Compare commits
4 Commits
b342ed5dd6
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d67b585708
Author | SHA1 | Date | |
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d67b585708 | |||
c4833030c2 | |||
2aac056594 | |||
6d508854fa |
@ -1,7 +1,7 @@
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[General]
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[General]
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||||||
#Allowed Values: DISPLAY_ALL, DISPLAY_MY, DISPLAY_OTHERS, HIDE
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#Allowed Values: DISPLAY_ALL, DISPLAY_MY, DISPLAY_OTHERS, HIDE
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"Pet Mode" = "DISPLAY_ALL"
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"Pet Mode" = "HIDE"
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#Range: -1024 ~ 1024
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#Range: -1024 ~ 1024
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"Mods Button Offset X" = 0
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"Mods Button Offset X" = 0
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#Range: -1024 ~ 1024
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#Range: -1024 ~ 1024
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5
config/Repair_Kits_Client.toml
Normal file
5
config/Repair_Kits_Client.toml
Normal file
@ -0,0 +1,5 @@
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[effects]
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"Sound Effects" = true
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Particles = true
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30
config/advskills_re.json
Normal file
30
config/advskills_re.json
Normal file
@ -0,0 +1,30 @@
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{
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"uiOffsetX": 0,
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"uiOffsetY": 0,
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"skillSorter": "DEFAULT",
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"layout": [
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[
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1,
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2
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],
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[
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3,
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4
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],
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[
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5,
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6
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],
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[
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7,
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8
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],
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[
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9,
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10
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]
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],
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"quickCastWheelHoldTime": 250,
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"hideSkillCrosshair": false,
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"displayedSkills": []
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}
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@ -6,7 +6,7 @@
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[discord]
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[discord]
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#Enable Discord Rich Prescence
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#Enable Discord Rich Prescence
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discord = true
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discord = false
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[packversionmaj]
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[packversionmaj]
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#Pack Release Version Format : X
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#Pack Release Version Format : X
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@ -1041,7 +1041,7 @@ tools {
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>
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>
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||||||
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||||||
# A list of material-based prefix names for this material group. May be empty.
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# A list of material-based prefix names for this material group. May be empty.
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||||||
# Items in this group: forbidden_arcanus:draco_arcanus_sword, forbidden_arcanus:draco_arcanus_shovel, forbidden_arcanus:draco_arcanus_pickaxe, forbidden_arcanus:draco_arcanus_axe, forbidden_arcanus:draco_arcanus_hoe
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# Items in this group: delightful:draco_arcanus_knife
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||||||
#
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#
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||||||
# Default: [
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# Default: [
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S:DRACO_ARCANUS <
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S:DRACO_ARCANUS <
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@ -1132,7 +1132,7 @@ tools {
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>
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>
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||||||
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||||||
# A list of material-based prefix names for this material group. May be empty.
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# A list of material-based prefix names for this material group. May be empty.
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||||||
# Items in this group: mysticalagradditions:inferium_paxel
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# Items in this group: mysticalagriculture:inferium_sword, mysticalagriculture:inferium_pickaxe, mysticalagriculture:inferium_shovel, mysticalagriculture:inferium_axe, mysticalagriculture:inferium_hoe, mysticalagriculture:inferium_sickle, mysticalagriculture:inferium_scythe
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||||||
#
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#
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||||||
# Default: [
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# Default: [
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||||||
S:INFERIUM <
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S:INFERIUM <
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@ -1258,7 +1258,7 @@ tools {
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>
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>
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||||||
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||||||
# A list of material-based prefix names for this material group. May be empty.
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# A list of material-based prefix names for this material group. May be empty.
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||||||
# Items in this group: delightful:gravitite_knife
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# Items in this group: aether:gravitite_pickaxe, aether:gravitite_axe, aether:gravitite_shovel, aether:gravitite_hoe, aether:gravitite_sword
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||||||
#
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#
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||||||
# Default: [
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# Default: [
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||||||
S:GRAVITITE <
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S:GRAVITITE <
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@ -1384,7 +1384,7 @@ tools {
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|||||||
>
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>
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||||||
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||||||
# A list of material-based prefix names for this material group. May be empty.
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# A list of material-based prefix names for this material group. May be empty.
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||||||
# Items in this group: delightful:steel_knife
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# Items in this group: tfmg:steel_axe, tfmg:steel_hoe, tfmg:steel_shovel, tfmg:steel_pickaxe, tfmg:steel_sword, tfmg:lithium_blade, tfmg:lit_lithium_blade
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||||||
#
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#
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||||||
# Default: [
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# Default: [
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||||||
S:STEEL <
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S:STEEL <
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||||||
@ -1524,7 +1524,7 @@ tools {
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|||||||
>
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>
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||||||
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||||||
# A list of material-based prefix names for this material group. May be empty.
|
# A list of material-based prefix names for this material group. May be empty.
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||||||
# Items in this group: mysticalagradditions:prudentium_paxel
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# Items in this group: mysticalagriculture:prudentium_sword, mysticalagriculture:prudentium_pickaxe, mysticalagriculture:prudentium_shovel, mysticalagriculture:prudentium_axe, mysticalagriculture:prudentium_hoe, mysticalagriculture:prudentium_sickle, mysticalagriculture:prudentium_scythe
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||||||
#
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#
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||||||
# Default: [
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# Default: [
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||||||
S:PRUDENTIUM <
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S:PRUDENTIUM <
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||||||
@ -1615,7 +1615,7 @@ tools {
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|||||||
>
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>
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||||||
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||||||
# A list of material-based prefix names for this material group. May be empty.
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# A list of material-based prefix names for this material group. May be empty.
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||||||
# Items in this group: minecraft:iron_sword, minecraft:iron_shovel, minecraft:iron_pickaxe, minecraft:iron_axe, minecraft:iron_hoe, evilcraft:spikey_claws, ironsspellsdelight:arcane_knife, cfm:spatula, alexscavesdelight:azure_neodymium_knife, alexscavesdelight:scarlet_neodymium_knife, evilcraftdelight:dark_gem_knife, occultism:butcher_knife, borninchaosdelight:dark_material_knife, platforms:wrench, outer_end:sinker_dagger, endermanoverhaul:corrupted_blade, minecolonies:iron_scimitar, botaniadelight:manasteel_knife, mowziesmobs:wrought_axe, draconicevolutiondelight:draconium_knife, draconicevolutiondelight:awekened_draconium_knife, enigmaticlegacydelight:etherium_knife, enigmaticlegacydelight:evil_knife, appliedenergisticsdelight:certus_quartz_crystal_knife, appliedenergisticsdelight:ender_dust_knife, appliedenergisticsdelight:fluix_knife, appliedenergisticsdelight:silicon_knife, appliedenergisticsdelight:sky_dust_knife, refinedstoragedelight:quartz_enriched_iron_knife, refinedstoragedelight:processor_knife, refinedstoragedelight:silicon_knife, railcraft:iron_tunnel_bore_head, railcraft:iron_spike_maul, railcraft:iron_crowbar, aquaculture:iron_fillet_knife, biomesoplentydelight:rose_quartz_knife, alexsmobs:skelewag_sword, alexsmobs:ghostly_pickaxe, alexsmobs:tendon_whip, farmersdelight:iron_knife, mekanismtools:iron_paxel, mobs_of_mythology:kobold_spear, dimdoors:rift_blade, botaniaartifacts:gaia_sword, bloodmagicdelight:soul_knife, apotheosisdelight:common_material_knife, apotheosisdelight:rare_material_knife, mahoutsukai:caliburn, mahoutsukai:clarent, mahoutsukai:morgan, mahoutsukai:rule_breaker, hexcasting:jeweler_hammer, sosorgans:soulium_dagger, lendersdelight:abyssal_knife, lendersdelight:ancient_knife, lendersdelight:black_steel_knife, lendersdelight:ignitium_knife, lendersdelight:witherite_knife, forbidden_arcanus:iron_blacksmith_gavel, nethersdelight:iron_machete, malum:crude_scythe, malum:creative_scythe
|
# Items in this group: minecraft:iron_sword, minecraft:iron_shovel, minecraft:iron_pickaxe, minecraft:iron_axe, minecraft:iron_hoe, evilcraft:spikey_claws, ironsspellsdelight:arcane_knife, cfm:spatula, alexscavesdelight:azure_neodymium_knife, alexscavesdelight:scarlet_neodymium_knife, evilcraftdelight:dark_gem_knife, occultism:butcher_knife, borninchaosdelight:dark_material_knife, platforms:wrench, outer_end:sinker_dagger, endermanoverhaul:corrupted_blade, botaniadelight:manasteel_knife, mowziesmobs:wrought_axe, draconicevolutiondelight:draconium_knife, draconicevolutiondelight:awekened_draconium_knife, enigmaticlegacydelight:etherium_knife, enigmaticlegacydelight:evil_knife, appliedenergisticsdelight:certus_quartz_crystal_knife, appliedenergisticsdelight:ender_dust_knife, appliedenergisticsdelight:fluix_knife, appliedenergisticsdelight:silicon_knife, appliedenergisticsdelight:sky_dust_knife, refinedstoragedelight:quartz_enriched_iron_knife, refinedstoragedelight:processor_knife, refinedstoragedelight:silicon_knife, railcraft:iron_tunnel_bore_head, railcraft:iron_spike_maul, railcraft:iron_crowbar, aquaculture:iron_fillet_knife, biomesoplentydelight:rose_quartz_knife, alexsmobs:skelewag_sword, alexsmobs:ghostly_pickaxe, alexsmobs:tendon_whip, farmersdelight:iron_knife, mekanismtools:iron_paxel, mobs_of_mythology:kobold_spear, dimdoors:rift_blade, botaniaartifacts:gaia_sword, bloodmagicdelight:soul_knife, apotheosisdelight:common_material_knife, apotheosisdelight:rare_material_knife, mahoutsukai:caliburn, mahoutsukai:clarent, mahoutsukai:morgan, mahoutsukai:rule_breaker, hexcasting:jeweler_hammer, sosorgans:soulium_dagger, lendersdelight:abyssal_knife, lendersdelight:ancient_knife, lendersdelight:black_steel_knife, lendersdelight:ignitium_knife, lendersdelight:witherite_knife, forbidden_arcanus:iron_blacksmith_gavel, nethersdelight:iron_machete, malum:crude_scythe, malum:creative_scythe
|
||||||
#
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#
|
||||||
# Default: [
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# Default: [
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||||||
S:IRON <
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S:IRON <
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||||||
@ -2161,7 +2161,7 @@ tools {
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|||||||
>
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>
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||||||
|
|
||||||
# A list of material-based prefix names for this material group. May be empty.
|
# A list of material-based prefix names for this material group. May be empty.
|
||||||
# Items in this group: aether:zanite_pickaxe, aether:zanite_axe, aether:zanite_shovel, aether:zanite_hoe, aether:zanite_sword
|
# Items in this group: delightful:zanite_knife
|
||||||
#
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#
|
||||||
# Default: [
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# Default: [
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||||||
S:ZANITE <
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S:ZANITE <
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||||||
@ -2546,7 +2546,7 @@ tools {
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|||||||
>
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>
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||||||
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||||||
# A list of material-based prefix names for this material group. May be empty.
|
# A list of material-based prefix names for this material group. May be empty.
|
||||||
# Items in this group: delightful:phoenix_knife
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# Items in this group: lost_aether_content:phoenix_shovel, lost_aether_content:phoenix_pickaxe, lost_aether_content:phoenix_axe, lost_aether_content:phoenix_sword, lost_aether_content:phoenix_hoe
|
||||||
#
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#
|
||||||
# Default: [
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# Default: [
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||||||
S:PHOENIX <
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S:PHOENIX <
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||||||
@ -3029,7 +3029,7 @@ tools {
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|||||||
>
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>
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||||||
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||||||
# A list of material-based prefix names for this material group. May be empty.
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# A list of material-based prefix names for this material group. May be empty.
|
||||||
# Items in this group: undergarden:forgotten_battleaxe, undergarden:forgotten_sword, undergarden:forgotten_pickaxe, undergarden:forgotten_axe, undergarden:forgotten_shovel, undergarden:forgotten_hoe
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# Items in this group: delightful:forgotten_knife
|
||||||
#
|
#
|
||||||
# Default: [
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# Default: [
|
||||||
S:FORGOTTEN <
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S:FORGOTTEN <
|
||||||
@ -3176,7 +3176,7 @@ tools {
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|||||||
>
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>
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||||||
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||||||
# A list of material-based prefix names for this material group. May be empty.
|
# A list of material-based prefix names for this material group. May be empty.
|
||||||
# Items in this group: undergarden:cloggrum_battleaxe, undergarden:cloggrum_sword, undergarden:cloggrum_pickaxe, undergarden:cloggrum_axe, undergarden:cloggrum_shovel, undergarden:cloggrum_hoe
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# Items in this group: delightful:cloggrum_knife
|
||||||
#
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#
|
||||||
# Default: [
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# Default: [
|
||||||
S:CLOGGRUM <
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S:CLOGGRUM <
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||||||
@ -3281,7 +3281,7 @@ tools {
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|||||||
>
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>
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||||||
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||||||
# A list of material-based prefix names for this material group. May be empty.
|
# A list of material-based prefix names for this material group. May be empty.
|
||||||
# Items in this group: railcraft:bronze_tunnel_bore_head
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# Items in this group: delightful:bronze_knife
|
||||||
#
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#
|
||||||
# Default: [
|
# Default: [
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||||||
S:BRONZE <
|
S:BRONZE <
|
||||||
@ -4380,7 +4380,7 @@ tools {
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|||||||
>
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>
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||||||
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||||||
# A list of material-based prefix names for this material group. May be empty.
|
# A list of material-based prefix names for this material group. May be empty.
|
||||||
# Items in this group: mysticalagriculture:awakened_supremium_sword, mysticalagriculture:awakened_supremium_pickaxe, mysticalagriculture:awakened_supremium_shovel, mysticalagriculture:awakened_supremium_axe, mysticalagriculture:awakened_supremium_hoe, mysticalagriculture:awakened_supremium_sickle, mysticalagriculture:awakened_supremium_scythe
|
# Items in this group: mysticalagradditions:awakened_supremium_paxel
|
||||||
#
|
#
|
||||||
# Default: [
|
# Default: [
|
||||||
S:AWAKENED_SUPREMIUM <
|
S:AWAKENED_SUPREMIUM <
|
||||||
@ -4646,7 +4646,7 @@ tools {
|
|||||||
>
|
>
|
||||||
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|
||||||
# A list of material-based prefix names for this material group. May be empty.
|
# A list of material-based prefix names for this material group. May be empty.
|
||||||
# Items in this group: aether:holystone_pickaxe, aether:holystone_axe, aether:holystone_shovel, aether:holystone_hoe, aether:holystone_sword
|
# Items in this group: delightful:holystone_knife
|
||||||
#
|
#
|
||||||
# Default: [
|
# Default: [
|
||||||
S:HOLYSTONE <
|
S:HOLYSTONE <
|
||||||
@ -4667,7 +4667,7 @@ tools {
|
|||||||
>
|
>
|
||||||
|
|
||||||
# A list of material-based prefix names for this material group. May be empty.
|
# A list of material-based prefix names for this material group. May be empty.
|
||||||
# Items in this group: minecraft:diamond_sword, minecraft:diamond_shovel, minecraft:diamond_pickaxe, minecraft:diamond_axe, minecraft:diamond_hoe, evilcraft:vengeance_pickaxe, alexscavesdelight:sweet_tooth_knife, occultism:iesnium_pickaxe, mysticalagriculture:diamond_sickle, mysticalagriculture:diamond_scythe, minecolonies:chiefsword, cyclicdelight:gem_amber_knife, cyclicdelight:gem_obsidian_knife, irons_spellbooks:spellbreaker, botaniadelight:elemention_knife, railcraft:diamond_tunnel_bore_head, railcraft:diamond_spike_maul, railcraft:diamond_crowbar, railcraft:seasons_crowbar, aquaculture:diamond_fillet_knife, twilightforest:diamond_minotaur_axe, twilightforest:mazebreaker_pickaxe, mob_grinding_utils:null_sword, farmersdelight:diamond_knife, integratedtunnels:dummy_pickaxe, mekanismtools:diamond_paxel, cyclic:mattock, arsnouveaudelight:source_gem_knife, alexscaves:desolate_dagger, forbidden_arcanus:diamond_blacksmith_gavel, nethersdelight:diamond_machete
|
# Items in this group: minecraft:diamond_sword, minecraft:diamond_shovel, minecraft:diamond_pickaxe, minecraft:diamond_axe, minecraft:diamond_hoe, evilcraft:vengeance_pickaxe, alexscavesdelight:sweet_tooth_knife, occultism:iesnium_pickaxe, mysticalagriculture:diamond_sickle, mysticalagriculture:diamond_scythe, cyclicdelight:gem_amber_knife, cyclicdelight:gem_obsidian_knife, irons_spellbooks:spellbreaker, botaniadelight:elemention_knife, railcraft:diamond_tunnel_bore_head, railcraft:diamond_spike_maul, railcraft:diamond_crowbar, railcraft:seasons_crowbar, aquaculture:diamond_fillet_knife, twilightforest:diamond_minotaur_axe, twilightforest:mazebreaker_pickaxe, mob_grinding_utils:null_sword, farmersdelight:diamond_knife, integratedtunnels:dummy_pickaxe, mekanismtools:diamond_paxel, cyclic:mattock, arsnouveaudelight:source_gem_knife, alexscaves:desolate_dagger, forbidden_arcanus:diamond_blacksmith_gavel, nethersdelight:diamond_machete
