config: misc

This commit is contained in:
Snogard 2025-02-10 04:19:31 +01:00
parent 17ad007f23
commit 9778dca779
6 changed files with 583 additions and 527 deletions

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config/paraglider-common.toml Executable file → Normal file
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#Whether to allow patting players with a shift-right-click.
allowPats = false
#Whether to load contributor info from the internet.
#If false, no one will appear as a contributor.
loadContributors = false

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#Client only settings, mostly things related to rendering
[client]
#Range: 0.0 ~ 0.05
minimumCameraDepth = 3.051850947599719E-5

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config/pehkui-common.toml Normal file
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#General configuration settings
[general]
scaledFallDamage = true
scaledMotion = true
scaledReach = true
scaledAttack = true
scaledDefense = true
scaledHealth = true
scaledItemDrops = true
scaledProjectiles = true
scaledExplosions = true
keepAllScalesOnRespawn = false
accurateNetherPortals = true
scalesKeptOnRespawn = []
enableCommands = true
enableDebugCommands = false

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#How deep does the hole go created by a portable hole.
#Range: > 1
temporary_hole_depth = 16
#For how long does a temporary hole stay open.
#Range: > 0
temporary_hole_duration = 160
#Maximum block hardness a portable hole can replace.
#Check out the Minecraft Wiki for more information: https://minecraft.fandom.com/wiki/Breaking#Blocks_by_hardness
#Range: 4.9E-324 ~ 1.7976931348623157E308
max_block_hardness = 20.0
#Cooldown in ticks after using a portable hole.
#Range: 0 ~ 72000
portable_hole_cooldown = 40
#Allow portable holes to go through block entities. Not safe to use (e.g. breaks double chests), therefore disabled by default.
replace_block_entities = false
[visuals]
#Render the end portal overlay on the outside of a temporary hole.
portal_overlay = true
#Play a breaking sound and show particles when blocks reappear from a temporary hole.
#May want to disable this feature to increase performance when a large hole depth is set.
particles_for_reappearing_blocks = true
#Render spark particles to indicate the block replaced by a temporary hole.
#May want to disable this feature to increase performance when a large hole depth is set.
spark_particles = true

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config/quark-common.toml Executable file → Normal file

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