config: basic final
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@ -8,13 +8,13 @@
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auto_reset_mouse_focus = true
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#Row of the Controller Settings button in the main menu, default is 2
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#Range: 0 ~ 4
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config_button_main_menu_row = 2
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config_button_main_menu_row = 0
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#X Offset of the Controller Settings button in the main menu, default is 4
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#Range: > -2147483648
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config_button_main_menu_offset = 4
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#Row of the Controller Settings button in the ingame pause menu, default is 3
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#Range: 0 ~ 5
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config_button_ingame_menu_row = 3
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config_button_ingame_menu_row = 0
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#X Offset of the Controller Settings button in the ingame pause menu, default is 4
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#Range: > -2147483648
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config_button_main_ingame_offset = 4
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35
defaultconfigs/sophisticatedbackpacks-server.toml
Executable file → Normal file
35
defaultconfigs/sophisticatedbackpacks-server.toml
Executable file → Normal file
@ -2,9 +2,15 @@
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#Server Settings
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[server]
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#List of items that are not allowed to be put in backpacks - e.g. "minecraft:shulker_box"
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disallowedItems = ["botania:mana_bottle"]
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disallowedItems = []
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#Determines if container items (those that override canFitInsideContainerItems to false) are able to fit in backpacks
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containerItemsDisallowed = false
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#List of blocks that inventory interaction upgrades can't interact with - e.g. "minecraft:shulker_box"
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noInteractionBlocks = []
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#List of blocks that are not allowed to connect to backpacks - e.g. "refinedstorage:external_storage"
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noConnectionBlocks = []
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#Maximum number of upgrades of type per backpack in format of "UpgradeRegistryName[or UpgradeGroup]|MaxNumber"
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maxUpgradesPerStorage = ["stack_upgrades|3", "jukebox_upgrade|1", "furnace_upgrades|1"]
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#Turns on/off item fluid handler of backpack in its item form. There are some dupe bugs caused by default fluid handling implementation that manifest when backpack is drained / filled in its item form in another mod's tank and the only way to prevent them is disallowing drain/fill in item form altogether
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itemFluidHandlerEnabled = true
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#Determines whether player can right click on backpack that another player is wearing to open it. If off will turn off that capability for everyone and remove related settings from backpack.
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@ -13,10 +19,6 @@
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itemDisplayDisabled = false
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#Allows disabling logic that dedupes backpacks with the same UUID in players' inventory. This is here to allow turning off the logic just in case it would be causing performance issues.
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tickDedupeLogicDisabled = false
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#List of blocks that are not allowed to connect to backpacks - e.g. "refinedstorage:external_storage"
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noConnectionBlocks = []
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#Determines if container items (those that override canFitInsideContainerItems to false) are able to fit in backpacks
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containerItemsDisallowed = false
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#Determines if backpacks can be placed in container items (those that check for return value of canFitInsideContainerItems)
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canBePlacedInContainerItems = false
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@ -27,7 +29,16 @@
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inventorySlotCount = 27
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#Number of upgrade slots in the backpack
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#Range: 0 ~ 10
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upgradeSlotCount = 1
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upgradeSlotCount = 2
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#Copper Backpack Settings
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[server.copperBackpack]
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#Number of inventory slots in the backpack
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#Range: 1 ~ 144
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inventorySlotCount = 45
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#Number of upgrade slots in the backpack
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#Range: 0 ~ 10
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upgradeSlotCount = 3
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#Iron Backpack Settings
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[server.ironBackpack]
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@ -36,7 +47,7 @@
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inventorySlotCount = 54
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#Number of upgrade slots in the backpack
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#Range: 0 ~ 10
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upgradeSlotCount = 2
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upgradeSlotCount = 4
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#Gold Backpack Settings
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[server.goldBackpack]
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@ -45,7 +56,7 @@
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inventorySlotCount = 81
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#Number of upgrade slots in the backpack
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#Range: 0 ~ 10
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upgradeSlotCount = 3
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upgradeSlotCount = 6
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#Diamond Backpack Settings
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[server.diamondBackpack]
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@ -54,7 +65,7 @@
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inventorySlotCount = 108
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#Number of upgrade slots in the backpack
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#Range: 0 ~ 10
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upgradeSlotCount = 5
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upgradeSlotCount = 8
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#Netherite Backpack Settings
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[server.netheriteBackpack]
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@ -63,7 +74,7 @@
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inventorySlotCount = 120
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#Number of upgrade slots in the backpack
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#Range: 0 ~ 10
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upgradeSlotCount = 7
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upgradeSlotCount = 10
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#Compacting Upgrade Settings
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[server.compactingUpgrade]
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@ -240,7 +251,7 @@
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#Stack Upgrade Settings
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[server.stackUpgrade]
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#List of items that are not supposed to stack in storage even when stack upgrade is inserted. Item registry names are expected here.
