199 lines
8.3 KiB
TOML
199 lines
8.3 KiB
TOML
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#Enchantment Configuration
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[enchantments]
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[enchantments.wither_aspect]
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#Whether or not Wither Aspect can be applied to books.
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canWitherAspectBeAppliedToBooks = true
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#Whether or not Wither Aspect can be found on enchanted books in naturally generated chests.
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canWitherAspectGenerateInLoot = true
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#Whether or not Wither Aspect can be traded by villagers.
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canWitherAspectAppearInTrades = true
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#Whether or not Wither Aspect can be applied to possible items.
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canWitherAspectBeAppliedToItems = true
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[enchantments.bloodlust]
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#Whether or not Bloodlust can be applied to books.
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canBloodlustBeAppliedToBooks = false
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#Whether or not Bloodlust can be applied to possible items.
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canBloodlustBeAppliedToItems = false
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#Whether or not Bloodlust can be found on enchanted books in naturally generated chests.
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canBloodlustGenerateInLoot = false
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#Whether or not Bloodlust can be traded by villagers.
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canBloodlustAppearInTrades = false
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[enchantments.torrent]
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#Whether or not Torrent can be traded by villagers.
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canTorrentAppearInTrades = true
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#Whether or not Torrent can be applied to possible items.
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canTorrentBeAppliedToItems = true
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#Whether or not Torrent can be found on enchanted books in naturally generated chests.
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canTorrentGenerateInLoot = true
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#Whether or not Torrent can be applied to books.
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canTorrentBeAppliedToBooks = true
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[enchantments.obsidian_skull]
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#Whether or not Obsidia nSkull can be applied to books.
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canObsidianSkullBeAppliedToBooks = false
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#Whether or not Obsidian Skull can be found on enchanted books in naturally generated chests.
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canObsidianSkullGenerateInLoot = true
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#Whether or not Obsidian Skull can be traded by villagers.
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canObsidianSkullAppearInTrades = true
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#Whether or not Obsidian Skull can be applied to possible items.
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canObsidianSkullBeAppliedToItems = false
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[enchantments.buoyancy]
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#Whether or not Buoyancy can be found on enchanted books in naturally generated chests.
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canBuoyancyGenerateInLoot = true
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#Whether or not Buoyancy can be traded by villagers.
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canBuoyancyAppearInTrades = true
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#Whether or not Buoyancy can be applied to books.
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canBuoyancyBeAppliedToBooks = true
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[enchantments.searing]
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#Whether or not Searing can be applied to possible items.
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canSearingBeAppliedToItems = true
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#Whether or not Searing can be applied to books.
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canSearingBeAppliedToBooks = true
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#Whether or not Searing can be found on enchanted books in naturally generated chests.
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canSearingGenerateInLoot = true
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#Whether or not Searing can be traded by villagers.
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canSearingAppearInTrades = true
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[enchantments.pointed]
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canPointedBeAppliedToItems = true
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canPointedBeAppliedToBooks = true
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canPointedGenerateInLoot = true
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canPointedAppearInTrades = true
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[enchantments.steadfast]
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#Whether or not Steadfast can be applied to books.
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canSteadfastBeAppliedToBooks = true
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#Whether or not Steadfast can be applied to possible items.
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canSteadfastBeAppliedToItems = true
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#Whether or not Steadfast can be found on enchanted books in naturally generated chests.
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canSteadfastGenerateInLoot = true
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#Whether or not Steadfast can be traded by villagers.
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canSteadfastAppearInTrades = true
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[enchantments.vampiric]
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#Whether or not Vampiric can be applied to possible items.
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canVampiricBeAppliedToItems = true
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#Whether or not Vampiric can be found on enchanted books in naturally generated chests.
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canVampiricGenerateInLoot = true
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#Whether or not Vampiric can be traded by villagers.
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canVampiricAppearInTrades = true
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#Whether or not Vampiric can be applied to books.
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canVampiricBeAppliedToBooks = true
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[enchantments.outrush]
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#Whether or not Outrush can be traded by villagers.
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canOutrushAppearInTrades = true
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#Whether or not Outrush can be applied to possible items.
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canOutrushBeAppliedToItems = true
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#Whether or not Outrush can be applied to books.
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canOutrushBeAppliedToBooks = true
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#Whether or not Outrush can be found on enchanted books in naturally generated chests.
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canOutrushGenerateInLoot = true
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[enchantments.aquatic_rejuvenation]
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#Whether or not Aquatic Rejuvenation can be found on enchanted books in naturally generated chests.
