606 lines
20 KiB
TOML
606 lines
20 KiB
TOML
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[general]
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[general.general]
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#If ability effects should apply. Disable this if you don't want any abilities to work. Useful for debugging.
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tickAbilities = true
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#true: Abilities drop when players die; false: Abilities drop when players die by the hand of other players.
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alwaysDropAbilities = false
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#If the magnetize ability should move xp.
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magnetizeMoveXp = true
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#The multiplier for ability XP requirement
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abilityXpMultiplier = 2
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#1/x chance for mobs to have abilities.
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mobAbilityChance = 50
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#How many abilities should be dropped on player death.
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dropAbilitiesOnPlayerDeath = 0
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#The maximum rarity of totems to spawn when a player first logs in. [0-3], -1 disables totem spawning.
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totemMaximumSpawnRarity = 1
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#If on-player entities should have particle effects for the abilities they carry.
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showEntityParticles = false
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#The amount of exhaustion that should by applied to the player per active ability per second.
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exhaustionPerAbilityTick = 0.01
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#Mobs that won't have abilities that can be dropped via totems. You can add things like 'minecraft:pig'.
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mobDropBlacklist = []
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#The maximum amount of abilities a player can have, -1 is infinite.
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maxPlayerAbilities = -1
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#If potion abilities should show particle effects. This will also make them appear as in-game symbols.
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showPotionEffectParticles = false
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#These mobs will not be affected by hostile area potion effects such as poison or weakness. (Java regular expressions are allowed)
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friendlyMobs = ["minecraft:armor_stand", "minecraft:bat", "minecraft:bee", "minecraft:boat", "minecraft:cat", "minecraft:chicken", "minecraft:cod", "minecraft:cow", "minecraft:donkey", "minecraft:dolphin", "minecraft:fox", "minecraft:horse", "minecraft:llama", "minecraft:mule", "minecraft:mooshroom", "minecraft:ocelot", "minecraft:panda", "minecraft:parrot", "minecraft:pig", "minecraft:pufferfish", "minecraft:polarbear", "minecraft:rabbit", "minecraft:salmon", "minecraft:sheep", "minecraft:squid", "minecraft:trader_llama", "minecraft:tropical_fish", "minecraft:turtle", "minecraft:egg", "minecraft:bee", "minecraft:villager", "minecraft:iron_golem", "minecraft:wandering_trader", "minecraft:wolf", "minecolonies:.*"]
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#If players should have particle effects for the abilities they carry.
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showPlayerParticles = false
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[core]
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[core.general]
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#If an anonymous mod startup analytics request may be sent to our analytics service.
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analytics = false
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#Set 'true' to enable development debug mode. This will result in a lower performance!
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debug = false
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#If the version checker should be enabled.
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versionChecker = false
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#If the recipe loader should crash when finding invalid recipes.
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crashOnInvalidRecipe = false
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#If mod compatibility loader should crash hard if errors occur in that process.
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crashOnModCompatCrash = false
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[core.ability_totem]
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#If totems should spawn in loot chests.
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lootChests = true
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#This many totems combined in a crafting grid produces a new random totem (0 to disable)
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totemCraftingCount = 3
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#When combining totems, percentage chance of getting one higher rarity than normal.
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totemCraftingRarityIncreasePercent = 15
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[ability]
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[ability.flight]
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#The maximum ability level.
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maxLevel = 1
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#If this can be obtained by combining totems in a crafting grid.
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obtainableOnCraft = false
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#If this can be obtained in loot chests.
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obtainableOnLoot = false
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#The xp required per level.
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xpPerLevel = 150
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#If this can be obtained by spawning mobs.
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obtainableOnMobSpawn = false
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#If this can be obtained by initially spawning players.
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obtainableOnPlayerSpawn = false
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#Rarity of this ability.
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rarity = 3
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[ability.bad_omen]
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#The maximum ability level.
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maxLevel = 4
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#If this can be obtained by combining totems in a crafting grid.
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obtainableOnCraft = false
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#If this can be obtained in loot chests.
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obtainableOnLoot = false
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#The xp required per level.
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xpPerLevel = 200
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#If this can be obtained by spawning mobs.
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obtainableOnMobSpawn = false
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#If this can be obtained by initially spawning players.
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obtainableOnPlayerSpawn = false
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#Rarity of this ability.