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nonStackableItems = ["occultism:satchel", "thermal:satchel", "ars_elemental:caster_bag", "ars_elemental:curio_bag", "minecraft:bundle", "minecraft:shulker_box", "minecraft:white_shulker_box", "minecraft:orange_shulker_box", "minecraft:magenta_shulker_box", "minecraft:light_blue_shulker_box", "minecraft:yellow_shulker_box", "minecraft:lime_shulker_box", "minecraft:pink_shulker_box", "minecraft:gray_shulker_box", "minecraft:light_gray_shulker_box", "minecraft:cyan_shulker_box", "minecraft:purple_shulker_box", "minecraft:blue_shulker_box", "minecraft:brown_shulker_box", "minecraft:green_shulker_box", "minecraft:red_shulker_box", "minecraft:black_shulker_box"]
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nonStackableItems = ["minecraft:bundle", "minecraft:shulker_box", "minecraft:white_shulker_box", "minecraft:orange_shulker_box", "minecraft:magenta_shulker_box", "minecraft:light_blue_shulker_box", "minecraft:yellow_shulker_box", "minecraft:lime_shulker_box", "minecraft:pink_shulker_box", "minecraft:gray_shulker_box", "minecraft:light_gray_shulker_box", "minecraft:cyan_shulker_box", "minecraft:purple_shulker_box", "minecraft:blue_shulker_box", "minecraft:brown_shulker_box", "minecraft:green_shulker_box", "minecraft:red_shulker_box", "minecraft:black_shulker_box"]
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#Smelting Upgrade Settings
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[server.smeltingUpgrade]
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@ -411,7 +422,7 @@
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#Range: 0.0 ~ 1.0
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backpackDropChance = 0.085
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#Chance increase per looting level of mob dropping backpack
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#Range: 0.0 ~ 0.2
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#Range: 0.0 ~ 0.3
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lootingChanceIncreasePerLevel = 0.01
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[server.nerfs]
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135
defaultconfigs/sophisticatedstorage-server.toml
Executable file → Normal file
135
defaultconfigs/sophisticatedstorage-server.toml
Executable file → Normal file
@ -1,6 +1,8 @@
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#Server Settings
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[server]
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#Limit of maximum number of upgrades of type per storage in format of "StorageType|UpgradeRegistryName[or UpgradeGroup]|MaxNumber"
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maxUpgradesPerStorage = ["chest|stack_upgrades|2", "chest|jukebox_upgrade|1", "chest|furnace_upgrades|1", "shulker_box|stack_upgrades|2", "shulker_box|jukebox_upgrade|1", "shulker_box|furnace_upgrades|1", "barrel|stack_upgrades|2", "barrel|jukebox_upgrade|1", "barrel|furnace_upgrades|1", "limited_barrel|jukebox_upgrade|1", "limited_barrel|furnace_upgrades|1"]
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#Threshold of number of item entities dropped from chest / barrel above which break is canceled (unless shift key is pressed) and message is displayed explaining to player many drops and packing tape use
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#Range: 0 ~ 1000
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tooManyItemEntityDrops = 200
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@ -14,6 +16,15 @@
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#Range: 0 ~ 10
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upgradeSlotCount = 1
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#Copper Barrel Settings
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[server.CopperBarrel]
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#Number of inventory slots in the storage
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#Range: 1 ~ 180
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inventorySlotCount = 45
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#Number of upgrade slots in the storage
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#Range: 0 ~ 10
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upgradeSlotCount = 1
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#Iron Barrel Settings
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[server.IronBarrel]
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#Number of inventory slots in the storage
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@ -21,7 +32,7 @@
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inventorySlotCount = 54
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#Number of upgrade slots in the storage
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#Range: 0 ~ 10
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upgradeSlotCount = 1
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upgradeSlotCount = 2
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#Gold Barrel Settings
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[server.GoldBarrel]
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@ -30,7 +41,7 @@
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inventorySlotCount = 81
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#Number of upgrade slots in the storage
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#Range: 0 ~ 10
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upgradeSlotCount = 2
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upgradeSlotCount = 3
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#Diamond Barrel Settings
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[server.DiamondBarrel]
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@ -39,7 +50,7 @@
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inventorySlotCount = 108
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#Number of upgrade slots in the storage
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#Range: 0 ~ 10
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upgradeSlotCount = 3
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upgradeSlotCount = 4
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#Netherite Barrel Settings
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[server.NetheriteBarrel]
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@ -48,7 +59,7 @@