|
||||||
#
|
#
|
||||||
# Default: [
|
# Default: [
|
||||||
S:DIAMOND <
|
S:DIAMOND <
|
||||||
@ -6149,6 +6149,13 @@ tools {
|
|||||||
# Default: [
|
# Default: [
|
||||||
S:akrion_mod_moonlight_sword_hilt <
|
S:akrion_mod_moonlight_sword_hilt <
|
||||||
>
|
>
|
||||||
|
|
||||||
|
# A list of material-based prefix names for this material group. May be empty.
|
||||||
|
# Items in this group: tconstruct:pickaxe, tconstruct:sledge_hammer, tconstruct:vein_hammer, tconstruct:mattock, tconstruct:pickadze, tconstruct:excavator, tconstruct:hand_axe, tconstruct:broad_axe, tconstruct:kama, tconstruct:scythe, tconstruct:dagger, tconstruct:sword, tconstruct:cleaver, tconstruct:flint_and_brick, tconstruct:sky_staff, tconstruct:earth_staff, tconstruct:ichor_staff, tconstruct:ender_staff, tconstruct:melting_pan, tconstruct:battlesign, tconstruct:swasher, tconstruct:travelers_shield, tconstruct:plate_shield
|
||||||
|
#
|
||||||
|
# Default: [
|
||||||
|
S:INSTANCE <
|
||||||
|
>
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -6607,11 +6614,6 @@ armors {
|
|||||||
# Default: [
|
# Default: [
|
||||||
S:ALLTHEMODIUM <
|
S:ALLTHEMODIUM <
|
||||||
>
|
>
|
||||||
|
|
||||||
# A list of material-based prefix names for this material group. May be empty.
|
|
||||||
# Items in this group: minecolonies:santa_hat
|
|
||||||
#
|
|
||||||
# Default: [
|
|
||||||
S:minecolonies_santa_hat <
|
S:minecolonies_santa_hat <
|
||||||
>
|
>
|
||||||
|
|
||||||
@ -6852,11 +6854,6 @@ armors {
|
|||||||
# Default: [
|
# Default: [
|
||||||
S:ANGELIC <
|
S:ANGELIC <
|
||||||
>
|
>
|
||||||
|
|
||||||
# A list of material-based prefix names for this material group. May be empty.
|
|
||||||
# Items in this group: minecolonies:pirate_hat, minecolonies:pirate_top, minecolonies:pirate_leggins, minecolonies:pirate_boots
|
|
||||||
#
|
|
||||||
# Default: [
|
|
||||||
S:minecolonies_pirate_hat <
|
S:minecolonies_pirate_hat <
|
||||||
>
|
>
|
||||||
|
|
||||||
@ -7888,11 +7885,6 @@ armors {
|
|||||||
# Default: [
|
# Default: [
|
||||||
S:glorious_creatures_tribal_shooter_mask_helmet <
|
S:glorious_creatures_tribal_shooter_mask_helmet <
|
||||||
>
|
>
|
||||||
|
|
||||||
# A list of material-based prefix names for this material group. May be empty.
|
|
||||||
# Items in this group: minecolonies:pirate_cap, minecolonies:pirate_chest, minecolonies:pirate_legs, minecolonies:pirate_shoes
|
|
||||||
#
|
|
||||||
# Default: [
|
|
||||||
S:minecolonies_pirate_cap <
|
S:minecolonies_pirate_cap <
|
||||||
>
|
>
|
||||||
|
|
||||||
@ -7979,11 +7971,6 @@ armors {
|
|||||||
# Default: [
|
# Default: [
|
||||||
S:RED_ENDER <
|
S:RED_ENDER <
|
||||||
>
|
>
|
||||||
|
|
||||||
# A list of material-based prefix names for this material group. May be empty.
|
|
||||||
# Items in this group: minecolonies:build_goggles
|
|
||||||
#
|
|
||||||
# Default: [
|
|
||||||
S:minecolonies_build_goggles <
|
S:minecolonies_build_goggles <
|
||||||
>
|
>
|
||||||
|
|
||||||
@ -8126,11 +8113,6 @@ armors {
|
|||||||
# Default: [
|
# Default: [
|
||||||
S:TERRAN <
|
S:TERRAN <
|
||||||
>
|
>
|
||||||
|
|
||||||
# A list of material-based prefix names for this material group. May be empty.
|
|
||||||
# Items in this group: minecolonies:plate_armor_helmet, minecolonies:plate_armor_chest, minecolonies:plate_armor_legs, minecolonies:plate_armor_boots
|
|
||||||
#
|
|
||||||
# Default: [
|
|
||||||
S:minecolonies_plate_armor_helmet <
|
S:minecolonies_plate_armor_helmet <
|
||||||
>
|
>
|
||||||
|
|
||||||
@ -9820,6 +9802,27 @@ armors {
|
|||||||
# Default: [
|
# Default: [
|
||||||
S:theabyss_ignisithe_armor_helmet <
|
S:theabyss_ignisithe_armor_helmet <
|
||||||
>
|
>
|
||||||
|
|
||||||
|
# A list of material-based prefix names for this material group. May be empty.
|
||||||
|
# Items in this group: tconstruct:plate_helmet, tconstruct:plate_chestplate, tconstruct:plate_leggings, tconstruct:plate_boots
|
||||||
|
#
|
||||||
|
# Default: [
|
||||||
|
S:tconstruct_plate_helmet <
|
||||||
|
>
|
||||||
|
|
||||||
|
# A list of material-based prefix names for this material group. May be empty.
|
||||||
|
# Items in this group: tconstruct:travelers_helmet, tconstruct:travelers_chestplate, tconstruct:travelers_leggings, tconstruct:travelers_boots
|
||||||
|
#
|
||||||
|
# Default: [
|
||||||
|
S:tconstruct_travelers_helmet <
|
||||||
|
>
|
||||||
|
|
||||||
|
# A list of material-based prefix names for this material group. May be empty.
|
||||||
|
# Items in this group: tconstruct:slime_boots, tconstruct:slime_leggings, tconstruct:slime_chestplate, tconstruct:slime_helmet
|
||||||
|
#
|
||||||
|
# Default: [
|
||||||
|
S:tconstruct_slime_boots <
|
||||||
|
>
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -484,6 +484,17 @@
|
|||||||
"value": 1024
|
"value": 1024
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
"skilltree:evasion": {
|
||||||
|
"enabled": false,
|
||||||
|
"min": {
|
||||||
|
"default": 0,
|
||||||
|
"value": 0
|
||||||
|
},
|
||||||
|
"max": {
|
||||||
|
"default": 90,
|
||||||
|
"value": 90
|
||||||
|
}
|
||||||
|
},
|
||||||
"modulargolems:golem_size": {
|
"modulargolems:golem_size": {
|
||||||
"enabled": false,
|
"enabled": false,
|
||||||
"min": {
|
"min": {
|
||||||
@ -693,6 +704,17 @@
|
|||||||
"value": 64
|
"value": 64
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
"skilltree:stealth": {
|
||||||
|
"enabled": false,
|
||||||
|
"min": {
|
||||||
|
"default": 0,
|
||||||
|
"value": 0
|
||||||
|
},
|
||||||
|
"max": {
|
||||||
|
"default": 90,
|
||||||
|
"value": 90
|
||||||
|
}
|
||||||
|
},
|
||||||
"minecraft:horse.jump_strength": {
|
"minecraft:horse.jump_strength": {
|
||||||
"enabled": true,
|
"enabled": true,
|
||||||
"min": {
|
"min": {
|
||||||
@ -979,6 +1001,17 @@
|
|||||||
"value": 10
|
"value": 10
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
"skilltree:exp_per_minute": {
|
||||||
|
"enabled": false,
|
||||||
|
"min": {
|
||||||
|
"default": 0,
|
||||||
|
"value": 0
|
||||||
|
},
|
||||||
|
"max": {
|
||||||
|
"default": 100,
|
||||||
|
"value": 100
|
||||||
|
}
|
||||||
|
},
|
||||||
"confluence:pickup_range": {
|
"confluence:pickup_range": {
|
||||||
"enabled": false,
|
"enabled": false,
|
||||||
"min": {
|
"min": {
|
||||||
@ -1221,6 +1254,17 @@
|
|||||||
"value": 1024
|
"value": 1024
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
"skilltree:regeneration": {
|
||||||
|
"enabled": false,
|
||||||
|
"min": {
|
||||||
|
"default": 0,
|
||||||
|
"value": 0
|
||||||
|
},
|
||||||
|
"max": {
|
||||||
|
"default": 100,
|
||||||
|
"value": 100
|
||||||
|
}
|
||||||
|
},
|
||||||
"tetra:draw_speed": {
|
"tetra:draw_speed": {
|
||||||
"enabled": false,
|
"enabled": false,
|
||||||
"min": {
|
"min": {
|
||||||
@ -1551,6 +1595,17 @@
|
|||||||
"value": 1024
|
"value": 1024
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
"skilltree:blocking": {
|
||||||
|
"enabled": false,
|
||||||
|
"min": {
|
||||||
|
"default": 0,
|
||||||
|
"value": 0
|
||||||
|
},
|
||||||
|
"max": {
|
||||||
|
"default": 90,
|
||||||
|
"value": 90
|
||||||
|
}
|
||||||
|
},
|
||||||
"attributeslib:arrow_damage": {
|
"attributeslib:arrow_damage": {
|
||||||
"enabled": false,
|
"enabled": false,
|
||||||
"min": {
|
"min": {
|
||||||
|
12
config/collective.json5
Normal file
12
config/collective.json5
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
{
|
||||||
|
// When enabled, transfer the held items and armour from replaced entities by any of the Entity Spawn mods which depend on Collective.
|
||||||
|
"transferItemsBetweenReplacedEntities": true,
|
||||||
|
// The amount of times Collective loops through possible mob drops to get them all procedurally. Drops are only generated when a dependent mod uses them. Lowering this can increase world load time but decrease accuracy.
|
||||||
|
// min: 1, max: 500
|
||||||
|
"loopsAmountUsedToGetAllEntityDrops": 100,
|
||||||
|
// The delay of the is-there-a-block-around-check around entities in ms. Used in mods which depends on a specific blockstate in the world. Increasing this number can increase TPS if needed.
|
||||||
|
// min: 0, max: 3600000
|
||||||
|
"findABlockCheckAroundEntitiesDelayMs": 30000,
|
||||||
|
// Enables pets for Patrons. Will be added in a future release.
|
||||||
|
"enablePatronPets": false
|
||||||
|
}
|
@ -41,7 +41,7 @@
|
|||||||
#Choose the menu row that the Create config button appears on in the in-game menu
|
#Choose the menu row that the Create config button appears on in the in-game menu
|
||||||
#Set to 0 to disable the button altogether
|
#Set to 0 to disable the button altogether
|
||||||
#Range: 0 ~ 5
|
#Range: 0 ~ 5
|
||||||
ingameMenuConfigButtonRow = 3
|
ingameMenuConfigButtonRow = 0
|
||||||
#.
|
#.
|
||||||
#Offset the Create config button in the in-game menu by this many pixels on the X axis
|
#Offset the Create config button in the in-game menu by this many pixels on the X axis
|
||||||
#The sign (-/+) of this value determines what side of the row the button appears on (left/right)
|
#The sign (-/+) of this value determines what side of the row the button appears on (left/right)
|
||||||
|
@ -8,13 +8,13 @@
|
|||||||
auto_reset_mouse_focus = true
|
auto_reset_mouse_focus = true
|
||||||
#Row of the Controller Settings button in the main menu, default is 2
|
#Row of the Controller Settings button in the main menu, default is 2
|
||||||
#Range: 0 ~ 4
|
#Range: 0 ~ 4
|
||||||
config_button_main_menu_row = 2
|
config_button_main_menu_row = 0
|
||||||
#X Offset of the Controller Settings button in the main menu, default is 4
|
#X Offset of the Controller Settings button in the main menu, default is 4
|
||||||
#Range: > -2147483648
|
#Range: > -2147483648
|
||||||
config_button_main_menu_offset = 4
|
config_button_main_menu_offset = 4
|
||||||
#Row of the Controller Settings button in the ingame pause menu, default is 3
|
#Row of the Controller Settings button in the ingame pause menu, default is 3
|
||||||
#Range: 0 ~ 5
|
#Range: 0 ~ 5
|
||||||
config_button_ingame_menu_row = 3
|
config_button_ingame_menu_row = 0
|
||||||
#X Offset of the Controller Settings button in the ingame pause menu, default is 4
|
#X Offset of the Controller Settings button in the ingame pause menu, default is 4
|
||||||
#Range: > -2147483648
|
#Range: > -2147483648
|
||||||
config_button_main_ingame_offset = 4
|
config_button_main_ingame_offset = 4
|
||||||
|
@ -5,7 +5,6 @@ AE2 Insert Export Card
|
|||||||
AE2 Things
|
AE2 Things
|
||||||
AE2 Toggleable View Cell
|
AE2 Toggleable View Cell
|
||||||
AE2NetworkAnalyzer
|
AE2NetworkAnalyzer
|
||||||
AE2WTLib
|
|
||||||
AEInfinityBooster
|
AEInfinityBooster
|
||||||
AIOT Botania
|
AIOT Botania
|
||||||
Adam's Ars Plus
|
Adam's Ars Plus
|
||||||
@ -269,7 +268,6 @@ Mechanical Botania
|
|||||||
Mekanism
|
Mekanism
|
||||||
Mekanism: Generators
|
Mekanism: Generators
|
||||||
Mekanism: Tools
|
Mekanism: Tools
|
||||||
MineColonies
|
|
||||||
Mining Gadgets
|
Mining Gadgets
|
||||||
Mo Creatures Reforge
|
Mo Creatures Reforge
|
||||||
Mob Grinding Utils
|
Mob Grinding Utils
|
||||||
@ -399,3 +397,8 @@ gamma creatures
|
|||||||
manavisualizer
|
manavisualizer
|
||||||
mysticrift_pharaohs_legacy
|
mysticrift_pharaohs_legacy
|
||||||
tetra
|
tetra
|
||||||
|
Superior Shields
|
||||||
|
Tinkers' Construct
|
||||||
|
Advanced Skills: Remastered
|
||||||
|
Iron_Repair Kits
|
||||||
|
Passive Skill Tree
|
||||||
|
@ -9,3 +9,6 @@ net.minecraft.world.entity.EntityType
|
|||||||
net.minecraft.world.level.biome.Biome
|
net.minecraft.world.level.biome.Biome
|
||||||
net.minecraftforge.fluids.FluidStack
|
net.minecraftforge.fluids.FluidStack
|
||||||
twilightforest.compat.jei.FakeItemEntity
|
twilightforest.compat.jei.FakeItemEntity
|
||||||
|
slimeknights.mantle.recipe.ingredient.EntityIngredient$EntityInput
|
||||||
|
slimeknights.tconstruct.library.modifiers.ModifierEntry
|
||||||
|
slimeknights.tconstruct.library.recipe.partbuilder.Pattern
|
||||||
|
@ -285,37 +285,6 @@ mekanism:solar_neutron_activator
|
|||||||
mekanism:sps_casing
|
mekanism:sps_casing
|
||||||
mekanism:thermal_evaporation_controller
|
mekanism:thermal_evaporation_controller
|
||||||
mekanismgenerators:fission
|
mekanismgenerators:fission
|
||||||
minecolonies:alchemist
|
|
||||||
minecolonies:baker
|
|
||||||
minecolonies:beekeeper
|
|
||||||
minecolonies:blacksmith
|
|
||||||
minecolonies:chef
|
|
||||||
minecolonies:chickenherder
|
|
||||||
minecolonies:composting
|
|
||||||
minecolonies:concretemixer
|
|
||||||
minecolonies:cowboy
|
|
||||||
minecolonies:crops
|
|
||||||
minecolonies:crusher
|
|
||||||
minecolonies:dyer
|
|
||||||
minecolonies:enchanter
|
|
||||||
minecolonies:farmer
|
|
||||||
minecolonies:fishing
|
|
||||||
minecolonies:fletcher
|
|
||||||
minecolonies:flowers
|
|
||||||
minecolonies:glassblower
|
|
||||||
minecolonies:lumberjack
|
|
||||||
minecolonies:mechanic
|
|
||||||
minecolonies:netherworker
|
|
||||||
minecolonies:planter
|
|
||||||
minecolonies:rabbitherder
|
|
||||||
minecolonies:sawmill
|
|
||||||
minecolonies:shepherd
|
|
||||||
minecolonies:sifter
|
|
||||||
minecolonies:smelter
|
|
||||||
minecolonies:stonemason
|
|
||||||
minecolonies:stonesmeltery
|
|
||||||
minecolonies:swineherder
|
|
||||||
minecolonies:tools
|
|
||||||
mob_grinding_utils:solidify
|
mob_grinding_utils:solidify
|
||||||
morered:soldering
|
morered:soldering
|
||||||
mysticalagriculture:awakening
|
mysticalagriculture:awakening
|
||||||
@ -429,3 +398,15 @@ vintageimprovements:unpacking
|
|||||||
vintageimprovements:vacuumizing
|
vintageimprovements:vacuumizing
|
||||||
vintageimprovements:vibrating
|
vintageimprovements:vibrating
|
||||||
waystones:warp_plate
|
waystones:warp_plate
|
||||||
|
tconstruct:alloy
|
||||||
|
tconstruct:casting_basin
|
||||||
|
tconstruct:casting_table
|
||||||
|
tconstruct:entity_melting
|
||||||
|
tconstruct:foundry
|
||||||
|
tconstruct:melting
|
||||||
|
tconstruct:modifiers
|
||||||
|
tconstruct:molding
|
||||||
|
tconstruct:part_builder
|
||||||
|
tconstruct:severing
|
||||||
|
tconstruct:tool_recipes
|
||||||
|
tconstruct:worktable
|
||||||
|
4
config/mantle-client.toml
Normal file
4
config/mantle-client.toml
Normal file
@ -0,0 +1,4 @@
|
|||||||
|
#If true, enables the Mantle heart renderer, which stacks hearts by changing the color instead of vertically stacking them.