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rarity = 3
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[ability.luck]
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#The maximum ability level.
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maxLevel = 3
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#If this can be obtained by combining totems in a crafting grid.
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obtainableOnCraft = true
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#If this can be obtained in loot chests.
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obtainableOnLoot = true
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#The xp required per level.
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xpPerLevel = 2202
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#If this can be obtained by spawning mobs.
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obtainableOnMobSpawn = true
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#If this can be obtained by initially spawning players.
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obtainableOnPlayerSpawn = false
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#Rarity of this ability.
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rarity = 2
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[ability.strength]
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#The maximum ability level.
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maxLevel = 5
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#If this can be obtained by combining totems in a crafting grid.
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obtainableOnCraft = true
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#If this can be obtained in loot chests.
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obtainableOnLoot = true
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#The xp required per level.
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xpPerLevel = 1628
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#If this can be obtained by spawning mobs.
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obtainableOnMobSpawn = true
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#If this can be obtained by initially spawning players.
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obtainableOnPlayerSpawn = false
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#Rarity of this ability.
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rarity = 1
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[ability.regeneration]
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#The maximum ability level.
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maxLevel = 3
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#If this can be obtained by combining totems in a crafting grid.
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obtainableOnCraft = false
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#If this can be obtained in loot chests.
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obtainableOnLoot = false
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#The xp required per level.
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xpPerLevel = 2543
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#If this can be obtained by initially spawning players.
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obtainableOnPlayerSpawn = false
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#If this can be obtained by spawning mobs.
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obtainableOnMobSpawn = false
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#Rarity of this ability.
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rarity = 2
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[ability.fertility]
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#The maximum ability level.
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maxLevel = 3
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#If this can be obtained by combining totems in a crafting grid.
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obtainableOnCraft = true
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#If this can be obtained in loot chests.
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obtainableOnLoot = true
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#The xp required per level.
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xpPerLevel = 1897
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#If this can be obtained by spawning mobs.
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obtainableOnMobSpawn = true
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#If this can be obtained by initially spawning players.
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obtainableOnPlayerSpawn = false
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#Rarity of this ability.
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rarity = 1
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[ability.dolphins_grace]
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#The maximum ability level.
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maxLevel = 1
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#If this can be obtained by combining totems in a crafting grid.
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obtainableOnCraft = true
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#If this can be obtained in loot chests.
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obtainableOnLoot = true
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#The xp required per level.
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xpPerLevel = 2543
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#If this can be obtained by initially spawning players.
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obtainableOnPlayerSpawn = false
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#If this can be obtained by spawning mobs.
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obtainableOnMobSpawn = true
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#Rarity of this ability.
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rarity = 1
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[ability.speed]
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#The maximum ability level.
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maxLevel = 5
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#If this can be obtained by combining totems in a crafting grid.
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obtainableOnCraft = true
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#If this can be obtained in loot chests.
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obtainableOnLoot = true
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#The xp required per level.
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xpPerLevel = 1395
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#If this can be obtained by spawning mobs.
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obtainableOnMobSpawn = true
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#If this can be obtained by initially spawning players.
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obtainableOnPlayerSpawn = false
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#Rarity of this ability.
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rarity = 0
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[ability.saturation]
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#The maximum ability level.
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maxLevel = 3
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#If this can be obtained by combining totems in a crafting grid.
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obtainableOnCraft = true
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#If this can be obtained in loot chests.
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obtainableOnLoot = true
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#The xp required per level.
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xpPerLevel = 2543
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#If this can be obtained by initially spawning players.
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obtainableOnPlayerSpawn = false
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#If this can be obtained by spawning mobs.
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obtainableOnMobSpawn = true
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#Rarity of this ability.
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rarity = 3
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[ability.weakness]
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#The maximum ability level.
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maxLevel = 3
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#If this can be obtained by combining totems in a crafting grid.
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obtainableOnCraft = false
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#If this can be obtained in loot chests.
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obtainableOnLoot = false
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#The xp required per level.
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xpPerLevel = 3782
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#If this can be obtained by spawning mobs.
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obtainableOnMobSpawn = false
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#If this can be obtained by initially spawning players.
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obtainableOnPlayerSpawn = false
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#Rarity of this ability.