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inventorySlotCount = 132
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#Number of upgrade slots in the storage
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#Range: 0 ~ 10
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upgradeSlotCount = 4
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upgradeSlotCount = 5
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#Limited Barrel I Settings
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[server.LimitedBarrelI]
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@ -59,6 +70,15 @@
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#Range: 0 ~ 10
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upgradeSlotCount = 1
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#Limited Copper Barrel I Settings
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[server.LimitedCopperBarrelI]
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#Multiplier that's used to calculate base slot limit
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#Range: 1 ~ 8192
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baseSlotLimitMultiplier = 53
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#Number of upgrade slots in the storage
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#Range: 0 ~ 10
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upgradeSlotCount = 1
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#Limited Iron Barrel I Settings
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[server.LimitedIronBarrelI]
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#Multiplier that's used to calculate base slot limit
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@ -66,7 +86,7 @@
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baseSlotLimitMultiplier = 64
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#Number of upgrade slots in the storage
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#Range: 0 ~ 10
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upgradeSlotCount = 1
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upgradeSlotCount = 2
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#Limited Gold Barrel I Settings
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[server.LimitedGoldBarrelI]
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@ -75,7 +95,7 @@
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baseSlotLimitMultiplier = 96
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#Number of upgrade slots in the storage
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#Range: 0 ~ 10
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upgradeSlotCount = 2
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upgradeSlotCount = 3
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#Limited Diamond Barrel I Settings
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[server.LimitedDiamondBarrelI]
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@ -84,7 +104,7 @@
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baseSlotLimitMultiplier = 128
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#Number of upgrade slots in the storage
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#Range: 0 ~ 10
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upgradeSlotCount = 3
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upgradeSlotCount = 4
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#Limited Netherite Barrel I Settings
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[server.LimitedNetheriteBarrelI]
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@ -93,7 +113,7 @@
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baseSlotLimitMultiplier = 160
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#Number of upgrade slots in the storage
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#Range: 0 ~ 10
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upgradeSlotCount = 4
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upgradeSlotCount = 5
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#Limited Barrel II Settings
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[server.LimitedBarrelII]
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#Range: 0 ~ 10
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upgradeSlotCount = 1
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#Limited Copper Barrel II Settings
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[server.LimitedCopperBarrelII]
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#Multiplier that's used to calculate base slot limit
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#Range: 1 ~ 8192
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baseSlotLimitMultiplier = 27
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#Number of upgrade slots in the storage
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#Range: 0 ~ 10
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upgradeSlotCount = 1
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#Limited Iron Barrel II Settings
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[server.LimitedIronBarrelII]
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#Multiplier that's used to calculate base slot limit
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baseSlotLimitMultiplier = 32
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#Number of upgrade slots in the storage
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#Range: 0 ~ 10
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upgradeSlotCount = 1
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upgradeSlotCount = 2
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#Limited Gold Barrel II Settings
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[server.LimitedGoldBarrelII]
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@ -120,7 +149,7 @@
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baseSlotLimitMultiplier = 48
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#Number of upgrade slots in the storage
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#Range: 0 ~ 10
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upgradeSlotCount = 2
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upgradeSlotCount = 3
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#Limited Diamond Barrel II Settings
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[server.LimitedDiamondBarrelII]