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canAquaticRejuvenationGenerateInLoot = true
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#Whether or not Aquatic Rejuvenation can be applied to possible items.
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canAquaticRejuvenationBeAppliedToItems = false
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#Whether or not Aquatic Rejuvenation can be applied to books.
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canAquaticRejuvenationBeAppliedToBooks = false
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#Whether or not Aquatic Rejuvenation can be traded by villagers.
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canAquaticRejuvenationAppearInTrades = true
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[enchantments.maelstrom]
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#Whether or not Maelstrom can be found on enchanted books in naturally generated chests.
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canMaelstromGenerateInLoot = true
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#Whether or not Maelstrom can be applied to books.
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canMaelstromBeAppliedToBooks = true
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#Whether or not Maelstrom can be traded by villagers.
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canMaelstromAppearInTrades = true
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#Whether or not Maelstrom can be applied to possible items.
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canMaelstromBeAppliedToItems = true
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[enchantments.quickness]
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#Whether or not Quickness can be applied to books.
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canQuicknessBeAppliedToBooks = true
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#Whether or not Quickness can be traded by villagers.
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canQuicknessAppearInTrades = true
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#Whether or not Quickness can be found on enchanted books in naturally generated chests.
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canQuicknessGenerateInLoot = true
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[enchantments.pillaging]
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#Whether or not Pillaging can be found on enchanted books in naturally generated chests.
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canPillagingGenerateInLoot = true
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#Whether or not Pillaging can be traded by villagers.
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canPillagingAppearInTrades = true
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#Whether or not Pillaging can be applied to books.
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canPillagingBeAppliedToBooks = true
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#Whether or not Pillaging can be applied to possible items.
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canPillagingBeAppliedToItems = true
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[enchantments.weighted]
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#Whether or not Weighted can be applied to books.
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canWeightedBeAppliedToBooks = true
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#Whether or not Weighted can be applied to possible items.
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canWeightedBeAppliedToItems = true
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#Whether or not Weighted can be found on enchanted books in naturally generated chests.
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canWeightedGenerateInLoot = true
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#Whether or not Weighted can be traded by villagers.
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canWeightedAppearInTrades = true
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[enchantments.butchering]
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#Whether or not Butchering can be applied to possible items.
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canButcheringBeAppliedToItems = true
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#Whether or not Butchering can be applied to books.
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canButcheringBeAppliedToBooks = true
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#Whether or not Butchering can be found on enchanted books in naturally generated chests.
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canButcheringGenerateInLoot = true
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#Whether or not Butchering can be traded by villagers.
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canButcheringAppearInTrades = true
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[enchantments.poison_aspect]
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#Whether or not Poison Aspect can be traded by villagers.
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canPoisonAspectAppearInTrades = true
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#Whether or not Poison Aspect can be found on enchanted books in naturally generated chests.
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canPoisonAspectGenerateInLoot = true
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#Whether or not Poison Aspect can be applied to possible items.
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canPoisonAspectBeAppliedToItems = true
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#Whether or not Poison Aspect can be applied to books.
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canPoisonAspectBeAppliedToBooks = true
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[enchantments.anchoring_curse]
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#Whether or not Curse of Anchoring can be traded by villagers.
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canAnchoringCurseAppearInTrades = true
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#Whether or not Curse of Anchoring can be found on enchanted books in naturally generated chests.
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canAnchoringCurseGenerateInLoot = true
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[enchantments.inferno]
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#Whether or not Inferno can be found on enchanted books in naturally generated chests.
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canInfernoGenerateInLoot = true
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#Whether or not Inferno can be traded by villagers.
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canInfernoAppearInTrades = true
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#Whether or not Inferno can be applied to books.
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canInfernoBeAppliedToBooks = true
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#Whether or not Inferno can be applied to possible items.
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canInfernoBeAppliedToItems = true
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[enchantments.leaping]
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#Whether or not Leaping can be applied to books.
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canLeapingBeAppliedToBooks = true
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#Whether or not Leaping can be traded by villagers.
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canLeapingAppearInTrades = true
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#Whether or not Leaping can be found on enchanted books in naturally generated chests.
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canLeapingGenerateInLoot = true
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#Loot Modifier Configuration
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[loot_modifiers]
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#The chance for a saddle to be enchanted with a random saddle enchantment. 1.0 means it will be guaranteed to be enchanted.
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#Range: 0.0 ~ 1.0
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enchantSaddleChance = 0.4000000059604645
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#Allow/disallow saddles as part of loot to be randomly enchanted.
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enableSaddlesRandomlyEnchanted = true
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