|
||||||
|
#Mod authors: this config is not meant for compatibility with your heart renderer, cancel the RenderGameOverlayEvent.Pre event and our logic won't run
|
||||||
|
extraHeartRenderer = false
|
||||||
|
|
@ -15,7 +15,7 @@
|
|||||||
#Range: > 0
|
#Range: > 0
|
||||||
maxCustomModeScale = 200
|
maxCustomModeScale = 200
|
||||||
#Give players a copy of the MFFS guidebook when they first join a world
|
#Give players a copy of the MFFS guidebook when they first join a world
|
||||||
giveGuidebookOnFirstJoin = true
|
giveGuidebookOnFirstJoin = false
|
||||||
|
|
||||||
[coercion_deriver]
|
[coercion_deriver]
|
||||||
#FE to convert into 1 Fortron
|
#FE to convert into 1 Fortron
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
#Packet Fixer config file.
|
#Packet Fixer config file.
|
||||||
#Default values (minecraft default): nbtMaxSize 2097152, packetSize 1048576, decoderSize 2097152 and varInt21Size 3.
|
#Default values (minecraft default): nbtMaxSize 2097152, packetSize 1048576, decoderSize 2097152 and varInt21Size 3.
|
||||||
#Max values are 2147483647 for packetSize/decoderSize/varInt21 and 9223372036854775807 for nbtMaxSize.
|
#Max values are 2147483647 for packetSize/decoderSize/varInt21 and 9223372036854775807 for nbtMaxSize.
|
||||||
#Mon Feb 10 08:08:17 CET 2025
|
#Mon Feb 10 16:42:22 CET 2025
|
||||||
nbtMaxSize=209715200
|
nbtMaxSize=209715200
|
||||||
utfSize=32767
|
utfSize=32767
|
||||||
decoderSize=838860800
|
decoderSize=838860800
|
||||||
|
9
config/passiveskilltreeadditions-client.toml
Normal file
9
config/passiveskilltreeadditions-client.toml
Normal file
@ -0,0 +1,9 @@
|
|||||||
|
|
||||||
|
["Button Settings"]
|
||||||
|
#X position of the Passive Skill Tree button in the inventory screen
|
||||||
|
#Range: > 0
|
||||||
|
buttonX = 110
|
||||||
|
#Y position of the Passive Skill Tree button in the inventory screen
|
||||||
|
#Range: > 0
|
||||||
|
buttonY = 65
|
||||||
|
|
@ -197,8 +197,8 @@
|
|||||||
|
|
||||||
[building.leaf_carpet]
|
[building.leaf_carpet]
|
||||||
#This feature disables itself if any of the following mods are loaded:
|
#This feature disables itself if any of the following mods are loaded:
|
||||||
# - immersive_weathering
|
|
||||||
# - woodworks
|
# - woodworks
|
||||||
|
# - immersive_weathering
|
||||||
#This is done to prevent content overlap.
|
#This is done to prevent content overlap.
|
||||||
#You can turn this on to force the feature to be loaded even if the above mods are also loaded.
|
#You can turn this on to force the feature to be loaded even if the above mods are also loaded.
|
||||||
"Ignore Anti Overlap" = false
|
"Ignore Anti Overlap" = false
|
||||||
@ -237,8 +237,8 @@
|
|||||||
#Allowed values: [0,1]
|
#Allowed values: [0,1]
|
||||||
"Fall Damage Multiplier" = 0.5
|
"Fall Damage Multiplier" = 0.5
|
||||||
#This feature disables itself if any of the following mods are loaded:
|
#This feature disables itself if any of the following mods are loaded:
|
||||||
# - environmental
|
|
||||||
# - goated
|
# - goated
|
||||||
|
# - environmental
|
||||||
#This is done to prevent content overlap.
|
#This is done to prevent content overlap.
|
||||||
#You can turn this on to force the feature to be loaded even if the above mods are also loaded.
|
#You can turn this on to force the feature to be loaded even if the above mods are also loaded.
|
||||||
"Ignore Anti Overlap" = false
|
"Ignore Anti Overlap" = false
|
||||||
@ -246,8 +246,8 @@
|
|||||||
[building.variant_bookshelves]
|
[building.variant_bookshelves]
|
||||||
"Change Names" = true
|
"Change Names" = true
|
||||||
#This feature disables itself if any of the following mods are loaded:
|
#This feature disables itself if any of the following mods are loaded:
|
||||||
# - woodster
|
|
||||||
# - woodworks
|
# - woodworks
|
||||||
|
# - woodster
|
||||||
#This is done to prevent content overlap.
|
#This is done to prevent content overlap.
|
||||||
#You can turn this on to force the feature to be loaded even if the above mods are also loaded.
|
#You can turn this on to force the feature to be loaded even if the above mods are also loaded.
|
||||||
"Ignore Anti Overlap" = false
|
"Ignore Anti Overlap" = false
|
||||||
@ -266,8 +266,8 @@
|
|||||||
[building.variant_ladders]
|
[building.variant_ladders]
|
||||||
"Change Names" = true
|
"Change Names" = true
|
||||||
#This feature disables itself if any of the following mods are loaded:
|
#This feature disables itself if any of the following mods are loaded:
|
||||||
# - woodster
|
|
||||||
# - woodworks
|
# - woodworks
|
||||||
|
# - woodster
|
||||||
#This is done to prevent content overlap.
|
#This is done to prevent content overlap.
|
||||||
#You can turn this on to force the feature to be loaded even if the above mods are also loaded.
|
#You can turn this on to force the feature to be loaded even if the above mods are also loaded.
|
||||||
"Ignore Anti Overlap" = false
|
"Ignore Anti Overlap" = false
|
||||||
|
3
config/skilltree-client.toml
Normal file
3
config/skilltree-client.toml
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
favorite_skills = []
|
||||||
|
favorite_color_hex = "#42B0FF"
|
||||||
|
|
61
config/skilltree-common.toml
Normal file
61
config/skilltree-common.toml
Normal file
@ -0,0 +1,61 @@
|
|||||||
|
|
||||||
|
["Skill Points"]
|
||||||
|
#Range: 1 ~ 1000
|
||||||
|
"Maximum skill points" = 85
|
||||||
|
#Range: > 0
|
||||||
|
"First skill point cost" = 15
|
||||||
|
#Range: > 0
|
||||||
|
"Last skill point cost" = 1400
|
||||||
|
#You can set cost for each skill point instead
|
||||||
|
"Use skill points costs array" = false
|
||||||
|
#This list's size must be equal to maximum skill points.
|
||||||
|
"Levelup costs" = [15, 19, 24, 30, 37, 45, 54, 64, 75, 87, 100, 114, 129, 145, 162, 180, 199, 219, 240, 262, 285, 309, 334, 360, 387, 415, 444, 474, 505, 537, 570, 604, 639, 675, 712, 750, 789, 829, 870, 912, 955, 999, 1044, 1090, 1137, 1185, 1234, 1284, 1335, 1387, 1440, 1494, 1549, 1605, 1662, 1720, 1779, 1839, 1900, 1962, 2025, 2089, 2154, 2220, 2287, 2355, 2424, 2494, 2565, 2637, 2710, 2784, 2859, 2935, 3012, 3090, 3169, 3249, 3330, 3412, 3495, 3579, 3664, 3750, 3837]
|
||||||
|
#Disabling this will remove chat messages when you gain a skill point.
|
||||||
|
"Show chat messages" = true
|
||||||
|
#Warning: If you disable this make sure you make alternative way of getting skill points.
|
||||||
|
"Enable exprerience exchange for skill points" = true
|
||||||
|
|
||||||
|
[Gems]
|
||||||
|
#Range: 0.0 ~ 1.0
|
||||||
|
"Base drop chance" = 0.05
|
||||||
|
|
||||||
|
[Equipment]
|
||||||
|
#Range: 0 ~ 4
|
||||||
|
"Default Helmets Sockets" = 1
|
||||||
|
#Range: 0 ~ 4
|
||||||
|
"Default Chestplates Sockets" = 1
|
||||||
|
#Range: 0 ~ 4
|
||||||
|
"Default Leggings Sockets" = 0
|
||||||
|
#Range: 0 ~ 4
|
||||||
|
"Default Boots Sockets" = 1
|
||||||
|
#Range: 0 ~ 4
|
||||||
|
"Default Weapons Sockets" = 1
|
||||||
|
#Range: 0 ~ 4
|
||||||
|
"Default Shields Sockets" = 1
|
||||||
|
#Range: 0 ~ 4
|
||||||
|
"Default Rings Sockets" = 1
|
||||||
|
#Range: 0 ~ 4
|
||||||
|
"Default Necklaces Sockets" = 1
|
||||||
|
#You can remove sockets from items here
|
||||||
|
#Example: Blacklisting specific items: ["minecraft:diamond_hoe", "minecraft:golden_hoe"]
|
||||||
|
#Example: Blacklisting whole mod: ["<mod_id>:*"]
|
||||||
|
#Example: Blacklisting all items: ["*:*"]
|
||||||
|
"IDs of items that shouldn't have sockets" = []
|
||||||
|
|
||||||
|
#You can force items from other mods into equipmentType categories here
|
||||||
|
["Amnesia Scroll"]
|
||||||
|
#How much levels (percentage) player lose using amnesia scroll
|
||||||
|
#Range: 0.0 ~ 1.0
|
||||||
|
"Amnesia scroll penalty" = 0.2
|
||||||
|
"Drop amnesia scrolls from the Ender Dragon" = true
|
||||||
|
|
||||||
|
[Experience]
|
||||||
|
#Range: 0.0 ~ 1.0
|
||||||
|
"Grindstone experience multiplier" = 0.1
|
||||||
|
|
||||||
|
[Mixtures]
|
||||||
|
#Range: 0.0 ~ 2.0
|
||||||
|
"Effects duration multiplier" = 1.0
|
||||||
|
#Range: 0.0 ~ 2.0
|
||||||
|
"Effects strength multiplier" = 1.0
|
||||||
|
|
@ -6,7 +6,7 @@
|
|||||||
#Put the mana bar above the food/health bar (true) or else put it below (false).
|
#Put the mana bar above the food/health bar (true) or else put it below (false).
|
||||||
guiAboveFood = true
|
guiAboveFood = true
|
||||||
#Put the mana bar next to the health bar (true) or else leave it next to the food bar (false).
|
#Put the mana bar next to the health bar (true) or else leave it next to the food bar (false).
|
||||||
guiByHealth = true
|
guiByHealth = false
|
||||||
#The mana bar icons jitter when your current mana is low (true) or else the icons always stay put (false).
|
#The mana bar icons jitter when your current mana is low (true) or else the icons always stay put (false).
|
||||||
jitter = true
|
jitter = true
|
||||||
|
|
||||||
|
15
config/starterkit.json5
Normal file
15
config/starterkit.json5
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
{
|
||||||
|
// When multiple starter kits are added via /starterkit add, there are two ways to distribute them. With this enabled, one is chosen at random. When disabled, players can choose one on first join.
|
||||||
|
"randomizeMultipleKitsToggle": true,
|
||||||
|
// Whether items that existed in the inventory, such as books added by other mods, should be added back to the inventory after the kit was set. If disabled, they'll be removed. You can still manually set them via the kit.
|
||||||
|
"addExistingItemsAfterKitSet": true,
|
||||||
|
// If potion/mob effect functionality should be enabled. This means that when creating a kit via /sk (add/set), it also saves the active effects the player has. And when handing out the starter kits, it adds the effects to new players.
|
||||||
|
"usePotionEffectsInStarterKit": true,
|
||||||
|
// If kit names should be formatted. Each word will be capitalized.
|
||||||
|
"formatKitNames": true,
|
||||||
|
"chooseKitText": "%s, you can choose a starter kit!",
|
||||||
|
// Whether an announcement should be broadcasted to the server whenever a new player makes a kit choice. 'randomizeMultipleKitsToggle' must be disabled, and there must be at least 2 starter kits available.
|
||||||
|
"announcePlayerKitChoiceInDedicatedServer": true,
|
||||||
|
// Whether the starter kit should be re-set after the '/ftbteamislands create' command from FTB Team Islands. Does nothing when it's not installed.
|
||||||
|
"enableFTBIslandCreateCompatibility": true
|
||||||
|
}
|
1
config/starterkit/descriptions/Archer.txt
Normal file
1
config/starterkit/descriptions/Archer.txt
Normal file
@ -0,0 +1 @@
|
|||||||
|
Survive longer by defeating your enemies from a distance.
|
1
config/starterkit/descriptions/Default.txt
Normal file
1
config/starterkit/descriptions/Default.txt
Normal file
@ -0,0 +1 @@
|
|||||||
|
Worn by many adventurers over the years. A good pair of boots, the ability to defend yourself and enough food for a few days.
|
1
config/starterkit/descriptions/Lumberjack.txt
Normal file
1
config/starterkit/descriptions/Lumberjack.txt
Normal file
@ -0,0 +1 @@
|
|||||||
|
There's no need to punch a tree, use an axe instead!
|
1
config/starterkit/descriptions/Witch.txt
Normal file
1
config/starterkit/descriptions/Witch.txt
Normal file
@ -0,0 +1 @@
|
|||||||
|
Has a good mix of potions, useful in many scenarios.
|
1
config/starterkit/descriptions/base.txt
Normal file
1
config/starterkit/descriptions/base.txt
Normal file
@ -0,0 +1 @@
|
|||||||
|
You can edit this description in ./config/starterkit/description/base.txt!