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@ -129,7 +158,7 @@
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baseSlotLimitMultiplier = 64
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#Number of upgrade slots in the storage
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#Range: 0 ~ 10
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upgradeSlotCount = 3
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upgradeSlotCount = 4
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#Limited Netherite Barrel II Settings
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[server.LimitedNetheriteBarrelII]
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baseSlotLimitMultiplier = 80
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#Number of upgrade slots in the storage
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#Range: 0 ~ 10
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upgradeSlotCount = 4
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upgradeSlotCount = 5
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#Limited Barrel III Settings
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[server.LimitedBarrelIII]
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#Range: 0 ~ 10
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upgradeSlotCount = 1
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#Limited Copper Barrel III Settings
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[server.LimitedCopperBarrelIII]
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#Multiplier that's used to calculate base slot limit
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#Range: 1 ~ 8192
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baseSlotLimitMultiplier = 17
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#Number of upgrade slots in the storage
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#Range: 0 ~ 10
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upgradeSlotCount = 1
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#Limited Iron Barrel III Settings
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[server.LimitedIronBarrelIII]
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#Multiplier that's used to calculate base slot limit
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@ -156,7 +194,7 @@
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baseSlotLimitMultiplier = 20
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#Number of upgrade slots in the storage
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#Range: 0 ~ 10
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upgradeSlotCount = 1
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upgradeSlotCount = 2
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#Limited Gold Barrel III Settings
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[server.LimitedGoldBarrelIII]
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@ -165,7 +203,7 @@
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baseSlotLimitMultiplier = 30
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#Number of upgrade slots in the storage
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#Range: 0 ~ 10
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upgradeSlotCount = 2
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upgradeSlotCount = 3
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#Limited Diamond Barrel III Settings
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[server.LimitedDiamondBarrelIII]
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@ -174,7 +212,7 @@
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baseSlotLimitMultiplier = 40
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#Number of upgrade slots in the storage
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#Range: 0 ~ 10
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upgradeSlotCount = 3
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upgradeSlotCount = 4
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#Limited Netherite Barrel III Settings
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[server.LimitedNetheriteBarrelIII]
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@ -183,7 +221,7 @@
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baseSlotLimitMultiplier = 50
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#Number of upgrade slots in the storage
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#Range: 0 ~ 10
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upgradeSlotCount = 4
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upgradeSlotCount = 5
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#Limited Barrel IV Settings
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[server.LimitedBarrelIV]
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#Range: 0 ~ 10
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upgradeSlotCount = 1
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#Limited Copper Barrel IV Settings
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[server.LimitedCopperBarrelIV]
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#Multiplier that's used to calculate base slot limit
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#Range: 1 ~ 8192
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baseSlotLimitMultiplier = 13
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#Number of upgrade slots in the storage
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#Range: 0 ~ 10
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upgradeSlotCount = 1
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#Limited Iron Barrel IV Settings
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[server.LimitedIronBarrelIV]
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#Multiplier that's used to calculate base slot limit
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@ -201,7 +248,7 @@
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baseSlotLimitMultiplier = 16
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#Number of upgrade slots in the storage
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#Range: 0 ~ 10
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upgradeSlotCount = 1
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upgradeSlotCount = 2
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#Limited Gold Barrel IV Settings
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[server.LimitedGoldBarrelIV]