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rarity = 2
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[ability.mining_fatigue]
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#The maximum ability level.
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maxLevel = 3
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#If this can be obtained by combining totems in a crafting grid.
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obtainableOnCraft = false
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#If this can be obtained in loot chests.
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obtainableOnLoot = false
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#The xp required per level.
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xpPerLevel = 2202
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#If this can be obtained by spawning mobs.
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obtainableOnMobSpawn = false
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#If this can be obtained by initially spawning players.
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obtainableOnPlayerSpawn = false
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#Rarity of this ability.
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rarity = 1
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[ability.conduit_power]
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#The maximum ability level.
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maxLevel = 3
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#If this can be obtained by combining totems in a crafting grid.
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obtainableOnCraft = true
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#If this can be obtained in loot chests.
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obtainableOnLoot = true
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#The xp required per level.
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xpPerLevel = 2543
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#If this can be obtained by spawning mobs.
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obtainableOnMobSpawn = true
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#If this can be obtained by initially spawning players.
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obtainableOnPlayerSpawn = false
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#Rarity of this ability.
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rarity = 2
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[ability.levitation]
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#The maximum ability level.
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maxLevel = 3
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#If this can be obtained by combining totems in a crafting grid.
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obtainableOnCraft = false
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#If this can be obtained in loot chests.
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obtainableOnLoot = false
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#The xp required per level.
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xpPerLevel = 3553
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#If this can be obtained by spawning mobs.
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obtainableOnMobSpawn = false
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#If this can be obtained by initially spawning players.
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obtainableOnPlayerSpawn = false
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#Rarity of this ability.
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rarity = 2
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[ability.night_vision]
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#The maximum ability level.
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maxLevel = 1
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#If this can be obtained by combining totems in a crafting grid.
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obtainableOnCraft = true
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#If this can be obtained in loot chests.
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obtainableOnLoot = true
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#The xp required per level.
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xpPerLevel = 1507
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#If this can be obtained by initially spawning players.
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obtainableOnPlayerSpawn = false
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#If this can be obtained by spawning mobs.
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obtainableOnMobSpawn = true
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#Rarity of this ability.
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rarity = 1
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[ability.power_stare]
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#The maximum ability level.
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maxLevel = 5
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#If this can be obtained by combining totems in a crafting grid.
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obtainableOnCraft = true
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#If this can be obtained in loot chests.
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obtainableOnLoot = true
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#The xp required per level.
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xpPerLevel = 2543
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#Require sneak to activate.
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requireSneak = true
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#If this can be obtained by spawning mobs.
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obtainableOnMobSpawn = true
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#If this can be obtained by initially spawning players.
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obtainableOnPlayerSpawn = false
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#Rarity of this ability.
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rarity = 1
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[ability.poison]
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#The maximum ability level.
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maxLevel = 3
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#If this can be obtained by combining totems in a crafting grid.
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obtainableOnCraft = false
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#If this can be obtained in loot chests.
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obtainableOnLoot = false
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#The xp required per level.
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xpPerLevel = 4788
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#If this can be obtained by initially spawning players.
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obtainableOnPlayerSpawn = false
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#If this can be obtained by spawning mobs.
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obtainableOnMobSpawn = false
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#Rarity of this ability.
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rarity = 3
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[ability.absorbtion]
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#The maximum ability level.
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maxLevel = 5
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#If this can be obtained by combining totems in a crafting grid.
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obtainableOnCraft = true
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#If this can be obtained in loot chests.
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obtainableOnLoot = true
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#The xp required per level.
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xpPerLevel = 3553
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#If this can be obtained by spawning mobs.
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obtainableOnMobSpawn = true
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#If this can be obtained by initially spawning players.
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obtainableOnPlayerSpawn = false
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#Rarity of this ability.
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rarity = 2
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[ability.blindness]
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#The maximum ability level.
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maxLevel = 3
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#If this can be obtained by combining totems in a crafting grid.
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obtainableOnCraft = false
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#If this can be obtained in loot chests.
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obtainableOnLoot = false
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#The xp required per level.
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xpPerLevel = 2543
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#If this can be obtained by initially spawning players.
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obtainableOnPlayerSpawn = false
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#If this can be obtained by spawning mobs.
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obtainableOnMobSpawn = false
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#Rarity of this ability.