|
42
config/starterkit/kits/base.txt
Normal file
42
config/starterkit/kits/base.txt
Normal file
@ -0,0 +1,42 @@
|
|||||||
|
'head' : '{Count:1b,id:"minecraft:golden_helmet",tag:{Damage:0}}',
|
||||||
|
'chest' : '{Count:1b,id:"minecraft:golden_chestplate",tag:{Damage:0}}',
|
||||||
|
'legs' : '{Count:1b,id:"minecraft:golden_leggings",tag:{Damage:0}}',
|
||||||
|
'feet' : '{Count:1b,id:"minecraft:golden_boots",tag:{Damage:0}}',
|
||||||
|
'offhand' : '{Count:1b,id:"cyclic:shield_wood",tag:{Damage:0}}',
|
||||||
|
0 : '{Count:1b,id:"minecraft:golden_sword",tag:{Damage:0}}',
|
||||||
|
1 : '{Count:1b,id:"minecraft:golden_pickaxe",tag:{Damage:0}}',
|
||||||
|
2 : '{Count:1b,id:"minecraft:golden_axe",tag:{Damage:0}}',
|
||||||
|
3 : '{Count:1b,id:"minecraft:golden_shovel",tag:{Damage:0}}',
|
||||||
|
4 : '{Count:1b,id:"bhc:red_heart_patch",tag:{Damage:0}}',
|
||||||
|
5 : '{Count:16b,id:"minecraft:cookie"}',
|
||||||
|
6 : '{Count:1b,id:"superiorshields:golden_shield",tag:{Damage:0}}',
|
||||||
|
7 : '',
|
||||||
|
8 : '{Count:1b,id:"naturescompass:naturescompass",tag:{}}',
|
||||||
|
9 : '',
|
||||||
|
10 : '',
|
||||||
|
11 : '',
|
||||||
|
12 : '',
|
||||||
|
13 : '',
|
||||||
|
14 : '',
|
||||||
|
15 : '',
|
||||||
|
16 : '',
|
||||||
|
17 : '',
|
||||||
|
18 : '{Count:1b,id:"thermal:satchel",tag:{ItemInv:{ItemInv:[{Count:1b,Slot:0b,id:"patchouli:guide_book",tag:{"patchouli:book":"l2artifacts:artifact_guide"}},{Count:1b,Slot:1b,id:"patchouli:guide_book",tag:{FrenzyEnchantment:3.0d,"patchouli:book":"mffs:handbook"}},{Count:1b,Slot:2b,id:"patchouli:guide_book",tag:{"patchouli:book":"naturesaura:book"}},{Count:1b,Slot:3b,id:"patchouli:guide_book",tag:{"patchouli:book":"refstoragemanual:guide"}},{Count:1b,Slot:4b,id:"patchouli:guide_book",tag:{"patchouli:book":"sosorgans:sos_organs_lexicon"}},{Count:1b,Slot:5b,id:"patchouli:guide_book",tag:{"patchouli:book":"apotheosis:apoth_chronicle"}}]},display:{Name:‵{"text":"Books 1"}‵}}}',
|
||||||
|
19 : '{Count:1b,id:"thermal:satchel",tag:{ItemInv:{ItemInv:[{Count:1b,Slot:0b,id:"tconstruct:encyclopedia",tag:{}},{Count:1b,Slot:1b,id:"ae2:guide"},{Count:1b,Slot:2b,id:"golems:guide_book"},{Count:1b,Slot:3b,id:"patchouli:guide_book",tag:{"patchouli:book":"cyclic:guide_book"}},{Count:1b,Slot:4b,id:"patchouli:guide_book",tag:{"patchouli:book":"twilightdelight:twilight_guide"}},{Count:1b,Slot:5b,id:"eidolon:codex"},{Count:1b,Slot:6b,id:"gamma_creatures:book",tag:{}},{Count:1b,Slot:7b,id:"patchouli:guide_book",tag:{"patchouli:book":"modulargolems:golem_guide"}},{Count:1b,Slot:8b,id:"golems:guide_book"}]},display:{Name:‵{"text":"Books 2"}‵}}}',
|
||||||
|
20 : '',
|
||||||
|
21 : '',
|
||||||
|
22 : '',
|
||||||
|
23 : '',
|
||||||
|
24 : '',
|
||||||
|
25 : '',
|
||||||
|
26 : '',
|
||||||
|
27 : '{Count:1b,id:"supplementaries:sack",tag:{BlockEntityTag:{ForgeCaps:{}}}}',
|
||||||
|
28 : '{Count:1b,id:"minecraft:red_bed"}',
|
||||||
|
29 : '',
|
||||||
|
30 : '',
|
||||||
|
31 : '',
|
||||||
|
32 : '',
|
||||||
|
33 : '',
|
||||||
|
34 : '',
|
||||||
|
35 : '',
|
||||||
|
'effects' : '',
|
42
config/starterkit/kits/inactive/Archer.txt
Normal file
42
config/starterkit/kits/inactive/Archer.txt
Normal file
@ -0,0 +1,42 @@
|
|||||||
|
'head' : '{Count:1b,id:"minecraft:leather_helmet",tag:{Damage:0}}',
|
||||||
|
'chest' : '',
|
||||||
|
'legs' : '',
|
||||||
|
'feet' : '{Count:1b,id:"minecraft:leather_boots",tag:{Damage:0}}',
|
||||||
|
'offhand' : '',
|
||||||
|
0 : '{Count:1b,id:"minecraft:bow",tag:{Damage:0,Enchantments:[{id:"minecraft:power",lvl:1s}],RepairCost:1}}',
|
||||||
|
1 : '',
|
||||||
|
2 : '',
|
||||||
|
3 : '',
|
||||||
|
4 : '',
|
||||||
|
5 : '',
|
||||||
|
6 : '',
|
||||||
|
7 : '{Count:6b,id:"minecraft:baked_potato"}',
|
||||||
|
8 : '{Count:32b,id:"minecraft:arrow"}',
|
||||||
|
9 : '',
|
||||||
|
10 : '',
|
||||||
|
11 : '',
|
||||||
|
12 : '',
|
||||||
|
13 : '',
|
||||||
|
14 : '',
|
||||||
|
15 : '',
|
||||||
|
16 : '',
|
||||||
|
17 : '',
|
||||||
|
18 : '',
|
||||||
|
19 : '',
|
||||||
|
20 : '',
|
||||||
|
21 : '',
|
||||||
|
22 : '',
|
||||||
|
23 : '',
|
||||||
|
24 : '',
|
||||||
|
25 : '',
|
||||||
|
26 : '',
|
||||||
|
27 : '',
|
||||||
|
28 : '',
|
||||||
|
29 : '',
|
||||||
|
30 : '',
|
||||||
|
31 : '',
|
||||||
|
32 : '',
|
||||||
|
33 : '',
|
||||||
|
34 : '',
|
||||||
|
35 : '',
|
||||||
|
'effects' : '',
|
42
config/starterkit/kits/inactive/Default.txt
Normal file
42
config/starterkit/kits/inactive/Default.txt
Normal file
@ -0,0 +1,42 @@
|
|||||||
|
'head' : '',
|
||||||
|
'chest' : '',
|
||||||
|
'legs' : '',
|
||||||
|
'feet' : '{Count:1b,id:"minecraft:leather_boots",tag:{Damage:0}}',
|
||||||
|
'offhand' : '{Count:1b,id:"minecraft:shield",tag:{Damage:0}}',
|
||||||
|
0 : '{Count:1b,id:"minecraft:wooden_sword",tag:{Damage:0}}',
|
||||||
|
1 : '{Count:9b,id:"minecraft:bread"}',
|
||||||
|
2 : '',
|
||||||
|
3 : '',
|
||||||
|
4 : '',
|
||||||
|
5 : '',
|
||||||
|
6 : '',
|
||||||
|
7 : '',
|
||||||
|
8 : '',
|
||||||
|
9 : '',
|
||||||
|
10 : '',
|
||||||
|
11 : '',
|
||||||
|
12 : '',
|
||||||
|
13 : '',
|
||||||
|
14 : '',
|
||||||
|
15 : '',
|
||||||
|
16 : '',
|
||||||
|
17 : '',
|
||||||
|
18 : '',
|
||||||
|
19 : '',
|
||||||
|
20 : '',
|
||||||
|
21 : '',
|
||||||
|
22 : '',
|
||||||
|
23 : '',
|
||||||
|
24 : '',
|
||||||
|
25 : '',
|
||||||
|
26 : '',
|
||||||
|
27 : '',
|
||||||
|
28 : '',
|
||||||
|
29 : '',
|
||||||
|
30 : '',
|
||||||
|
31 : '',
|
||||||
|
32 : '',
|
||||||
|
33 : '',
|
||||||
|
34 : '',
|
||||||
|
35 : '',
|
||||||
|
'effects' : '',
|
42
config/starterkit/kits/inactive/Lumberjack.txt
Normal file
42
config/starterkit/kits/inactive/Lumberjack.txt
Normal file
@ -0,0 +1,42 @@
|
|||||||
|
'head' : '',
|
||||||
|
'chest' : '',
|
||||||
|
'legs' : '',
|
||||||
|
'feet' : '{Count:1b,id:"minecraft:iron_boots",tag:{Damage:0}}',
|
||||||
|
'offhand' : '{Count:4b,id:"minecraft:oak_sapling"}',
|
||||||
|
0 : '{Count:1b,id:"minecraft:iron_axe",tag:{Damage:0,Enchantments:[{id:"minecraft:efficiency",lvl:1s}],RepairCost:1}}',
|
||||||
|
1 : '',
|
||||||
|
2 : '',
|
||||||
|
3 : '',
|
||||||
|
4 : '',
|
||||||
|
5 : '',
|
||||||
|
6 : '',
|
||||||
|
7 : '',
|
||||||
|
8 : '{Count:8b,id:"minecraft:cooked_beef"}',
|
||||||
|
9 : '',
|
||||||
|
10 : '',
|
||||||
|
11 : '',
|
||||||
|
12 : '',
|
||||||
|
13 : '',
|
||||||
|
14 : '',
|
||||||
|
15 : '',
|
||||||
|
16 : '',
|
||||||
|
17 : '',
|
||||||
|
18 : '',
|
||||||
|
19 : '',
|
||||||
|
20 : '',
|
||||||
|
21 : '',
|
||||||
|
22 : '',
|
||||||
|
23 : '',
|
||||||
|
24 : '',
|
||||||
|
25 : '',
|
||||||
|
26 : '',
|
||||||
|
27 : '',
|
||||||
|
28 : '',
|
||||||
|
29 : '',
|
||||||
|
30 : '',
|
||||||
|
31 : '',
|
||||||
|
32 : '',
|
||||||
|
33 : '',
|
||||||
|
34 : '',
|
||||||
|
35 : '',
|
||||||
|
'effects' : '',
|
42
config/starterkit/kits/inactive/Witch.txt
Normal file
42
config/starterkit/kits/inactive/Witch.txt
Normal file
@ -0,0 +1,42 @@
|
|||||||
|
'head' : '',
|
||||||
|
'chest' : '',
|
||||||
|
'legs' : '',
|
||||||
|
'feet' : '{Count:1b,id:"minecraft:golden_boots",tag:{Damage:0}}',
|
||||||
|
'offhand' : '',
|
||||||
|
0 : '{Count:1b,id:"minecraft:stick"}',
|
||||||
|
1 : '{Count:16b,id:"minecraft:apple"}',
|
||||||
|
2 : '',
|
||||||
|
3 : '{Count:1b,id:"minecraft:splash_potion",tag:{Potion:"minecraft:strong_swiftness"}}',
|
||||||
|
4 : '{Count:1b,id:"minecraft:splash_potion",tag:{Potion:"minecraft:strong_healing"}}',
|
||||||
|
5 : '',
|
||||||
|
6 : '{Count:1b,id:"minecraft:splash_potion",tag:{Potion:"minecraft:strong_poison"}}',
|
||||||
|
7 : '{Count:1b,id:"minecraft:splash_potion",tag:{Potion:"minecraft:strong_harming"}}',
|
||||||
|
8 : '{Count:1b,id:"minecraft:splash_potion",tag:{Potion:"minecraft:strong_harming"}}',
|
||||||
|
9 : '',
|
||||||
|
10 : '',
|
||||||
|
11 : '',
|
||||||
|
12 : '',
|
||||||
|
13 : '',
|
||||||
|
14 : '',
|
||||||
|
15 : '',
|
||||||
|
16 : '',
|
||||||
|
17 : '',
|
||||||
|
18 : '',
|
||||||
|
19 : '',
|
||||||
|
20 : '',
|
||||||
|
21 : '',
|
||||||
|
22 : '',
|
||||||
|
23 : '',
|
||||||
|
24 : '',
|
||||||
|
25 : '',
|
||||||
|
26 : '',
|
||||||
|
27 : '',
|
||||||
|
28 : '',
|
||||||
|
29 : '',
|
||||||
|
30 : '',
|
||||||
|
31 : '',
|
||||||
|
32 : '',
|
||||||
|
33 : '',
|
||||||
|
34 : '',
|
||||||
|
35 : '',
|
||||||
|
'effects' : '',
|
@ -3,7 +3,7 @@
|
|||||||
#Modify the Somnium Bar's position by adjusting the Y and X coordinates.
|
#Modify the Somnium Bar's position by adjusting the Y and X coordinates.
|
||||||
PositionX = 0.0
|
PositionX = 0.0
|
||||||
#Modify the Somnium Bar's position by adjusting the Y and X coordinates.
|
#Modify the Somnium Bar's position by adjusting the Y and X coordinates.
|
||||||
PositionY = 0.0
|
PositionY = -10.0
|
||||||
|
|
||||||
[DimensionSettings]
|
[DimensionSettings]
|
||||||
#Adjust the difficulty level in the Abyss by entering a numerical value between 0 and 5. Choose 0 for very easy and 5 for ultra hardcore. This modification will impact the strength of entities, influence mob spawn rates, and determine the speed at which a player succumbs to infection.
|
#Adjust the difficulty level in the Abyss by entering a numerical value between 0 and 5. Choose 0 for very easy and 5 for ultra hardcore. This modification will impact the strength of entities, influence mob spawn rates, and determine the speed at which a player succumbs to infection.
|
||||||
|
61
config/tconstruct-client.toml
Normal file
61
config/tconstruct-client.toml
Normal file
@ -0,0 +1,61 @@
|
|||||||
|
|
||||||
|
#Client only settings
|
||||||
|
[client]
|
||||||
|
#Experimental. If true, renders fluids in tanks using a dynamic model, being more efficient when the tank is static
|
||||||
|
#If false, renders fluids in tanks using a TESR, which is more efficient when the tank contents are changing
|
||||||
|
tankFluidModel = false
|
||||||
|
#If true, the game will log all material textures which do not exist in resource packs but can be added, can be helpful for moddevs or resourcepack makers
|
||||||
|
logMissingMaterialTextures = false
|
||||||
|
#If true, the game will log all modifier textures which do not exist in resource packs but can be added, can be helpful for moddevs or resourcepack makers
|
||||||
|
logMissingModifierTextures = false
|
||||||
|
#Maximum number of quads to render for items in the smeltery. Most blocks are about 6 quads, items like ingots are around 26.
|
||||||
|
#Setting this lower will cause fewer items to be renderer (but never a partial item). Set to -1 to allow unlimited quads, and 0 to disable the item renderer.
|
||||||
|
#Range: -1 ~ 32767
|
||||||
|
maxSmelteryItemQuads = 3500
|
||||||
|
#If true, shows modifier IDs in advanced tooltips for tools and tool parts.
|
||||||
|
#They are more intrusive than most advanced tooltip content, so this option is provided in case some mod made poor design decisions and put essential gameplay info in tooltips or for pack makers who do not need modifier info.
|
||||||
|
modifiersIDsInAdvancedTooltips = true
|
||||||
|
|
||||||
|
#JEI configuration
|
||||||
|
[client.jei]
|
||||||
|
#If true, modifiers will be added to the JEI ingredient list. If false, they will only be visible in the modifiers recipe tab.
|
||||||
|
showModifiers = true
|
||||||
|
#If non-empty, only this material will be shown on tools in JEI (or the first valid material if this is invalid for the tool).
|
||||||
|
#If empty, all materials will show
|
||||||
|
showOnlyToolMaterial = ""
|
||||||
|
#If non-empty, only material will be shown on parts in JEI (or the first valid material if this is invalid for the part).
|
||||||
|
#If empty, all materials will show
|
||||||
|
showOnlyPartMaterial = ""
|
||||||
|
#If true, tables such as the part builder and tinker station will show all variants in JEI. If false the variants only show in the tables tab
|
||||||
|
showAllTableVariants = false
|
||||||
|
#If true, anvils will show all metal variants in JEI. If false, the variants only show in the tables tab
|
||||||
|
showAllAnvilVariants = true
|
||||||
|
#If true, smeltery and foundry controllers, drains, ducts, and chutes will show all variants in JEI. If false, the variants only shows in the smeltery tab
|
||||||
|
showAllSmelteryVariants = false
|
||||||
|
#If true, filled copper cans and fluid gauges will show in JEI. If false only empty ones will show
|
||||||
|
showFilledFluidTanks = false
|
||||||
|
#If true, variants of our potion fluid for every potion will show in JEI. If false it will be hidden, but still usable.
|
||||||
|
showPotionFluid = true
|
||||||
|
|
||||||
|
#Settings related to modifiers
|
||||||
|
[client.modifiers]
|
||||||
|
#If true, the shield slot legging modifier will render the next offhand item above the offhand slot.
|
||||||
|
renderShieldSlotItem = true
|
||||||
|
|
||||||
|
#Settings related to the frame helmet modifier
|
||||||
|
[client.modifiers.itemFrame]
|
||||||
|
#If true, the item frame modifier for helmets will render its items. Turning this to false makes the modifier useless.
|
||||||
|
render = true
|
||||||
|
#Offset in the X direction for the frame items.
|
||||||
|
#Range: -32768 ~ 32767
|
||||||
|
xOffset = 0
|
||||||
|
#Offset in the Y direction for the frame items.
|
||||||
|
#Range: -32768 ~ 32767
|
||||||
|
yOffset = 0
|
||||||
|
#Location of the frame on the screen.
|
||||||
|
#Allowed Values: TOP_LEFT, TOP, TOP_RIGHT, LEFT, RIGHT, BOTTOM_LEFT, BOTTOM, BOTTOM_RIGHT
|
||||||
|
location = "TOP_LEFT"
|
||||||
|
#Number of items to display in each row of the item frame.
|
||||||
|
#Range: 0 ~ 100
|
||||||
|
itemsPerRow = 5
|
||||||
|
|
103
config/tconstruct-common.toml
Normal file
103
config/tconstruct-common.toml
Normal file
@ -0,0 +1,103 @@
|
|||||||
|
|
||||||
|
#Everything to do with gameplay
|
||||||
|
[gameplay]
|
||||||
|
#Set this to false to disable new players spawning with the Tinkers' Book.
|
||||||
|
shouldSpawnWithTinkersBook = true
|
||||||
|
#If true, extends the applicable slots for the fire protection enchantment to work better with shields. Will not impact gameplay with the vanilla enchantment.
|
||||||
|
#If false, fire protection on a shield will not reduce fire tick time.
|
||||||
|
extendFireProtectionSlots = true
|
||||||
|
#If true, extends the applicable slots for the blast protection enchantment to work better with shields. Will not impact gameplay with the vanilla enchantment.
|
||||||
|
#If false, blast protection on a shield will not reduce explosion knockback.
|
||||||
|
extendBlastProtectionSlots = true
|
||||||
|
#Amount of durability restored by a repair kit in terms of ingots. Does not affect the cost to create the kit, that is controlled by JSON.
|
||||||
|
#Range: 0.0 ~ 32767.0
|
||||||
|
repairKitAmount = 2.0
|
||||||
|
|
||||||
|
#Options related to recipes, limited options as a datapack allows most recipes to be modified
|
||||||
|
[recipes]
|
||||||
|
#Add a recipe that allows you to craft a piece of flint using 3 gravel
|
||||||
|
addGravelToFlintRecipe = true
|
||||||
|
#Makes the recipe to alloy netherite in the smeltery only cost 2 gold per netherite ingot. If false uses the vanilla rate of 4 gold per ingot. Disable if there are crafting duplications.
|
||||||
|
cheaperNetheriteAlloy = true
|
||||||
|
#Makes wither skeletons drop necrotic bones
|
||||||
|
witherBoneDrop = true
|
||||||
|
#Allows converting wither bones to regular bones
|
||||||
|
witherBoneConversion = true
|
||||||
|
#Slimeballs not being usable in vanilla recipes that require slimeballs. Config option exists to disable easily in case this fix is redundant to another mod
|
||||||
|
slimeRecipeFix = true
|
||||||
|
#Fixes clear glass not being usable in vanilla recipes that require glass. Config option exists to disable easily in case this fix is redundant to another mod
|
||||||
|
glassRecipeFix = true
|
||||||
|
|
||||||
|
[recipes.ore_rates]
|
||||||
|
|
||||||
|
#Ore rates when melting in the melter
|
||||||
|
[recipes.ore_rates.melter]
|
||||||
|
#Number of nuggets produced per metal ore unit melted. 9 nuggets would give 1 ingot
|
||||||
|
#Range: 1 ~ 45
|
||||||
|
nuggetsPerMetal = 12
|
||||||
|
#Number of gem shards produced per gem ore unit melted. 4 gem shards would give 1 gem
|
||||||
|
#Range: 1 ~ 20
|
||||||
|
shardsPerGem = 8
|
||||||
|
|
||||||
|
#Ore rates when melting in the smeltery
|
||||||
|
[recipes.ore_rates.smeltery]
|
||||||
|
#Number of nuggets produced per metal ore unit melted. 9 nuggets would give 1 ingot
|
||||||
|
#Range: 1 ~ 45
|
||||||
|
nuggetsPerMetal = 12
|
||||||
|
#Number of gem shards produced per gem ore unit melted. 4 gem shards would give 1 gem
|
||||||
|
#Range: 1 ~ 20
|
||||||
|
shardsPerGem = 8
|
||||||
|
|
||||||
|
#Ore rates when melting in the foundry
|
||||||
|
[recipes.ore_rates.foundry]
|
||||||
|
#Number of nuggets produced per metal ore unit melted. 9 nuggets would give 1 ingot
|
||||||
|
#Range: 1 ~ 45
|
||||||
|
nuggetsPerMetal = 9
|
||||||
|
#Number of gem shards produced per gem ore unit melted. 4 gem shards would give 1 gem
|
||||||
|
#Range: 1 ~ 20
|
||||||
|
shardsPerGem = 4
|
||||||
|
|
||||||
|
#Byprouct rates when melting in the foundry
|
||||||
|
[recipes.ore_rates.foundry_byproduct]
|
||||||
|
#Number of nuggets produced per metal ore unit melted. 9 nuggets would give 1 ingot
|
||||||
|
#Range: 1 ~ 45
|
||||||
|
nuggetsPerMetal = 3
|
||||||
|
#Number of gem shards produced per gem ore unit melted. 4 gem shards would give 1 gem
|
||||||
|
#Range: 1 ~ 20
|
||||||
|
shardsPerGem = 4
|
||||||
|
|
||||||
|
#Entity head drops when killed by a charged creeper
|
||||||
|
[recipes.heads]
|
||||||
|
blaze = true
|
||||||
|
enderman = true
|
||||||
|
stray = true
|
||||||
|
husk = true
|
||||||
|
drowned = true
|
||||||
|
spider = true
|
||||||
|
cave_spider = true
|
||||||
|
piglin_brute = true
|
||||||
|
zombified_piglin = true
|
||||||
|
|
||||||
|
#Options related to loot table injections. Note some of the changes are done via global loot managers, these only control injecting loot into loot pools
|
||||||
|
#If your modpack makes extensive loot table changes, many of these may be automatically disabled. You can also manually set up tables for more control.