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baseSlotLimitMultiplier = 24
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#Number of upgrade slots in the storage
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#Range: 0 ~ 10
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upgradeSlotCount = 2
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upgradeSlotCount = 3
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#Limited Diamond Barrel IV Settings
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[server.LimitedDiamondBarrelIV]
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baseSlotLimitMultiplier = 32
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#Number of upgrade slots in the storage
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#Range: 0 ~ 10
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upgradeSlotCount = 3
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upgradeSlotCount = 4
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#Limited Netherite Barrel IV Settings
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[server.LimitedNetheriteBarrelIV]
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baseSlotLimitMultiplier = 40
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#Number of upgrade slots in the storage
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#Range: 0 ~ 10
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upgradeSlotCount = 4
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upgradeSlotCount = 5
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#Wood Chest Settings
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[server.WoodChest]
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#Range: 0 ~ 10
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upgradeSlotCount = 1
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#Copper Chest Settings
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[server.CopperChest]
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#Number of inventory slots in the storage
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#Range: 1 ~ 180
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inventorySlotCount = 45
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#Number of upgrade slots in the storage
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#Range: 0 ~ 10
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upgradeSlotCount = 1
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#Iron Chest Settings
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[server.IronChest]
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#Number of inventory slots in the storage
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@ -246,7 +302,7 @@
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inventorySlotCount = 54
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#Number of upgrade slots in the storage
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#Range: 0 ~ 10
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upgradeSlotCount = 1
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upgradeSlotCount = 2
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#Gold Chest Settings
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[server.GoldChest]
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@ -255,7 +311,7 @@
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inventorySlotCount = 81
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#Number of upgrade slots in the storage
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#Range: 0 ~ 10
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upgradeSlotCount = 2
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upgradeSlotCount = 3
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#Diamond Chest Settings
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[server.DiamondChest]
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@ -264,7 +320,7 @@
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inventorySlotCount = 108
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#Number of upgrade slots in the storage
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#Range: 0 ~ 10
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upgradeSlotCount = 3
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upgradeSlotCount = 4
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#Netherite Chest Settings
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[server.NetheriteChest]
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@ -273,7 +329,7 @@
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inventorySlotCount = 132
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#Number of upgrade slots in the storage
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#Range: 0 ~ 10
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upgradeSlotCount = 4
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upgradeSlotCount = 5
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#Shulker Box Settings
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[server.ShulkerBox]
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@ -284,6 +340,15 @@
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#Range: 0 ~ 10
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upgradeSlotCount = 1
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#Copper Shulker Box Settings
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[server.CopperShulkerBox]
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#Number of inventory slots in the storage
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#Range: 1 ~ 180
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inventorySlotCount = 45
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#Number of upgrade slots in the storage
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#Range: 0 ~ 10
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upgradeSlotCount = 1
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#Iron Shulker Box Settings
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[server.IronShulkerBox]
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#Number of inventory slots in the storage
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@ -291,7 +356,7 @@
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inventorySlotCount = 54
|
||||
#Number of upgrade slots in the storage
|
||||
#Range: 0 ~ 10
|
||||
upgradeSlotCount = 1
|
||||
