minecraft-modpack-1.20.1/config/mo-enchantments-1-common.toml
2025-02-10 03:42:23 +01:00

146 lines
5.6 KiB
TOML

[Execution]
#Determines the mininmum amount of health to execute a target. The operation is (this number x execution leve)
"Min health threshold" = 2.5
#Determines wether execution should work on bosses
"Can execute bosses" = true
#Should Execution exist?
"Allow Execution" = true
#Determines the possibility per level of Execution to drop a head of the mob/player killed. Set to 0 to never apply or to 100 to always apply.
"Head Drop Chance" = 0.5
#Should this enchantment be found on the Enchanting Table?
"Find on Enchanting Table" = false
[Wave]
#Determines wether the wave enchantment should show particles
"Show Wave" = true
#Determines by how much each level of Wave should pull
"Wave kb" = 1.7
#Determines whether Wave should activate on melee hit
"Pull on Melee hit" = false
#Should Wave exist?
"Allow Wave" = true
#Should Wave be incompatible with Channeling?
"Incompatible with Channeling" = false
#Should Wave be incompatible with Riptide?
"Incompatible with Riptide" = true
#Should Wave not work in the nether?
"Doesn't work in Nether" = true
#Should this enchantment be found on the Enchanting Table?
"Find on Enchanting Table" = false
["Poison Aspect"]
#Determines the amount of ticks Poison Aspect should poison for
"Poison Ticks" = 120.0
#Should Poison Aspect exist?
"Allow Poison Aspect" = true
#Should Poison Aspect be incompatible with Fire Aspect?
"Incompatible with Fire Aspect" = true
#Should Poison Aspect be incompatible with Ice Aspect?
"Incompatible with Ice Aspect" = true
#Should this enchantment be found on the Enchanting Table?
"Find on Enchanting Table" = true
[Auto-Smelting]
#Should Auto Smelting drop additional xp? (Not much)
"Drop extra xp" = true
#Should Auto-Smelting exist?
"Allow Auto Smelting" = true
#Should Auto-Smelting be incompatible with Fortune?
"Incompatible with Fortune (Beta)" = true
#Should Auto-Smelting be incompatible with Enhancement?
"Incompatible with Enhancement" = true
#Should this enchantment be found on the Enchanting Table?
"Find on Enchanting Table" = true
[Rebirth]
#Determines whether Rebirth should take a totem from the inventory and save you from death (true) or Destroy the shield compeletely to save you from death (false)
"Use Totems" = false
#How much damage should Rebirth do to a shield?
"Rebirth Damage" = 50.0
#Should Rebirth exist?
"Allow Rebirth" = true
#Should this enchantment be found on the Enchanting Table?
"Find on Enchanting Table" = false
[Stunning]
#How many ticks should Stunning slow for? (set to 0 to disable its slow effect)
SlownessTicks = 60.0
#How many ticks should Stunning weaken the enemy for?
"Weakness Ticks" = 60.0
#Should Stunning make noise after a succesful stun?
"Make noise" = true
#Determines the cooldown in seconds after which you're able to stun again
"Stunning Cooldown" = 10.0
#Should Stunning exist?
"Allow Stunning" = true
#Should this enchantment be found on the Enchanting Table?
"Find on Enchanting Table" = false
[Agility]
#This value determines the percentage of speed that Agility should add
"Speed Percentage" = 15.0
#Should Agility exist?
"Allow Agility" = true
#Should Agility be incompatible with Curse of Slowness?
"Incompatible with Curse of Slowness" = true
#Should Agility be incompatible with Jumper
"Incompatible with Jumper" = true
#Should Agility be incompatible with Swift Sneak?
"Incompatible with Swift Sneak" = true
#Should this enchantment be found on the Enchanting Table?
"Find on Enchanting Table" = false
["Blood Blade"]
#Determines the amount of HP divided by 3 that Blood Blade will recuperate each level
"HP recuperated" = 1.0
#Should Blood Blade exist?
"Allow Blood Blade" = true
#Should Blood Blade be incompatible with Boosting?
"Incompatible with Boosting" = true
#Should Blood Blade be incompatible with Looting?
"Incompatible with Looting" = true
#Should this enchantment be found on the Enchanting Table?
"Find on Enchanting Table" = true
["Sunlight's Blessing"]
#Determines the amount of seconds Sunlight's Blessing takes to repair a single use of an item
"Sunlight Seconds" = 4.0
#Should Sunlight's Blessing exist?
"Allow Sunlight's Blessing" = true
#Should Sunlight's Blessing be incompatible with Mending?
"Incompatible with Mending" = true
#Should Sunlight's Blessing be incompatible with Curse of Moonlight?
"Incompatible with Curse of Moonlight" = true
#Should this enchantment be found on the Enchanting Table?
"Find on Enchanting Table" = false
[Jumper]
#Determines the amount of jump boost (in blocks) that Jumper should add
"Jump Blocks" = 1.0
#Should Jumper exist?
"Allow Jumper" = true
#Should Jumper be incompatible with Agility?
"Incompatible with Agility" = true
#Should Jumper be incompatible with Curse of Slowness?
"Incompatible with Curse of Slowness" = true
#Should Jumper be incompatible with Swift Sneak?
"Incompatible with Swift Sneak" = true
#Should this enchantment be found on the Enchanting Table?
"Find on Enchanting Table" = false
["Pain Power"]
#Determines the HP percentage at which Pain Power should apply its effects
"Low Health Threshold" = 100.0
#Determines the modifier to the speed increase that this enchantment should grant (set to 0 to disable)
"Speed Modifier" = 0.5
#Determines the modifier to the resistance increase that this enchantment should grant (set to 0 to disable)
"Resistance Modifier" = 1.0
#Determines the modifier to the damage increase that this enchantment should grant (set to 0 to disable)
"Damage Modifier" = 0.0
#Should Pain Power exist?
"Allow Pain Power" = true
#Should this enchantment be found on the Enchanting Table?
"Find on Enchanting Table" = false