|
||||||
|
[loot]
|
||||||
|
#Adds slimy saplings and seeds into various loot chests. Helps for worlds without slime islands
|
||||||
|
slimy_loot = true
|
||||||
|
#If true, ender dragons will drop scales when damaged by explosions
|
||||||
|
drop_dragon_Scales = true
|
||||||
|
#Weight of the ancient tool trade for the wandering trader. All traders randomly choose 1 rare trade, so this is roughly the chance the trade occurs compared to the vanilla options (of which there are 6).
|
||||||
|
#Range: 0 ~ 100
|
||||||
|
wanderer_ancient_tool_weight = 6
|
||||||
|
|
||||||
|
#Features to use in debugging gameplay and mechanics, generally should not be enabled in packs
|
||||||
|
[debug]
|
||||||
|
#If true, forces integration materials to be enabled, even if the relevant metal is missing. Useful for testing material balance.
|
||||||
|
#Does not provide recipes for any of them, they will only be available to cheat in creative.
|
||||||
|
forceIntegrationMaterials = false
|
||||||
|
#Set to true if you wish to test whether a side inventory works without constantly reloading datapacks.
|
||||||
|
#Once you find an inventory works, add it to the block entity tag `tconstruct:side_inventories` and disable this option; leaving it enabled will lead to crashes and dupe bugs.
|
||||||
|
disableSideInventoryWhitelist = false
|
||||||
|
#If STACKTRACE, logs the stacktrace whenever a tool stack is created from a non-modifiable item. If WARNING (default), logs a shorter but more efficient error. If IGNORE, disables logging (useful for modpacks/players *after* they reported the issue). The stacktrace helps debug which mod is causing it, but is rather expensive on the chance they are doing it a lot.
|
||||||
|
#Allowed Values: STACKTRACE, WARNING, IGNORED
|
||||||
|
logInvalidToolStack = "WARNING"
|
||||||
|
|
5
config/tlc.toml
Normal file
5
config/tlc.toml
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
|
||||||
|
[tlc]
|
||||||
|
#Disable/Enable the stronghold
|
||||||
|
generate_stronghold = false
|
||||||
|
|
@ -45,7 +45,7 @@
|
|||||||
#Choose the menu row that the Vintage Improvements config button appears on in the in-game menu
|
#Choose the menu row that the Vintage Improvements config button appears on in the in-game menu
|
||||||
#Set to 0 to disable the button altogether
|
#Set to 0 to disable the button altogether
|
||||||
#Range: 0 ~ 5
|
#Range: 0 ~ 5
|
||||||
ingameMenuConfigButtonRow = 2
|
ingameMenuConfigButtonRow = 0
|
||||||
#.
|
#.
|
||||||
#Offset the Vintage Improvements config button in the in-game menu by this many pixels on the X axis
|
#Offset the Vintage Improvements config button in the in-game menu by this many pixels on the X axis
|
||||||
#The sign (-/+) of this value determines what side of the row the button appears on (left/right)
|
#The sign (-/+) of this value determines what side of the row the button appears on (left/right)
|
||||||
|
40
defaultconfigs/Repair_Kits_Server.toml
Normal file
40
defaultconfigs/Repair_Kits_Server.toml
Normal file
@ -0,0 +1,40 @@
|
|||||||
|
|
||||||
|
[golden_kit]
|
||||||
|
#Slowness/Fatigue
|
||||||
|
"Golden Kit Debuffs" = true
|
||||||
|
#Adjust How Strong Mining Fatigue Will Be
|
||||||
|
"Golden Kit Mining Fatigue" = 1.0
|
||||||
|
|
||||||
|
[diamond_kit]
|
||||||
|
#Slowness/Fatigue
|
||||||
|
"Diamond Kit Debuffs" = true
|
||||||
|
#Adjust How Strong Mining Fatigue Will Be
|
||||||
|
"Diamond Kit Mining Fatigue" = 1.0
|
||||||
|
#Adjust How Strong Slowness Will Be
|
||||||
|
"Diamond Kit Slowness" = 1.0
|
||||||
|
|
||||||
|
[amethyst_kit]
|
||||||
|
#Slowness/Fatigue
|
||||||
|
"Amethyst Kit Debuffs" = true
|
||||||
|
#Adjust How Strong Mining Fatigue Will Be
|
||||||
|
"Amethyst Kit Mining Fatigue" = 2.0
|
||||||
|
#Adjust How Strong Slowness Will Be
|
||||||
|
"Amethyst Kit Slowness" = 1.0
|
||||||
|
|
||||||
|
[netherite_kit]
|
||||||
|
#Slowness/Fatigue
|
||||||
|
"Netherite Kit Debuffs" = true
|
||||||
|
#Adjust How Strong Mining Fatigue Will Be
|
||||||
|
"Netherite Kit Mining Fatigue" = 3.0
|
||||||
|
#Adjust How Strong Slowness Will Be
|
||||||
|
"Netherite Kit Slowness" = 3.0
|
||||||
|
|
||||||
|
[kit_disabling]
|
||||||
|
"Copper Kit Disabled" = false
|
||||||
|
"Iron Kit Disabled" = false
|
||||||
|
"Golden Kit Disabled" = false
|
||||||
|
"Diamond Kit Disabled" = false
|
||||||
|
"Amethyst Kit Disabled" = false
|
||||||
|
"Netherite Kit Disabled" = false
|
||||||
|
"Tape Disabled" = false
|
||||||
|
|
@ -71,7 +71,7 @@ MANA_FLAT_BONUS_8 = 1500
|
|||||||
MANA_FLAT_BONUS_9 = 2000
|
MANA_FLAT_BONUS_9 = 2000
|
||||||
#The mana regen bonus that being to level 0 brings.
|
#The mana regen bonus that being to level 0 brings.
|
||||||
#Range: 1 ~ 1000000000
|
#Range: 1 ~ 1000000000
|
||||||
MANA_REGEN_BONUS_0 = 0
|
MANA_REGEN_BONUS_0 = 1
|
||||||
#The mana regen bonus that being to level 1 brings.
|
#The mana regen bonus that being to level 1 brings.
|
||||||
#Range: 1 ~ 1000000000
|
#Range: 1 ~ 1000000000
|
||||||
MANA_REGEN_BONUS_1 = 20
|
MANA_REGEN_BONUS_1 = 20
|
||||||
|
3
defaultconfigs/mantle-server.toml
Normal file
3
defaultconfigs/mantle-server.toml
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
#Preferences for outputs from tags used in automatic compat in recipes
|
||||||
|
tagPreferences = ["minecraft", "tconstruct", "tmechworks", "create", "immersiveengineering", "mekanism", "thermal"]
|
||||||
|
|
@ -7,7 +7,7 @@
|
|||||||
#Range: 0 ~ 1000
|
#Range: 0 ~ 1000
|
||||||
heartsPerMilestone = 1
|
heartsPerMilestone = 1
|
||||||
#A list of numbers of unique foods you need to eat to unlock each milestone, in ascending order. Naturally, adding more milestones lets you earn more hearts.
|
#A list of numbers of unique foods you need to eat to unlock each milestone, in ascending order. Naturally, adding more milestones lets you earn more hearts.
|
||||||
milestones = [10,20,30,40,50,60,70,80,90,100,110,120,130,140,150,160,170,180,190,200,210,220,230,240,250,260,270,280,290,300]
|
milestones = [10, 20, 30, 40, 50, 60, 70, 80, 90, 100, 110, 120, 130, 140, 150, 160, 170, 180, 190, 200, 210, 220, 230, 240, 250, 260, 270, 280, 290, 300]
|
||||||
|
|
||||||
[filtering]
|
[filtering]
|
||||||
#Foods in this list won't affect the player's health nor show up in the food book.
|
#Foods in this list won't affect the player's health nor show up in the food book.
|
||||||
|
867
defaultconfigs/sophisticatedbackpacks-server.toml
Executable file → Normal file
867
defaultconfigs/sophisticatedbackpacks-server.toml
Executable file → Normal file
@ -1,428 +1,439 @@
|
|||||||
|
|
||||||
#Server Settings
|
#Server Settings
|
||||||
[server]
|
[server]
|
||||||
#List of items that are not allowed to be put in backpacks - e.g. "minecraft:shulker_box"
|
#List of items that are not allowed to be put in backpacks - e.g. "minecraft:shulker_box"
|
||||||
disallowedItems = ["botania:mana_bottle"]
|
disallowedItems = []
|
||||||
#List of blocks that inventory interaction upgrades can't interact with - e.g. "minecraft:shulker_box"
|
#Determines if container items (those that override canFitInsideContainerItems to false) are able to fit in backpacks
|
||||||
noInteractionBlocks = []
|
containerItemsDisallowed = false
|
||||||
#Turns on/off item fluid handler of backpack in its item form. There are some dupe bugs caused by default fluid handling implementation that manifest when backpack is drained / filled in its item form in another mod's tank and the only way to prevent them is disallowing drain/fill in item form altogether
|
#List of blocks that inventory interaction upgrades can't interact with - e.g. "minecraft:shulker_box"
|
||||||
itemFluidHandlerEnabled = true
|
noInteractionBlocks = []
|
||||||
#Determines whether player can right click on backpack that another player is wearing to open it. If off will turn off that capability for everyone and remove related settings from backpack.
|
#List of blocks that are not allowed to connect to backpacks - e.g. "refinedstorage:external_storage"
|
||||||
allowOpeningOtherPlayerBackpacks = false
|
noConnectionBlocks = []
|
||||||
#Allows disabling item display settings. Primarily in cases where custom backpack model doesn't support showing the item. (Requires game restart to take effect)
|
#Maximum number of upgrades of type per backpack in format of "UpgradeRegistryName[or UpgradeGroup]|MaxNumber"
|
||||||
itemDisplayDisabled = false
|
maxUpgradesPerStorage = ["stack_upgrades|3", "jukebox_upgrade|1", "furnace_upgrades|1"]
|
||||||
#Allows disabling logic that dedupes backpacks with the same UUID in players' inventory. This is here to allow turning off the logic just in case it would be causing performance issues.
|
#Turns on/off item fluid handler of backpack in its item form. There are some dupe bugs caused by default fluid handling implementation that manifest when backpack is drained / filled in its item form in another mod's tank and the only way to prevent them is disallowing drain/fill in item form altogether
|
||||||
tickDedupeLogicDisabled = false
|
itemFluidHandlerEnabled = true
|
||||||
#List of blocks that are not allowed to connect to backpacks - e.g. "refinedstorage:external_storage"
|
#Determines whether player can right click on backpack that another player is wearing to open it. If off will turn off that capability for everyone and remove related settings from backpack.
|
||||||
noConnectionBlocks = []
|
allowOpeningOtherPlayerBackpacks = false
|
||||||
#Determines if container items (those that override canFitInsideContainerItems to false) are able to fit in backpacks
|
#Allows disabling item display settings. Primarily in cases where custom backpack model doesn't support showing the item. (Requires game restart to take effect)
|
||||||
containerItemsDisallowed = false
|
itemDisplayDisabled = false
|
||||||
#Determines if backpacks can be placed in container items (those that check for return value of canFitInsideContainerItems)
|
#Allows disabling logic that dedupes backpacks with the same UUID in players' inventory. This is here to allow turning off the logic just in case it would be causing performance issues.
|
||||||
canBePlacedInContainerItems = false
|
tickDedupeLogicDisabled = false
|
||||||
|
#Determines if backpacks can be placed in container items (those that check for return value of canFitInsideContainerItems)
|
||||||
#Leather Backpack Settings
|
canBePlacedInContainerItems = false
|
||||||
[server.leatherBackpack]
|
|
||||||
#Number of inventory slots in the backpack
|
#Leather Backpack Settings
|
||||||
#Range: 1 ~ 144
|
[server.leatherBackpack]
|
||||||
inventorySlotCount = 27
|
#Number of inventory slots in the backpack
|
||||||
#Number of upgrade slots in the backpack
|
#Range: 1 ~ 144
|
||||||
#Range: 0 ~ 10
|
inventorySlotCount = 27
|
||||||
upgradeSlotCount = 1
|
#Number of upgrade slots in the backpack
|
||||||
|
#Range: 0 ~ 10
|
||||||
#Iron Backpack Settings
|
upgradeSlotCount = 2
|
||||||
[server.ironBackpack]
|
|
||||||
#Number of inventory slots in the backpack
|
#Copper Backpack Settings
|
||||||
#Range: 1 ~ 144
|
[server.copperBackpack]
|
||||||
inventorySlotCount = 54
|
#Number of inventory slots in the backpack
|
||||||
#Number of upgrade slots in the backpack
|
#Range: 1 ~ 144
|
||||||
#Range: 0 ~ 10
|
inventorySlotCount = 45
|
||||||
upgradeSlotCount = 2
|
#Number of upgrade slots in the backpack
|
||||||
|
#Range: 0 ~ 10
|
||||||
#Gold Backpack Settings
|
upgradeSlotCount = 3
|
||||||
[server.goldBackpack]
|
|
||||||
#Number of inventory slots in the backpack
|
#Iron Backpack Settings
|
||||||
#Range: 1 ~ 144
|
[server.ironBackpack]
|
||||||
inventorySlotCount = 81
|
#Number of inventory slots in the backpack
|
||||||
#Number of upgrade slots in the backpack
|
#Range: 1 ~ 144
|
||||||
#Range: 0 ~ 10
|
inventorySlotCount = 54
|
||||||
upgradeSlotCount = 3
|
#Number of upgrade slots in the backpack
|
||||||
|
#Range: 0 ~ 10
|
||||||
#Diamond Backpack Settings
|
upgradeSlotCount = 4
|
||||||
[server.diamondBackpack]
|
|
||||||
#Number of inventory slots in the backpack
|
#Gold Backpack Settings
|
||||||
#Range: 1 ~ 144
|
[server.goldBackpack]
|
||||||
inventorySlotCount = 108
|
#Number of inventory slots in the backpack
|
||||||
#Number of upgrade slots in the backpack
|
#Range: 1 ~ 144
|
||||||
#Range: 0 ~ 10
|
inventorySlotCount = 81
|
||||||
upgradeSlotCount = 5
|
#Number of upgrade slots in the backpack
|
||||||
|
#Range: 0 ~ 10
|
||||||
#Netherite Backpack Settings