upgradeSlotCount = 2
|
||||
|
||||
#Gold Shulker Box Settings
|
||||
[server.GoldShulkerBox]
|
||||
@ -300,7 +365,7 @@
|
||||
inventorySlotCount = 81
|
||||
#Number of upgrade slots in the storage
|
||||
#Range: 0 ~ 10
|
||||
upgradeSlotCount = 2
|
||||
upgradeSlotCount = 3
|
||||
|
||||
#Diamond Shulker Box Settings
|
||||
[server.DiamondShulkerBox]
|
||||
@ -309,7 +374,7 @@
|
||||
inventorySlotCount = 108
|
||||
#Number of upgrade slots in the storage
|
||||
#Range: 0 ~ 10
|
||||
upgradeSlotCount = 3
|
||||
upgradeSlotCount = 4
|
||||
|
||||
#Netherite Shulker Box Settings
|
||||
[server.NetheriteShulkerBox]
|
||||
@ -318,12 +383,18 @@
|
||||
inventorySlotCount = 132
|
||||
#Number of upgrade slots in the storage
|
||||
#Range: 0 ~ 10
|
||||
upgradeSlotCount = 4
|
||||
upgradeSlotCount = 5
|
||||
|
||||
[server.shulkerBoxDisallowedItems]
|
||||
#List of items that are not allowed to be put in shulkerboxes - e.g. "minecraft:bundle"
|
||||
disallowedItems = []
|
||||
#Determines if container items (those that override canFitInsideContainerItems to false) are able to fit in shulker boxes
|
||||
containerItemsDisallowed = false
|
||||
|
||||
#Stack Upgrade Settings
|
||||
[server.stackUpgrade]
|
||||
#List of items that are not supposed to stack in storage even when stack upgrade is inserted. Item registry names are expected here.
|
||||
nonStackableItems = ["occultism:satchel", "thermal:satchel", "ars_elemental:caster_bag", "ars_elemental:curio_bag", "minecraft:bundle", "minecraft:shulker_box", "minecraft:white_shulker_box", "minecraft:orange_shulker_box", "minecraft:magenta_shulker_box", "minecraft:light_blue_shulker_box", "minecraft:yellow_shulker_box", "minecraft:lime_shulker_box", "minecraft:pink_shulker_box", "minecraft:gray_shulker_box", "minecraft:light_gray_shulker_box", "minecraft:cyan_shulker_box", "minecraft:purple_shulker_box", "minecraft:blue_shulker_box", "minecraft:brown_shulker_box", "minecraft:green_shulker_box", "minecraft:red_shulker_box", "minecraft:black_shulker_box"]
|
||||
nonStackableItems = ["minecraft:bundle", "minecraft:shulker_box", "minecraft:white_shulker_box", "minecraft:orange_shulker_box", "minecraft:magenta_shulker_box", "minecraft:light_blue_shulker_box", "minecraft:yellow_shulker_box", "minecraft:lime_shulker_box", "minecraft:pink_shulker_box", "minecraft:gray_shulker_box", "minecraft:light_gray_shulker_box", "minecraft:cyan_shulker_box", "minecraft:purple_shulker_box", "minecraft:blue_shulker_box", "minecraft:brown_shulker_box", "minecraft:green_shulker_box", "minecraft:red_shulker_box", "minecraft:black_shulker_box"]
|
||||
|
||||
#Compacting Upgrade Settings
|
||||
[server.compactingUpgrade]
|
||||
@ -621,9 +692,3 @@
|
||||
#Range: 1 ~ 64
|
||||
maxTransferStackSize = 4
|
||||
|
||||
[server.shulkerBoxDisallowedItems]
|
||||
#List of items that are not allowed to be put in shulkerboxes - e.g. "minecraft:bundle"
|
||||
disallowedItems = []
|
||||
#Determines if container items (those that override canFitInsideContainerItems to false) are able to fit in shulker boxes
|
||||
containerItemsDisallowed = false
|
||||
|
||||
|
43
defaultconfigs/structurize-server.toml
Normal file
43
defaultconfigs/structurize-server.toml
Normal file
@ -0,0 +1,43 @@
|
||||
|
||||
#All configuration items related to the core gameplay
|
||||
[gameplay]
|
||||
#Should the default schematics be ignored (from the jar)? [Default: false]
|
||||
ignoreSchematicsFromJar = false
|
||||
#Should player-made schematics be allowed? [Default: true]
|
||||
allowPlayerSchematics = true
|
||||
#Max world operations per tick (max blocks to place, remove, or replace). [Default: 1000, min: 0, max: 100000]
|
||||
#Range: 0 ~ 100000
|
||||
maxOperationsPerTick = 1000
|
||||
#Max amount of undos saved. A higher number requires more memory. [Default: 50, min: 0, max: 250]
|
||||
#Range: 0 ~ 250
|
||||
maxCachedChanges = 50
|
||||
#Max amount of schematics to be cached on the server. [Default: 100, min: 0, max: 100000]
|
||||
#Range: 0 ~ 100000
|
||||
maxCachedSchematics = 100
|
||||
#Max amount of blocks checked by a possible worker. [Default: 1000, min: 0, max: 100000]
|
||||
#Range: 0 ~ 100000
|
||||
maxBlocksChecked = 1000
|
||||
#structurize.config.schematicblocklimit.comment [Default: 100000, min: 1000, max: 1000000]
|
||||
#Range: 1000 ~ 1000000
|
||||
schematicBlockLimit = 100000
|
||||
#Currently supports 'default', 'inwardcircle', 'hilbert', 'random' and 'inwardcircleheight1' to 'inwardcircleheight4' [Default: default]
|
||||
iteratorType = "default"
|
||||
|
||||
#Configuration related to scan tool teleportation
|
||||
[teleport]
|
||||
#If creative-mode players can use the scan tool to teleport to/from their builds. [Default: true]
|
||||
teleportAllowed = true
|
||||
#When teleporting to a build, land on this side of it. [Default: south, values: DOWN, UP, NORTH, SOUTH, WEST, EAST]
|
||||
#Allowed Values: DOWN, UP, NORTH, SOUTH, WEST, EAST
|
||||
teleportBuildDirection = "SOUTH"
|
||||
#When teleporting to a build, land this far away from it. [Default: 3, min: 1, max: 16]
|
||||
#Range: 1 ~ 16
|
||||
teleportBuildDistance = 3
|
||||
#Allow teleporting a little distance away if the landing area is blocked; disable to teleport exactly to target. [Default: true]
|
||||
teleportSafety = true
|
||||
|
||||
#structurize.config.update.comment
|
||||
[update]
|
||||
start = [-10, -10]
|
||||
end = [10, 10]
|
||||
|
126
defaultconfigs/vintageimprovements-server.toml
Normal file
126
defaultconfigs/vintageimprovements-server.toml
Normal file
@ -0,0 +1,126 @@
|
||||
|
||||
#.
|
||||
#Packmakers' control panel for internal recipe compat
|
||||
[recipes]
|
||||
|
||||
#.
|
||||
#.
|
||||
#Recipes configs
|
||||
[recipes.recipes]
|
||||
|
||||
#.
|
||||
#Grinder settings
|
||||
[recipes.recipes.grinder]
|
||||
#.
|
||||
#Destroy item, when it inserted in grinder with wrong recipe speed. Only for sandpaper recipes.
|
||||
destroyOnWrongGrinderSpeed = false
|
||||
#.
|
||||
#Low speed value for grinder crafts, speedLimits = 1.
|
||||
#Range: 1 ~ 256
|
||||
lowSpeedValue = 16
|
||||
#.
|
||||
#Medium speed value for grinder crafts, speedLimits = 2.
|
||||
#Range: 1 ~ 256
|
||||
mediumSpeedValue = 64
|
||||
#.
|
||||
#Allows sandpaper crafts on belt grinder, when recipes collides belt grinder recipe have priority.
|
||||
allowSandpaperPolishingOnGrinder = true
|
||||
#.
|
||||
#Works only when "allowSandpaperPolishingOnGrinder" is true. Defines speed limits for sandpaper recipes on belt grinder.