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rarity = 2
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[ability.water_breathing]
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#The maximum ability level.
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maxLevel = 1
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#If this can be obtained by combining totems in a crafting grid.
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obtainableOnCraft = true
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#If this can be obtained in loot chests.
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obtainableOnLoot = true
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#The xp required per level.
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xpPerLevel = 1395
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#If this can be obtained by spawning mobs.
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obtainableOnMobSpawn = true
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#If this can be obtained by initially spawning players.
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obtainableOnPlayerSpawn = false
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#Rarity of this ability.
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rarity = 0
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[ability.bonemealer]
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#The maximum ability level.
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maxLevel = 5
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#If this can be obtained by combining totems in a crafting grid.
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obtainableOnCraft = true
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#If this can be obtained in loot chests.
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obtainableOnLoot = true
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#The xp required per level.
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xpPerLevel = 1897
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#If this can be obtained by initially spawning players.
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obtainableOnPlayerSpawn = false
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#If this can be obtained by spawning mobs.
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obtainableOnMobSpawn = true
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#Rarity of this ability.
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rarity = 1
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[ability.fire_resistance]
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#The maximum ability level.
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maxLevel = 1
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#If this can be obtained by combining totems in a crafting grid.
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obtainableOnCraft = true
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#If this can be obtained in loot chests.
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obtainableOnLoot = true
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#The xp required per level.
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xpPerLevel = 1628
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#If this can be obtained by initially spawning players.
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obtainableOnPlayerSpawn = false
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#If this can be obtained by spawning mobs.
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obtainableOnMobSpawn = true
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#Rarity of this ability.
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rarity = 1
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[ability.slowness]
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#The maximum ability level.
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maxLevel = 3
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#If this can be obtained by combining totems in a crafting grid.
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obtainableOnCraft = false
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#If this can be obtained in loot chests.
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obtainableOnLoot = false
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#The xp required per level.
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xpPerLevel = 2202
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#If this can be obtained by spawning mobs.
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obtainableOnMobSpawn = false
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#If this can be obtained by initially spawning players.
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obtainableOnPlayerSpawn = false
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#Rarity of this ability.
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rarity = 1
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[ability.haste]
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#The maximum ability level.
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maxLevel = 5
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#If this can be obtained by combining totems in a crafting grid.
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obtainableOnCraft = true
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#If this can be obtained in loot chests.
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obtainableOnLoot = true
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#The xp required per level.
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xpPerLevel = 1507
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#If this can be obtained by spawning mobs.
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obtainableOnMobSpawn = true
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#If this can be obtained by initially spawning players.
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obtainableOnPlayerSpawn = false
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#Rarity of this ability.
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rarity = 0
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[ability.jump_boost]
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#The maximum ability level.
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maxLevel = 5
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#If this can be obtained by combining totems in a crafting grid.
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obtainableOnCraft = true
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#If this can be obtained in loot chests.
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obtainableOnLoot = true
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#The xp required per level.
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xpPerLevel = 1395
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#If this can be obtained by initially spawning players.
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obtainableOnPlayerSpawn = false
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#If this can be obtained by spawning mobs.
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obtainableOnMobSpawn = true
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#Rarity of this ability.
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rarity = 0
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[ability.unluck]
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#The maximum ability level.
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maxLevel = 3
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#If this can be obtained by combining totems in a crafting grid.
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obtainableOnCraft = true
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#If this can be obtained in loot chests.
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obtainableOnLoot = true
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#The xp required per level.
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xpPerLevel = 2543
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#If this can be obtained by spawning mobs.
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obtainableOnMobSpawn = true
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#If this can be obtained by initially spawning players.
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obtainableOnPlayerSpawn = false
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#Rarity of this ability.
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rarity = 2
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[ability.resistance]
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#The maximum ability level.
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maxLevel = 3
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#If this can be obtained by combining totems in a crafting grid.
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obtainableOnCraft = false
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#If this can be obtained in loot chests.
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obtainableOnLoot = false
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#The xp required per level.
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xpPerLevel = 2543
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#If this can be obtained by spawning mobs.
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obtainableOnMobSpawn = false
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#If this can be obtained by initially spawning players.
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obtainableOnPlayerSpawn = false
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#Rarity of this ability.
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rarity = 2
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[ability.invisibility]
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#The maximum ability level.