|
upgradeSlotCount = 6
|
||||||
[server.netheriteBackpack]
|
|
||||||
#Number of inventory slots in the backpack
|
#Diamond Backpack Settings
|
||||||
#Range: 1 ~ 144
|
[server.diamondBackpack]
|
||||||
inventorySlotCount = 120
|
#Number of inventory slots in the backpack
|
||||||
#Number of upgrade slots in the backpack
|
#Range: 1 ~ 144
|
||||||
#Range: 0 ~ 10
|
inventorySlotCount = 108
|
||||||
upgradeSlotCount = 7
|
#Number of upgrade slots in the backpack
|
||||||
|
#Range: 0 ~ 10
|
||||||
#Compacting Upgrade Settings
|
upgradeSlotCount = 8
|
||||||
[server.compactingUpgrade]
|
|
||||||
#Number of Compacting Upgrade's filter slots
|
#Netherite Backpack Settings
|
||||||
#Range: 1 ~ 20
|
[server.netheriteBackpack]
|
||||||
filterSlots = 9
|
#Number of inventory slots in the backpack
|
||||||
#Number of filter slots displayed in a row
|
#Range: 1 ~ 144
|
||||||
#Range: 1 ~ 6
|
inventorySlotCount = 120
|
||||||
slotsInRow = 3
|
#Number of upgrade slots in the backpack
|
||||||
|
#Range: 0 ~ 10
|
||||||
#Advanced Compacting Upgrade Settings
|
upgradeSlotCount = 10
|
||||||
[server.advancedCompactingUpgrade]
|
|
||||||
#Number of Advanced Compacting Upgrade's filter slots
|
#Compacting Upgrade Settings
|
||||||
#Range: 1 ~ 20
|
[server.compactingUpgrade]
|
||||||
filterSlots = 16
|
#Number of Compacting Upgrade's filter slots
|
||||||
#Number of filter slots displayed in a row
|
#Range: 1 ~ 20
|
||||||
#Range: 1 ~ 6
|
filterSlots = 9
|
||||||
slotsInRow = 4
|
#Number of filter slots displayed in a row
|
||||||
|
#Range: 1 ~ 6
|
||||||
#Deposit Upgrade Settings
|
slotsInRow = 3
|
||||||
[server.depositUpgrade]
|
|
||||||
#Number of Deposit Upgrade's filter slots
|
#Advanced Compacting Upgrade Settings
|
||||||
#Range: 1 ~ 20
|
[server.advancedCompactingUpgrade]
|
||||||
filterSlots = 9
|
#Number of Advanced Compacting Upgrade's filter slots
|
||||||
#Number of filter slots displayed in a row
|
#Range: 1 ~ 20
|
||||||
#Range: 1 ~ 6
|
filterSlots = 16
|
||||||
slotsInRow = 3
|
#Number of filter slots displayed in a row
|
||||||
|
#Range: 1 ~ 6
|
||||||
#Advanced Deposit Upgrade Settings
|
slotsInRow = 4
|
||||||
[server.advancedDepositUpgrade]
|
|
||||||
#Number of Advanced Deposit Upgrade's filter slots
|
#Deposit Upgrade Settings
|
||||||
#Range: 1 ~ 20
|
[server.depositUpgrade]
|
||||||
filterSlots = 16
|
#Number of Deposit Upgrade's filter slots
|
||||||
#Number of filter slots displayed in a row
|
#Range: 1 ~ 20
|
||||||
#Range: 1 ~ 6
|
filterSlots = 9
|
||||||
slotsInRow = 4
|
#Number of filter slots displayed in a row
|
||||||
|
#Range: 1 ~ 6
|
||||||
#Feeding Upgrade Settings
|
slotsInRow = 3
|
||||||
[server.feedingUpgrade]
|
|
||||||
#Number of Feeding Upgrade's filter slots
|
#Advanced Deposit Upgrade Settings
|
||||||
#Range: 1 ~ 20
|
[server.advancedDepositUpgrade]
|
||||||
filterSlots = 9
|
#Number of Advanced Deposit Upgrade's filter slots
|
||||||
#Number of filter slots displayed in a row
|
#Range: 1 ~ 20
|
||||||
#Range: 1 ~ 6
|
filterSlots = 16
|
||||||
slotsInRow = 3
|
#Number of filter slots displayed in a row
|
||||||
|
#Range: 1 ~ 6
|
||||||
#Advanced Feeding Upgrade Settings
|
slotsInRow = 4
|
||||||
[server.advancedFeedingUpgrade]
|
|
||||||
#Number of Advanced Feeding Upgrade's filter slots
|
#Feeding Upgrade Settings
|
||||||
#Range: 1 ~ 20
|
[server.feedingUpgrade]
|
||||||
filterSlots = 16
|
#Number of Feeding Upgrade's filter slots
|
||||||
#Number of filter slots displayed in a row
|
#Range: 1 ~ 20
|
||||||
#Range: 1 ~ 6
|
filterSlots = 9
|
||||||
slotsInRow = 4
|
#Number of filter slots displayed in a row
|
||||||
|
#Range: 1 ~ 6
|
||||||
#Filter Upgrade Settings
|
slotsInRow = 3
|
||||||
[server.filterUpgrade]
|
|
||||||
#Number of Filter Upgrade's filter slots
|
#Advanced Feeding Upgrade Settings
|
||||||
#Range: 1 ~ 20
|
[server.advancedFeedingUpgrade]
|
||||||
filterSlots = 9
|
#Number of Advanced Feeding Upgrade's filter slots
|
||||||
#Number of filter slots displayed in a row
|
#Range: 1 ~ 20
|
||||||
#Range: 1 ~ 6
|
filterSlots = 16
|
||||||
slotsInRow = 3
|
#Number of filter slots displayed in a row
|
||||||
|
#Range: 1 ~ 6
|
||||||
#Advanced Filter Upgrade Settings
|
slotsInRow = 4
|
||||||
[server.advancedFilterUpgrade]
|
|
||||||
#Number of Advanced Filter Upgrade's filter slots
|
#Filter Upgrade Settings
|
||||||
#Range: 1 ~ 20
|
[server.filterUpgrade]
|
||||||
filterSlots = 16
|
#Number of Filter Upgrade's filter slots
|
||||||
#Number of filter slots displayed in a row
|
#Range: 1 ~ 20
|
||||||
#Range: 1 ~ 6
|
filterSlots = 9
|
||||||
slotsInRow = 4
|
#Number of filter slots displayed in a row
|
||||||
|
#Range: 1 ~ 6
|
||||||
#Magnet Upgrade Settings
|
slotsInRow = 3
|
||||||
[server.magnetUpgrade]
|
|
||||||
#Number of Magnet Upgrade's filter slots
|
#Advanced Filter Upgrade Settings
|
||||||
#Range: 1 ~ 20
|
[server.advancedFilterUpgrade]
|
||||||
filterSlots = 9
|
#Number of Advanced Filter Upgrade's filter slots
|
||||||
#Number of filter slots displayed in a row
|
#Range: 1 ~ 20
|
||||||
#Range: 1 ~ 6
|
filterSlots = 16
|
||||||
slotsInRow = 3
|
#Number of filter slots displayed in a row
|
||||||
#Range around storage in blocks at which magnet will pickup items
|
#Range: 1 ~ 6
|
||||||
#Range: 1 ~ 20
|
slotsInRow = 4
|
||||||
magnetRange = 3
|
|
||||||
|
#Magnet Upgrade Settings
|
||||||
#Advanced Magnet Upgrade Settings
|
[server.magnetUpgrade]
|
||||||
[server.advancedMagnetUpgrade]
|
#Number of Magnet Upgrade's filter slots
|
||||||
#Number of Advanced Magnet Upgrade's filter slots
|
#Range: 1 ~ 20
|
||||||
#Range: 1 ~ 20
|
filterSlots = 9
|
||||||
filterSlots = 16
|
#Number of filter slots displayed in a row
|
||||||
#Number of filter slots displayed in a row
|
#Range: 1 ~ 6
|
||||||
#Range: 1 ~ 6
|
slotsInRow = 3
|
||||||
slotsInRow = 4
|
#Range around storage in blocks at which magnet will pickup items
|
||||||
#Range around storage in blocks at which magnet will pickup items
|
#Range: 1 ~ 20
|
||||||
#Range: 1 ~ 20
|
magnetRange = 3
|
||||||
magnetRange = 5
|
|
||||||
|
#Advanced Magnet Upgrade Settings
|
||||||
#Pickup Upgrade Settings
|
[server.advancedMagnetUpgrade]
|
||||||
[server.pickupUpgrade]
|
#Number of Advanced Magnet Upgrade's filter slots
|
||||||
#Number of Pickup Upgrade's filter slots
|
#Range: 1 ~ 20
|
||||||
#Range: 1 ~ 20
|
filterSlots = 16
|
||||||
filterSlots = 9
|
#Number of filter slots displayed in a row
|
||||||
#Number of filter slots displayed in a row
|
#Range: 1 ~ 6
|
||||||
#Range: 1 ~ 6
|
slotsInRow = 4
|
||||||
slotsInRow = 3
|
#Range around storage in blocks at which magnet will pickup items
|
||||||
|
#Range: 1 ~ 20
|
||||||
#Advanced Pickup Upgrade Settings
|
magnetRange = 5
|
||||||
[server.advancedPickupUpgrade]
|
|
||||||
#Number of Advanced Pickup Upgrade's filter slots
|
#Pickup Upgrade Settings
|
||||||
#Range: 1 ~ 20
|
[server.pickupUpgrade]
|
||||||
filterSlots = 16
|
#Number of Pickup Upgrade's filter slots
|
||||||
#Number of filter slots displayed in a row
|
#Range: 1 ~ 20
|
||||||
#Range: 1 ~ 6
|
filterSlots = 9
|
||||||
slotsInRow = 4
|
#Number of filter slots displayed in a row
|
||||||
|
#Range: 1 ~ 6
|
||||||
#Refill Upgrade Settings
|
slotsInRow = 3
|
||||||
[server.refillUpgrade]
|
|
||||||
#Number of Refill Upgrade's filter slots
|
#Advanced Pickup Upgrade Settings
|
||||||
#Range: 1 ~ 20
|
[server.advancedPickupUpgrade]
|
||||||
filterSlots = 6
|
#Number of Advanced Pickup Upgrade's filter slots
|
||||||
#Number of filter slots displayed in a row
|
#Range: 1 ~ 20
|
||||||
#Range: 1 ~ 6
|
filterSlots = 16
|
||||||
slotsInRow = 3
|
#Number of filter slots displayed in a row
|
||||||
|
#Range: 1 ~ 6
|
||||||
#Advanced Refill Upgrade Settings
|
slotsInRow = 4
|
||||||
[server.advancedRefillUpgrade]
|
|
||||||
#Number of Advanced Refill Upgrade's filter slots
|
#Refill Upgrade Settings
|
||||||
#Range: 1 ~ 20
|
[server.refillUpgrade]
|
||||||
filterSlots = 12
|
#Number of Refill Upgrade's filter slots
|
||||||
#Number of filter slots displayed in a row
|
#Range: 1 ~ 20
|
||||||
#Range: 1 ~ 6
|
filterSlots = 6
|
||||||
slotsInRow = 4
|
#Number of filter slots displayed in a row
|
||||||
|
#Range: 1 ~ 6
|
||||||
#Restock Upgrade Settings
|
slotsInRow = 3
|
||||||
[server.restockUpgrade]
|
|
||||||
#Number of Restock Upgrade's filter slots
|
#Advanced Refill Upgrade Settings
|
||||||
#Range: 1 ~ 20
|
[server.advancedRefillUpgrade]
|
||||||
filterSlots = 9
|
#Number of Advanced Refill Upgrade's filter slots
|
||||||
#Number of filter slots displayed in a row
|
#Range: 1 ~ 20
|
||||||
#Range: 1 ~ 6
|
filterSlots = 12
|
||||||
slotsInRow = 3
|
#Number of filter slots displayed in a row
|
||||||
|
#Range: 1 ~ 6
|
||||||
#Advanced Restock Upgrade Settings
|
slotsInRow = 4
|
||||||
[server.advancedRestockUpgrade]
|
|
||||||
#Number of Advanced Restock Upgrade's filter slots
|
#Restock Upgrade Settings
|
||||||
#Range: 1 ~ 20
|
[server.restockUpgrade]
|
||||||
filterSlots = 16
|
#Number of Restock Upgrade's filter slots
|
||||||
#Number of filter slots displayed in a row
|
#Range: 1 ~ 20
|
||||||
#Range: 1 ~ 6
|
filterSlots = 9
|
||||||
slotsInRow = 4
|
#Number of filter slots displayed in a row
|
||||||
|
#Range: 1 ~ 6
|
||||||
#Void Upgrade Settings
|
slotsInRow = 3
|
||||||
[server.voidUpgrade]
|
|
||||||
#Number of Void Upgrade's filter slots
|
#Advanced Restock Upgrade Settings
|
||||||
#Range: 1 ~ 20
|
[server.advancedRestockUpgrade]
|
||||||
filterSlots = 9
|
#Number of Advanced Restock Upgrade's filter slots
|
||||||
#Number of filter slots displayed in a row
|
#Range: 1 ~ 20
|
||||||
#Range: 1 ~ 6
|
filterSlots = 16
|
||||||
slotsInRow = 3
|
#Number of filter slots displayed in a row
|
||||||
#Determines whether void upgrade allows voiding anything or it only has overflow option
|
#Range: 1 ~ 6
|
||||||
voidAnythingEnabled = true
|
slotsInRow = 4
|
||||||
|
|
||||||
#Advanced Void Upgrade Settings
|
#Void Upgrade Settings
|
||||||
[server.advancedVoidUpgrade]
|
[server.voidUpgrade]
|
||||||
#Number of Advanced Void Upgrade's filter slots
|
#Number of Void Upgrade's filter slots
|
||||||
#Range: 1 ~ 20
|
#Range: 1 ~ 20
|
||||||
filterSlots = 16
|
filterSlots = 9
|
||||||
#Number of filter slots displayed in a row
|
#Number of filter slots displayed in a row
|
||||||
#Range: 1 ~ 6
|
#Range: 1 ~ 6
|
||||||
slotsInRow = 4
|
slotsInRow = 3
|
||||||
#Determines whether void upgrade allows voiding anything or it only has overflow option
|
#Determines whether void upgrade allows voiding anything or it only has overflow option
|
||||||
voidAnythingEnabled = true
|
voidAnythingEnabled = true
|
||||||
|
|
||||||
#Stack Upgrade Settings
|
#Advanced Void Upgrade Settings
|
||||||
[server.stackUpgrade]
|
[server.advancedVoidUpgrade]
|
||||||
#List of items that are not supposed to stack in storage even when stack upgrade is inserted. Item registry names are expected here.
|
#Number of Advanced Void Upgrade's filter slots
|
||||||
nonStackableItems = ["occultism:satchel", "thermal:satchel", "ars_elemental:caster_bag", "ars_elemental:curio_bag", "minecraft:bundle", "minecraft:shulker_box", "minecraft:white_shulker_box", "minecraft:orange_shulker_box", "minecraft:magenta_shulker_box", "minecraft:light_blue_shulker_box", "minecraft:yellow_shulker_box", "minecraft:lime_shulker_box", "minecraft:pink_shulker_box", "minecraft:gray_shulker_box", "minecraft:light_gray_shulker_box", "minecraft:cyan_shulker_box", "minecraft:purple_shulker_box", "minecraft:blue_shulker_box", "minecraft:brown_shulker_box", "minecraft:green_shulker_box", "minecraft:red_shulker_box", "minecraft:black_shulker_box"]
|
#Range: 1 ~ 20
|
||||||
|
filterSlots = 16
|
||||||
#Smelting Upgrade Settings
|
#Number of filter slots displayed in a row
|
||||||
[server.smeltingUpgrade]
|
#Range: 1 ~ 6
|
||||||
#Smelting speed multiplier (1.0 equals speed at which vanilla furnace smelts items)
|
slotsInRow = 4
|
||||||
#Range: 0.25 ~ 4.0
|
#Determines whether void upgrade allows voiding anything or it only has overflow option
|
||||||
smeltingSpeedMultiplier = 1.0
|
voidAnythingEnabled = true
|
||||||
#Fuel efficiency multiplier (1.0 equals speed at which it's used in vanilla furnace)
|
|
||||||
#Range: 0.25 ~ 4.0
|
#Stack Upgrade Settings
|
||||||
fuelEfficiencyMultiplier = 1.0
|
[server.stackUpgrade]
|
||||||
|
#List of items that are not supposed to stack in storage even when stack upgrade is inserted. Item registry names are expected here.