|
||||
#Range: 0 ~ 3
|
||||
speedLimitsForSandpaperPolishingRecipes = 1
|
||||
|
||||
#.
|
||||
#Vibrating Table settings
|
||||
[recipes.recipes.vibratingTable]
|
||||
#.
|
||||
#Allows unpacking storage blocks crafts on vibrating table.
|
||||
allowUnpackingOnVibratingTable = true
|
||||
#.
|
||||
#Allows vibrating leaves on vibrating table to get matching drops.
|
||||
allowVibratingLeaves = true
|
||||
|
||||
#.
|
||||
#Curving Press settings
|
||||
[recipes.recipes.curvingPress]
|
||||
#.
|
||||
#Allows automatic recognize recipes for curving press
|
||||
allowAutoCurvingRecipes = true
|
||||
#.
|
||||
#Amount of damage, that curving heads will get after auto recipe
|
||||
#Range: 0 ~ 1000
|
||||
damageHeadAfterAutoCurvingRecipe = 0
|
||||
|
||||
#.
|
||||
#Helve Hammer settings
|
||||
[recipes.recipes.helveHammer]
|
||||
#.
|
||||
#Allows processing templateless recipes for Helve Hammer
|
||||
allowTemplatelessRecipes = true
|
||||
#.
|
||||
#Helve Hammer will damage Anvil after finishing recipe
|
||||
damageAnvilAfterHammeringRecipe = false
|
||||
#.
|
||||
#Chance of Anvil damaging after finishing recipe
|
||||
#Range: 1 ~ 100
|
||||
chanceToDamageAnvilAfterHammeringRecipe = 12
|
||||
|
||||
#.
|
||||
#Parameters and abilities of Vintage Improvements's kinetic mechanisms
|
||||
[kinetics]
|
||||
|
||||
[kinetics.stressValues]
|
||||
|
||||
#.
|
||||
#.
|
||||
#Fine tune the kinetic stats of individual components
|
||||
[kinetics.stressValues.v2]
|
||||
|
||||
#.
|
||||
#.
|
||||
#[in Stress Units]
|
||||
#Configure the individual stress impact of mechanical blocks. Note that this cost is doubled for every speed increase it receives.
|
||||
[kinetics.stressValues.v2.impact]
|
||||
vibrating_table = 2.0
|
||||
curving_press = 8.0
|
||||
laser = 2.0
|
||||
belt_grinder = 4.0
|
||||
vacuum_chamber = 4.0
|
||||
lathe = 2.0
|
||||
lathe_moving = 4.0
|
||||
helve_kinetic = 8.0
|
||||
spring_coiling_machine = 4.0
|
||||
centrifuge = 2.0
|
||||
|
||||
#.
|
||||
#Parameters and abilities of Vintage Improvements's energy mechanisms
|
||||
[energy]
|
||||
|
||||
#.
|
||||
#.
|
||||
#Energy configs
|
||||
[energy.energy]
|
||||
#.
|
||||
#Enable if energy machines doesn't consume energy
|
||||
forceEnergy = false
|
||||
|
||||
#.
|
||||
#Laser settings
|
||||
[energy.energy.laser]
|
||||
#.
|
||||
#Laser max input in FE/t (Energy transfer)
|
||||
#Range: > 0
|
||||
laserMaxInput = 10000
|
||||
#.
|
||||
#Laser internal capacity in FE
|
||||
#Range: > 0
|
||||
laserCapacity = 40000
|
||||
#.
|
||||
#Laser charge rate in FE/t
|
||||
#Range: > 0
|
||||
laserChargeRate = 5000
|
||||
#.
