 24.0
|
|
#Dragon Squire armor
|
|
#Range: 0.0 ~ 20.0
|
|
squireArmor = 2.0
|
|
#Dragon Squire speed
|
|
#Range: 0.1 ~ 0.6
|
|
squireSpeed = 0.35
|
|
|
|
[common.dragonHunters.knight]
|
|
#Dragon Knight base damage
|
|
#Range: 1.0 ~ 32.0
|
|
knightDamage = 12.0
|
|
#Dragon Knight armor
|
|
#Range: 0.0 ~ 30.0
|
|
knightArmor = 10.0
|
|
#Dragon Knight health
|
|
#Range: 10.0 ~ 80.0
|
|
knightHealth = 40.0
|
|
#Dragon Knight speed
|
|
#Range: 0.1 ~ 0.6
|
|
knightSpeed = 0.35
|
|
#Chance of having shield
|
|
#Range: 0.0 ~ 1.0
|
|
knightShieldChance = 0.1
|
|
|
|
[common.dragonHunters.hunter]
|
|
#Is Dragon hunter able to throw a bolas?
|
|
hunterThrowsBolas = true
|
|
#Dragon Hunter health
|
|
#Range: 10.0 ~ 60.0
|
|
hunterHealth = 24.0
|
|
#Dragon Hunter speed
|
|
#Range: 0.1 ~ 0.6
|
|
hunterSpeed = 0.35
|
|
#Dragon Hunter damage
|
|
#Range: 2.0 ~ 20.0
|
|
hunterDamage = 5.0
|
|
#Dragon Hunter armor
|
|
#Range: 0.0 ~ 20.0
|
|
hunterArmor = 0.0
|
|
|
|
[common.dragonHunters.prince]
|
|
#Prince speed
|
|
#Range: 0.2 ~ 0.6
|
|
princeSpeed = 0.3
|
|
#Prince armor
|
|
#Range: 0.0 ~ 20.0
|
|
princeArmor = 6.0
|
|
#Prince base damage
|
|
#Range: 1.0 ~ 20.0
|
|
princeDamage = 1.0
|
|
#Prince health
|
|
#Range: 10.0 ~ 60.0
|
|
princeHealth = 20.0
|
|
|
|
[common.dragonBeacons]
|
|
#Effects of Magic beacon
|
|
magicBeaconEffects = ["dragonsurvival:magic", "dragonsurvival:predator_anti_spawn"]
|
|
#Effects of Fire beacon
|
|
fireBeaconEffects = ["dragonsurvival:fire", "dragonsurvival:strong_leather"]
|
|
#Effects of Peace beacon
|
|
peaceBeaconEffects = ["dragonsurvival:peace", "dragonsurvival:animal_peace"]
|
|
#Duration of effect given in exchange for experience in minutes
|
|
#Range: 1 ~ 120
|
|
temporaryEffect = 10
|
|
#Duration of effect given by beacon constantly in seconds
|
|
#Range: 1 ~ 3600
|
|
constantEffect = 20
|
|
|