|
||||||
#Smoking Upgrade Settings
|
nonStackableItems = ["minecraft:bundle", "minecraft:shulker_box", "minecraft:white_shulker_box", "minecraft:orange_shulker_box", "minecraft:magenta_shulker_box", "minecraft:light_blue_shulker_box", "minecraft:yellow_shulker_box", "minecraft:lime_shulker_box", "minecraft:pink_shulker_box", "minecraft:gray_shulker_box", "minecraft:light_gray_shulker_box", "minecraft:cyan_shulker_box", "minecraft:purple_shulker_box", "minecraft:blue_shulker_box", "minecraft:brown_shulker_box", "minecraft:green_shulker_box", "minecraft:red_shulker_box", "minecraft:black_shulker_box"]
|
||||||
[server.smokingUpgrade]
|
|
||||||
#Smelting speed multiplier (1.0 equals speed at which vanilla furnace smelts items)
|
#Smelting Upgrade Settings
|
||||||
#Range: 0.25 ~ 4.0
|
[server.smeltingUpgrade]
|
||||||
smeltingSpeedMultiplier = 1.0
|
#Smelting speed multiplier (1.0 equals speed at which vanilla furnace smelts items)
|
||||||
#Fuel efficiency multiplier (1.0 equals speed at which it's used in vanilla furnace)
|
#Range: 0.25 ~ 4.0
|
||||||
#Range: 0.25 ~ 4.0
|
smeltingSpeedMultiplier = 1.0
|
||||||
fuelEfficiencyMultiplier = 1.0
|
#Fuel efficiency multiplier (1.0 equals speed at which it's used in vanilla furnace)
|
||||||
|
#Range: 0.25 ~ 4.0
|
||||||
#Blasting Upgrade Settings
|
fuelEfficiencyMultiplier = 1.0
|
||||||
[server.blastingUpgrade]
|
|
||||||
#Smelting speed multiplier (1.0 equals speed at which vanilla furnace smelts items)
|
#Smoking Upgrade Settings
|
||||||
#Range: 0.25 ~ 4.0
|
[server.smokingUpgrade]
|
||||||
smeltingSpeedMultiplier = 1.0
|
#Smelting speed multiplier (1.0 equals speed at which vanilla furnace smelts items)
|
||||||
#Fuel efficiency multiplier (1.0 equals speed at which it's used in vanilla furnace)
|
#Range: 0.25 ~ 4.0
|
||||||
#Range: 0.25 ~ 4.0
|
smeltingSpeedMultiplier = 1.0
|
||||||
fuelEfficiencyMultiplier = 1.0
|
#Fuel efficiency multiplier (1.0 equals speed at which it's used in vanilla furnace)
|
||||||
|
#Range: 0.25 ~ 4.0
|
||||||
#Auto-Smelting Upgrade Settings
|
fuelEfficiencyMultiplier = 1.0
|
||||||
[server.autoSmeltingUpgrade]
|
|
||||||
#Smelting speed multiplier (1.0 equals speed at which vanilla furnace smelts items)
|
#Blasting Upgrade Settings
|
||||||
#Range: 0.25 ~ 4.0
|
[server.blastingUpgrade]
|
||||||
smeltingSpeedMultiplier = 1.0
|
#Smelting speed multiplier (1.0 equals speed at which vanilla furnace smelts items)
|
||||||
#Fuel efficiency multiplier (1.0 equals speed at which it's used in vanilla furnace)
|
#Range: 0.25 ~ 4.0
|
||||||
#Range: 0.25 ~ 4.0
|
smeltingSpeedMultiplier = 1.0
|
||||||
fuelEfficiencyMultiplier = 1.0
|
#Fuel efficiency multiplier (1.0 equals speed at which it's used in vanilla furnace)
|
||||||
#Number of input filter slots
|
#Range: 0.25 ~ 4.0
|
||||||
#Range: 1 ~ 20
|
fuelEfficiencyMultiplier = 1.0
|
||||||
inputFilterSlots = 8
|
|
||||||
#Number of input filter slots displayed in a row
|
#Auto-Smelting Upgrade Settings
|
||||||
#Range: 1 ~ 6
|
[server.autoSmeltingUpgrade]
|
||||||
inputFilterSlotsInRow = 4
|
#Smelting speed multiplier (1.0 equals speed at which vanilla furnace smelts items)
|
||||||
#Number of fuel filter slots
|
#Range: 0.25 ~ 4.0
|
||||||
#Range: 1 ~ 20
|
smeltingSpeedMultiplier = 1.0
|
||||||
fuelFilterSlots = 4
|
#Fuel efficiency multiplier (1.0 equals speed at which it's used in vanilla furnace)
|
||||||
#Number of fuel filter slots displayed in a row
|
#Range: 0.25 ~ 4.0
|
||||||
#Range: 1 ~ 6
|
fuelEfficiencyMultiplier = 1.0
|
||||||
fuelFilterSlotsInRow = 4
|
#Number of input filter slots
|
||||||
|
#Range: 1 ~ 20
|
||||||
#Auto-Smoking Upgrade Settings
|
inputFilterSlots = 8
|
||||||
[server.autoSmokingUpgrade]
|
#Number of input filter slots displayed in a row
|
||||||
#Smelting speed multiplier (1.0 equals speed at which vanilla furnace smelts items)
|
#Range: 1 ~ 6
|
||||||
#Range: 0.25 ~ 4.0
|
inputFilterSlotsInRow = 4
|
||||||
smeltingSpeedMultiplier = 1.0
|
#Number of fuel filter slots
|
||||||
#Fuel efficiency multiplier (1.0 equals speed at which it's used in vanilla furnace)
|
#Range: 1 ~ 20
|
||||||
#Range: 0.25 ~ 4.0
|
fuelFilterSlots = 4
|
||||||
fuelEfficiencyMultiplier = 1.0
|
#Number of fuel filter slots displayed in a row
|
||||||
#Number of input filter slots
|
#Range: 1 ~ 6
|
||||||
#Range: 1 ~ 20
|
fuelFilterSlotsInRow = 4
|
||||||
inputFilterSlots = 8
|
|
||||||
#Number of input filter slots displayed in a row
|
#Auto-Smoking Upgrade Settings
|
||||||
#Range: 1 ~ 6
|
[server.autoSmokingUpgrade]
|
||||||
inputFilterSlotsInRow = 4
|
#Smelting speed multiplier (1.0 equals speed at which vanilla furnace smelts items)
|
||||||
#Number of fuel filter slots
|
#Range: 0.25 ~ 4.0
|
||||||
#Range: 1 ~ 20
|
smeltingSpeedMultiplier = 1.0
|
||||||
fuelFilterSlots = 4
|
#Fuel efficiency multiplier (1.0 equals speed at which it's used in vanilla furnace)
|
||||||
#Number of fuel filter slots displayed in a row
|
#Range: 0.25 ~ 4.0
|
||||||
#Range: 1 ~ 6
|
fuelEfficiencyMultiplier = 1.0
|
||||||
fuelFilterSlotsInRow = 4
|
#Number of input filter slots
|
||||||
|
#Range: 1 ~ 20
|
||||||
#Auto-Blasting Upgrade Settings
|
inputFilterSlots = 8
|
||||||
[server.autoBlastingUpgrade]
|
#Number of input filter slots displayed in a row
|
||||||
#Smelting speed multiplier (1.0 equals speed at which vanilla furnace smelts items)
|
#Range: 1 ~ 6
|
||||||
#Range: 0.25 ~ 4.0
|
inputFilterSlotsInRow = 4
|
||||||
smeltingSpeedMultiplier = 1.0
|
#Number of fuel filter slots
|
||||||
#Fuel efficiency multiplier (1.0 equals speed at which it's used in vanilla furnace)
|
#Range: 1 ~ 20
|
||||||
#Range: 0.25 ~ 4.0
|
fuelFilterSlots = 4
|
||||||
fuelEfficiencyMultiplier = 1.0
|
#Number of fuel filter slots displayed in a row
|
||||||
#Number of input filter slots
|
#Range: 1 ~ 6
|
||||||
#Range: 1 ~ 20
|
fuelFilterSlotsInRow = 4
|
||||||
inputFilterSlots = 8
|
|
||||||
#Number of input filter slots displayed in a row
|
#Auto-Blasting Upgrade Settings
|
||||||
#Range: 1 ~ 6
|
[server.autoBlastingUpgrade]
|
||||||
inputFilterSlotsInRow = 4
|
#Smelting speed multiplier (1.0 equals speed at which vanilla furnace smelts items)
|
||||||
#Number of fuel filter slots
|
#Range: 0.25 ~ 4.0
|
||||||
#Range: 1 ~ 20
|
smeltingSpeedMultiplier = 1.0
|
||||||
fuelFilterSlots = 4
|
#Fuel efficiency multiplier (1.0 equals speed at which it's used in vanilla furnace)
|
||||||
#Number of fuel filter slots displayed in a row
|
#Range: 0.25 ~ 4.0
|
||||||
#Range: 1 ~ 6
|
fuelEfficiencyMultiplier = 1.0
|
||||||
fuelFilterSlotsInRow = 4
|
#Number of input filter slots
|
||||||
|
#Range: 1 ~ 20
|
||||||
#Inception Upgrade Settings
|
inputFilterSlots = 8
|
||||||
[server.inceptionUpgrade]
|
#Number of input filter slots displayed in a row
|
||||||
#Allows / Disallows backpack upgrades to work with inventories of Backpacks in the Backpack with Inception Upgrade
|
#Range: 1 ~ 6
|
||||||
upgradesUseInventoriesOfBackpacksInBackpack = true
|
inputFilterSlotsInRow = 4
|
||||||
#Allows / Disallows upgrades to be functional even when they are in Backpacks in the inventory of Backpack with Inception Upgrade
|
#Number of fuel filter slots
|
||||||
upgradesInContainedBackpacksAreFunctional = true
|
#Range: 1 ~ 20
|
||||||
|
fuelFilterSlots = 4
|
||||||
#Tool Swapper Upgrade Settings
|
#Number of fuel filter slots displayed in a row
|
||||||
[server.toolSwapperUpgrade]
|
#Range: 1 ~ 6
|
||||||
#Number of Tool Swapper Upgrade's filter slots
|
fuelFilterSlotsInRow = 4
|
||||||
#Range: 1 ~ 20
|
|
||||||
filterSlots = 8
|
#Inception Upgrade Settings
|
||||||
#Number of filter slots displayed in a row
|
[server.inceptionUpgrade]
|
||||||
#Range: 1 ~ 6
|
#Allows / Disallows backpack upgrades to work with inventories of Backpacks in the Backpack with Inception Upgrade
|
||||||
slotsInRow = 4
|
upgradesUseInventoriesOfBackpacksInBackpack = true
|
||||||
|
#Allows / Disallows upgrades to be functional even when they are in Backpacks in the inventory of Backpack with Inception Upgrade
|
||||||
#Tank Upgrade Settings
|
upgradesInContainedBackpacksAreFunctional = true
|
||||||
[server.tankUpgrade]
|
|
||||||
#Capacity in mB the tank upgrade will have per row of storage slots
|
#Tool Swapper Upgrade Settings
|
||||||
#Range: 500 ~ 20000
|
[server.toolSwapperUpgrade]
|
||||||
capacityPerSlotRow = 4000
|
#Number of Tool Swapper Upgrade's filter slots
|
||||||
#Ratio that gets applied (multiplies) to inventory stack multiplier before this is applied to max energy of the battery and max in/out. Value lower than 1 makes stack multiplier affect the max energy less, higher makes it affect the max energy more. 0 turns off stack multiplier affecting battery upgrade
|
#Range: 1 ~ 20
|
||||||
#Range: 0.0 ~ 5.0
|
filterSlots = 8
|
||||||
stackMultiplierRatio = 1.0
|
#Number of filter slots displayed in a row
|
||||||
#Cooldown between fill/drain actions done on fluid containers in tank slots. Only fills/drains one bucket worth to/from container after this cooldown and then waits again.
|
#Range: 1 ~ 6
|
||||||
#Range: 1 ~ 100
|
slotsInRow = 4
|
||||||
autoFillDrainContainerCooldown = 20
|
|
||||||
#How much FE can be transfered in / out per operation. This is a base transfer rate and same as max capacity gets multiplied by number of rows in storage and stack multiplier.
|
#Tank Upgrade Settings
|
||||||
#Range: 1 ~ 1000
|
[server.tankUpgrade]
|
||||||
maxInputOutput = 20
|
#Capacity in mB the tank upgrade will have per row of storage slots
|
||||||
#Energy in FE the battery upgrade will have per row of storage slots
|
#Range: 500 ~ 20000
|
||||||
#Range: 500 ~ 50000
|
capacityPerSlotRow = 4000
|
||||||
energyPerSlotRow = 10000
|
#Ratio that gets applied (multiplies) to inventory stack multiplier before this is applied to max energy of the battery and max in/out. Value lower than 1 makes stack multiplier affect the max energy less, higher makes it affect the max energy more. 0 turns off stack multiplier affecting battery upgrade
|
||||||
|
#Range: 0.0 ~ 5.0
|
||||||
#Pump Upgrade Settings
|
stackMultiplierRatio = 1.0
|
||||||
[server.pumpUpgrade]
|
#Cooldown between fill/drain actions done on fluid containers in tank slots. Only fills/drains one bucket worth to/from container after this cooldown and then waits again.
|
||||||
#Number of fluid filter slots
|
#Range: 1 ~ 100
|
||||||
#Range: 1 ~ 20
|
autoFillDrainContainerCooldown = 20
|
||||||
filterSlots = 4
|
#How much FE can be transfered in / out per operation. This is a base transfer rate and same as max capacity gets multiplied by number of rows in storage and stack multiplier.
|
||||||
#How much mB can be transfered in / out per operation. This is a base transfer rate that gets multiplied by number of rows in storage and stack multiplier.
|
#Range: 1 ~ 1000
|
||||||
#Range: 1 ~ 1000
|
maxInputOutput = 20
|
||||||
maxInputOutput = 20
|
#Energy in FE the battery upgrade will have per row of storage slots
|
||||||
#Ratio that gets applied (multiplies) to inventory stack multiplier before this is applied to max input/output value. Value lower than 1 makes stack multiplier affect the capacity less, higher makes it affect the capacity more. 0 turns off stack multiplier affecting input/output
|
#Range: 500 ~ 50000
|
||||||
#Range: 0.0 ~ 5.0
|
energyPerSlotRow = 10000
|
||||||
stackMultiplierRatio = 1.0
|
|
||||||
|
#Pump Upgrade Settings
|
||||||
#Xp Pump Upgrade Settings
|
[server.pumpUpgrade]
|
||||||
[server.xpPumpUpgrade]
|
#Number of fluid filter slots
|
||||||
#Whether xp pump can mend items with mending. Set false here to turn off the feature altogether.
|
#Range: 1 ~ 20
|
||||||
mendingOn = true
|
filterSlots = 4
|
||||||
#How many experience points at a maximum would be used to mend an item per operation (every 5 ticks and 1 xp point usually translates to 2 damage repaired).
|
#How much mB can be transfered in / out per operation. This is a base transfer rate that gets multiplied by number of rows in storage and stack multiplier.
|
||||||
#Range: 1 ~ 20
|
#Range: 1 ~ 1000
|
||||||
maxXpPointsPerMending = 5
|
maxInputOutput = 20
|
||||||
|
#Ratio that gets applied (multiplies) to inventory stack multiplier before this is applied to max input/output value. Value lower than 1 makes stack multiplier affect the capacity less, higher makes it affect the capacity more. 0 turns off stack multiplier affecting input/output
|
||||||
#Settings for Spawning Entities with Backpack
|
#Range: 0.0 ~ 5.0
|
||||||
[server.entityBackpackAdditions]
|
stackMultiplierRatio = 1.0
|
||||||
#Chance of an entity spawning with Backpack
|
|
||||||
#Range: 0.0 ~ 1.0
|
#Xp Pump Upgrade Settings
|
||||||
chance = 0.01
|
[server.xpPumpUpgrade]
|
||||||
#Turns on/off addition of loot into backpacks
|
#Whether xp pump can mend items with mending. Set false here to turn off the feature altogether.
|
||||||
addLoot = true
|
mendingOn = true
|
||||||
#Turns on/off buffing the entity that wears backpack with potion effects. These are scaled based on how much loot is added.
|
#How many experience points at a maximum would be used to mend an item per operation (every 5 ticks and 1 xp point usually translates to 2 damage repaired).
|
||||||
buffWithPotionEffects = true
|
#Range: 1 ~ 20
|
||||||
#Turns on/off buffing the entity that wears backpack with additional health. Health is scaled based on backpack tier the mob wears.
|
maxXpPointsPerMending = 5
|
||||||
buffHealth = true
|
|
||||||
#Turns on/off equiping the entity that wears backpack with armor. What armor material and how enchanted is scaled based on backpack tier the mob wears.
|
#Settings for Spawning Entities with Backpack
|
||||||
equipWithArmor = true
|
[server.entityBackpackAdditions]
|
||||||
#Map of entities that can spawn with backpack and related loot tables (if adding a loot is enabled) in format of "EntityRegistryName|LootTableName"
|
#Chance of an entity spawning with Backpack
|
||||||
entityLootTableList = ["minecraft:creeper|minecraft:chests/desert_pyramid", "minecraft:drowned|minecraft:chests/shipwreck_treasure", "minecraft:enderman|minecraft:chests/end_city_treasure", "minecraft:evoker|minecraft:chests/woodland_mansion", "minecraft:husk|minecraft:chests/desert_pyramid", "minecraft:piglin|minecraft:chests/bastion_bridge", "minecraft:piglin_brute|minecraft:chests/bastion_treasure", "minecraft:pillager|minecraft:chests/pillager_outpost", "minecraft:skeleton|minecraft:chests/simple_dungeon", "minecraft:stray|minecraft:chests/igloo_chest", "minecraft:vex|minecraft:chests/woodland_mansion", "minecraft:vindicator|minecraft:chests/woodland_mansion", "minecraft:witch|minecraft:chests/buried_treasure", "minecraft:wither_skeleton|minecraft:chests/nether_bridge", "minecraft:zombie|minecraft:chests/simple_dungeon", "minecraft:zombie_villager|minecraft:chests/village/village_armorer", "minecraft:zombified_piglin|minecraft:chests/bastion_other"]
|
#Range: 0.0 ~ 1.0
|
||||||
#List of music discs that are not supposed to be played by entities
|
chance = 0.01
|
||||||
discBlockList = ["botania:record_gaia_1", "botania:record_gaia_2"]
|
#Turns on/off addition of loot into backpacks
|
||||||
#Turns on/off a chance that the entity that wears backpack gets jukebox upgrade and plays a music disc.
|
addLoot = true
|
||||||
playJukebox = true
|
#Turns on/off buffing the entity that wears backpack with potion effects. These are scaled based on how much loot is added.
|
||||||
#Determines whether backpack drops to fake players if killed by them in addition to real ones that it always drops to
|
buffWithPotionEffects = true
|
||||||
dropToFakePlayers = false
|
#Turns on/off buffing the entity that wears backpack with additional health. Health is scaled based on backpack tier the mob wears.
|
||||||
#Chance of mob dropping backpack when killed by player
|
buffHealth = true
|
||||||
#Range: 0.0 ~ 1.0
|
#Turns on/off equiping the entity that wears backpack with armor. What armor material and how enchanted is scaled based on backpack tier the mob wears.
|
||||||
backpackDropChance = 0.085
|
equipWithArmor = true
|
||||||
#Chance increase per looting level of mob dropping backpack
|
#Map of entities that can spawn with backpack and related loot tables (if adding a loot is enabled) in format of "EntityRegistryName|LootTableName"
|
||||||
#Range: 0.0 ~ 0.2
|
entityLootTableList = ["minecraft:creeper|minecraft:chests/desert_pyramid", "minecraft:drowned|minecraft:chests/shipwreck_treasure", "minecraft:enderman|minecraft:chests/end_city_treasure", "minecraft:evoker|minecraft:chests/woodland_mansion", "minecraft:husk|minecraft:chests/desert_pyramid", "minecraft:piglin|minecraft:chests/bastion_bridge", "minecraft:piglin_brute|minecraft:chests/bastion_treasure", "minecraft:pillager|minecraft:chests/pillager_outpost", "minecraft:skeleton|minecraft:chests/simple_dungeon", "minecraft:stray|minecraft:chests/igloo_chest", "minecraft:vex|minecraft:chests/woodland_mansion", "minecraft:vindicator|minecraft:chests/woodland_mansion", "minecraft:witch|minecraft:chests/buried_treasure", "minecraft:wither_skeleton|minecraft:chests/nether_bridge", "minecraft:zombie|minecraft:chests/simple_dungeon", "minecraft:zombie_villager|minecraft:chests/village/village_armorer", "minecraft:zombified_piglin|minecraft:chests/bastion_other"]
|
||||||
lootingChanceIncreasePerLevel = 0.01
|
#List of music discs that are not supposed to be played by entities
|
||||||
|
discBlockList = ["botania:record_gaia_1", "botania:record_gaia_2"]
|
||||||
[server.nerfs]
|
#Turns on/off a chance that the entity that wears backpack gets jukebox upgrade and plays a music disc.
|
||||||
#Determines if too many backpacks in player's inventory cause slowness to the player
|
playJukebox = true
|
||||||
tooManyBackpacksSlowness = false
|
#Determines whether backpack drops to fake players if killed by them in addition to real ones that it always drops to
|
||||||
#Maximum number of backpacks in player's inventory that will not cause slowness
|
dropToFakePlayers = false
|
||||||
#Range: 1 ~ 27
|
#Chance of mob dropping backpack when killed by player
|
||||||
maxNumberOfBackpacks = 3
|
#Range: 0.0 ~ 1.0
|
||||||
#Ratio of slowness levels per every backpack above the maximum number allowed. (number of backpacks above the max gets multiplied by this number and ceiled)
|
backpackDropChance = 0.085
|
||||||
#Range: 0.1 ~ 5.0
|
#Chance increase per looting level of mob dropping backpack
|
||||||
slownessLevelsPerAdditionalBackpack = 1.0
|
#Range: 0.0 ~ 0.3
|
||||||
#Determines if active upgrades will only work in the backpack that's worn by the player. Active upgrades are for example magnet, pickup, cooking, feeding upgrades.