|
||||
#Laser charge rate in FE/t for recipes
|
||||
#Range: > 0
|
||||
laserRecipeChargeRate = 2000
|
||||
|
63
defaultconfigs/xnet-server.toml
Normal file
63
defaultconfigs/xnet-server.toml
Normal file
@ -0,0 +1,63 @@
|
||||
|
||||
#General settings
|
||||
[general]
|
||||
#This is a list of blocks that XNet considers to be 'unsided' meaning that it doesn't matter from what side you access things. This is currently only used to help with pasting channels
|
||||
unsidedBlocks = ["minecraft:chest", "minecraft:trapped_chest", "rftools:modular_storage", "rftools:storage_scanner", "rftools:pearl_injector"]
|
||||
#Maximum RF the controller can store
|
||||
#Range: 1 ~ 1000000000
|
||||
controllerMaxRF = 100000
|
||||
#Maximum RF the controller can receive per tick
|
||||
#Range: 1 ~ 1000000000
|
||||
controllerRfPerTick = 1000
|
||||
#Maximum RF the wireless router can store
|
||||
#Range: 1 ~ 1000000000
|
||||
wirelessRouterMaxRF = 100000
|
||||
#Maximum RF the wireless router can receive per tick
|
||||
#Range: 1 ~ 1000000000
|
||||
wirelessRouterRfPerTick = 5000
|
||||
#Maximum RF per tick the wireless router (tier 1) needs to publish a channel
|
||||
#Range: 0 ~ 1000000000
|
||||
wireless1RfPerChannel = 20
|
||||
#Maximum RF per tick the wireless router (tier 2) needs to publish a channel
|
||||
#Range: 0 ~ 1000000000
|
||||
wireless2RfPerChannel = 50
|
||||
#Maximum RF per tick the wireless router (infinite tier) needs to publish a channel
|
||||
#Range: 0 ~ 1000000000
|
||||
wirelessInfRfPerChannel = 200
|
||||
#Maximum RF the normal connector can store
|
||||
#Range: 1 ~ 1000000000
|
||||
maxRfConnector = 50000
|
||||
#Maximum RF the advanced connector can store
|
||||
#Range: 1 ~ 1000000000
|
||||
maxRfAdvancedConnector = 500000
|
||||
#Maximum RF/rate that a normal connector can input or output
|
||||
#Range: 1 ~ 1000000000
|
||||
maxRfRateNormal = 10000
|
||||
#Maximum RF/rate that an advanced connector can input or output
|
||||
#Range: 1 ~ 1000000000
|
||||
maxRfRateAdvanced = 100000
|
||||
#Maximum fluid per operation that a normal connector can input or output
|
||||
#Range: 1 ~ 1000000000
|
||||
maxFluidRateNormal = 1000
|
||||
#Maximum fluid per operation that an advanced connector can input or output
|
||||
#Range: 1 ~ 1000000000
|
||||
maxFluidRateAdvanced = 5000
|
||||
#Maximum number of published channels that a routing channel can support
|
||||
#Range: 1 ~ 1000000000
|
||||
maxPublishedChannels = 32
|
||||
#Power usage for the controller regardless of what it is doing
|
||||
#Range: 0 ~ 1000000000
|
||||
controllerRFPerTick = 0
|
||||
#Power usage for the controller per active channel
|
||||
#Range: 0 ~ 1000000000
|
||||
controllerChannelRFT = 1
|
||||
#Power usage for the controller per operation performed by one of the channels
|
||||
#Range: 0 ~ 1000000000
|
||||
controllerOperationRFT = 2
|
||||
#Range for a tier 1 antenna
|
||||
#Range: 0 ~ 1000000000
|
||||
antennaTier1Range = 100
|
||||
#Range for a tier 2 antenna
|
||||
#Range: 0 ~ 1000000000
|
||||
antennaTier2Range = 500
|
||||
|
28
defaultconfigs/xnetgases.toml
Normal file
28
defaultconfigs/xnetgases.toml
Normal file
@ -0,0 +1,28 @@
|
||||
|
||||
#General settings
|
||||
[general]
|
||||
#Maximum gas per operation that a normal connector can input or output
|
||||
#Range: 1 ~ 1000000000
|
||||
maxGasRateNormal = 1000
|
||||
#Maximum gas per operation that an advanced connector can input or output
|
||||
#Range: 1 ~ 1000000000
|
||||
maxGasRateAdvanced = 5000
|
||||
#Maximum infuse per operation that a normal connector can input or output
|
||||
#Range: 1 ~ 1000000000
|
||||
maxInfuseRateNormal = 1000
|
||||
#Maximum infuse per operation that an advanced connector can input or output
|
||||
#Range: 1 ~ 1000000000
|
||||
maxInfuseRateAdvanced = 5000
|
||||
#Maximum pigment per operation that a normal connector can input or output
|
||||
#Range: 1 ~ 1000000000
|
||||
maxPigmentRateNormal = 1000
|
||||
#Maximum pigment per operation that an advanced connector can input or output
|
||||
#Range: 1 ~ 1000000000
|
||||
maxPigmentRateAdvanced = 5000
|
||||
#Maximum slurry per operation that a normal connector can input or output
|
||||
#Range: 1 ~ 1000000000
|
||||
maxSlurryRateNormal = 1000
|
||||
#Maximum slurry per operation that an advanced connector can input or output
|
||||
#Range: 1 ~ 1000000000
|
||||
maxSlurryRateAdvanced = 5000
|
||||
|
Loading…
x
Reference in New Issue
Block a user