config: ars additions
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config/ars_additions-common.toml
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config/ars_additions-common.toml
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#Ritual of Arcane Permanence
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[chunkloading]
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#Should the default recipe for the ritual be enabled?
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ritual_enabled = false
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#Structures
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[structures]
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#Should ruined warp portals spawn in the world?
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ruined_warp_portals_enabled = true
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#Should nexus towers spawn in the world?
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nexus_tower_enabled = true
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#Should arcane libraries spawn in the world?
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arcane_library_enabled = true
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config/ars_additions-server.toml
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config/ars_additions-server.toml
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#Ritual of Arcane Permanence
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[chunkloading]
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#Should the ritual cost source?
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has_cost = true
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#Should the ritual cost be continuous?
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repeat_cost = true
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#How much source should it cost to run the ritual?
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#Range: 1 ~ 10000
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cost = 10000
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#How often should the ritual cost source? (in ticks, defaults to 1 in-game day)
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#Range: > 1
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interval = 24000
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#How far should the ritual chunk-load? (in chunks, 0 = 1x1, 1 = 3x3, 2 = 5x5, 3 = 7x7, 4 = 9x9)
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#Range: > 0
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initial_radius = 0
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#Should the radius be able to be increased with an item?
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radius_incremental = false
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#What item is required to increase the chunk-loading radius?
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radius_increment_item = "ars_nouveau:source_gem_block"
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#What's the maximum amount of augmented increases the ritual should accept?
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#Range: > 1
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radius_increment_max = 1
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#Should the ritual require the player who started it to be online?
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require_online = true
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#How many rituals should players be able to run?
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#Range: > 1
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max_rituals = 2147483647
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#Should the server log when a chunk is loaded/unloaded?
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log_chunkloading = false
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#Reliquary
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[mark_and_recall]
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#How much durability should targeting a player with Recall cost?
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#Range: 0 ~ 1000
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cost_player = 1000
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#How much durability should targeting an entity with Recall cost?
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#Range: 0 ~ 1000
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cost_entity = 250
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#How much durability should targeting a location with Recall cost?
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#Range: 0 ~ 1000
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cost_location = 50
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#How long should the Marked effect last (in seconds) when Mark is cast on a player?
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#Range: > -1
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effect_duration = 300
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