|
lootingChanceIncreasePerLevel = 0.01
|
||||||
onlyWornBackpackTriggersUpgrades = false
|
|
||||||
|
[server.nerfs]
|
||||||
|
#Determines if too many backpacks in player's inventory cause slowness to the player
|
||||||
|
tooManyBackpacksSlowness = false
|
||||||
|
#Maximum number of backpacks in player's inventory that will not cause slowness
|
||||||
|
#Range: 1 ~ 27
|
||||||
|
maxNumberOfBackpacks = 3
|
||||||
|
#Ratio of slowness levels per every backpack above the maximum number allowed. (number of backpacks above the max gets multiplied by this number and ceiled)
|
||||||
|
#Range: 0.1 ~ 5.0
|
||||||
|
slownessLevelsPerAdditionalBackpack = 1.0
|
||||||
|
#Determines if active upgrades will only work in the backpack that's worn by the player. Active upgrades are for example magnet, pickup, cooking, feeding upgrades.
|
||||||
|
onlyWornBackpackTriggersUpgrades = false
|
||||||
|
|
||||||
|
1323
defaultconfigs/sophisticatedstorage-server.toml
Executable file → Normal file
1323
defaultconfigs/sophisticatedstorage-server.toml
Executable file → Normal file
File diff suppressed because it is too large
Load Diff
43
defaultconfigs/structurize-server.toml
Normal file
43
defaultconfigs/structurize-server.toml
Normal file
@ -0,0 +1,43 @@
|
|||||||
|
|
||||||
|
#All configuration items related to the core gameplay
|
||||||
|
[gameplay]
|
||||||
|
#Should the default schematics be ignored (from the jar)? [Default: false]
|
||||||
|
ignoreSchematicsFromJar = false
|
||||||
|
#Should player-made schematics be allowed? [Default: true]
|
||||||
|
allowPlayerSchematics = true
|
||||||
|
#Max world operations per tick (max blocks to place, remove, or replace). [Default: 1000, min: 0, max: 100000]
|
||||||
|
#Range: 0 ~ 100000
|
||||||
|
maxOperationsPerTick = 1000
|
||||||
|
#Max amount of undos saved. A higher number requires more memory. [Default: 50, min: 0, max: 250]
|
||||||
|
#Range: 0 ~ 250
|
||||||
|
maxCachedChanges = 50
|
||||||
|
#Max amount of schematics to be cached on the server. [Default: 100, min: 0, max: 100000]
|
||||||
|
#Range: 0 ~ 100000
|
||||||
|
maxCachedSchematics = 100
|
||||||
|
#Max amount of blocks checked by a possible worker. [Default: 1000, min: 0, max: 100000]
|
||||||
|
#Range: 0 ~ 100000
|
||||||
|
maxBlocksChecked = 1000
|
||||||
|
#structurize.config.schematicblocklimit.comment [Default: 100000, min: 1000, max: 1000000]
|
||||||
|
#Range: 1000 ~ 1000000
|
||||||
|
schematicBlockLimit = 100000
|
||||||
|
#Currently supports 'default', 'inwardcircle', 'hilbert', 'random' and 'inwardcircleheight1' to 'inwardcircleheight4' [Default: default]
|
||||||
|
iteratorType = "default"
|
||||||
|
|
||||||
|
#Configuration related to scan tool teleportation
|
||||||
|
[teleport]
|
||||||
|
#If creative-mode players can use the scan tool to teleport to/from their builds. [Default: true]
|
||||||
|
teleportAllowed = true
|
||||||
|
#When teleporting to a build, land on this side of it. [Default: south, values: DOWN, UP, NORTH, SOUTH, WEST, EAST]
|
||||||
|
#Allowed Values: DOWN, UP, NORTH, SOUTH, WEST, EAST
|
||||||
|
teleportBuildDirection = "SOUTH"
|
||||||
|
#When teleporting to a build, land this far away from it. [Default: 3, min: 1, max: 16]
|
||||||
|
#Range: 1 ~ 16
|
||||||
|
teleportBuildDistance = 3
|
||||||
|
#Allow teleporting a little distance away if the landing area is blocked; disable to teleport exactly to target. [Default: true]
|
||||||
|
teleportSafety = true
|
||||||
|
|
||||||
|
#structurize.config.update.comment
|
||||||
|
[update]
|
||||||
|
start = [-10, -10]
|
||||||
|
end = [10, 10]
|
||||||
|
|
126
defaultconfigs/vintageimprovements-server.toml
Normal file
126
defaultconfigs/vintageimprovements-server.toml
Normal file
@ -0,0 +1,126 @@
|
|||||||
|
|
||||||
|
#.
|
||||||
|
#Packmakers' control panel for internal recipe compat
|
||||||
|
[recipes]
|
||||||
|
|
||||||
|
#.
|
||||||
|
#.
|
||||||
|
#Recipes configs
|
||||||
|
[recipes.recipes]
|
||||||
|
|
||||||
|
#.
|
||||||
|
#Grinder settings
|
||||||
|
[recipes.recipes.grinder]
|
||||||
|
#.
|
||||||
|
#Destroy item, when it inserted in grinder with wrong recipe speed. Only for sandpaper recipes.
|
||||||
|
destroyOnWrongGrinderSpeed = false
|
||||||
|
#.
|
||||||
|
#Low speed value for grinder crafts, speedLimits = 1.
|
||||||
|
#Range: 1 ~ 256
|
||||||
|
lowSpeedValue = 16
|
||||||
|
#.
|
||||||
|
#Medium speed value for grinder crafts, speedLimits = 2.
|
||||||
|
#Range: 1 ~ 256
|
||||||
|
mediumSpeedValue = 64
|
||||||
|
#.
|
||||||
|
#Allows sandpaper crafts on belt grinder, when recipes collides belt grinder recipe have priority.
|
||||||
|
allowSandpaperPolishingOnGrinder = true
|
||||||
|
#.
|
||||||
|
#Works only when "allowSandpaperPolishingOnGrinder" is true. Defines speed limits for sandpaper recipes on belt grinder.
|
||||||
|
#Range: 0 ~ 3
|
||||||
|
speedLimitsForSandpaperPolishingRecipes = 1
|
||||||
|
|
||||||
|
#.
|
||||||
|
#Vibrating Table settings
|
||||||
|
[recipes.recipes.vibratingTable]
|
||||||
|
#.
|
||||||
|
#Allows unpacking storage blocks crafts on vibrating table.
|
||||||
|
allowUnpackingOnVibratingTable = true
|
||||||
|
#.
|
||||||
|
#Allows vibrating leaves on vibrating table to get matching drops.
|
||||||
|
allowVibratingLeaves = true
|
||||||
|
|
||||||
|
#.
|
||||||
|
#Curving Press settings
|
||||||
|
[recipes.recipes.curvingPress]
|
||||||
|
#.
|
||||||
|
#Allows automatic recognize recipes for curving press
|
||||||
|
allowAutoCurvingRecipes = true
|
||||||
|
#.
|
||||||
|
#Amount of damage, that curving heads will get after auto recipe
|
||||||
|
#Range: 0 ~ 1000
|
||||||
|
damageHeadAfterAutoCurvingRecipe = 0
|
||||||
|
|
||||||
|
#.
|
||||||
|
#Helve Hammer settings
|
||||||
|
[recipes.recipes.helveHammer]
|
||||||
|
#.
|
||||||
|
#Allows processing templateless recipes for Helve Hammer
|
||||||
|
allowTemplatelessRecipes = true
|
||||||
|
#.
|
||||||
|
#Helve Hammer will damage Anvil after finishing recipe
|
||||||
|
damageAnvilAfterHammeringRecipe = false
|
||||||
|
#.
|
||||||
|
#Chance of Anvil damaging after finishing recipe
|
||||||
|
#Range: 1 ~ 100
|
||||||
|
chanceToDamageAnvilAfterHammeringRecipe = 12
|
||||||
|
|
||||||
|
#.
|
||||||
|
#Parameters and abilities of Vintage Improvements's kinetic mechanisms
|
||||||
|
[kinetics]
|
||||||
|
|
||||||
|
[kinetics.stressValues]
|
||||||
|
|
||||||
|
#.
|
||||||
|
#.
|
||||||
|
#Fine tune the kinetic stats of individual components
|
||||||
|
[kinetics.stressValues.v2]
|
||||||
|
|
||||||
|
#.
|
||||||
|
#.
|
||||||
|
#[in Stress Units]
|
||||||
|
#Configure the individual stress impact of mechanical blocks. Note that this cost is doubled for every speed increase it receives.
|
||||||
|
[kinetics.stressValues.v2.impact]
|
||||||
|
vibrating_table = 2.0
|
||||||
|
curving_press = 8.0
|
||||||
|
laser = 2.0
|
||||||
|
belt_grinder = 4.0
|
||||||
|
vacuum_chamber = 4.0
|
||||||
|
lathe = 2.0
|
||||||
|
lathe_moving = 4.0
|
||||||
|
helve_kinetic = 8.0
|
||||||
|
spring_coiling_machine = 4.0
|
||||||
|
centrifuge = 2.0
|
||||||
|
|
||||||
|
#.
|
||||||
|
#Parameters and abilities of Vintage Improvements's energy mechanisms
|
||||||
|
[energy]
|
||||||
|
|
||||||
|
#.
|
||||||
|
#.
|
||||||
|
#Energy configs
|
||||||
|
[energy.energy]
|
||||||
|
#.
|
||||||
|
#Enable if energy machines doesn't consume energy
|
||||||
|
forceEnergy = false
|
||||||
|
|
||||||
|
#.
|
||||||
|
#Laser settings
|
||||||
|
[energy.energy.laser]
|
||||||
|
#.
|
||||||
|
#Laser max input in FE/t (Energy transfer)
|
||||||
|
#Range: > 0
|
||||||
|
laserMaxInput = 10000
|
||||||
|
#.
|
||||||
|
#Laser internal capacity in FE
|
||||||
|
#Range: > 0
|
||||||
|
laserCapacity = 40000
|
||||||
|
#.
|
||||||
|
#Laser charge rate in FE/t
|
||||||
|
#Range: > 0
|
||||||
|
laserChargeRate = 5000
|
||||||
|
#.
|
||||||
|
#Laser charge rate in FE/t for recipes
|
||||||
|
#Range: > 0
|
||||||
|
laserRecipeChargeRate = 2000
|
||||||
|
|
63
defaultconfigs/xnet-server.toml
Normal file
63
defaultconfigs/xnet-server.toml
Normal file
@ -0,0 +1,63 @@
|
|||||||
|
|
||||||
|
#General settings
|
||||||
|
[general]
|
||||||
|
#This is a list of blocks that XNet considers to be 'unsided' meaning that it doesn't matter from what side you access things. This is currently only used to help with pasting channels
|
||||||
|
unsidedBlocks = ["minecraft:chest", "minecraft:trapped_chest", "rftools:modular_storage", "rftools:storage_scanner", "rftools:pearl_injector"]
|
||||||
|
#Maximum RF the controller can store
|
||||||
|
#Range: 1 ~ 1000000000
|
||||||
|
controllerMaxRF = 100000
|
||||||
|
#Maximum RF the controller can receive per tick
|
||||||
|
#Range: 1 ~ 1000000000
|
||||||
|
controllerRfPerTick = 1000
|
||||||
|
#Maximum RF the wireless router can store
|
||||||
|
#Range: 1 ~ 1000000000
|
||||||
|
wirelessRouterMaxRF = 100000
|
||||||
|
#Maximum RF the wireless router can receive per tick
|
||||||
|
#Range: 1 ~ 1000000000
|
||||||
|
wirelessRouterRfPerTick = 5000
|
||||||
|
#Maximum RF per tick the wireless router (tier 1) needs to publish a channel
|
||||||
|
#Range: 0 ~ 1000000000
|
||||||
|
wireless1RfPerChannel = 20
|
||||||
|
#Maximum RF per tick the wireless router (tier 2) needs to publish a channel
|
||||||
|
#Range: 0 ~ 1000000000
|
||||||
|
wireless2RfPerChannel = 50
|
||||||
|
#Maximum RF per tick the wireless router (infinite tier) needs to publish a channel
|
||||||
|
#Range: 0 ~ 1000000000
|
||||||
|
wirelessInfRfPerChannel = 200
|
||||||
|
#Maximum RF the normal connector can store
|
||||||
|
#Range: 1 ~ 1000000000
|
||||||
|
maxRfConnector = 50000
|
||||||
|
#Maximum RF the advanced connector can store
|
||||||
|
#Range: 1 ~ 1000000000
|
||||||
|
maxRfAdvancedConnector = 500000
|
||||||
|
#Maximum RF/rate that a normal connector can input or output
|
||||||
|
#Range: 1 ~ 1000000000
|
||||||
|
maxRfRateNormal = 10000
|
||||||
|
#Maximum RF/rate that an advanced connector can input or output
|
||||||
|
#Range: 1 ~ 1000000000
|
||||||
|
maxRfRateAdvanced = 100000
|
||||||
|
#Maximum fluid per operation that a normal connector can input or output
|
||||||
|
#Range: 1 ~ 1000000000
|
||||||
|
maxFluidRateNormal = 1000
|
||||||
|
#Maximum fluid per operation that an advanced connector can input or output
|
||||||
|
#Range: 1 ~ 1000000000
|
||||||
|
maxFluidRateAdvanced = 5000
|
||||||
|
#Maximum number of published channels that a routing channel can support
|
||||||
|
#Range: 1 ~ 1000000000
|
||||||
|
maxPublishedChannels = 32
|
||||||
|
#Power usage for the controller regardless of what it is doing
|
||||||
|
#Range: 0 ~ 1000000000
|
||||||
|
controllerRFPerTick = 0
|
||||||
|
#Power usage for the controller per active channel
|
||||||
|
#Range: 0 ~ 1000000000
|
||||||
|
controllerChannelRFT = 1
|
||||||
|
#Power usage for the controller per operation performed by one of the channels
|
||||||
|
#Range: 0 ~ 1000000000
|
||||||
|
controllerOperationRFT = 2
|
||||||
|
#Range for a tier 1 antenna
|
||||||
|
#Range: 0 ~ 1000000000
|
||||||
|
antennaTier1Range = 100
|
||||||
|
#Range for a tier 2 antenna
|
||||||
|
#Range: 0 ~ 1000000000
|
||||||
|
antennaTier2Range = 500
|
||||||
|
|
28
defaultconfigs/xnetgases.toml
Normal file
28
defaultconfigs/xnetgases.toml
Normal file
@ -0,0 +1,28 @@
|
|||||||
|
|
||||||
|
#General settings
|
||||||
|
[general]
|
||||||
|
#Maximum gas per operation that a normal connector can input or output
|
||||||
|
#Range: 1 ~ 1000000000
|
||||||
|
maxGasRateNormal = 1000
|
||||||
|
#Maximum gas per operation that an advanced connector can input or output
|
||||||
|
#Range: 1 ~ 1000000000
|
||||||
|
maxGasRateAdvanced = 5000
|
||||||
|
#Maximum infuse per operation that a normal connector can input or output
|
||||||
|
#Range: 1 ~ 1000000000
|
||||||
|
maxInfuseRateNormal = 1000
|
||||||
|
#Maximum infuse per operation that an advanced connector can input or output
|
||||||
|
#Range: 1 ~ 1000000000
|
||||||
|
maxInfuseRateAdvanced = 5000
|
||||||
|
#Maximum pigment per operation that a normal connector can input or output
|
||||||
|
#Range: 1 ~ 1000000000
|
||||||
|
maxPigmentRateNormal = 1000
|
||||||
|
#Maximum pigment per operation that an advanced connector can input or output
|
||||||
|
#Range: 1 ~ 1000000000
|
||||||
|
maxPigmentRateAdvanced = 5000
|
||||||
|
#Maximum slurry per operation that a normal connector can input or output
|
||||||
|
#Range: 1 ~ 1000000000
|
||||||
|
maxSlurryRateNormal = 1000
|
||||||
|
#Maximum slurry per operation that an advanced connector can input or output
|
||||||
|
#Range: 1 ~ 1000000000
|
||||||
|
maxSlurryRateAdvanced = 5000
|
||||||
|
|
BIN
mods/AdvancedSkillsRe-forge-1.0.0-beta.3.jar
Normal file
BIN
mods/AdvancedSkillsRe-forge-1.0.0-beta.3.jar
Normal file
Binary file not shown.
BIN
mods/ItemProductionLib-1.20.1-1.0.2a-all.jar
Normal file
BIN
mods/ItemProductionLib-1.20.1-1.0.2a-all.jar
Normal file
Binary file not shown.
BIN
mods/Mantle-1.20.1-1.11.36.jar
Normal file
BIN
mods/Mantle-1.20.1-1.11.36.jar
Normal file
Binary file not shown.
BIN
mods/PassiveSkillTree-1.20.1-BETA-0.6.14a-all.jar
Normal file
BIN
mods/PassiveSkillTree-1.20.1-BETA-0.6.14a-all.jar
Normal file
Binary file not shown.
BIN
mods/TConstruct-1.20.1-3.9.1.19.jar
Normal file
BIN
mods/TConstruct-1.20.1-3.9.1.19.jar
Normal file
Binary file not shown.
BIN
mods/collective-1.20.1-7.87.jar
Normal file
BIN
mods/collective-1.20.1-7.87.jar
Normal file
Binary file not shown.
Binary file not shown.
BIN
mods/iron_repair_kits-2.4.3-forge-1.20.1.jar
Normal file
BIN
mods/iron_repair_kits-2.4.3-forge-1.20.1.jar
Normal file
Binary file not shown.
BIN
mods/passiveskilltreeadditions-1.1.1.jar
Normal file
BIN
mods/passiveskilltreeadditions-1.1.1.jar
Normal file
Binary file not shown.
Binary file not shown.
BIN
mods/starterkit-1.20.1-7.1.jar
Normal file
BIN
mods/starterkit-1.20.1-7.1.jar
Normal file
Binary file not shown.
Loading…
x
Reference in New Issue
Block a user