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maxLevel = 1
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#If this can be obtained by combining totems in a crafting grid.
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obtainableOnCraft = false
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#If this can be obtained in loot chests.
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obtainableOnLoot = false
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#The xp required per level.
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xpPerLevel = 1628
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#If this can be obtained by spawning mobs.
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obtainableOnMobSpawn = false
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#If this can be obtained by initially spawning players.
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obtainableOnPlayerSpawn = false
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#Rarity of this ability.
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rarity = 1
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[ability.nausea]
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#The maximum ability level.
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maxLevel = 3
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#If this can be obtained by combining totems in a crafting grid.
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obtainableOnCraft = false
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#If this can be obtained in loot chests.
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obtainableOnLoot = false
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#The xp required per level.
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xpPerLevel = 2543
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#If this can be obtained by initially spawning players.
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obtainableOnPlayerSpawn = false
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#If this can be obtained by spawning mobs.
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obtainableOnMobSpawn = false
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#Rarity of this ability.
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rarity = 1
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[ability.hunger]
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#The maximum ability level.
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maxLevel = 3
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#If this can be obtained by combining totems in a crafting grid.
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obtainableOnCraft = false
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#If this can be obtained in loot chests.
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obtainableOnLoot = false
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#The xp required per level.
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xpPerLevel = 3333
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#If this can be obtained by spawning mobs.
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obtainableOnMobSpawn = false
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#If this can be obtained by initially spawning players.
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obtainableOnPlayerSpawn = false
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#Rarity of this ability.
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rarity = 2
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[ability.slow_falling]
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#The maximum ability level.
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maxLevel = 1
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#If this can be obtained by combining totems in a crafting grid.
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obtainableOnCraft = false
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#If this can be obtained in loot chests.
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obtainableOnLoot = false
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#The xp required per level.
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xpPerLevel = 2543
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#If this can be obtained by initially spawning players.
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obtainableOnPlayerSpawn = false
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#If this can be obtained by spawning mobs.
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obtainableOnMobSpawn = false
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#Rarity of this ability.
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rarity = 1
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[ability.glowing]
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#The maximum ability level.
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maxLevel = 3
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#If this can be obtained by combining totems in a crafting grid.
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obtainableOnCraft = true
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#If this can be obtained in loot chests.
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obtainableOnLoot = true
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#The xp required per level.
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xpPerLevel = 2543
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#If this can be obtained by spawning mobs.
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obtainableOnMobSpawn = true
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#If this can be obtained by initially spawning players.
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obtainableOnPlayerSpawn = false
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#Rarity of this ability.
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rarity = 1
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[ability.step_assist]
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#The maximum ability level.
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maxLevel = 3
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#If this can be obtained by combining totems in a crafting grid.
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obtainableOnCraft = true
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#If this can be obtained in loot chests.
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obtainableOnLoot = true
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#The xp required per level.
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xpPerLevel = 1758
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#Forces the default step height value to 0.6 when this ability is deactivated.
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forceDefaultStepHeight = true
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#If this can be obtained by spawning mobs.
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obtainableOnMobSpawn = true
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#If this can be obtained by initially spawning players.
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obtainableOnPlayerSpawn = false
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#Rarity of this ability.
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rarity = 0
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[ability.magnetize]
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#The maximum ability level.
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maxLevel = 5
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#If this can be obtained by combining totems in a crafting grid.
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obtainableOnCraft = true
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#If this can be obtained in loot chests.
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obtainableOnLoot = true
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#The xp required per level.
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xpPerLevel = 1628
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#If this can be obtained by spawning mobs.
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obtainableOnMobSpawn = true
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#If this can be obtained by initially spawning players.
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obtainableOnPlayerSpawn = false
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#Rarity of this ability.
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rarity = 1
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[ability.wither]
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#The maximum ability level.
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maxLevel = 3
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#If this can be obtained by combining totems in a crafting grid.
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obtainableOnCraft = false
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#If this can be obtained in loot chests.
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obtainableOnLoot = false
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#The xp required per level.
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xpPerLevel = 125
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#If this can be obtained by initially spawning players.
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obtainableOnPlayerSpawn = false
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#If this can be obtained by spawning mobs.
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obtainableOnMobSpawn = false
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#Rarity of this ability.
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rarity = 3
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